4a3ada303b
The implicit fallback seat config needs to be applied (if created). Otherwise, the input devices will still be removed from the implicit default seat on reload when there is any seat config.
558 lines
17 KiB
C
558 lines
17 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <ctype.h>
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#include <float.h>
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#include <limits.h>
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#include <stdio.h>
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#include <string.h>
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#include <libinput.h>
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#include <math.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/types/wlr_input_inhibitor.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include "sway/config.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/server.h"
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#include "stringop.h"
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#include "list.h"
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#include "log.h"
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#define DEFAULT_SEAT "seat0"
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struct input_config *current_input_config = NULL;
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struct seat_config *current_seat_config = NULL;
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struct sway_seat *input_manager_current_seat(void) {
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struct sway_seat *seat = config->handler_context.seat;
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if (!seat) {
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seat = input_manager_get_default_seat();
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}
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return seat;
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}
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struct sway_seat *input_manager_get_default_seat(void) {
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return input_manager_get_seat(DEFAULT_SEAT);
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}
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struct sway_seat *input_manager_get_seat(const char *seat_name) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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if (strcmp(seat->wlr_seat->name, seat_name) == 0) {
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return seat;
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}
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}
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return seat_create(seat_name);
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}
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char *input_device_get_identifier(struct wlr_input_device *device) {
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int vendor = device->vendor;
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int product = device->product;
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char *name = strdup(device->name);
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name = strip_whitespace(name);
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char *p = name;
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for (; *p; ++p) {
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if (*p == ' ') {
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*p = '_';
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}
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}
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const char *fmt = "%d:%d:%s";
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int len = snprintf(NULL, 0, fmt, vendor, product, name) + 1;
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char *identifier = malloc(len);
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if (!identifier) {
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wlr_log(WLR_ERROR, "Unable to allocate unique input device name");
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return NULL;
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}
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snprintf(identifier, len, fmt, vendor, product, name);
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free(name);
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return identifier;
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}
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static struct sway_input_device *input_sway_device_from_wlr(
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struct wlr_input_device *device) {
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struct sway_input_device *input_device = NULL;
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wl_list_for_each(input_device, &server.input->devices, link) {
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if (input_device->wlr_device == device) {
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return input_device;
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}
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}
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return NULL;
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}
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static bool input_has_seat_fallback_configuration(void) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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if (seat_config && strcmp(seat_config->name, "*") != 0
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&& seat_config->fallback != -1) {
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return true;
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}
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}
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return false;
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}
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void input_manager_verify_fallback_seat(void) {
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struct sway_seat *seat = NULL;
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if (!input_has_seat_fallback_configuration()) {
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wlr_log(WLR_DEBUG, "no fallback seat config - creating default");
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seat = input_manager_get_default_seat();
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struct seat_config *sc = new_seat_config(seat->wlr_seat->name);
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sc->fallback = true;
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sc = store_seat_config(sc);
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input_manager_apply_seat_config(sc);
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}
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}
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static void input_manager_libinput_config_keyboard(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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struct input_config *ic = input_device_get_config(input_device);
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struct libinput_device *libinput_device;
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if (!ic || !wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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libinput_device = wlr_libinput_get_device_handle(wlr_device);
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wlr_log(WLR_DEBUG, "input_manager_libinput_config_keyboard(%s)",
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ic->identifier);
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if (ic->send_events != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_keyboard(%s) send_events_set_mode(%d)",
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ic->identifier, ic->send_events);
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libinput_device_config_send_events_set_mode(libinput_device,
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ic->send_events);
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}
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}
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static void input_manager_libinput_config_touch(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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struct input_config *ic = input_device_get_config(input_device);
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struct libinput_device *libinput_device;
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if (!ic || !wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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libinput_device = wlr_libinput_get_device_handle(wlr_device);
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wlr_log(WLR_DEBUG, "input_manager_libinput_config_touch(%s)",
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ic->identifier);
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if (ic->send_events != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_touch(%s) send_events_set_mode(%d)",
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ic->identifier, ic->send_events);
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libinput_device_config_send_events_set_mode(libinput_device,
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ic->send_events);
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}
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}
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static void input_manager_libinput_config_pointer(
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struct sway_input_device *input_device) {
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struct wlr_input_device *wlr_device = input_device->wlr_device;
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struct input_config *ic = input_device_get_config(input_device);
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struct libinput_device *libinput_device;
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if (!ic || !wlr_input_device_is_libinput(wlr_device)) {
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return;
