#define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "config.h" #include "log.h" #include "scenefx/render/pass.h" #include "sway/config.h" #include "sway/fx_util/animation_utils.h" #include "sway/desktop/transaction.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" #include "sway/ipc-server.h" #include "sway/layers.h" #include "sway/output.h" #include "sway/server.h" #include "sway/surface.h" #include "sway/tree/arrange.h" #include "sway/tree/container.h" #include "sway/tree/root.h" #include "sway/tree/view.h" #include "sway/tree/workspace.h" #include "util.h" #define PREV_WS_LIMIT -1.0f #define NEXT_WS_LIMIT 1.0f #if WLR_HAS_DRM_BACKEND #include #include #endif bool output_match_name_or_id(struct sway_output *output, const char *name_or_id) { if (strcmp(name_or_id, "*") == 0) { return true; } char identifier[128]; output_get_identifier(identifier, sizeof(identifier), output); return strcasecmp(identifier, name_or_id) == 0 || strcasecmp(output->wlr_output->name, name_or_id) == 0; } struct sway_output *output_by_name_or_id(const char *name_or_id) { for (int i = 0; i < root->outputs->length; ++i) { struct sway_output *output = root->outputs->items[i]; if (output_match_name_or_id(output, name_or_id)) { return output; } } return NULL; } struct sway_output *all_output_by_name_or_id(const char *name_or_id) { struct sway_output *output; wl_list_for_each(output, &root->all_outputs, link) { if (output_match_name_or_id(output, name_or_id)) { return output; } } return NULL; } struct surface_iterator_data { sway_surface_iterator_func_t user_iterator; void *user_data; struct sway_output *output; struct sway_view *view; double ox, oy; int width, height; }; static bool get_surface_box(struct surface_iterator_data *data, struct wlr_surface *surface, int sx, int sy, struct wlr_box *surface_box) { struct sway_output *output = data->output; if (!wlr_surface_has_buffer(surface)) { return false; } int sw = surface->current.width; int sh = surface->current.height; struct wlr_box box = { .x = floor(data->ox + sx), .y = floor(data->oy + sy), .width = sw, .height = sh, }; if (surface_box != NULL) { memcpy(surface_box, &box, sizeof(struct wlr_box)); } struct wlr_box output_box = { .width = output->width, .height = output->height, }; struct wlr_box intersection; return wlr_box_intersection(&intersection, &output_box, &box); } static void output_for_each_surface_iterator(struct wlr_surface *surface, int sx, int sy, void *_data) { struct surface_iterator_data *data = _data; struct wlr_box box; bool intersects = get_surface_box(data, surface, sx, sy, &box); if (!intersects) { return; } data->user_iterator(data->output, data->view, surface, &box, data->user_data); } void output_surface_for_each_surface(struct sway_output *output, struct wlr_surface *surface, double ox, double oy, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = ox, .oy = oy, .width = surface->current.width, .height = surface->current.height, }; wlr_surface_for_each_surface(surface, output_for_each_surface_iterator, &data); } void output_view_for_each_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = view, .ox = view->container->surface_x - output->lx - view->geometry.x, .oy = view->container->surface_y - output->ly - view->geometry.y, .width = view->container->current.content_width, .height = view->container->current.content_height, }; view_for_each_surface(view, output_for_each_surface_iterator, &data); } void output_view_for_each_popup_surface(struct sway_output *output, struct sway_view *view, sway_surface_iterator_func_t iterator, void *user_data) { struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = view, .ox = view->container->surface_x - output->lx - view->geometry.x, .oy = view->container->surface_y - output->ly - view->geometry.y, .width = view->container->current.content_width, .height = view->container->current.content_height, }; view_for_each_popup_surface(view, output_for_each_surface_iterator, &data); } void output_layer_for_each_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; struct wlr_surface *surface = wlr_layer_surface_v1->surface; struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = layer_surface->geo.x, .oy = layer_surface->geo.y, .width = surface->current.width, .height = surface->current.height, }; wlr_layer_surface_v1_for_each_surface(wlr_layer_surface_v1, output_for_each_surface_iterator, &data); } } void output_layer_for_each_toplevel_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; struct render_data *data = user_data; data->deco_data.blur = layer_surface->layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ? layer_surface->has_blur : false; data->deco_data.discard_transparent = layer_surface->blur_ignore_transparent; data->deco_data.shadow = layer_surface->has_shadow; data->deco_data.corner_radius = layer_surface->corner_radius; output_surface_for_each_surface(output, wlr_layer_surface_v1->surface, layer_surface->geo.x, layer_surface->geo.y, iterator, user_data); } } void output_layer_for_each_popup_surface(struct sway_output *output, struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_layer_surface *layer_surface; wl_list_for_each(layer_surface, layer_surfaces, link) { struct wlr_layer_surface_v1 *wlr_layer_surface_v1 = layer_surface->layer_surface; struct wlr_surface *surface = wlr_layer_surface_v1->surface; struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, .ox = layer_surface->geo.x, .oy = layer_surface->geo.y, .width = surface->current.width, .height = surface->current.height, }; wlr_layer_surface_v1_for_each_popup_surface(wlr_layer_surface_v1, output_for_each_surface_iterator, &data); } } #if HAVE_XWAYLAND void output_unmanaged_for_each_surface(struct sway_output *output, struct wl_list *unmanaged, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_xwayland_unmanaged *unmanaged_surface; wl_list_for_each(unmanaged_surface, unmanaged, link) { struct wlr_xwayland_surface *xsurface = unmanaged_surface->wlr_xwayland_surface; double ox = unmanaged_surface->lx - output->lx; double oy = unmanaged_surface->ly - output->ly; output_surface_for_each_surface(output, xsurface->surface, ox, oy, iterator, user_data); } } #endif void output_drag_icons_for_each_surface(struct sway_output *output, struct wl_list *drag_icons, sway_surface_iterator_func_t iterator, void *user_data) { struct sway_drag_icon *drag_icon; wl_list_for_each(drag_icon, drag_icons, link) { double ox = drag_icon->x - output->lx; double oy = drag_icon->y - output->ly; if (drag_icon->wlr_drag_icon->surface->mapped) { output_surface_for_each_surface(output, drag_icon->wlr_drag_icon->surface, ox, oy, iterator, user_data); } } } static void for_each_surface_container_iterator(struct sway_container *con, void *_data) { if (!con->view || !view_is_visible(con->view)) { return; } struct surface_iterator_data *data = _data; output_view_for_each_surface(data->output, con->view, data->user_iterator, data->user_data); } static void output_for_each_surface(struct sway_output *output, sway_surface_iterator_func_t iterator, void *user_data) { if (server.session_lock.locked) { if (server.session_lock.lock == NULL) { return; } struct wlr_session_lock_surface_v1 *lock_surface; wl_list_for_each(lock_surface, &server.session_lock.lock->surfaces, link) { if (lock_surface->output != output->wlr_output) { continue; } if (!lock_surface->surface->mapped) { continue; } output_surface_for_each_surface(output, lock_surface->surface, 0.0, 0.0, iterator, user_data); } return; } if (output_has_opaque_overlay_layer_surface(output)) { goto overlay; } struct surface_iterator_data data = { .user_iterator = iterator, .user_data = user_data, .output = output, .view = NULL, }; struct sway_workspace *workspace = output_get_active_workspace(output); struct sway_container *fullscreen_con = root->fullscreen_global; if (!fullscreen_con) { if (!workspace) { return; } fullscreen_con = workspace->current.fullscreen; } if (fullscreen_con) { for_each_surface_container_iterator(fullscreen_con, &data); container_for_each_child(fullscreen_con, for_each_surface_container_iterator, &data); // TODO: Show transient containers for fullscreen global if (fullscreen_con == workspace->current.fullscreen) { for (int i = 0; i < workspace->current.floating->length; ++i) { struct sway_container *floater = workspace->current.floating->items[i]; if (container_is_transient_for(floater, fullscreen_con)) { for_each_surface_container_iterator(floater, &data); } } } #if HAVE_XWAYLAND output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged, iterator, user_data); #endif } else { output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], iterator, user_data); output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], iterator, user_data); workspace_for_each_container(workspace, for_each_surface_container_iterator, &data); #if HAVE_XWAYLAND output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged, iterator, user_data); #endif output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], iterator, user_data); } overlay: output_layer_for_each_surface(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], iterator, user_data); output_drag_icons_for_each_surface(output, &root->drag_icons, iterator, user_data); } static int scale_length(int length, int offset, float scale) { return roundf((offset + length) * scale) - roundf(offset * scale); } void scale_box(struct wlr_box *box, float scale) { box->width = scale_length(box->width, box->x, scale); box->height = scale_length(box->height, box->y, scale); box->x = roundf(box->x * scale); box->y = roundf(box->y * scale); } struct sway_workspace *output_get_active_workspace(struct sway_output *output) { struct sway_seat *seat = input_manager_current_seat(); struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node); if (!focus) { if (!output->workspaces->length) { return NULL; } return output->workspaces->items[0]; } return focus->sway_workspace; } bool output_has_opaque_overlay_layer_surface(struct sway_output *output) { struct sway_layer_surface *sway_layer_surface; wl_list_for_each(sway_layer_surface, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) { struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface; pixman_box32_t output_box = { .x2 = output->width, .y2 = output->height, }; pixman_region32_t surface_opaque_box; pixman_region32_init(&surface_opaque_box); pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region); pixman_region32_translate(&surface_opaque_box, sway_layer_surface->geo.x, sway_layer_surface->geo.y); pixman_region_overlap_t contains = pixman_region32_contains_rectangle(&surface_opaque_box, &output_box); pixman_region32_fini(&surface_opaque_box); if (contains == PIXMAN_REGION_IN) { return true; } } return false; } struct send_frame_done_data { struct timespec when; int msec_until_refresh; }; static void send_frame_done_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, void *user_data) { int view_max_render_time = 0; if (view != NULL) { view_max_render_time = view->max_render_time; } struct send_frame_done_data *data = user_data; int delay = data->msec_until_refresh - output->max_render_time - view_max_render_time; if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) { wlr_surface_send_frame_done(surface, &data->when); } else { struct sway_surface *sway_surface = surface->data; wl_event_source_timer_update(sway_surface->frame_done_timer, delay); } } static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) { output_for_each_surface(output, send_frame_done_iterator, data); } static void count_surface_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, void *data) { size_t *n = data; (*n)++; } static bool scan_out_fullscreen_view(struct sway_output *output, struct wlr_output_state *pending, struct sway_view *view) { struct wlr_output *wlr_output = output->wlr_output; struct sway_workspace *workspace = output->current.active_workspace; if (!sway_assert(workspace, "Expected an active workspace")) { return false; } if (server.session_lock.locked) { return false; } if (!wl_list_empty(&view->saved_buffers)) { return false; } for (int i = 0; i < workspace->current.floating->length; ++i) { struct sway_container *floater = workspace->current.floating->items[i]; if (container_is_transient_for(floater, view->container)) { return false; } } #if HAVE_XWAYLAND if (!wl_list_empty(&root->xwayland_unmanaged)) { return false; } #endif if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) { return false; } if (!wl_list_empty(&root->drag_icons)) { return false; } struct wlr_surface *surface = view->surface; if (surface == NULL) { return false; } size_t n_surfaces = 0; output_view_for_each_surface(output, view, count_surface_iterator, &n_surfaces); if (n_surfaces != 1) { return false; } size_t n_popups = 0; output_view_for_each_popup_surface(output, view, count_surface_iterator, &n_popups); if (n_popups > 0) { return false; } if (surface->buffer == NULL) { return false; } if ((float)surface->current.scale != wlr_output->scale || surface->current.transform != wlr_output->transform) { return false; } if (!wlr_output_is_direct_scanout_allowed(wlr_output)) { return false; } wlr_output_state_set_buffer(pending, &surface->buffer->base); if (!wlr_output_test_state(wlr_output, pending)) { return false; } wlr_presentation_surface_scanned_out_on_output(server.presentation, surface, wlr_output); return wlr_output_commit_state(wlr_output, pending); } static void get_frame_damage(struct sway_output *output, pixman_region32_t *frame_damage) { struct wlr_output *wlr_output = output->wlr_output; int width, height; wlr_output_transformed_resolution(wlr_output, &width, &height); pixman_region32_init(frame_damage); enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform); wlr_region_transform(frame_damage, &output->damage_ring.current, transform, width, height); if (debug.damage != DAMAGE_DEFAULT) { pixman_region32_union_rect(frame_damage, frame_damage, 0, 0, wlr_output->width, wlr_output->height); } } static int output_repaint_timer_handler(void *data) { struct sway_output *output = data; struct wlr_output *wlr_output = output->wlr_output; if (wlr_output == NULL) { return 0; } wlr_output->frame_pending = false; if (!wlr_output->needs_frame && !output->gamma_lut_changed && !pixman_region32_not_empty(&output->damage_ring.current)) { return 0; } struct sway_workspace *workspace = output->current.active_workspace; if (workspace == NULL) { return 0; } struct sway_container *fullscreen_con = root->fullscreen_global; if (!fullscreen_con) { fullscreen_con = workspace->current.fullscreen; } struct