swayfx/sway/tree/container.c
Ryan Dwyer 7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00

1164 lines
33 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "cairo.h"
#include "pango.h"
#include "sway/config.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#include "stringop.h"
struct sway_container *container_create(struct sway_view *view) {
struct sway_container *c = calloc(1, sizeof(struct sway_container));
if (!c) {
wlr_log(WLR_ERROR, "Unable to allocate sway_container");
return NULL;
}
node_init(&c->node, N_CONTAINER, c);
c->layout = L_NONE;
c->view = view;
c->alpha = 1.0f;
if (!view) {
c->children = create_list();
c->current.children = create_list();
}
c->outputs = create_list();
wl_signal_init(&c->events.destroy);
wl_signal_emit(&root->events.new_node, &c->node);
return c;
}
void container_destroy(struct sway_container *con) {
if (!sway_assert(con->node.destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
"which is still referenced by transactions")) {
return;
}
free(con->title);
free(con->formatted_title);
wlr_texture_destroy(con->title_focused);
wlr_texture_destroy(con->title_focused_inactive);
wlr_texture_destroy(con->title_unfocused);
wlr_texture_destroy(con->title_urgent);
list_free(con->children);
list_free(con->current.children);
list_free(con->outputs);
if (con->view) {
struct sway_view *view = con->view;
view->container = NULL;
free(view->title_format);
view->title_format = NULL;
if (view->destroying) {
view_destroy(con->view);
}
}
free(con);
}
void container_begin_destroy(struct sway_container *con) {
if (con->view) {
ipc_event_window(con, "close");
}
wl_signal_emit(&con->node.events.destroy, &con->node);
container_end_mouse_operation(con);
con->node.destroying = true;
node_set_dirty(&con->node);
if (con->scratchpad) {
root_scratchpad_remove_container(con);
}
if (con->parent || con->workspace) {
container_detach(con);
}
}
void container_reap_empty(struct sway_container *con) {
if (con->view) {
return;
}
struct sway_workspace *ws = con->workspace;
while (con) {
if (con->children->length) {
return;
}
struct sway_container *parent = con->parent;
container_begin_destroy(con);
con = parent;
}
workspace_consider_destroy(ws);
}
struct sway_container *container_flatten(struct sway_container *container) {
if (container->view) {
return NULL;
}
while (container && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
container_replace(container, child);
container_begin_destroy(container);
container = parent;
}
return container;
}
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *con, void *data), void *data) {
if (!container->children) {
return NULL;
}
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
return child;
}
struct sway_container *res = container_find_child(child, test, data);
if (res) {
return res;
}
}
return NULL;
}
static void surface_at_view(struct sway_container *con, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
struct sway_view *view = con->view;
double view_sx = lx - view->x + view->geometry.x;
double view_sy = ly - view->y + view->geometry.y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
#ifdef HAVE_XWAYLAND
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(view->surface,
view_sx, view_sy, &_sx, &_sy);
break;
#endif
case SWAY_VIEW_XDG_SHELL_V6:
_surface = wlr_xdg_surface_v6_surface_at(
view->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
_surface = wlr_xdg_surface_surface_at(
view->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
}
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
// Tab titles
int title_height = container_titlebar_height();
if (ly < box.y + title_height) {
int tab_width = box.width / children->length;
int child_index = (lx - box.x) / tab_width;
if (child_index >= children->length) {
child_index = children->length - 1;
}
struct sway_container *child = children->items[child_index];
struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
return node->sway_container;
}
// Surfaces
struct sway_node *current = seat_get_active_child(seat, parent);
return tiling_container_at(current, lx, ly, surface, sx, sy);
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
// Title bars
int title_height = container_titlebar_height();
int child_index = (ly - box.y) / title_height;
if (child_index < children->length) {
struct sway_container *child = children->items[child_index];
struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
return node->sway_container;
}
// Surfaces
struct sway_node *current = seat_get_active_child(seat, parent);
return tiling_container_at(current, lx, ly, surface, sx, sy);
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
list_t *children = node_get_children(parent);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
struct wlr_box box = {
.x = child->x,
.y = child->y,
.width = child->width,
.height = child->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&child->node, lx, ly, surface, sx, sy);
}
}
return NULL;
}
static struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
for (int j = 0; j < output->workspaces->length; ++j) {
struct sway_workspace *ws = output->workspaces->items[j];
if (!workspace_is_visible(ws)) {
continue;
}
// Items at the end of the list are on top, so iterate the list in
// reverse.
