For the validation pass of reloading, there is no need to touch swaybg,
swaynag, inputs, outputs, or seats. This drastically improves the speed
of a reload by skipping over the expensive I/O configuration and
handling of wayland clients. As long as the syntax is valid, the
CMD_FAILURE's can be relayed during the actual reload.
In sway_keyboard_destroy, only remove the keyboard from a keyboard
group, if it is part of a keyboard group. If the keyboard is not part of
a keyboard group, then there is nothing to remove it from
When being created, non first seats would get through the list of devices
without the list being first initialised -> segfault.
Issue introduced with ab0248a545Fixes#4750: Crash when reloading Sway with multiple seats configured
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.
This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
Sway has basic support for drawing tablets, but does not expose
properties such as pressure sensitivity. This implements the wlr tablet
v2 protocol, providing tablet events to Wayland clients.
Subsurfaces (in most cases popups) aren't decorated by sway
and will never have any borders, but may be drawn beyond container
boundaries producing false positive when searching for edge.
So we want to skip edge search when handling mouse event on subsurface.
This matches i3's behavior of only focusing a container when pressed.
This allows for `bindsym button1 nop`, `bindsym BTN_LEFT nop`, or
`bindcode 272 nop` to be used to disable focusing when clicking on the
title (or with additional flags to bind{code,sym} other portions of
the container).
Without this additional condition, the user would need both
`bindsym button1 nop` and `bindsym --release button1 nop` to override
both the pressed and released behavior.
Focused layers are not cleared when destroyed, they are cleared on unmap.
Giving focus to an unmapped layer surface is (1) incorrect and (2) triggers a
use-after-free.
Closes: https://github.com/swaywm/sway/issues/4517
This make seat_update_capabilities set cursor image only if
there was no pointer cap before update. This avoid resetting
cursor to left_ptr if an input device is removed.
This keeps track of whether surfaces received a key press event and
will only send a key release event if the pressed event was sent. This
also requires changing the keycodes that are sent via wl_keyboard_enter
to only include those that were previously sent. This makes it so
surfaces do not receive key release events for keys that they never
received a key press for and makes it so switching focus doesn't leak
keycodes that were consumed by bindings.
This adds an axis handler to seatop_down so that it is possible to
manually scroll while having a mouse button down. This is mainly useful
for selecting text. Some applications may not automatically scroll when
the cursor is near the edge of the application or the user may just
prefer manually scrolling for more control over the scrolling speed.
In handle_seat_node_destroy, it was possible to focus the node attached
to the seat node that is being destroyed when an empty workspace was
being destroyed in a multiple seat environment. This resulted in
infinite recursion when attempting to destroy the workspace. This just
moves the seat node destruction higher so it cannot be the focus
inactive for the seat. This is the same ordering that is applied to
destruction of seat nodes for containers
This just adds a small quality of life improvement to the cursor hiding
functionality. The cursor will no longer be hidden unless all buttons
are released.
This adds support for specifying a binding for a specific group. Any
binding without a group listed will be available in all groups. The
priority for matching bindings is as follows: input device, group, and
locked state.
For full compatibility with i3, this also adds Mode_switch as an alias
for Group2. Since i3 only supports this for backwards compatibility
with older versions of i3, it is implemented here, but not documented.
In sway_keyboard_config, do not change the keymap when the new keymap
is unchanged, unless this is during a config reload. The reasoning for
this is to prevent the effective layout from being reset to index 0 for
input config changes unrelated to the keymap.
This just fixes the check in set_send_events for whether the mode has
changed. LIBINPUT_CONFIG_SEND_EVENTS_ENABLED is 0 so the bitmask check
cannot be fixed, but Sway doesn't allow multiple modes to be set anyway
(not really sure why you would need to) so a basic equality check works
This adds a libinput_config change type to the input event for when
the libinput config for a device changes
In order for this to be possible to track, the libinput config code
had to be refactored. It is now extracted into a separate file to
isolate it from the rest of the input management code.
This adds an ipc event related to input devices. Currently the
following changes are supported:
- added: when an input device becomes available
- removed: when an input device is no longer available
- xkb_keymap_changed: (keyboards only) the keymap changed
- xkb_layout_changed: (keyboards only) the effective layout changed
Adds a new commend "xkb_file", which constructs the internal
xkb_keymap from a xkb file rather than an RMLVO configuration.
This allows greater flexibility when specifying xkb configurations.
An xkb file can be dumped with the xkbcomp program.
