Some users may want to switch buttons on their input devices, turns out
libinput already supports it. Let's add a support for it in our config.
Signed-off-by: Michał Winiarski <knr@hardline.pl>
This does two important things when using alpha:
1. At corners, borders don't double in opacity
2. Foreground elements (text) can be made transparent and you can see
fully through to the wallpaper
Add swayc_change_layout function, which changes either layout or
workspace_layout, depending on the container type. Workspace being
always L_HORIZ makes this much more i3-compatible.
This is necessary because commands in the config file (mode for
instance) emit ipc events, and if ipc_init has not been called the
ipc_clients_list is not initialized, and we segfault. This fixes that
bug.
This implements commands such as:
workspace number 9: test
If a workspace with the given number exists then it will be focused,
otherwise a new workspace with the given name will be created.
When using a bar on a named output, load_swaybars() requires the
output to be active (ie. in the root container), but this is not the case if
the bar is added to the last output. To fix this, load_swaybars() is now
called after the output has been added to the root container.
After fixing that, swaybar would segfault due to using the wrong index
variable when loading outputs and config.
Indicator border color is now used only when a container is the only
child. Reason for the change? i3 does it this way. Sway container
borders are now a bit more similar to i3 ones.
This patch makes it possible to move views between outputs using the
`move left|right|up|down` commands.
It behaves similar to i3 with one important difference. The focus will
always follow the view being moved, unlike i3 where the focus doesn't
always follow the view to a new output (I assume that's a bug in i3).
`vertical` and `horizontal` should be swapped.
If border_left and border_right were set to 0, the vertical borders
instead of the horizontal borders would be hidden.
i3 handles this command equally.