Commit graph

421 commits

Author SHA1 Message Date
Drew DeVault 10c2c09cf6
Merge pull request #2513 from RyanDwyer/rename-root-outputs
Rename sway_root.outputs to sway_root.all_outputs
2018-08-26 10:50:02 -04:00
Ryan Dwyer 5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00
Ryan Dwyer 2e7401772e Rename sway_root.outputs to sway_root.all_outputs
This list includes disabled outputs.

When sway_container is demoted, we'll need to store the root's children
(ie. enabled outputs) in the sway_root. It makes sense to put these in a
list called `outputs`, so I'm renaming the existing list in advance.
2018-08-25 23:41:11 +10:00
Ryan Dwyer b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00
Drew DeVault 08a69f267a
Merge pull request #2483 from RyanDwyer/floating-emit-reparent
Send enter/leave events for floating views
2018-08-19 22:06:09 -04:00
Ryan Dwyer 0f6d212629 Send output enter/leave events correctly
Previously we used a reparent event to detect when a view changes
parent, then sent an output enter/leave to the surfaces if needed. This
worked for tiling views but not floating views, as floating views can
intersect another output without changing parent.

The solution implemented for floating views also applies cleanly to
tiling views, so the previous method has been completely replaced and
the reparent event has been removed.

This introduces a new function container_discover_outputs. This function
compares the container's `current` position to the outputs, sends enter
and leave events as needed, and keeps track of which outputs it's
intersecting in a new `container->outputs` list. If it has entered a new
output with a different scale then the title and marks textures will
also be recreated at the new scale.

The function is called when a transaction applies. This is convenient as
it means we don't have to call it from various places.

There is imperfect rendering when a floating view overlaps two outputs
with different scales. It renders correctly for the most recently
entered output, but there is only one title texture so it renders
incorrectly on the old output.

Fixes #2482
2018-08-20 09:23:24 +10:00
Ryan Dwyer b3e2c49774 Fix crash when a view destroys with pending transactions
We were removing the saved buffer when one transaction applies, then
didn't have a new buffer to save when the next transaction ran. This
made the rendering code crash as it had no surface to use.

This commit makes it continue to hold the buffer if the view is
destroying and has more transactions. Additionally, a check is added
when saving the buffer to make sure there's no one already there.
2018-08-20 09:04:04 +10:00
emersion 8db6c68db6
Merge pull request #2493 from RyanDwyer/fix-popup-position
Fix popup position when parent uses geometry
2018-08-19 21:51:53 +01:00
Drew DeVault 9f913614ca
Merge pull request #2478 from RyanDwyer/standardise-debug
Standardise debug variables
2018-08-19 10:29:29 -04:00
Ryan Dwyer 76bdb21ca9 Fix popup position when parent uses geometry
Fixes #2489.
2018-08-19 21:09:39 +10:00
Ryan Dwyer 2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00
Ryan Dwyer f9563d88f3 Use enum for damage debug options 2018-08-19 16:17:24 +10:00
Ryan Dwyer 8d1dd03823 Standardise debug variables
This makes all debug options stored in a single struct rather than in
various places, changes/fixes the behaviour of existing options, and
introduces some new options.

* Fixes damage issues with `-Drender-tree` texture (by removing scissor)
* Offsets the render tree overlay's `y` position for those who have
swaybar at the top
* Replaces `-Ddamage=rerender` with `-Dnodamage`
* Replaces `-Ddamage=highlight` with `-Dhighlight-damage`
* Replaces `-Dtxn-debug` with `-Dtxn-wait`
* Introduces `-Dnoatomic`
* Removes the `create_time` and `ms_arranging` figures from transactions
and the log message. Transactions are created after arranging and the
create time is of no significance.
* Fixes `-Dtxn-debug` (now `-Dtxn-wait`) not working.
2018-08-19 16:17:24 +10:00
Drew DeVault d0a24465d7
Merge pull request #2466 from RyanDwyer/geometry
Fix geometry
2018-08-18 19:26:36 -04:00
Ryan Dwyer d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00
Ryan Dwyer ce78f6770e Fix nitpick 2018-08-18 15:11:46 +10:00
Ryan Dwyer b0a5f3a25f Store geometry in the view and handle any floating view resizing 2018-08-18 15:10:06 +10:00
Ryan Dwyer 4e755c4b12 Set current size when a floating xwayland view resizes
This avoids sending an unnecessary configure.
2018-08-18 10:39:38 +10:00
Ryan Dwyer 8af4e2e3e6 Handle xwayland views sending new sizes in their commits 2018-08-18 10:39:38 +10:00
Ryan Dwyer 9ee89f11c4 Add get_geometry for xdg_shell_v6 2018-08-18 10:39:38 +10:00
Ryan Dwyer 8034c25426 Render saved buffer using saved geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer 982a2d0c99 Fix geometry 2018-08-18 10:39:38 +10:00
emersion b3ee9af0c8 Add view_get_geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer 1801b725e2 Add using_csd variable to transaction state
This fixes a race condition flicker when unfloating a view which uses
client side decorations.

When the view is floated it has using_csd = true, so the decorations are
not drawn. When unfloating it it changes to false, but this change
wasn't part of transactions so it could potentially render the
decorations around the view while it's waiting for the transaction to
apply.
2018-08-17 20:25:33 +10:00
Ryan Dwyer c3ef36d6b5 Simplify transactions
Commit 4b8e3a885b makes it so only one
transaction is committed (ie. configures sent) at a time. This commit
removes the now-unnecessary code which was used to support concurrent
committed transactions.