for (int k = ws->floating->length - 1; k >= 0; --k) {
struct sway_container *floater = ws->floating->items[k];
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&floater->node, lx, ly,
surface, sx, sy);
}
}
}
}
return NULL;
}
struct sway_container *tiling_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (node_is_view(parent)) {
surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
return parent->sway_container;
}
if (!node_get_children(parent)) {
return NULL;
}
switch (node_get_layout(parent)) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, lx, ly, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, lx, ly, surface, sx, sy);
case L_NONE:
return NULL;
}
return NULL;
}
static bool surface_is_popup(struct wlr_surface *surface) {
if (wlr_surface_is_xdg_surface(surface)) {
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_from_wlr_surface(surface);
while (xdg_surface) {
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
return true;
}
xdg_surface = xdg_surface->toplevel->parent;
}
return false;
}
if (wlr_surface_is_xdg_surface_v6(surface)) {
struct wlr_xdg_surface_v6 *xdg_surface_v6 =
wlr_xdg_surface_v6_from_wlr_surface(surface);
while (xdg_surface_v6) {
if (xdg_surface_v6->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) {
return true;
}
xdg_surface_v6 = xdg_surface_v6->toplevel->parent;
}
return false;
}
return false;
}
struct sway_container *container_at(struct sway_workspace *workspace,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c;
// Focused view's popups
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focused_container(seat);
bool is_floating = focus && container_is_floating_or_child(focus);
// Focused view's popups
if (focus && focus->view) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface && surface_is_popup(*surface)) {
return focus;
}
*surface = NULL;
}
// If focused is floating, focused view's non-popups
if (focus && focus->view && is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Floating (non-focused)
if ((c = floating_container_at(lx, ly, surface, sx, sy))) {
return c;
}
// If focused is tiling, focused view's non-popups
if (focus && focus->view && !is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Tiling (non-focused)
if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
return c;
}
return NULL;
}
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container->children) {
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
f(child, data);
container_for_each_child(child, f, data);
}
}
}
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant) {
descendant = descendant->parent;
if (descendant == ancestor) {
return true;
}
}
return false;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole_container(output, container);
}
}
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
struct sway_output *container_get_effective_output(struct sway_container *con) {
if (con->outputs->length == 0) {
return NULL;
}
return con->outputs->items[con->outputs->length - 1];
}
static void update_title_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output = container_get_effective_output(con);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;
}
double scale = output->wlr_output->scale;
int width = 0;
int height = con->title_height * scale;
cairo_t *c = cairo_create(NULL);
get_text_size(c, config->font, &width, NULL, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_t *cairo = cairo_create(surface);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, 0);
pango_printf(cairo, config->font, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->wlr_output->backend);
*texture = wlr_texture_from_pixels(
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
}
void container_update_title_textures(struct sway_container *container) {
update_title_texture(container, &container->title_focused,
&config->border_colors.focused);
update_title_texture(container, &container->title_focused_inactive,
&config->border_colors.focused_inactive);
update_title_texture(container, &container->title_unfocused,
&config->border_colors.unfocused);
update_title_texture(container, &container->title_urgent,
&config->border_colors.urgent);
container_damage_whole(container);
}
void container_calculate_title_height(struct sway_container *container) {
if (!container->formatted_title) {
container->title_height = 0;
return;
}
cairo_t *cairo = cairo_create(NULL);
int height;
get_text_size(cairo, config->font, NULL, &height, 1, config->pango_markup,
"%s", container->formatted_title);
cairo_destroy(cairo);
container->title_height = height;
}
/**
* Calculate and return the length of the tree representation.
* An example tree representation is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the representation.