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}
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libinput_device = wlr_libinput_get_device_handle(wlr_device);
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wlr_log(WLR_DEBUG, "input_manager_libinput_config_pointer(%s)",
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ic->identifier);
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if (ic->accel_profile != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) accel_set_profile(%d)",
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ic->identifier, ic->accel_profile);
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libinput_device_config_accel_set_profile(libinput_device,
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ic->accel_profile);
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}
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if (ic->click_method != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) click_set_method(%d)",
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ic->identifier, ic->click_method);
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libinput_device_config_click_set_method(libinput_device,
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ic->click_method);
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}
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if (ic->drag != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) tap_set_drag_enabled(%d)",
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ic->identifier, ic->click_method);
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libinput_device_config_tap_set_drag_enabled(libinput_device,
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ic->drag);
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}
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if (ic->drag_lock != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) tap_set_drag_lock_enabled(%d)",
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ic->identifier, ic->click_method);
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libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
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ic->drag_lock);
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}
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if (ic->dwt != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) dwt_set_enabled(%d)",
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ic->identifier, ic->dwt);
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libinput_device_config_dwt_set_enabled(libinput_device, ic->dwt);
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}
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if (ic->left_handed != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) left_handed_set_enabled(%d)",
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ic->identifier, ic->left_handed);
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libinput_device_config_left_handed_set(libinput_device,
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ic->left_handed);
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}
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if (ic->middle_emulation != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) middle_emulation_set_enabled(%d)",
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ic->identifier, ic->middle_emulation);
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libinput_device_config_middle_emulation_set_enabled(libinput_device,
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ic->middle_emulation);
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}
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if (ic->natural_scroll != INT_MIN) {
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wlr_log(WLR_DEBUG,
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"libinput_config_pointer(%s) natural_scroll_set_enabled(%d)",
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ic->identifier, ic->natural_scroll);
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libinput_device_config_scroll_set_natural_scroll_enabled(
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libinput_device, ic->natural_scroll);
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}
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if (ic->pointer_accel != FLT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) accel_set_speed(%f)",
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ic->identifier, ic->pointer_accel);
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libinput_device_config_accel_set_speed(libinput_device,
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ic->pointer_accel);
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}
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if (ic->scroll_button != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) scroll_set_button(%d)",
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ic->identifier, ic->scroll_button);
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libinput_device_config_scroll_set_button(libinput_device,
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ic->scroll_button);
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}
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if (ic->scroll_method != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) scroll_set_method(%d)",
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ic->identifier, ic->scroll_method);
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libinput_device_config_scroll_set_method(libinput_device,
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ic->scroll_method);
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}
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if (ic->send_events != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) send_events_set_mode(%d)",
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ic->identifier, ic->send_events);
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libinput_device_config_send_events_set_mode(libinput_device,
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ic->send_events);
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}
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if (ic->tap != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) tap_set_enabled(%d)",
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ic->identifier, ic->tap);
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libinput_device_config_tap_set_enabled(libinput_device, ic->tap);
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}
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if (ic->tap_button_map != INT_MIN) {
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wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) tap_set_button_map(%d)",
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ic->identifier, ic->tap);
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libinput_device_config_tap_set_button_map(libinput_device,
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ic->tap_button_map);
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}
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}
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static void handle_device_destroy(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct sway_input_device *input_device = input_sway_device_from_wlr(device);
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if (!sway_assert(input_device, "could not find sway device")) {
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return;
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}
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wlr_log(WLR_DEBUG, "removing device: '%s'",
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input_device->identifier);
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_remove_device(seat, input_device);
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}
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wl_list_remove(&input_device->link);
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wl_list_remove(&input_device->device_destroy.link);
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free(input_device->identifier);
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free(input_device);
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}
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static void handle_new_input(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input =
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wl_container_of(listener, input, new_input);
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struct wlr_input_device *device = data;
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struct sway_input_device *input_device =
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calloc(1, sizeof(struct sway_input_device));
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if (!sway_assert(input_device, "could not allocate input device")) {
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return;
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}
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device->data = input_device;
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input_device->wlr_device = device;
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input_device->identifier = input_device_get_identifier(device);
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wl_list_insert(&input->devices, &input_device->link);
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wlr_log(WLR_DEBUG, "adding device: '%s'",
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input_device->identifier);
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if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
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input_device->wlr_device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
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input_manager_libinput_config_pointer(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
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input_manager_libinput_config_keyboard(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
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input_manager_libinput_config_touch(input_device);
