If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.
This commit moves the logic used to send pressed/released into the "down"
operation.
If an unmanaged or layer surface is focused when an output gets
disabled and an empty workspace on the output was focused by the seat,
the seat needs to refocus it's focus inactive to update the value of
`seat->workspace`.
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
In seatop_move_tiling, it is possible to cause a stack overflow by
dragging a container into one of its descendants. This disables the
ability to move into a descendant.
This allows the focused inactive tree node and visible workspaces to be
changed while a surface layer has focus. The layer temporarily loses
focus, the tree focus changes, and the layer gets refocused.
When moving a descendant of a tabbed or stacked container, it is possible
for the target node to be the node being moved. This causes a segfault in
`handle_finish` since the node will be detached and then attempted to be
attached to it own parent, which is NULL due to the detach. In this
case, the target node should not be set to the node being moved, but the
parent of the node. This also allows for a descendant of a tabbed or
stacked container to be dragged out of the tabs/stacks and to be a
sibling of the tabbbed/stacked container, which was not previously
possible.
In handle_cursor_motion, the timestamp passed to
`wlr_relative_pointer_manager_v1_send_relative_motion` should be
microseconds (not milliseconds) according to relative-pointer-v1 spec.
If `repeat_rate` or `repeat_delay` is set without the other being set,
the default was being used for both. This changes the logic to respect
the value given and use the default for the other when only one is set.
sway-bar(5) documents `modifier none`, which comes from i3. This
implements the functionality for `modifier none` since it was not
previously implemented. The bar modifier toggles visibility of the bar
when the bar mode is set to hide. When the bar modifier is set to
`none`, the ability to toggle visibility of the bar will be disabled.
Since a tablet tool provides the WL_SEAT_CAPABILITY_POINTER capability,
sway will attempt to use the xcursor manager to set a cursor image. If
the tablet tool was the first (and possibly only) device to provide the
capability for the seat, the xcursor manager was not being configured
before attempting to set a cursor image. This was due to
`seat_configure_xcursor` only being called in `seat_configure_pointer`.
Since the xcursor manager was NULL in this case, it would cause a
segfault when attempting to set a cursor image. This adds a call to
`seat_configure_xcursor` in `seat_configure_tablet_tool` to ensure that
the seat has a xcursor manager.
If a seat does not exist in seat_cmd_cursor, do not create it. A seat
without any attachments is useless since it will have no capabilities.
This changes `input_manager_get_seat` to have an additional argument
that dictates whether or not to create the seat if it does not exist.
This changes the `pointer_constraint` command to be a subcommand of seat
to allow for per-seat settings. The current implementation that is not a
seat subcommand will only operate on the current seat and will segfault
in the config due to `config->handler_context.seat` only being set at
runtime.
This also allows for the wildcard identifier to be used to alter the
pointer constraint settings on all seats and allows for the setting to
be merged with the rest of the seat config.
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
This add errors from calls to `libinput_device_config_*_set` to the
debug log. This may be useful when looking at issues related to input
devices and config settings not working.
Designing the output configuration sequence without invalid state is tricky.
We have one function, apply_output_config, that takes an output and (besides
other things) performs a modeset and inserts the output in the output layout.
The modeset can fail, in which case we don't want the output to be enabled.
We also have an output_enable function, which calls output_apply_config and
also configures the output's workspace and inserts it in the root container.
Now, we have two choices.
Either we configure the output before it's been inserted in the root container
and then, if the modeset was successful, we insert it and create the workspace.
The main issue with this approach is that configuring the output triggers a
handful of signals, namely wlr_output.mode and wlr_output_layout.change. In
those event handlers, we need to make sure to ignore these outputs in the
process of being configured.
Either we first insert the output, create the workspace and then try to
configure it. It means we need to undo everything if the modeset fails. The
main issue with this solution is that it enables and disables the output very
quickly, creates a workspace and immediately destroys it, and maybe moves
views back and forth (see output_evacuate).
I've tried to make it so an output isn't enabled then immediately disabled. We
already have code for ignoring outputs when the output is being destructed.
Fixes https://github.com/swaywm/sway/issues/3462
This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for
parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`,
which will use `get_mouse_bindcode` for parsing mouse buttons. Like with
sway bindings, the two commands are encapsulated in a single file to
maximize shared code.
This also modifies tray bindings to work off of events codes rather than
x11 buttons, which allows for any mouse buttons to be used.
For `get_bar_config`, `event_code` has been added to the `tray_bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
Clear the focus when we hide the cursor and show it again during the unhide
action. The unhide function will rebase the cursor after the unhide.
Tested by looking at the WAYLAND_DEBUG=1 output of termite.
Also call cursor_handle_activity before sending pointer events to send the enter
events to the surface if the cursor was hidden before.
Fixes#3431
For example, create layout V[view view view] and resize the leftmost
view using mod+rightclick. Previously, the edge between view 2 and 3
would be adjusted as well. Now this edge will remain constant, which
matches the behaviour of i3.
