Commit graph

85 commits

Author SHA1 Message Date
Ryan Dwyer 8034c25426 Render saved buffer using saved geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer 982a2d0c99 Fix geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer 1801b725e2 Add using_csd variable to transaction state
This fixes a race condition flicker when unfloating a view which uses
client side decorations.

When the view is floated it has using_csd = true, so the decorations are
not drawn. When unfloating it it changes to false, but this change
wasn't part of transactions so it could potentially render the
decorations around the view while it's waiting for the transaction to
apply.
2018-08-17 20:25:33 +10:00
Ryan Dwyer 787f08da7f Convert toplevel coordinates to output-local 2018-08-02 23:36:36 +10:00
Ryan Dwyer 8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault 9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
emersion 47bf4ed0cb
Merge branch 'master' into fix-resize-wiggle 2018-08-02 08:11:10 +01:00
Ryan Dwyer d10ccc1eb1 Correctly track saved surfaces during multiple transactions
Fixes #2364.

Suppose a view is 600px wide, and we tell it to resize to 601px during a
resize operation. We create a transaction, save the 600px buffer and
send the configure. This buffer is saved into the associated
instruction, and is rendered while we wait for the view to commit a
601px buffer.

Before the view commits the 601px buffer, suppose we tell it to resize
to 602px. The new transaction will also save the buffer, but it's still
the 600px buffer because we haven't received a new one yet.

Then suppose the view commits its original 601px buffer. This completes
the first transaction, so we apply the 601px width to the container.
There's still the second (now only) transaction remaining, so we render
the saved buffer from that. But this is still the 600px buffer, and we
believe it's 601px. Whoops.

The problem here is we can't stack buffers like this. So this commit
removes the saved buffer from the instructions, places it in the view
instead, and re-saves the latest buffer every time the view completes a
transaction and still has further pending transactions.

As saved buffers are now specific to views rather than instructions, the
functions for saving and removing the saved buffer have been moved to
view.c.

The calls to save and restore the buffer have been relocated to more
appropriate functions too, favouring transaction_commit and
transaction_apply rather than transaction_add_container and
transaction_destroy.
2018-08-01 16:24:15 +10:00
Ryan Dwyer de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
emersion 8d5cc8625c Completely switch over to new iterators 2018-07-29 14:33:26 +01:00
emersion e9d674cfd2 wip: redesign output_view_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion a0dd977617 wip: redesign output_layer_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion dbf6dd0dae wip: redesign output_drag_icons_for_each_surface iterator 2018-07-29 14:33:26 +01:00
emersion d2172bd331 wip: redesign output_unmanaged_for_each_surface iterator 2018-07-29 14:33:26 +01:00
Ryan Dwyer 08cfba2192 Allow containers to float
Things worth noting:

* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
2018-07-28 22:41:04 +10:00
Ryan Dwyer 868dcde14e Fix indent 2018-07-26 08:28:05 +10:00
Ryan Dwyer 27a20a4884 Allow containers to be fullscreen 2018-07-26 08:27:07 +10:00
Drew DeVault 53dbe2da4b
Merge pull request #2353 from emersion/render-opaque-overlay
Improve rendering with a fullscreen opaque overlay surface
2018-07-25 08:32:32 -04:00
Pascal Pascher f95cb9a7c1 reverted includes of "sway/config.h" and replaced with "config.h" from meson build 2018-07-25 13:32:20 +02:00
emersion 0e79b2114c Improve rendering with a fullscreen opaque overlay surface
The rendering code doesn't use the exclusive input surface at all
anymore to decide to skip rendering of shell surfaces. This fixes
a weird situation in which a client requests exclusive input but
isn't an overlay layer surface.

The renderer also renders all overlay surfaces in this situation,
not just one. This simplifies the code and fixes rendering when
there are more than one overlay surfaces (e.g. for a virtual
keyboard to type the lockscreen password).
2018-07-25 08:55:41 +01:00
Pascal Pascher 2bf893248a style fixes, exclude sway/desctop/xwayland.c when enable_xwayland: false 2018-07-24 23:37:41 +02:00
Pascal Pascher 24ad1c3983 Added meson option "enable_xwayland" (default: true) to enable/disable xwayland support 2018-07-24 22:16:06 +02:00
somdoron 7ead2e85a7 fix crash on new output while swaylock is running 2018-07-23 19:35:40 +03:00
Ryan Dwyer 75c699db62 Implement default_floating_border command and adjust CSD behaviour 2018-07-17 10:14:33 +10:00
Ryan Dwyer af5f736277 Render containers as urgent if they have an urgent child 2018-07-16 18:22:27 +10:00
Ryan Dwyer 315d5311b2 Implement urgency base functionality
Introduces a command to manually set urgency, as well as rendering of
urgent views, sending the IPC event, removing urgency after focused for
one second, and matching urgent views via criteria.
2018-07-16 08:19:25 +10:00
Ryan Dwyer a120d4c79f Make focus part of transactions
Rather than maintain copies of the entire focus stack, this PR
transactionises the focus by introducing two new properties to the
container state and using those when rendering.

* `bool focused` means this container has actual focus. Only one
container should have this equalling true in its current state.
* `struct sway_container *focus_inactive_child` points to the immediate
child that was most recently focused (eg. for tabbed and stacked
containers).
2018-07-15 22:08:26 +10:00
Drew DeVault b1afcc69fa Add extended debugging flags
We currently have several ways of setting debug flags, including command
line arguments, environment variables, and compile-time macros. This
replaces the lot with command line flags.
2018-07-14 20:44:32 -04:00
Ryan Dwyer 3b50a2a3af Use saved buffer when fullscreen view is in a transaction
Fixes #2237.
2018-07-11 20:33:36 +10:00
russ morris 6ae1004cd1 removed unnecessary parens 2018-07-10 20:57:05 -07:00
russ morris c06266e12d fix line lengths 2018-07-10 20:34:51 -07:00
russ morris b9d8ecc548 tabs instead of spaces 2018-07-10 20:24:57 -07:00
russ morris 89c25dd149 fix tabbed titlebar widths 2018-07-10 17:59:00 -07:00
Konstantin Pospelov 9dd54f934e Fix titlebar rendering for nested stacked containers 2018-07-10 00:33:13 +03:00
emersion f9625d1d56
Split renderer 2018-07-07 10:30:52 +01:00