Commit graph

41 commits

Author SHA1 Message Date
Ryan Dwyer d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00
Ryan Dwyer 16c663ed49 Rename container_sort_workspaces and container_wrap_children
This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.

This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
2018-08-18 22:02:03 +10:00
Ryan Dwyer 8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault 9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Ryan Dwyer de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
emersion fe0750fec1 Remove output_surface_for_each_surface from header 2018-07-29 14:33:26 +01:00
emersion 8d5cc8625c Completely switch over to new iterators 2018-07-29 14:33:26 +01:00
emersion e9d674cfd2 wip: redesign output_view_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion a0dd977617 wip: redesign output_layer_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion dbf6dd0dae wip: redesign output_drag_icons_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion d2172bd331 wip: redesign output_unmanaged_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion 0e79b2114c Improve rendering with a fullscreen opaque overlay surface
The rendering code doesn't use the exclusive input surface at all
anymore to decide to skip rendering of shell surfaces. This fixes
a weird situation in which a client requests exclusive input but
isn't an overlay layer surface.

The renderer also renders all overlay surfaces in this situation,
not just one. This simplifies the code and fixes rendering when
there are more than one overlay surfaces (e.g. for a virtual
keyboard to type the lockscreen password).
2018-07-25 08:55:41 +01:00
emersion f9625d1d56
Split renderer 2018-07-07 10:30:52 +01:00
Ryan Dwyer 839c3a5500 Use opaque region to determine if frame done should be sent 2018-07-07 00:03:49 +10:00
Ryan Dwyer a2fbb20a61 Merge remote-tracking branch 'upstream/master' into atomic 2018-06-29 20:04:24 +10:00
Dominique Martinet 6856866a61 layer_shell: order destroying before sway_output
Both sway_output and sway_layer_shell listen to wlr's output destroy event,
but sway_layer_shell needs to access into sway_output's data strucure and needs
to be destroyed first.

Resolve this by making sway_layer_shell listen to a new event that happens at
start of sway_output's destroy handler
2018-06-26 21:20:56 +09:00
Ryan Dwyer 59c9488701 WIP: Atomic layout updates ground work 2018-06-09 10:08:43 +10:00
Brian Ashworth e072fbc6d9 Switch output storing from list_t to wl_list 2018-06-06 20:11:24 -04:00
Brian Ashworth a1b5b93d29 Store sway_outputs so that they can be reenabled 2018-06-06 20:11:24 -04:00
emersion bec80f1551
Damage borders when damaging view 2018-05-10 23:03:50 +01:00
emersion 516f5454ad
Simplify damage tracking functions, use them in layer shell 2018-04-06 11:45:40 -04:00
emersion d65d001aa5
Fix desktop_damage_whole_surface 2018-04-05 18:38:50 -04:00
emersion 076bedb85e
Add container_damage_whole 2018-04-05 18:31:19 -04:00
emersion 1c91d0c10f
Add damage tracking for xwayland unmanaged surfaces 2018-04-05 17:39:17 -04:00
emersion a4a241697a
Merge branch 'wlroots' into view-redesign 2018-04-02 15:30:58 -04:00
Drew DeVault b2d871cfe2 Partially implement move command
Works:

- move [container|window] to workspace <name>
    - Note, this should be able to move C_CONTAINER but this is untested
- move [workspace] to output [left|right|up|down|<name>]

Not implemented yet:

- move [left|right|up|down]
- move scratchpad
- move position
2018-04-02 11:12:18 -04:00
emersion b2c2ee693b
Introduce common functions to create, map, unmap, destroy views 2018-03-31 17:49:40 -04:00
emersion a776ecbb86
Add lite damage tracking
This skips the renderer if nothing has changed, and renders
everything otherwise.
2018-03-30 17:16:35 -04:00
Drew DeVault a76829f375 Some layer shell fixes
Based on the corresponding rootston changes
2018-03-29 22:11:08 -04:00
Drew DeVault 8d6bce02af Address review feedback 2018-03-28 18:11:03 -04:00
Drew DeVault 68cfa7ef67 Render layer surfaces and respect exclusive zone 2018-03-28 16:42:13 -04:00
Drew DeVault 0c8a64942e Add initial layer shell skeleton 2018-03-28 15:47:22 -04:00
Tony Crisci 7dfbf06de9 output destroy 2018-02-14 14:51:51 -05:00
emersion a4619e98c4
Update output containers on output layout change 2017-12-13 15:52:18 +01:00
emersion f3d880b0ec
Add scale and transform events to sway_output 2017-12-12 19:40:17 +01:00
Drew DeVault ce1936bc65 Arrange windows on desktop 2017-11-25 11:19:25 -05:00
Drew DeVault db4fb1c85c Add outputs to the tree 2017-11-19 17:04:28 -05:00
Drew DeVault 733993a651 Move everything to sway/old/ 2017-11-18 11:22:02 -05:00
Drew DeVault 1efd5f819f Wire up output frame loop 2017-11-11 14:41:18 -05:00
Daniel Kessler eda4bad725 Add output wrapping
This fixes issue #733. Now if the user focuses output right but is at
the rightmost monitor, the focus will wrap the the leftmost monitor.
This commit adds a new function, swayc_opposite_output, which selects
the opposite output given a position and a direction. Now, when calling
output_by_name, we first check if there is an adjacent output to switch
to. If that fails, we call swayc_opposite_output to handle wrapping.
2017-01-13 16:06:10 -08:00
Drew DeVault 416417a54c Reorganize includes 2016-09-01 08:18:37 -04:00
Renamed from include/output.h (Browse further)