*/
size_t container_build_representation(enum sway_container_layout layout,
list_t *children, char *buffer) {
size_t len = 2;
switch (layout) {
case L_VERT:
lenient_strcat(buffer, "V[");
break;
case L_HORIZ:
lenient_strcat(buffer, "H[");
break;
case L_TABBED:
lenient_strcat(buffer, "T[");
break;
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
}
for (int i = 0; i < children->length; ++i) {
if (i != 0) {
++len;
lenient_strcat(buffer, " ");
}
struct sway_container *child = children->items[i];
const char *identifier = NULL;
if (child->view) {
identifier = view_get_class(child->view);
if (!identifier) {
identifier = view_get_app_id(child->view);
}
} else {
identifier = child->formatted_title;
}
if (identifier) {
len += strlen(identifier);
lenient_strcat(buffer, identifier);
} else {
len += 6;
lenient_strcat(buffer, "(null)");
}
}
++len;
lenient_strcat(buffer, "]");
return len;
}
void container_update_representation(struct sway_container *con) {
if (!con->view) {
size_t len = container_build_representation(con->layout,
con->children, NULL);
free(con->formatted_title);
con->formatted_title = calloc(len + 1, sizeof(char));
if (!sway_assert(con->formatted_title,
"Unable to allocate title string")) {
return;
}
container_build_representation(con->layout, con->children,
con->formatted_title);
container_calculate_title_height(con);
container_update_title_textures(con);
}
if (con->parent) {
container_update_representation(con->parent);
} else if (con->workspace) {
workspace_update_representation(con->workspace);
}
}
size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
void container_init_floating(struct sway_container *con) {
struct sway_workspace *ws = con->workspace;
int min_width, min_height;
int max_width, max_height;
if (config->floating_minimum_width == -1) { // no minimum
min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
min_width = 75;
} else {
min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
min_height = 50;
} else {
min_height = config->floating_minimum_height;
}
if (config->floating_maximum_width == -1) { // no maximum
max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
max_width = ws->width * 0.6666;
} else {
max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1) { // no maximum
max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
max_height = ws->height * 0.6666;
} else {
max_height = config->floating_maximum_height;
}
if (!con->view) {
con->width = max_width;
con->height = max_height;
con->x = ws->x + (ws->width - con->width) / 2;
con->y = ws->y + (ws->height - con->height) / 2;
} else {
struct sway_view *view = con->view;
view->width = fmax(min_width, fmin(view->natural_width, max_width));
view->height = fmax(min_height, fmin(view->natural_height, max_height));
view->x = ws->x + (ws->width - view->width) / 2;
view->y = ws->y + (ws->height - view->height) / 2;
// If the view's border is B_NONE then these properties are ignored.
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
container_set_geometry_from_floating_view(con);
}
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_workspace *workspace = container->workspace;
if (enable) {
struct sway_container *old_parent = container->parent;
container_detach(container);
workspace_add_floating(workspace, container);
container_init_floating(container);
if (container->view) {
view_set_tiled(container->view, false);
}
if (old_parent) {
container_reap_empty(old_parent);
}
} else {
// Returning to tiled
if (container->scratchpad) {
root_scratchpad_remove_container(container);
}
container_detach(container);
struct sway_container *reference =
seat_get_focus_inactive_tiling(seat, workspace);
if (reference && reference->view) {
reference = reference->parent;
}
if (reference) {
container_add_child(reference, container);
container->width = reference->width;
container->height = reference->height;
} else {
workspace_add_tiling(workspace, container);
container->width = workspace->width;
container->height = workspace->height;
}
if (container->view) {
view_set_tiled(container->view, true);
}
container->is_sticky = false;
}
container_end_mouse_operation(container);
ipc_event_window(container, "floating");
}
void container_set_geometry_from_floating_view(struct sway_container *con) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
return;
}
struct sway_view *view = con->view;
size_t border_width = 0;
size_t top = 0;
if (!view->using_csd) {
border_width = view->border_thickness * (view->border != B_NONE);
top = view->border == B_NORMAL ?
container_titlebar_height() : border_width;
}
con->x = view->x - border_width;
con->y = view->y - top;
con->width = view->width + border_width * 2;
con->height = top + view->height + border_width;
node_set_dirty(&con->node);
}
bool container_is_floating(struct sway_container *container) {
return !container->parent && container->workspace &&
list_find(container->workspace->floating, container) != -1;
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
}
/**
* Translate the container's position as well as all children.
*/
void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) {
con->x += x_amount;
con->y += y_amount;
if (con->view) {
con->view->x += x_amount;
con->view->y += y_amount;
} else {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
container_floating_translate(child, x_amount, y_amount);
}
}
node_set_dirty(&con->node);
}
/**
* Choose an output for the floating container's new position.
*
* If the center of the container intersects an output then we'll choose that
* one, otherwise we'll choose whichever output is closest to the container's
* center.