* Instead of containers storing a list of instructions which they've
been sent, it now stores a single instruction.
* Containers now have an ntxnrefs property. Previously we knew how many
references there were by the length of the instruction list.
* Instructions no longer need a ready property. It was used to avoid
marking an instruction ready twice when they were in a list, but this is
now avoided because there is only one instruction and we nullify the
container->instruction pointer when it's ready.
* When a transaction applies, we no longer need to consider releasing
and resaving the surface, as we know there are no other committed
transactions.
* transaction_notify_view_ready has been renamed to
view_notify_view_ready_by_serial to make it consistent with
transaction_notify_view_ready_by_size.
* Out-of-memory checks have been added when creating transactions and
instructions.
2018-08-15 10:03:55 +10:00
Ryan Dwyer 4b8e3a885b Don't commit multiple transactions at the same time 2018-08-12 10:45:54 +10:00
Ryan Dwyer e7a7306063 Don't progress transaction queue if any are partially complete
This fixes an issue where views might commit to a transaction ahead of
the first one, and applying the first transaction causes us to save a
buffer of the wrong size.
2018-08-12 10:45:54 +10:00
Ryan Dwyer b4a0363d17 Implement resizing tiled containers via cursor
* The OP_RESIZE seat operation has been renamed to OP_RESIZE_FLOATING,
and OP_RESIZE_TILING has been introduced.
* Similar to the above, seat_begin_resize and handle_resize_motion have
been renamed and tiling variants introduced.
* resize.c's resize_tiled has to be used, so container_resize_tiled has
been introduced in resize.c to allow external code to call it.
2018-08-12 10:45:54 +10:00
emersion d1433c637a xwayland: fix unmanaged surfaces order 2018-08-10 12:47:24 +01:00
emersion d2ac48f920 Handle views created after decoration mode is sent for xdg-shell-v6 2018-08-06 15:28:33 +01:00
emersion 9d578e0a0f Handle views created after decoration mode is sent for xdg-shell 2018-08-06 15:20:30 +01:00
Ryan Dwyer 787f08da7f Convert toplevel coordinates to output-local 2018-08-02 23:36:36 +10:00
Ryan Dwyer 8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault ea14ef4095
Merge pull request #2366 from RedSoxFan/nagbar
Implement swaynag
2018-08-02 09:28:13 -04:00
Ryan Dwyer 706c0fbe23
Merge branch 'master' into nagbar 2018-08-02 23:05:49 +10:00
Drew DeVault 9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Ryan Dwyer 8314019f66 Fix race condition crashes when unmapping views
This fixes two issues which were both introduced in #2396.

First issue:
The PR changes the location of the buffer save to transaction_apply, but
puts it inside the should_configure block. For unmapping (destroying)
views, should_configure returns false so it wasn't saving the buffer. If
a frame was rendered between the unmap and the transaction applying then
it would result in a crash.

Second issue:
If a destroying view is involved in two transactions, we must not
release the buffer between the transactions because there is no live
buffer to grab any more.
2018-08-02 20:54:03 +10:00
emersion 47bf4ed0cb
Merge branch 'master' into fix-resize-wiggle 2018-08-02 08:11:10 +01:00
Brian Ashworth a4f7bf23b2 Address first round review for swaynag 2018-08-01 22:47:54 -04:00
Brian Ashworth abf33468c1 Arrange output in arrange_layers and commit dirty 2018-08-01 22:47:54 -04:00
Ryan Dwyer d10ccc1eb1 Correctly track saved surfaces during multiple transactions
Fixes #2364.

Suppose a view is 600px wide, and we tell it to resize to 601px during a
resize operation. We create a transaction, save the 600px buffer and
send the configure. This buffer is saved into the associated
instruction, and is rendered while we wait for the view to commit a
601px buffer.

Before the view commits the 601px buffer, suppose we tell it to resize
to 602px. The new transaction will also save the buffer, but it's still
the 600px buffer because we haven't received a new one yet.

Then suppose the view commits its original 601px buffer. This completes
the first transaction, so we apply the 601px width to the container.
There's still the second (now only) transaction remaining, so we render
the saved buffer from that. But this is still the 600px buffer, and we
believe it's 601px. Whoops.

The problem here is we can't stack buffers like this. So this commit
removes the saved buffer from the instructions, places it in the view
instead, and re-saves the latest buffer every time the view completes a
transaction and still has further pending transactions.

As saved buffers are now specific to views rather than instructions, the
functions for saving and removing the saved buffer have been moved to
view.c.

The calls to save and restore the buffer have been relocated to more
appropriate functions too, favouring transaction_commit and
transaction_apply rather than transaction_add_container and
transaction_destroy.
2018-08-01 16:24:15 +10:00
Ryan Dwyer 7a59508da4 Close popups when changing focus
Also reverts the send frame done changes from the previous commit.
2018-07-31 19:58:34 +10:00
Ryan Dwyer de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
emersion 15c19572cf Fix segfault with fullscreen 2018-07-30 19:44:07 +01:00
Drew DeVault cbd0c3ec40
Merge pull request #2367 from emersion/iterator-redesign
Refactor surface iterators
2018-07-30 13:12:22 -04:00
Brian Ashworth b8efdeae29 Fix title textures on scale change 2018-07-30 01:59:20 -04:00
emersion 9a7e436fad Don't give focus if xwayland window has a type hint 2018-07-29 17:28:21 +01:00
emersion 0ad865f0b7 Make output_surface_for_each_surface_iterator static 2018-07-29 14:34:48 +01:00
emersion 9951b2ec33 Remove unused output_from_wlr_output 2018-07-29 14:33:26 +01:00
emersion fe0750fec1 Remove output_surface_for_each_surface from header 2018-07-29 14:33:26 +01:00