#include #include #include "sway/tree/container.h" #include "sway/tree/layout.h" #include "sway/tree/view.h" #include "log.h" const char *view_get_title(struct sway_view *view) { if (view->iface.get_prop) { return view->iface.get_prop(view, VIEW_PROP_TITLE); } return NULL; } const char *view_get_app_id(struct sway_view *view) { if (view->iface.get_prop) { return view->iface.get_prop(view, VIEW_PROP_APP_ID); } return NULL; } const char *view_get_class(struct sway_view *view) { if (view->iface.get_prop) { return view->iface.get_prop(view, VIEW_PROP_CLASS); } return NULL; } const char *view_get_instance(struct sway_view *view) { if (view->iface.get_prop) { return view->iface.get_prop(view, VIEW_PROP_INSTANCE); } return NULL; } void view_set_size(struct sway_view *view, int width, int height) { if (view->iface.set_size) { struct wlr_box box = { .x = view->swayc->x, .y = view->swayc->y, .width = view->width, .height = view->height, }; view->iface.set_size(view, width, height); view_update_outputs(view, &box); } } // TODO make view coordinates in layout coordinates void view_set_position(struct sway_view *view, double ox, double oy) { if (view->iface.set_position) { struct wlr_box box = { .x = view->swayc->x, .y = view->swayc->y, .width = view->width, .height = view->height, }; view->iface.set_position(view, ox, oy); view_update_outputs(view, &box); } } void view_set_activated(struct sway_view *view, bool activated) { if (view->iface.set_activated) { view->iface.set_activated(view, activated); } } void view_close(struct sway_view *view) { if (view->iface.close) { view->iface.close(view); } } void view_update_outputs(struct sway_view *view, const struct wlr_box *before) { struct wlr_output_layout *output_layout = root_container.sway_root->output_layout; struct wlr_box box = { .x = view->swayc->x, .y = view->swayc->y, .width = view->width, .height = view->height, }; struct wlr_output_layout_output *layout_output; wl_list_for_each(layout_output, &output_layout->outputs, link) { bool intersected = before != NULL && wlr_output_layout_intersects( output_layout, layout_output->output, before); bool intersects = wlr_output_layout_intersects(output_layout, layout_output->output, &box); if (intersected && !intersects) { wlr_surface_send_leave(view->surface, layout_output->output); } if (!intersected && intersects) { wlr_surface_send_enter(view->surface, layout_output->output); } } } struct sway_container *container_view_destroy(struct sway_container *view) { if (!view) { return NULL; } wlr_log(L_DEBUG, "Destroying view '%s'", view->name); struct sway_container *parent = container_destroy(view); arrange_windows(parent, -1, -1); return parent; }