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes#3547Fixes#4297
This adds checks to the input_manager_libinput_reset_* functions to
only attempt resetting supported options on reload. This should have no
functional difference to the user, but will remove several `Failed to
apply libinput config: Unsupported configuration option` lines from the
log that can be noisy and potential red herrings.
This adds a --reload flag to cmd_bindswitch that allows for the binding
to be executed on reload. One possible use case for this is to allow
users to disable outputs when the lid closes and enable them when the
lid opens without having to open and re-close the lid after a reload.
This adds the logic to defer binding execution while sway is still
initializing. Without this, the binding command would be executed, but
the command handler would return CMD_DEFER, which was being treated as
a failure to run. To avoid partial executions, this will defer all
bindings while config->active is false.
Before the delta input config is stored, this attempts to compile a
keymap with it. If the keymap fails to compile, then the first line of
the xkbcommon log entry will be included with a `CMD_FAILURE`, the
entire xkbcommon log entry will be included in the sway error log, and
the delta will not be stored.
This only handles basic issues such as a layouts not existing. This
will NOT catch more complex issues such as when a variant does
exist, but not for the given layout (ex: `azerty` is a valid variant,
but the `us` layout does not have a `azerty` variant).
Commit 190546fd31 failed to consider the
edge case where xwayland is disabled via the sway config. This leads to
a SEGFAULT when setting the xwayland cursor since the xwayland server is
not running.
New 'seat <name> xcursor_theme <theme> [<size>]' command that
configures the default xcursor theme.
The default seat's xcursor theme is also propagated to XWayland, and
exported through the XCURSOR_THEME and XCURSOR_SIZE environment
variables. This is done every time the default seat's configuration is
changed.
This changes the behavior of bindings to make the `BINDING_LOCKED` flag
conflicting, which will allow for both unlocked and locked bindings.
If there are two matching bindings and one has `--locked` and the other
does not, the one with `--locked` will be preferred when locked and
the one without will be preferred when unlocked.
If there are two matching bindings and one has both a matching
`--input-device=<input>` and `--locked` and the other has neither, the
former will be preferred for both unlocked and locked.
This also refactors `get_active_binding` in `sway/input/keyboard.c`
to make it easier to read.
This just changes the indentation of `sway/input/switch.c` to use
tabs instead of spaces since I messed up and missed it when approving
the PR that added the file.
This attempts to use the default keymap when the one defined in the
input config fails to compile. The goal is to make it so the keyboard
is always in a usable state, even if it is not the user's requested
settings as usability is more important.
This also removes the calls to `getenv` for the `XKB_DEFAULT_*` family
of environment variables. The reasoning is libxkbcommon will fallback
to using those (and then the system defaults) when any of the rule
names are `NULL` or an empty string anyway so there is no need for
sway to duplicate the efforts.
This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
Add support for configurations that apply to a type of inputs
(i.e. natural scrolling on all touchpads). A type config is
differentiated by a `type:` prefix followed by the type it
corresponds to.
When new devices appear, the device config is merged on top of its
type config (if it exists). New type configs are applied on top of
existing configs.
Use libinput_device_config_tap_get_finger_count to determine whether
a pointer is a touchpad.
swaymsg is also updated to reflect the new touchpad type.
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.
Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>
Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID
<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE
(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
Firstly, this fixes a recent regression where having
`focus_follows_mouse yes` and hovering an inactive tab caused it to gain
focus. The code was missing a view_is_visible check.
The code is handling the logic for both focus_follows_mouse yes and
focus_follows_mouse always, where the latter will apply when nudging the
mouse after a workspace switch. However, the view_is_visible check
didn't apply when using focus_follows_mouse always, so hovering a tab
with that configuration would cause is to focus. This was a bug. When
adding the view_is_visible check, it now applies to both yes and always.
Note that the comment about the split container was wrong. At this point
the hovered node cannot be a split container because it passed the
node_is_view check. The comment has been removed.
Lastly, the else condition is completely removed. This didn't appear to
have any practical use. Setting focus to the result of
seat_get_focus_inactive is very likely going to be a no op. There is a
slim chance that this will break something, and if so I'd like to find
out what so it can be properly documented in the code.
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
By the time seatop_allows_events was called, seatop_impl was already
NULL, causing the function to always return false. This means a press
event was sent to clients without a corresponding release event.
This patch moves the call to seatop_finish to after the
seatop_allows_events check.
It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.
The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.
This commit moves the logic used to send pressed/released into the "down"
operation.
If an unmanaged or layer surface is focused when an output gets
disabled and an empty workspace on the output was focused by the seat,
the seat needs to refocus it's focus inactive to update the value of
`seat->workspace`.
