This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
evdev-proto is installed by a dependency, so some files have been missed:
In file included from ../sway/input/cursor.c:3:
/usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
#include <linux/input.h>
^~~~~~~~~~~~~~~
../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
#include <linux/input-event-codes.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
`seat_execute_command` was incorrectly setting
`config->handler_context.seat` before calling `execute_command`. Since
`execute_command` was being called with a `NULL` seat argument,
`execute_command` was setting `config->handler_context.seat` to the
default seat. This resulted in all bindings being executed on the
default seat and causing undesired behavior for devices on other seats.
Since the keyboard can be destroyed by executing a binding (reloading
with a different seat attachment config), update the repeat timer before
executing the binding.
Wait until all seat configs have been read before applying them on
reload. This prevents unnecessary attachment/detachment of input
devices and therefore creation/destruction of seat devices as
individual lines are read.
Unhide the cursor if container warping is enabled.
Also set the image_surface to NULL during view_unmap, otherwise the cursor will
try to access the surface which is currently being unmapped.
../sway/desktop/transaction.c:367:17: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
transaction, transaction->num_waiting);
^~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
../sway/desktop/transaction.c:477:5: error: format specifies type 'long' but the argument has type 'unsigned int' [-Werror,-Wformat]
transaction->num_configures - transaction->num_waiting + 1,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
../sway/desktop/transaction.c:478:5: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
transaction->num_configures, ms,
^~~~~~~~~~~~~~~~~~~~~~~~~~~
/usr/local/include/wlr/util/log.h:56:72: note: expanded from macro 'wlr_log'
_wlr_log(verb, "[%s:%d] " fmt, _wlr_strip_path(__FILE__), __LINE__, ##__VA_ARGS__)
^~~~~~~~~~~
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
See issue #3359 for reproduction details. When a fullscreen view is
unmapped and there's a preceding transaction waiting, there may be
neither a saved buffer or a surface to render. This change matches
the equivalent code in render_view.
The implicit fallback seat config needs to be applied (if created).
Otherwise, the input devices will still be removed from the implicit
default seat on reload when there is any seat config.
These are not yet implemented, and will be exposed as a configuration command
rather than env variables when implemented.
This also adds a reference to sway-input(5) in xkb env configuration. Maybe we
should just un-document these instead.
This fixes an issue where on reload, all input devices that were added
via an implicit fallback to the default seat would be removed from the
default seat and applications would crash due to the seat having no
capabilities.
On reload, there is a query for a seat config with the fallback setting
set (it can either be true or false). If no such seat config exists, the
default seat is created (if needed) and has the implicit fallback true
applied to its seat config. This is the same procedure that occurs when
a new input is detected.
Instead of simulating events on the current seat, this makes it so
seat_cmd_cursor respects the seat name provided by `seat <name> cursor
<args>`. It also adds support for simulating events on all seats when
the wildcard is given.
This also defers the command when reading the config, which allows the
user to set the initial position of the cursor when the command is
included in the config file.
This makes seat configs work like output and input configs do. This also
adds support for wildcard seat configs. A seat config is still created
in the main seat command handler, but instead of creating a new one in
the subcommands and destroying the main seat command's instance, the
seat subcommands modify the main one. The seat config is then stored,
where it is merged appropriately. The seat config returned from
`store_seat_config` is then applied. When attempting to apply a wildcard
seat config, a seat specific config is queried for and if found, that is
used. Otherwise, the wildcard config is applied directly.
Additionally, instead of adding input devices to the default seat
directly when there is no seat configs, a seat config for the default
seat is created with only fallback set to true, which is more explicit.
It also fixes an issue where running a seat command at runtime (with no
seat config in the sway config), would result in all input devices being
removed from the default seat and leaving sway in an unusable state.
Also, instead of checking for any seat config, the search is for a seat
config with a fallback option seat. This makes it so if there are only
seat configs with fallback set to -1, the default seat is still created
since there is no explicit notion on what to do regarding fallbacks.
However, if there is even a single fallback 0, then the default seat is
not used as a fallback. This will be needed for seat subcommands like
hide_cursor where the user may only want to set that property without
effecting anything else.
This fixes a bug in `dispatch_cursor_button` where if there was an
operation occurring, the button would not be removed from the state on
release. This resulted in the button appearing to be permanently pressed
and caused mouse bindings to not match correctly.
To reproduce:
* Launch two terminals in a workspace
* `focus parent` to select both terminals
* `move scratchpad`
* `scratchpad show` to show the terminals
* `scratchpad show` to hide the terminals
* `scratchpad show` - crash
When hiding the terminals, it should be moving focus to whatever is in
the workspace, but this wasn't happening because the focus check didn't
consider split containers. So the terminals were hidden in the
scratchpad while still having focus. This confused the next invocation
of scratchpad show, causing it to attempt to hide them instead of show
them, and the hide-related code caused a crash when it tried to arrange
the workspace which was NULL.
This patch corrects the focus check.
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4