#ifndef _SWAY_CONTAINER_H #define _SWAY_CONTAINER_H #include #include #include #include #include "list.h" extern struct sway_container root_container; struct sway_view; struct sway_seat; /** * Different kinds of containers. * * This enum is in order. A container will never be inside of a container below * it on this list. */ enum sway_container_type { C_ROOT, C_OUTPUT, C_WORKSPACE, C_CONTAINER, C_VIEW, C_TYPES, }; enum sway_container_layout { L_NONE, L_HORIZ, L_VERT, L_STACKED, L_TABBED, L_FLOATING, // Keep last L_LAYOUTS, }; enum sway_container_border { B_NONE, B_PIXEL, B_NORMAL, }; struct sway_root; struct sway_output; struct sway_view; struct sway_container { union { // TODO: Encapsulate state for other node types as well like C_CONTAINER struct sway_root *sway_root; struct sway_output *sway_output; struct sway_view *sway_view; }; /** * A unique ID to identify this container. Primarily used in the * get_tree JSON output. */ size_t id; char *name; enum sway_container_type type; enum sway_container_layout layout; enum sway_container_layout prev_layout; enum sway_container_layout workspace_layout; // For C_ROOT, this has no meaning // For C_OUTPUT, this is the output position in layout coordinates // For other types, this is the position in output-local coordinates double x, y; // does not include borders or gaps. double width, height; list_t *children; struct sway_container *parent; list_t *marks; // list of char* struct { struct wl_signal destroy; // Raised after the tree updates, but before arrange_windows // Passed the previous parent struct wl_signal reparent; } events; }; const char *container_type_to_str(enum sway_container_type type); // TODO only one container create function and pass the type? struct sway_container *container_output_create( struct sway_output *sway_output); struct sway_container *container_workspace_create( struct sway_container *output, const char *name); struct sway_container *container_view_create( struct sway_container *sibling, struct sway_view *sway_view); struct sway_container *container_output_destroy(struct sway_container *output); struct sway_container *container_workspace_destroy( struct sway_container *workspace); struct sway_container *container_view_destroy(struct sway_container *view); struct sway_container *container_destroy(struct sway_container *cont); struct sway_container *container_set_layout(struct sway_container *container, enum sway_container_layout layout); void container_descendants(struct sway_container *root, enum sway_container_type type, void (*func)(struct sway_container *item, void *data), void *data); /** * Finds a container based on test criteria. Returns the first container that * passes the test. */ struct sway_container *container_find(struct sway_container *container, bool (*test)(struct sway_container *view, void *data), void *data); /** * Finds a parent container with the given struct sway_containerype. */ struct sway_container *container_parent(struct sway_container *container, enum sway_container_type type); /** * Find a container at the given coordinates. */ struct sway_container *container_at(struct sway_container *parent, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy); /** * Apply the function for each child of the container breadth first. */ void container_for_each_descendant_bfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data); /** * Apply the function for each child of the container depth first. */ void container_for_each_descendant_dfs(struct sway_container *container, void (*f)(struct sway_container *container, void *data), void *data); bool container_has_anscestor(struct sway_container *descendant, struct sway_container *anscestor); #endif