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
In seatop_move_tiling, it is possible to cause a stack overflow by
dragging a container into one of its descendants. This disables the
ability to move into a descendant.
This allows the focused inactive tree node and visible workspaces to be
changed while a surface layer has focus. The layer temporarily loses
focus, the tree focus changes, and the layer gets refocused.
When moving a descendant of a tabbed or stacked container, it is possible
for the target node to be the node being moved. This causes a segfault in
`handle_finish` since the node will be detached and then attempted to be
attached to it own parent, which is NULL due to the detach. In this
case, the target node should not be set to the node being moved, but the
parent of the node. This also allows for a descendant of a tabbed or
stacked container to be dragged out of the tabs/stacks and to be a
sibling of the tabbbed/stacked container, which was not previously
possible.
In handle_cursor_motion, the timestamp passed to
`wlr_relative_pointer_manager_v1_send_relative_motion` should be
microseconds (not milliseconds) according to relative-pointer-v1 spec.
If `repeat_rate` or `repeat_delay` is set without the other being set,
the default was being used for both. This changes the logic to respect
the value given and use the default for the other when only one is set.
sway-bar(5) documents `modifier none`, which comes from i3. This
implements the functionality for `modifier none` since it was not
previously implemented. The bar modifier toggles visibility of the bar
when the bar mode is set to hide. When the bar modifier is set to
`none`, the ability to toggle visibility of the bar will be disabled.
Since a tablet tool provides the WL_SEAT_CAPABILITY_POINTER capability,
sway will attempt to use the xcursor manager to set a cursor image. If
the tablet tool was the first (and possibly only) device to provide the
capability for the seat, the xcursor manager was not being configured
before attempting to set a cursor image. This was due to
`seat_configure_xcursor` only being called in `seat_configure_pointer`.
Since the xcursor manager was NULL in this case, it would cause a
segfault when attempting to set a cursor image. This adds a call to
`seat_configure_xcursor` in `seat_configure_tablet_tool` to ensure that
the seat has a xcursor manager.
If a seat does not exist in seat_cmd_cursor, do not create it. A seat
without any attachments is useless since it will have no capabilities.
This changes `input_manager_get_seat` to have an additional argument
that dictates whether or not to create the seat if it does not exist.
This changes the `pointer_constraint` command to be a subcommand of seat
to allow for per-seat settings. The current implementation that is not a
seat subcommand will only operate on the current seat and will segfault
in the config due to `config->handler_context.seat` only being set at
runtime.
This also allows for the wildcard identifier to be used to alter the
pointer constraint settings on all seats and allows for the setting to
be merged with the rest of the seat config.
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
This add errors from calls to `libinput_device_config_*_set` to the
debug log. This may be useful when looking at issues related to input
devices and config settings not working.
Designing the output configuration sequence without invalid state is tricky.
We have one function, apply_output_config, that takes an output and (besides
other things) performs a modeset and inserts the output in the output layout.
The modeset can fail, in which case we don't want the output to be enabled.
We also have an output_enable function, which calls output_apply_config and
also configures the output's workspace and inserts it in the root container.
Now, we have two choices.
Either we configure the output before it's been inserted in the root container
and then, if the modeset was successful, we insert it and create the workspace.
The main issue with this approach is that configuring the output triggers a
handful of signals, namely wlr_output.mode and wlr_output_layout.change. In
those event handlers, we need to make sure to ignore these outputs in the
process of being configured.
Either we first insert the output, create the workspace and then try to
configure it. It means we need to undo everything if the modeset fails. The
main issue with this solution is that it enables and disables the output very
quickly, creates a workspace and immediately destroys it, and maybe moves
views back and forth (see output_evacuate).
I've tried to make it so an output isn't enabled then immediately disabled. We
already have code for ignoring outputs when the output is being destructed.
Fixes https://github.com/swaywm/sway/issues/3462
This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for
parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`,
which will use `get_mouse_bindcode` for parsing mouse buttons. Like with
sway bindings, the two commands are encapsulated in a single file to
maximize shared code.
This also modifies tray bindings to work off of events codes rather than
x11 buttons, which allows for any mouse buttons to be used.
For `get_bar_config`, `event_code` has been added to the `tray_bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
Clear the focus when we hide the cursor and show it again during the unhide
action. The unhide function will rebase the cursor after the unhide.
Tested by looking at the WAYLAND_DEBUG=1 output of termite.
Also call cursor_handle_activity before sending pointer events to send the enter
events to the surface if the cursor was hidden before.