*/
struct sway_output *container_floating_find_output(struct sway_container *con) {
double center_x = con->x + con->width / 2;
double center_y = con->y + con->height / 2;
struct sway_output *closest_output = NULL;
double closest_distance = DBL_MAX;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
double closest_x, closest_y;
output_get_box(output, &output_box);
wlr_box_closest_point(&output_box, center_x, center_y,
&closest_x, &closest_y);
if (center_x == closest_x && center_y == closest_y) {
// The center of the floating container is on this output
return output;
}
double x_dist = closest_x - center_x;
double y_dist = closest_y - center_y;
double distance = x_dist * x_dist + y_dist * y_dist;
if (distance < closest_distance) {
closest_output = output;
closest_distance = distance;
}
}
return closest_output;
}
void container_floating_move_to(struct sway_container *con,
double lx, double ly) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
container_floating_translate(con, lx - con->x, ly - con->y);
struct sway_workspace *old_workspace = con->workspace;
struct sway_output *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) {
return;
}
struct sway_workspace *new_workspace =
output_get_active_workspace(new_output);
if (old_workspace != new_workspace) {
container_detach(con);
workspace_add_floating(new_workspace, con);
arrange_workspace(old_workspace);
arrange_workspace(new_workspace);
workspace_detect_urgent(old_workspace);
workspace_detect_urgent(new_workspace);
}
}
void container_floating_move_to_center(struct sway_container *con) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
struct sway_workspace *ws = con->workspace;
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
}
static bool find_urgent_iterator(struct sway_container *con, void *data) {
return con->view && view_is_urgent(con->view);
}
bool container_has_urgent_child(struct sway_container *container) {
return container_find_child(container, find_urgent_iterator, NULL);
}
void container_end_mouse_operation(struct sway_container *container) {
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
if (seat->op_container == container) {
seat_end_mouse_operation(seat);
}
}
}
static void set_fullscreen_iterator(struct sway_container *con, void *data) {
if (!con->view) {
return;
}
if (con->view->impl->set_fullscreen) {
bool *enable = data;
con->view->impl->set_fullscreen(con->view, *enable);
}
}
void container_set_fullscreen(struct sway_container *container, bool enable) {
if (container->is_fullscreen == enable) {
return;
}
struct sway_workspace *workspace = container->workspace;
if (enable && workspace->fullscreen) {
container_set_fullscreen(workspace->fullscreen, false);
}
set_fullscreen_iterator(container, &enable);
container_for_each_child(container, set_fullscreen_iterator, &enable);
container->is_fullscreen = enable;
if (enable) {
workspace->fullscreen = container;
container->saved_x = container->x;
container->saved_y = container->y;
container->saved_width = container->width;
container->saved_height = container->height;
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws) {
if (focus_ws == workspace) {
seat_set_focus(seat, &container->node);
}
}
}
} else {
workspace->fullscreen = NULL;
if (container_is_floating(container)) {
container->x = container->saved_x;
container->y = container->saved_y;
container->width = container->saved_width;
container->height = container->saved_height;
struct sway_output *output =
container_floating_find_output(container);
if (workspace->output != output) {
container_floating_move_to_center(container);
}
} else {
container->width = container->saved_width;
container->height = container->saved_height;
}
}
container_end_mouse_operation(container);
ipc_event_window(container, "fullscreen_mode");
}
bool container_is_floating_or_child(struct sway_container *container) {
while (container->parent) {
container = container->parent;
}
return container_is_floating(container);
}
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->is_fullscreen) {
return true;
}
container = container->parent;
} while (container);
return false;
}
static void surface_send_enter_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_enter(surface, wlr_output);
}
static void surface_send_leave_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_leave(surface, wlr_output);
}
void container_discover_outputs(struct sway_container *con) {
struct wlr_box con_box = {
.x = con->current.con_x,
.y = con->current.con_y,
.width = con->current.con_width,
.height = con->current.con_height,
};
struct sway_output *old_output = container_get_effective_output(con);
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
output_get_box(output, &output_box);
struct wlr_box intersection;
bool intersects =
wlr_box_intersection(&con_box, &output_box, &intersection);
int index = list_find(con->outputs, output);
if (intersects && index == -1) {
// Send enter
wlr_log(WLR_DEBUG, "Container %p entered output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_enter_iterator, output->wlr_output);
}
list_add(con->outputs, output);