wlr_output_state pending = {0}; if (output->gamma_lut_changed) { output->gamma_lut_changed = false; struct wlr_gamma_control_v1 *gamma_control = wlr_gamma_control_manager_v1_get_control( server.gamma_control_manager_v1, wlr_output); if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) { goto out; } if (!wlr_output_test_state(wlr_output, &pending)) { wlr_output_state_finish(&pending); pending = (struct wlr_output_state){0}; wlr_gamma_control_v1_send_failed_and_destroy(gamma_control); } } pending.committed |= WLR_OUTPUT_STATE_DAMAGE; get_frame_damage(output, &pending.damage); if (fullscreen_con && fullscreen_con->view && !debug.noscanout // Only output to monitor without compositing when saturation is changed && fullscreen_con->saturation == 1.0f && output->workspace_scroll.percent == 0.0f) { // Try to scan-out the fullscreen view static bool last_scanned_out = false; bool scanned_out = scan_out_fullscreen_view(output, &pending, fullscreen_con->view); if (scanned_out && !last_scanned_out) { sway_log(SWAY_DEBUG, "Scanning out fullscreen view on %s", output->wlr_output->name); } if (last_scanned_out && !scanned_out) { sway_log(SWAY_DEBUG, "Stopping fullscreen view scan out on %s", output->wlr_output->name); output_damage_whole(output); } last_scanned_out = scanned_out; if (scanned_out) { goto out; } } if (!wlr_output_configure_primary_swapchain(wlr_output, &pending, &wlr_output->swapchain)) { goto out; } int buffer_age; struct wlr_buffer *buffer = wlr_swapchain_acquire(wlr_output->swapchain, &buffer_age); if (buffer == NULL) { goto out; } struct fx_gles_render_pass *render_pass = fx_renderer_begin_buffer_pass( wlr_output->renderer, buffer, wlr_output, &(struct wlr_buffer_pass_options) { .timer = NULL, } ); if (render_pass == NULL) { wlr_buffer_unlock(buffer); goto out; } pixman_region32_t damage; pixman_region32_init(&damage); wlr_damage_ring_get_buffer_damage(&output->damage_ring, buffer_age, &damage); if (debug.damage == DAMAGE_RERENDER) { int width, height; wlr_output_transformed_resolution(wlr_output, &width, &height); pixman_region32_union_rect(&damage, &damage, 0, 0, width, height); } struct fx_render_context ctx = { .output_damage = &damage, .renderer = wlr_output->renderer, .output = output, .pass = render_pass, }; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); output_render(&ctx); pixman_region32_fini(&damage); if (!wlr_render_pass_submit(&render_pass->base)) { wlr_buffer_unlock(buffer); goto out; } wlr_output_state_set_buffer(&pending, buffer); wlr_buffer_unlock(buffer); if (!wlr_output_commit_state(wlr_output, &pending)) { goto out; } wlr_damage_ring_rotate(&output->damage_ring); output->last_frame = now; out: wlr_output_state_finish(&pending); return 0; } static void handle_damage(struct wl_listener *listener, void *user_data) { struct sway_output *output = wl_container_of(listener, output, damage); struct wlr_output_event_damage *event = user_data; if (wlr_damage_ring_add(&output->damage_ring, event->damage)) { wlr_output_schedule_frame(output->wlr_output); } } static void handle_frame(struct wl_listener *listener, void *user_data) { struct sway_output *output = wl_container_of(listener, output, frame); if (!output->enabled || !output->wlr_output->enabled) { return; } // Compute predicted milliseconds until the next refresh. It's used for // delaying both output rendering and surface frame callbacks. int msec_until_refresh = 0; if (output->max_render_time != 0) { struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); const long NSEC_IN_SECONDS = 1000000000; struct timespec predicted_refresh = output->last_presentation; predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS; predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS; if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) { predicted_refresh.tv_sec += 1; predicted_refresh.tv_nsec -= NSEC_IN_SECONDS; } // If the predicted refresh time is before the current time then // there's no point in delaying. // // We only check tv_sec because if the predicted refresh time is less // than a second before the current time, then msec_until_refresh will // end up slightly below zero, which will effectively disable the delay // without potential disastrous negative overflows that could occur if // tv_sec was not checked. if (predicted_refresh.tv_sec >= now.tv_sec) { long nsec_until_refresh = (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS + (predicted_refresh.tv_nsec - now.tv_nsec); // We want msec_until_refresh to be conservative, that is, floored. // If we have 7.9 msec until refresh, we better compute the delay // as if we had only 7 msec, so that we don't accidentally delay // more than necessary and miss a frame. msec_until_refresh = nsec_until_refresh / 1000000; } } int delay = msec_until_refresh - output->max_render_time; // If the delay is less