Fixes#3431
For example, create layout V[view view view] and resize the leftmost
view using mod+rightclick. Previously, the edge between view 2 and 3
would be adjusted as well. Now this edge will remain constant, which
matches the behaviour of i3.
To do this operation correctly, the resize tiling seatop now keeps track
of two containers, as the container that resizes horizontally will be a
different container to the one which resizes vertically (one will be an
ancestor). The tiling resize seatop now figures out these containers
during the start of the operation and keeps references to them in the
event. A new function container_find_resize_parent has been introduced
to do this. This function is also used by the resize command.
During cursor motion, the seatop logic is similar to before, but now has
to choose the correct container to resize.
In resize.c, container_resize_tiled and resize_tiled have been merged
into one. One of them originally did nothing except pass the values
through to the other.
container_resize_tiled now takes a simplified approach where it just
finds the immediate siblings on either side and resizes them without
worrying about the others. The parellel_coord and parallel_size
functions are no longer needed and have been removed.
When resetting the keyboard during reload, disarm the key repeat on all
keyboards since the bindings (and possibly keyboard) will be freed before
the key repeat can go off.
This modifies `input_cmd_scroll_button` to utilize the mouse button
helper `get_mouse_button` when parsing the button. x11 axis buttons are
not supported with this command and `CMD_INVALID` will be returned, but
all other x11 buttons, button event names, and button event codes should
be working
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when
parsing mouse buttons for the `press` and `release` operations. All x11
buttons, button event names, and button event codes are supported.
For x11 axis buttons, `dispatch_cursor_axis` is used instead of
`dispatch_cursor_button`. However the `press`/`release` state is ignored
and the either axis event is processed. This also removes support for
`left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
This allows tabbed and stacked containers to be scrolled through when
the cursor is over the border of the title bar. The borders around the
other three edges of the contents should not be affected by this change.
The following helper functions have been added to aid with parsing mouse
buttons from a string:
1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.
None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
evdev-proto is installed by a dependency, so some files have been missed:
In file included from ../sway/input/cursor.c:3:
/usr/local/include/libevdev-1.0/libevdev/libevdev.h:30:10: fatal error: 'linux/input.h' file not found
#include <linux/input.h>
^~~~~~~~~~~~~~~
../swaybar/i3bar.c:3:10: fatal error: 'linux/input-event-codes.h' file not found
#include <linux/input-event-codes.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~
Since the keyboard can be destroyed by executing a binding (reloading
with a different seat attachment config), update the repeat timer before
executing the binding.
Unhide the cursor if container warping is enabled.
Also set the image_surface to NULL during view_unmap, otherwise the cursor will
try to access the surface which is currently being unmapped.
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
The implicit fallback seat config needs to be applied (if created).
Otherwise, the input devices will still be removed from the implicit
default seat on reload when there is any seat config.
This fixes an issue where on reload, all input devices that were added
via an implicit fallback to the default seat would be removed from the
default seat and applications would crash due to the seat having no
capabilities.
On reload, there is a query for a seat config with the fallback setting
set (it can either be true or false). If no such seat config exists, the
default seat is created (if needed) and has the implicit fallback true
applied to its seat config. This is the same procedure that occurs when
a new input is detected.
This makes seat configs work like output and input configs do. This also
adds support for wildcard seat configs. A seat config is still created
in the main seat command handler, but instead of creating a new one in
the subcommands and destroying the main seat command's instance, the
seat subcommands modify the main one. The seat config is then stored,
where it is merged appropriately. The seat config returned from
`store_seat_config` is then applied. When attempting to apply a wildcard
seat config, a seat specific config is queried for and if found, that is
used. Otherwise, the wildcard config is applied directly.
Additionally, instead of adding input devices to the default seat
directly when there is no seat configs, a seat config for the default
seat is created with only fallback set to true, which is more explicit.
It also fixes an issue where running a seat command at runtime (with no
seat config in the sway config), would result in all input devices being
removed from the default seat and leaving sway in an unusable state.
Also, instead of checking for any seat config, the search is for a seat
config with a fallback option seat. This makes it so if there are only
seat configs with fallback set to -1, the default seat is still created
since there is no explicit notion on what to do regarding fallbacks.
However, if there is even a single fallback 0, then the default seat is
not used as a fallback. This will be needed for seat subcommands like
hide_cursor where the user may only want to set that property without
effecting anything else.
This fixes a bug in `dispatch_cursor_button` where if there was an
operation occurring, the button would not be removed from the state on
release. This resulted in the button appearing to be permanently pressed
and caused mouse bindings to not match correctly.
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.