Commit graph

55 commits

Author SHA1 Message Date
emersion 7baaa3a0f8 Disconnect swaybg instead of killing it
This is much more reliable. This also fixes race conditions when killing swaybg
while it's doing a wl_display_roundtrip.
2019-02-16 19:11:22 -05:00
M Stoeckl d7ff776552 Move sway-specific functions in common/util.c into sway/
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
2019-01-21 12:39:16 -05:00
emersion a737d7ecc4
Better handle outputs without CRTC
This happens if you plug in more outputs than supported by your GPU.

This patch makes it so outputs without CRTCs appear as disabled. As soon as
they get a CRTC (signalled via the mode event), we can enable them.
2019-01-18 10:09:10 +01:00
emersion dc1eac0cf1 output: remove output_add_listeners
Simplify the code by registering signals when outputs are created and removing
signals when they are destroyed.
2019-01-18 10:08:34 +01:00
Ryan Dwyer ed5aafd90b Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.

The move_tiling_threshold operation has been merged into move_tiling.

The main logic for each operation is untouched aside from variable
renames.

The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
2019-01-10 22:04:42 +10:00
Brian Ashworth 88d96bc41f Combine output_by_name and output_by_identifier
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
2018-12-20 19:55:29 +01:00
emersion cad851805b
Use #if instead of #ifdef 2018-11-18 00:33:06 +01:00
Ryan Dwyer 7be309710d Remove enum movement_direction
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.

As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
2018-10-30 23:27:49 +10:00
Robinhuett 0a4cf4748d Use output identifier for workspace config 2018-10-27 15:56:06 +02:00
emersion a654ac1bd6
Implement the presentation-time protocol 2018-10-23 23:38:57 +02:00
Ryan Dwyer acc2628c79 Don't use wlr_output properties
These properties are before rotation.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00
Ryan Dwyer f4bc25bcc6 Relocate container_move, container_move_to and container_get_in_direction
* container_move is only called from the move command
* container_move_to was called from both the move command and the sticky
command, but the sticky command can easily not call it
* container_get_in_direction is only called from the focus command

Moving these functions to their respective commands gives better
separation of code and removes bloat from layout.c. These functions will
need to be refactored to take advantage of type safety, so separating
them will make this easier to refactor.

The following static functions have also been moved:

* is_parellel
* invert_movement
* move_offs
* container_limit
* workspace_rejigger
* move_out_of_tabs_stacks
* get_swayc_in_output_direction

They were all used by the move functions, except for the last one which
is used by focus.

Other changes:

* index_child has been renamed to container_sibling_index, moved to
container.c and made public
* sway_output_from_wlr has been renamed to output_from_wlr_output, moved
to output.c and made public
* container_handle_fullscreen_reparent has been made public
* sway_dir_to_wlr has been made public

No changes have been made to any of the moved functions, other than
updating calls to functions that have been renamed.
2018-08-25 12:09:42 +10:00
Ryan Dwyer b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00
Ryan Dwyer d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00
Ryan Dwyer 16c663ed49 Rename container_sort_workspaces and container_wrap_children
This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.

This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
2018-08-18 22:02:03 +10:00
Ryan Dwyer 8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault 9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Ryan Dwyer de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
emersion fe0750fec1 Remove output_surface_for_each_surface from header 2018-07-29 14:33:26 +01:00
emersion 8d5cc8625c Completely switch over to new iterators 2018-07-29 14:33:26 +01:00
emersion e9d674cfd2 wip: redesign output_view_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion a0dd977617 wip: redesign output_layer_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion dbf6dd0dae wip: redesign output_drag_icons_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion d2172bd331 wip: redesign output_unmanaged_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion 0e79b2114c Improve rendering with a fullscreen opaque overlay surface
The rendering code doesn't use the exclusive input surface at all
anymore to decide to skip rendering of shell surfaces. This fixes
a weird situation in which a client requests exclusive input but
isn't an overlay layer surface.

The renderer also renders all overlay surfaces in this situation,
not just one. This simplifies the code and fixes rendering when
there are more than one overlay surfaces (e.g. for a virtual
keyboard to type the lockscreen password).
2018-07-25 08:55:41 +01:00
emersion f9625d1d56
Split renderer 2018-07-07 10:30:52 +01:00
Ryan Dwyer 839c3a5500 Use opaque region to determine if frame done should be sent 2018-07-07 00:03:49 +10:00
Ryan Dwyer a2fbb20a61 Merge remote-tracking branch 'upstream/master' into atomic 2018-06-29 20:04:24 +10:00
Dominique Martinet 6856866a61 layer_shell: order destroying before sway_output
Both sway_output and sway_layer_shell listen to wlr's output destroy event,
but sway_layer_shell needs to access into sway_output's data strucure and needs
to be destroyed first.

Resolve this by making sway_layer_shell listen to a new event that happens at
start of sway_output's destroy handler
2018-06-26 21:20:56 +09:00
Ryan Dwyer 59c9488701 WIP: Atomic layout updates ground work 2018-06-09 10:08:43 +10:00
Brian Ashworth e072fbc6d9 Switch output storing from list_t to wl_list 2018-06-06 20:11:24 -04:00
Brian Ashworth a1b5b93d29 Store sway_outputs so that they can be reenabled 2018-06-06 20:11:24 -04:00
emersion bec80f1551
Damage borders when damaging view 2018-05-10 23:03:50 +01:00
emersion 516f5454ad
Simplify damage tracking functions, use them in layer shell 2018-04-06 11:45:40 -04:00
emersion d65d001aa5
Fix desktop_damage_whole_surface 2018-04-05 18:38:50 -04:00
emersion 076bedb85e
Add container_damage_whole 2018-04-05 18:31:19 -04:00
emersion 1c91d0c10f
Add damage tracking for xwayland unmanaged surfaces 2018-04-05 17:39:17 -04:00
emersion a4a241697a
Merge branch 'wlroots' into view-redesign 2018-04-02 15:30:58 -04:00
Drew DeVault b2d871cfe2 Partially implement move command
Works:

- move [container|window] to workspace <name>
    - Note, this should be able to move C_CONTAINER but this is untested
- move [workspace] to output [left|right|up|down|<name>]

Not implemented yet:

- move [left|right|up|down]
- move scratchpad
- move position
2018-04-02 11:12:18 -04:00
emersion b2c2ee693b
Introduce common functions to create, map, unmap, destroy views 2018-03-31 17:49:40 -04:00
emersion a776ecbb86
Add lite damage tracking
This skips the renderer if nothing has changed, and renders
everything otherwise.
2018-03-30 17:16:35 -04:00
Drew DeVault a76829f375 Some layer shell fixes
Based on the corresponding rootston changes
2018-03-29 22:11:08 -04:00
Drew DeVault 8d6bce02af Address review feedback 2018-03-28 18:11:03 -04:00
Drew DeVault 68cfa7ef67 Render layer surfaces and respect exclusive zone 2018-03-28 16:42:13 -04:00
Drew DeVault 0c8a64942e Add initial layer shell skeleton 2018-03-28 15:47:22 -04:00
Tony Crisci 7dfbf06de9 output destroy 2018-02-14 14:51:51 -05:00
emersion a4619e98c4
Update output containers on output layout change 2017-12-13 15:52:18 +01:00
emersion f3d880b0ec
Add scale and transform events to sway_output 2017-12-12 19:40:17 +01:00
Drew DeVault ce1936bc65 Arrange windows on desktop 2017-11-25 11:19:25 -05:00