than 1 millisecond (which is the least we can wait) // then just render right away. if (delay < 1) { output_repaint_timer_handler(output); } else { output->wlr_output->frame_pending = true; wl_event_source_timer_update(output->repaint_timer, delay); } // Send frame done to all visible surfaces struct send_frame_done_data data = {0}; clock_gettime(CLOCK_MONOTONIC, &data.when); data.msec_until_refresh = msec_until_refresh; send_frame_done(output, &data); } static void handle_needs_frame(struct wl_listener *listener, void *user_data) { struct sway_output *output = wl_container_of(listener, output, needs_frame); wlr_output_schedule_frame(output->wlr_output); } void output_damage_whole(struct sway_output *output) { // The output can exist with no wlr_output if it's just been disconnected // and the transaction to evacuate it has't completed yet. if (output != NULL && output->wlr_output != NULL) { wlr_damage_ring_add_whole(&output->damage_ring); wlr_output_schedule_frame(output->wlr_output); } } static void damage_surface_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *_box, void *_data) { bool *data = _data; bool whole = *data; struct wlr_box box = *_box; scale_box(&box, output->wlr_output->scale); pixman_region32_t damage; pixman_region32_init(&damage); wlr_surface_get_effective_damage(surface, &damage); wlr_region_scale(&damage, &damage, output->wlr_output->scale); if (ceilf(output->wlr_output->scale) > surface->current.scale) { // When scaling up a surface, it'll become blurry so we need to // expand the damage region wlr_region_expand(&damage, &damage, ceilf(output->wlr_output->scale) - surface->current.scale); } pixman_region32_translate(&damage, box.x, box.y); if (wlr_damage_ring_add(&output->damage_ring, &damage)) { wlr_output_schedule_frame(output->wlr_output); } pixman_region32_fini(&damage); if (whole) { if (wlr_damage_ring_add_box(&output->damage_ring, &box)) { wlr_output_schedule_frame(output->wlr_output); } } if (!wl_list_empty(&surface->current.frame_callback_list)) { wlr_output_schedule_frame(output->wlr_output); } } void output_damage_surface(struct sway_output *output, double ox, double oy, struct wlr_surface *surface, bool whole) { output_surface_for_each_surface(output, surface, ox, oy, damage_surface_iterator, &whole); } void output_damage_from_view(struct sway_output *output, struct sway_view *view) { if (!view_is_visible(view)) { return; } bool whole = false; output_view_for_each_surface(output, view, damage_surface_iterator, &whole); } // Expecting an unscaled box in layout coordinates void output_damage_box(struct sway_output *output, struct wlr_box *_box) { struct wlr_box box; memcpy(&box, _box, sizeof(struct wlr_box)); box.x -= output->lx; box.y -= output->ly; scale_box(&box, output->wlr_output->scale); if (wlr_damage_ring_add_box(&output->damage_ring, &box)) { wlr_output_schedule_frame(output->wlr_output); } } static void damage_child_views_iterator(struct sway_container *con, void *data) { if (!con->view || !view_is_visible(con->view)) { return; } struct sway_output *output = data; bool whole = true; output_view_for_each_surface(output, con->view, damage_surface_iterator, &whole); } void output_damage_whole_container(struct sway_output *output, struct sway_container *con) { // Pad the box by 1px, because the width is a double and might be a fraction struct wlr_box box = { .x = con->current.x - output->lx - 1, .y = con->current.y - output->ly - 1, .width = con->current.width + 2, .height = con->current.height + 2, }; scale_box(&box, output->wlr_output->scale); if (wlr_damage_ring_add_box(&output->damage_ring, &box)) { wlr_output_schedule_frame(output->wlr_output); } // Shadow damage if (con->shadow_enabled && config_should_parameters_shadow()) { const int shadow_sigma = config->shadow_blur_sigma; struct wlr_box shadow_box = { .x = con->current.x - output->lx - 1 - shadow_sigma + config->shadow_offset_x, .y = con->current.y - output->ly - 1 - shadow_sigma + config->shadow_offset_y, .width = con->current.width + 2 + (shadow_sigma * 2), .height = con->current.height + 2 + (shadow_sigma * 2), }; scale_box(&shadow_box, output->wlr_output->scale); if (wlr_damage_ring_add_box(&output->damage_ring, &shadow_box)) { wlr_output_schedule_frame(output->wlr_output); } } // Damage subsurfaces as well, which may extend outside the box if (con->view) { damage_child_views_iterator(con, output); } else { container_for_each_child(con, damage_child_views_iterator, output); } } static void update_output_manager_config(struct sway_server *server) { struct wlr_output_configuration_v1 *config = wlr_output_configuration_v1_create(); struct sway_output *output; wl_list_for_each(output, &root->all_outputs, link) { if (output == root->fallback_output) { continue; } struct wlr_output_configuration_head_v1 *config_head = wlr_output_configuration_head_v1_create(config, output->wlr_output); struct