First, the existing sway_binding structure is given an
enumerated type code. As all flags to bindsym/bindcode
are boolean, a single uint32 is used to hold all flags.
The _BORDER, _CONTENTS, _TITLEBAR flags, when active,
indicate in which part of a container the binding can
trigger; to localize complexity, they do not overlap
with the command line arguments, which center around
_TITLEBAR being set by default.
The keyboard handling code is adjusted for this change,
as is binding_key_compare; note that BINDING_LOCKED
is *not* part of the key portion of the binding.
Next, list of mouse bindings is introduced and cleaned up.
Finally, the binding command parsing code is extended
to handle the case where bindsym is used to describe
a mouse binding rather than a keysym binding; the
difference between the two may be detected as late as
when the first key/button is parsed, or as early as
the first flag. As bindings can have multiple
keycodes/keysyms/buttons, mixed keysym/button sequences
are prohibited.
The directive sets the timeout before an urgent view becomes normal
again after switching to it from another workspace.
Also:
* When an xwayland surface removes the urgent hint while the timer is
active, we now ignore the request. This happens as soon as the view
receives focus, so it was effectively making the timer pointless.
* The timeout is now only applied when switching to it from another
workspace.
This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
When you spawn a process with the exec command, sway now notes the
workspace you had focused and the pid of the child process, then assigns
that workspace to the child when its window appears.
Some of this is carried over from sway 0.15, but with some major
refactoring and centralization of state.
* The arrange_foo functions are now replaced with arrange_and_commit, or
with manually created transactions and arrange_windows x2.
* The arrange functions are now only called from the highest level
functions rather than from both high level and low level functions.
* Due to the previous point, view_set_fullscreen_raw and
view_set_fullscreen are both merged into one function again.
* Floating and fullscreen are now working with transactions.
Swayidle handles idle events and allows
for dpms and lockscreen handling. It also
handles systemd sleep events, and can
raise a lockscreen on sleep
Fixes#541
Implements rendering of borders. Title text is still to do.
Implements the following configuration directives:
* client.focused
* client.focused_inactive
* client.unfocused
* client.urgent
* border
* default_border
Also contains two other small changes:
- Clicking any button will focus the container clicked (not just left)
- Remove seamless_mouse (doesn't make sense on wlroots)
This commit implements the StatusNotifierItem protocol, and enables
swaybar to show tray icons. It also uses `xembedsniproxy` in order to
communicate with xembed applications.
The tray is completely optional, and can be disabled on compile time
with the `enable-tray` option. Or on runtime with the bar config option
`tray_output none`.
Overview of changes:
In swaybar very little is changed outside the tray subfolder except
that all events are now polled in `event_loop.c`, this creates no
functional difference.
Six bar configuration options were added, these are detailed in
sway-bar(5)
The tray subfolder is where all protocol implementation takes place and
is organised as follows:
tray/sni_watcher.c:
This file contains the StatusNotifierWatcher. It keeps track of
items and hosts and reports when they come or go.
tray/tray.c
This file contains the StatusNotifierHost. It keeps track of
sway's version of the items and represents the tray itself.
tray/sni.c
This file contains the StatusNotifierItem struct and all
communication with individual items.
tray/icon.c
This file implements the icon theme protocol. It allows for
finding icons by name, rather than by pixmap.
tray/dbus.c
This file allows for asynchronous DBus communication.
See #986#343
Increase _POSIX_SOURCE value where needed.
Increase _XOPEN_SOURCE value where needed.
Conditionally link to libcap (only on Linux).
Possibly some trailing whitespace fixes (automatic).
This commit adds three commands to sway: `show_marks`, `mark` and
`unmark`. Marks are displayed right-aligned in the window border as i3
does. Marks may be found using criteria.
Fixes#1007
Some users may want to switch buttons on their input devices, turns out
libinput already supports it. Let's add a support for it in our config.
Signed-off-by: Michał Winiarski <knr@hardline.pl>
When using a bar on a named output, load_swaybars() requires the
output to be active (ie. in the root container), but this is not the case if
the bar is added to the last output. To fix this, load_swaybars() is now
called after the output has been added to the root container.
After fixing that, swaybar would segfault due to using the wrong index
variable when loading outputs and config.
Values cannot be negative or 0; if so uses the default 75x50.
Uses the same syntax as i3: floating_minimum_size <width> x <height>, although the x can be anything.
I made this configurable but I didn't make the command for it. That's
left as an exercise to an eager contributor.
mod_scroll_behavior [gaps inner|gaps outer]
Would merge implementions of more behaviors for mod+scroll, if anyone
has some neato ideas.
The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.
All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).