To do this operation correctly, the resize tiling seatop now keeps track
of two containers, as the container that resizes horizontally will be a
different container to the one which resizes vertically (one will be an
ancestor). The tiling resize seatop now figures out these containers
during the start of the operation and keeps references to them in the
event. A new function container_find_resize_parent has been introduced
to do this. This function is also used by the resize command.
During cursor motion, the seatop logic is similar to before, but now has
to choose the correct container to resize.
In resize.c, container_resize_tiled and resize_tiled have been merged
into one. One of them originally did nothing except pass the values
through to the other.
container_resize_tiled now takes a simplified approach where it just
finds the immediate siblings on either side and resizes them without
worrying about the others. The parellel_coord and parallel_size
functions are no longer needed and have been removed.
When resetting the keyboard during reload, disarm the key repeat on all
keyboards since the bindings (and possibly keyboard) will be freed before
the key repeat can go off.
This modifies `input_cmd_scroll_button` to utilize the mouse button
helper `get_mouse_button` when parsing the button. x11 axis buttons are
not supported with this command and `CMD_INVALID` will be returned, but
all other x11 buttons, button event names, and button event codes should
be working
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when
parsing mouse buttons for the `press` and `release` operations. All x11
buttons, button event names, and button event codes are supported.
For x11 axis buttons, `dispatch_cursor_axis` is used instead of
`dispatch_cursor_button`. However the `press`/`release` state is ignored
and the either axis event is processed. This also removes support for
`left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
This allows tabbed and stacked containers to be scrolled through when
the cursor is over the border of the title bar. The borders around the
other three edges of the contents should not be affected by this change.
The following helper functions have been added to aid with parsing mouse
buttons from a string:
1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.
None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
evdev-proto is installed by a dependency, so some files have been missed:
In file included from ../sway/input/cursor.c:3:
/usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
#include <linux/input.h>
^~~~~~~~~~~~~~~
../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
#include <linux/input-event-codes.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
Since the keyboard can be destroyed by executing a binding (reloading
with a different seat attachment config), update the repeat timer before
executing the binding.
Unhide the cursor if container warping is enabled.
Also set the image_surface to NULL during view_unmap, otherwise the cursor will
try to access the surface which is currently being unmapped.
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
The implicit fallback seat config needs to be applied (if created).
Otherwise, the input devices will still be removed from the implicit
default seat on reload when there is any seat config.
This fixes an issue where on reload, all input devices that were added
via an implicit fallback to the default seat would be removed from the
default seat and applications would crash due to the seat having no
capabilities.
On reload, there is a query for a seat config with the fallback setting
set (it can either be true or false). If no such seat config exists, the
default seat is created (if needed) and has the implicit fallback true
applied to its seat config. This is the same procedure that occurs when
a new input is detected.
This makes seat configs work like output and input configs do. This also
adds support for wildcard seat configs. A seat config is still created
in the main seat command handler, but instead of creating a new one in
the subcommands and destroying the main seat command's instance, the
seat subcommands modify the main one. The seat config is then stored,
where it is merged appropriately. The seat config returned from
`store_seat_config` is then applied. When attempting to apply a wildcard
seat config, a seat specific config is queried for and if found, that is
used. Otherwise, the wildcard config is applied directly.
Additionally, instead of adding input devices to the default seat
directly when there is no seat configs, a seat config for the default
seat is created with only fallback set to true, which is more explicit.
It also fixes an issue where running a seat command at runtime (with no
seat config in the sway config), would result in all input devices being
removed from the default seat and leaving sway in an unusable state.
Also, instead of checking for any seat config, the search is for a seat
config with a fallback option seat. This makes it so if there are only
seat configs with fallback set to -1, the default seat is still created
since there is no explicit notion on what to do regarding fallbacks.
However, if there is even a single fallback 0, then the default seat is
not used as a fallback. This will be needed for seat subcommands like
hide_cursor where the user may only want to set that property without
effecting anything else.
This fixes a bug in `dispatch_cursor_button` where if there was an
operation occurring, the button would not be removed from the state on
release. This resulted in the button appearing to be permanently pressed
and caused mouse bindings to not match correctly.
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
Enables titling views to be dragged by the titlebar. This is in addition
to using the modifier and dragging them from anywhere on the container
surface. Floating views already allow this behavior.
My previous attempt was not quite right. Changing the focus stack on a
non-visible workspace should only be blocked if the focus would be set
to the workspace itself
Changing the focus stack when destroying a container's node on a
non-visible workspace (on an non-focused output) incorrectly causes
the non-visible workspace to become visible. If the workspace is empty,
it will not be destroyed since it is now visible. Additionally since
there was no workspace::focus event, swaybar still shows the previous
workspace as focus-inactive. It also makes no sense to change visible
workspaces due to a container on a non-visible workspace being
destroyed.
Since the focus will either be set when switching to the non-visible
workspace or the workspace will be destroyed due to being empty, there
is no need to change the focus stack when destroying a container on a
non-visible workspace.
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.