} else if (!intersects && index != -1) {
// Send leave
wlr_log(WLR_DEBUG, "Container %p left output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_leave_iterator, output->wlr_output);
}
list_del(con->outputs, index);
}
}
struct sway_output *new_output = container_get_effective_output(con);
double old_scale = old_output ? old_output->wlr_output->scale : -1;
double new_scale = new_output ? new_output->wlr_output->scale : -1;
if (old_scale != new_scale) {
container_update_title_textures(con);
if (con->view) {
view_update_marks_textures(con->view);
}
}
}
void container_remove_gaps(struct sway_container *c) {
if (c->current_gaps == 0) {
return;
}
c->width += c->current_gaps * 2;
c->height += c->current_gaps * 2;
c->x -= c->current_gaps;
c->y -= c->current_gaps;
c->current_gaps = 0;
}
void container_add_gaps(struct sway_container *c) {
if (c->current_gaps > 0) {
return;
}
// Linear containers don't have gaps because it'd create double gaps
if (!c->view && c->layout != L_TABBED && c->layout != L_STACKED) {
return;
}
// Children of tabbed/stacked containers re-use the gaps of the container
enum sway_container_layout layout = container_parent_layout(c);
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
struct sway_workspace *ws = c->workspace;
c->current_gaps = ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
c->x += c->current_gaps;
c->y += c->current_gaps;
c->width -= 2 * c->current_gaps;
c->height -= 2 * c->current_gaps;
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->parent) {
return con->parent->layout;
}
return con->workspace->layout;
}
enum sway_container_layout container_current_parent_layout(
struct sway_container *con) {
if (con->current.parent) {
return con->current.parent->current.layout;
}
return con->current.workspace->current.layout;
}
list_t *container_get_siblings(const struct sway_container *container) {
if (container->parent) {
return container->parent->children;
}
if (!container->workspace) {
return NULL;
}
if (list_find(container->workspace->tiling, container) != -1) {
return container->workspace->tiling;
}
return container->workspace->floating;
}
int container_sibling_index(const struct sway_container *child) {
return list_find(container_get_siblings(child), child);
}
list_t *container_get_current_siblings(struct sway_container *container) {
if (container->current.parent) {
return container->current.parent->current.children;
}
return container->current.workspace->current.tiling;
}
void container_handle_fullscreen_reparent(struct sway_container *con) {
if (!con->is_fullscreen || con->workspace->fullscreen == con) {
return;
}
if (con->workspace->fullscreen) {
container_set_fullscreen(con->workspace->fullscreen, false);
}
con->workspace->fullscreen = con;
arrange_workspace(con->workspace);
}
static void set_workspace(struct sway_container *container, void *data) {
container->workspace = container->parent->workspace;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
if (child->workspace) {
container_detach(child);
}
list_insert(parent->children, i, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
}
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, int offset) {
if (active->workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + offset, active);
active->parent = fixed->parent;
active->workspace = fixed->workspace;
container_for_each_child(active, set_workspace, NULL);
container_handle_fullscreen_reparent(active);
container_update_representation(active);
}
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
if (child->workspace) {
container_detach(child);
}
list_add(parent->children, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
node_set_dirty(&child->node);
node_set_dirty(&parent->node);
}
void container_detach(struct sway_container *child) {
if (child->is_fullscreen) {
child->workspace->fullscreen = NULL;
}
struct sway_container *old_parent = child->parent;
struct sway_workspace *old_workspace = child->workspace;
list_t *siblings = container_get_siblings(child);
int index = list_find(siblings, child);
if (index != -1) {
list_del(siblings, index);
}
child->parent = NULL;
child->workspace = NULL;
container_for_each_child(child, set_workspace, NULL);
if (old_parent) {
container_update_representation(old_parent);
node_set_dirty(&old_parent->node);
} else {
workspace_update_representation(old_workspace);
node_set_dirty(&old_workspace->node);
}
node_set_dirty(&child->node);
}
void container_replace(struct sway_container *container,
struct sway_container *replacement) {
container_add_sibling(container, replacement, 1);
container_detach(container);
}
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
bool set_focus = (seat_get_focus(seat) == &child->node);
struct sway_container *cont = container_create(NULL);
cont->width = child->width;
cont->height = child->height;
cont->current_gaps = child->current_gaps;
cont->layout = layout;
container_replace(child, cont);
container_add_child(cont, child);
if (set_focus) {
seat_set_focus(seat, &cont->node);
seat_set_focus(seat, &child->node);
}
return cont;
}