#include "scenefx/render/fx_renderer/fx_effect_framebuffers.h" #include "sway/commands.h" #include "sway/config.h" #include "sway/output.h" #include "util.h" struct cmd_results *cmd_blur(int argc, char **argv) { struct cmd_results *error = checkarg(argc, "blur", EXPECTED_AT_LEAST, 1); if (error) { return error; } struct sway_container *con = config->handler_context.container; bool result = parse_boolean(argv[0], true); if (con == NULL) { config->blur_enabled = result; } else { con->blur_enabled = result; } struct sway_output *output; wl_list_for_each(output, &root->all_outputs, link) { struct fx_effect_framebuffers *effect_fbos = fx_effect_framebuffers_try_get(output->wlr_output); effect_fbos->blur_buffer_dirty = true; output_damage_whole(output); } return cmd_results_new(CMD_SUCCESS, NULL); }