wlr_box output_box; wlr_output_layout_get_box(root->output_layout, output->wlr_output, &output_box); // We mark the output enabled when it's switched off but not disabled config_head->state.enabled = !wlr_box_empty(&output_box); config_head->state.x = output_box.x; config_head->state.y = output_box.y; } wlr_output_manager_v1_set_configuration(server->output_manager_v1, config); ipc_event_output(); } static void begin_destroy(struct sway_output *output) { struct sway_server *server = output->server; if (output->enabled) { output_disable(output); } output_begin_destroy(output); wl_list_remove(&output->link); wl_list_remove(&output->layout_destroy.link); wl_list_remove(&output->destroy.link); wl_list_remove(&output->commit.link); wl_list_remove(&output->present.link); wl_list_remove(&output->damage.link); wl_list_remove(&output->frame.link); wl_list_remove(&output->needs_frame.link); wl_list_remove(&output->request_state.link); wlr_damage_ring_finish(&output->damage_ring); output->wlr_output->data = NULL; output->wlr_output = NULL; transaction_commit_dirty(); update_output_manager_config(server); } static void handle_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, destroy); begin_destroy(output); } static void handle_layout_destroy(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, layout_destroy); begin_destroy(output); } static void update_textures(struct sway_container *con, void *data) { container_update_title_textures(con); container_update_marks_textures(con); } static void update_output_scale_iterator(struct sway_output *output, struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box, void *user_data) { surface_update_outputs(surface); } static void handle_commit(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, commit); struct wlr_output_event_commit *event = data; if (!output->enabled) { return; } if (event->state->committed & WLR_OUTPUT_STATE_SCALE) { output_for_each_container(output, update_textures, NULL); output_for_each_surface(output, update_output_scale_iterator, NULL); } if (event->state->committed & ( WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM | WLR_OUTPUT_STATE_SCALE)) { // Mark optimized blur as dirty struct fx_effect_framebuffers *effect_fbos = fx_effect_framebuffers_try_get(output->wlr_output); effect_fbos->blur_buffer_dirty = true; arrange_layers(output); arrange_output(output); transaction_commit_dirty(); update_output_manager_config(output->server); } if (event->state->committed & ( WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM)) { int width, height; wlr_output_transformed_resolution(output->wlr_output, &width, &height); wlr_damage_ring_set_bounds(&output->damage_ring, width, height); wlr_output_schedule_frame(output->wlr_output); } // Next time the output is enabled, try to re-apply the gamma LUT if ((event->state->committed & WLR_OUTPUT_STATE_ENABLED) && !output->wlr_output->enabled) { output->gamma_lut_changed = true; } } static void handle_present(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, present); struct wlr_output_event_present *output_event = data; if (!output->enabled || !output_event->presented) { return; } output->last_presentation = *output_event->when; output->refresh_nsec = output_event->refresh; } static void handle_request_state(struct wl_listener *listener, void *data) { struct sway_output *output = wl_container_of(listener, output, request_state); const struct wlr_output_event_request_state *event = data; wlr_output_commit_state(output->wlr_output, event->state); } static unsigned int last_headless_num = 0; void handle_new_output(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, new_output); struct wlr_output *wlr_output = data; if (wlr_output == root->fallback_output->wlr_output) { return; } if (wlr_output_is_headless(wlr_output)) { char name[64]; snprintf(name, sizeof(name), "HEADLESS-%u", ++last_headless_num); wlr_output_set_name(wlr_output, name); } sway_log(SWAY_DEBUG, "New output %p: %s (non-desktop: %d)", wlr_output, wlr_output->name, wlr_output->non_desktop); if (wlr_output->non_desktop) { sway_log(SWAY_DEBUG, "Not configuring non-desktop output"); struct sway_output_non_desktop *non_desktop = output_non_desktop_create(wlr_output); #if WLR_HAS_DRM_BACKEND if (server->drm_lease_manager) { wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager, wlr_output); } #endif list_add(root->non_desktop_outputs, non_desktop); return; } if (!wlr_output_init_render(wlr_output, server->allocator, server->renderer)) { sway_log(SWAY_ERROR, "Failed to init output render"); return; } struct sway_output *output = output_create(wlr_output); if (!output) { return; } output->server = server; wlr_damage_ring_init(&output->damage_ring); wl_signal_add(&root->output_layout->events.destroy, &output->layout_destroy); output->layout_destroy.notify = handle_layout_destroy; wl_signal_add(&wlr_output->events.destroy, &output->destroy); output->destroy.notify = handle_destroy; wl_signal_add(&wlr_output->events.commit, &output->commit); output->commit.notify = handle_commit; wl_signal_add(&wlr_output->events.present, &output->present); output->present.notify = handle_present; wl_signal_add(&wlr_output->events.damage, &output->damage); output->damage.notify = handle_damage; wl_signal_add(&wlr_output->events.frame, &output->frame); output->frame.notify = handle_frame; wl_signal_add(&wlr_output->events.needs_frame, &output->needs_frame); output->needs_frame.notify = handle_needs_frame; wl_signal_add(&wlr_output->events.request_state, &output->request_state); output->request_state.notify = handle_request_state; output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop, output_repaint_timer_handler, output); struct output_config *oc = find_output_config(output); apply_output_config(oc, output); free_output_config(oc); transaction_commit_dirty(); int width, height; wlr_output_transformed_resolution(output->wlr_output, &width, &height); wlr_damage_ring_set_bounds(&output->damage_ring, width, height); update_output_manager_config(server); output->workspace_scroll = workspace_scroll_get_default(); } void handle_output_layout_change(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_layout_change); update_output_manager_config(server); } void handle_gamma_control_set_gamma(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, gamma_control_set_gamma); const struct wlr_gamma_control_manager_v1_set_gamma_event *event = data; struct sway_output *output = event->output->data; if(!output) { return; } output->gamma_lut_changed = true; wlr_output_schedule_frame(output->wlr_output); } static void output_manager_apply(struct sway_server *server, struct wlr_output_configuration_v1 *config, bool test_only) { // TODO: perform atomic tests on the whole backend atomically struct wlr_output_configuration_head_v1 *config_head; // First disable outputs we need to disable bool ok = true; wl_list_for_each(config_head, &config->heads, link) { struct wlr_output *wlr_output = config_head->state.output; struct sway_output *output = wlr_output->data; if (!output->enabled || config_head->state.enabled) { continue; } struct output_config *oc = new_output_config(output->wlr_output->name); oc->enabled = false; if (test_only) { ok &= test_output_config(oc, output); } else { oc = store_output_config(oc); ok &= apply_output_config(oc, output); } } // Then enable outputs that need to wl_list_for_each(config_head, &config->heads, link) { struct wlr_output *wlr_output = config_head->state.output; struct sway_output *output = wlr_output->data; if (!config_head->state.enabled) { continue; } struct output_config *oc = new_output_config(output->wlr_output->name); oc->enabled = true; if (config_head->state.mode != NULL) { struct wlr_output_mode *mode = config_head->state.mode; oc->width = mode->width; oc->height = mode->height; oc->refresh_rate = mode->refresh / 1000.f; } else { oc->width = config_head->state.custom_mode.width; oc->height = config_head->state.custom_mode.height; oc->refresh_rate = config_head->state.custom_mode.refresh / 1000.f; } oc->x = config_head->state.x; oc->y = config_head->state.y; oc->transform = config_head->state.transform; oc->scale = config_head->state.scale; oc->adaptive_sync = config_head->state.adaptive_sync_enabled; if (test_only) { ok &= test_output_config(oc, output); } else { oc = store_output_config(oc); ok &= apply_output_config(oc, output); } } if (ok) { wlr_output_configuration_v1_send_succeeded(config); } else { wlr_output_configuration_v1_send_failed(config); } wlr_output_configuration_v1_destroy(config); if (!test_only) { update_output_manager_config(server); } } void handle_output_manager_apply(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_manager_apply); struct wlr_output_configuration_v1 *config = data; output_manager_apply(server, config, false); } void handle_output_manager_test(struct wl_listener *listener, void *data) { struct sway_server *server = wl_container_of(listener, server, output_manager_test); struct wlr_output_configuration_v1 *config = data; output_manager_apply(server, config, true); } void handle_output_power_manager_set_mode(struct wl_listener *listener, void *data) { struct wlr_output_power_v1_set_mode_event *event = data; struct sway_output *output = event->output->data; struct output_config *oc = new_output_config(output->wlr_output->name); switch (event->mode) { case ZWLR_OUTPUT_POWER_V1_MODE_OFF: oc->power = 0; break; case ZWLR_OUTPUT_POWER_V1_MODE_ON: oc->power = 1; break; } oc = store_output_config(oc); apply_output_config(oc, output); } struct workspace_scroll workspace_scroll_get_default() { return (struct workspace_scroll) { .percent = 0, .avg_velocity = 