The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.
All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).
Documents most of the bar commands in sway-bar(5) manpage.
The following command has not been document because they haven't been
fully implemented yet:
* mode
* hidden_state
* modifier
* tray_output
* tray_padding
Close#375
CMAKE_INSTALL_FULL_SYSCONFIG is not actually passed to
the C preprocessor. I remember it working, so I must have
messed up somewhere last time I touched this.
This is fixed by manually passing its value to the C preprocessor
through the SYSCONFDIR definition
If the width or height of a container can't be evenly distributed to its
children, then the layout algorithm still thought it got it right (due
to using decimals) which caused a gap of one or more pixels for some
window arrangements.
This is fixed by this patch by first rounding off the width and height
(so that decimals are never introduced) and then adjusting the last
view in a container to fill the remaining pixels (which now is counted
correctly due to the decimals being removed).
Also, due to the way gaps are implemented, an odd sized gap can never be
aligned properly, so just adjust to closest even number.