0, .num_updates = 0, .direction = SWIPE_GESTURE_DIRECTION_NONE, }; } bool workspace_scroll_equal(struct workspace_scroll *a, struct workspace_scroll *b) { return a->avg_velocity == b->avg_velocity && a->direction == b->direction && a->num_updates == b->num_updates && a->percent == b->percent; } void workspace_scroll_begin(struct sway_seat *seat, enum swipe_gesture_direction direction) { struct sway_workspace *focused_ws = seat_get_focused_workspace(seat); struct sway_output *output = focused_ws->output; // Reset the state output->workspace_scroll = workspace_scroll_get_default(); output->workspace_scroll.direction = direction; output_damage_whole(output); transaction_commit_dirty(); // Unset focus seat_set_focus_workspace(seat, NULL); } void workspace_scroll_update(struct sway_seat *seat, struct gesture_tracker *tracker, struct wlr_pointer_swipe_update_event *event, int invert) { double delta_sum; enum swipe_gesture_direction direction; switch (tracker->type) { case GESTURE_TYPE_WORKSPACE_SWIPE_HORIZONTAL: direction = SWIPE_GESTURE_DIRECTION_HORIZONTAL; delta_sum = tracker->dx + event->dx * invert; break; case GESTURE_TYPE_WORKSPACE_SWIPE_VERTICAL: direction = SWIPE_GESTURE_DIRECTION_VERTICAL; delta_sum = tracker->dy + event->dy * invert; break; default: return; } struct sway_workspace *focused_ws = seat_get_focused_workspace(seat); struct sway_output *output = focused_ws->output; struct workspace_scroll *ws_scroll = &output->workspace_scroll; if (direction != ws_scroll->direction) { return; } int visible_index = list_find(output->workspaces, focused_ws); if (visible_index == -1) { return; } // Get the updated average velocity ws_scroll->avg_velocity = fabs(delta_sum) / (++ws_scroll->num_updates); // TODO: Make configurable const int SPEED_FACTOR = 750; double percent = delta_sum / SPEED_FACTOR; double min = PREV_WS_LIMIT, max = NEXT_WS_LIMIT; if (!config->workspace_gesture_wrap_around) { // Visualized to the user that this is the last / first workspace by // allowing a small eased swipe, a "Spring effect" double spring_limit = (double) config->workspace_gesture_spring_size / output->width * output->wlr_output->scale; // Make sure that the limit is always smaller than the threshold to // avoid accidental workspace switches double small_threshold = MAX(config->workspace_gesture_threshold - 0.1, 0); spring_limit = MIN(small_threshold, spring_limit); // Limit the percent depending on if the workspace is the first/last or in // the middle somewhere. Uses ease_out to make the limit feel more natural. if (visible_index + 1 >= output->workspaces->length) { max = spring_limit; if (percent > 0) { percent = lerp(0, max, ease_out_cubic(fabs(percent))); min = 0; } } if (visible_index == 0) { min = -spring_limit; if (percent < 0) { percent = lerp(0, min, ease_out_cubic(fabs(percent))); max = 0; } } } // Update the tracker data if we aren't exceeding the max swipe limit if (percent < max && percent > min) { tracker->dx += event->dx * invert; tracker->dy += event->dy * invert; } ws_scroll->percent = CLAMP(percent, min, max); ws_scroll->direction = direction; output_damage_whole(output); transaction_commit_dirty(); } void workspace_scroll_end(struct sway_seat *seat) { struct sway_workspace *focused_ws = seat_get_focused_workspace(seat); struct sway_output *output = focused_ws->output; struct workspace_scroll *ws_scroll = &output->workspace_scroll; int visible_index = list_find(output->workspaces, focused_ws); bool not_edge_ws = config->workspace_gesture_wrap_around; int dir; if (ws_scroll->percent < 0) { dir = PREV_WS_LIMIT; not_edge_ws |= visible_index > 0; } else if (ws_scroll->percent > 0) { dir = NEXT_WS_LIMIT; not_edge_ws |= visible_index + 1 < output->workspaces->length; } else { // Skip setting workspace if the percentage is zero goto reset_state; } // TODO: Make configurable const int VELOCITY_NEEDED = 8; // Only switch workspaces when the percent exceeds the threshold or if // the avg_speed exceeds the limit (for fast but short swipes). bool threshold_met = fabs(ws_scroll->percent) >= config->workspace_gesture_threshold; bool enough_velocity = ws_scroll->avg_velocity >= VELOCITY_NEEDED && not_edge_ws; if (!threshold_met && !enough_velocity) { goto reset_state; } size_t ws_index = wrap(visible_index + dir, output->workspaces->length); focused_ws = output->workspaces->items[ws_index]; sway_log(SWAY_DEBUG, "Switched to workspace: %s\n", focused_ws->name); reset_state: workspace_scroll_reset(seat, focused_ws); } void workspace_scroll_reset(struct sway_seat *seat, struct sway_workspace *ws) { if (!ws) { ws = seat_get_focused_workspace(seat); } struct sway_output *output = ws->output; workspace_switch(ws); seat_consider_warp_to_focus(seat); // Reset the state output->workspace_scroll = workspace_scroll_get_default(); output_damage_whole(output); transaction_commit_dirty(); }