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}
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wl_signal_add(&device->events.destroy, &input_device->device_destroy);
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input_device->device_destroy.notify = handle_device_destroy;
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input_manager_verify_fallback_seat();
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bool added = false;
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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bool has_attachment = seat_config &&
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(seat_config_get_attachment(seat_config, input_device->identifier) ||
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seat_config_get_attachment(seat_config, "*"));
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if (has_attachment) {
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seat_add_device(seat, input_device);
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added = true;
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}
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}
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if (!added) {
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wl_list_for_each(seat, &input->seats, link) {
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struct seat_config *seat_config = seat_get_config(seat);
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if (seat_config && seat_config->fallback == 1) {
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seat_add_device(seat, input_device);
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added = true;
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}
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}
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}
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if (!added) {
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wlr_log(WLR_DEBUG,
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"device '%s' is not configured on any seats",
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input_device->identifier);
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}
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}
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static void handle_inhibit_activate(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input_manager = wl_container_of(
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listener, input_manager, inhibit_activate);
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struct sway_seat *seat;
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wl_list_for_each(seat, &input_manager->seats, link) {
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seat_set_exclusive_client(seat, input_manager->inhibit->active_client);
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}
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}
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static void handle_inhibit_deactivate(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input_manager = wl_container_of(
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listener, input_manager, inhibit_deactivate);
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struct sway_seat *seat;
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wl_list_for_each(seat, &input_manager->seats, link) {
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seat_set_exclusive_client(seat, NULL);
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struct sway_node *previous = seat_get_focus(seat);
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if (previous) {
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// Hack to get seat to re-focus the return value of get_focus
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seat_set_focus(seat, NULL);
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seat_set_focus(seat, previous);
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}
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}
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}
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void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input_manager =
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wl_container_of(listener, input_manager, virtual_keyboard_new);
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struct wlr_virtual_keyboard_v1 *keyboard = data;
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struct wlr_input_device *device = &keyboard->input_device;
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struct sway_seat *seat = input_manager_get_default_seat();
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// TODO: The user might want this on a different seat
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struct sway_input_device *input_device =
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calloc(1, sizeof(struct sway_input_device));
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if (!sway_assert(input_device, "could not allocate input device")) {
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return;
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}
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device->data = input_device;
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input_device->wlr_device = device;
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input_device->identifier = input_device_get_identifier(device);
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wl_list_insert(&input_manager->devices, &input_device->link);
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wlr_log(WLR_DEBUG, "adding virtual keyboard: '%s'",
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input_device->identifier);
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wl_signal_add(&device->events.destroy, &input_device->device_destroy);
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input_device->device_destroy.notify = handle_device_destroy;
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seat_add_device(seat, input_device);
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}
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struct sway_input_manager *input_manager_create(struct sway_server *server) {
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struct sway_input_manager *input =
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calloc(1, sizeof(struct sway_input_manager));
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if (!input) {
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return NULL;
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}
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wl_list_init(&input->devices);
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wl_list_init(&input->seats);
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input->new_input.notify = handle_new_input;
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wl_signal_add(&server->backend->events.new_input, &input->new_input);
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input->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create(
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server->wl_display);
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wl_signal_add(&input->virtual_keyboard->events.new_virtual_keyboard,
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&input->virtual_keyboard_new);
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input->virtual_keyboard_new.notify = handle_virtual_keyboard;
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input->inhibit = wlr_input_inhibit_manager_create(server->wl_display);
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input->inhibit_activate.notify = handle_inhibit_activate;
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wl_signal_add(&input->inhibit->events.activate,
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&input->inhibit_activate);
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input->inhibit_deactivate.notify = handle_inhibit_deactivate;
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wl_signal_add(&input->inhibit->events.deactivate,
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&input->inhibit_deactivate);
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return input;
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}
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bool input_manager_has_focus(struct sway_node *node) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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if (seat_get_focus(seat) == node) {
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return true;
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}
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}
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return false;
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}
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void input_manager_set_focus(struct sway_node *node) {
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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seat_set_focus(seat, node);
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seat_consider_warp_to_focus(seat);
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}
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}
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void input_manager_apply_input_config(struct input_config *input_config) {
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struct sway_input_device *input_device = NULL;
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bool wildcard = strcmp(input_config->identifier, "*") == 0;
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wl_list_for_each(input_device, &server.input->devices, link) {
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if (strcmp(input_device->identifier, input_config->identifier) == 0
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|| wildcard) {
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if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
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input_device->wlr_device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
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input_manager_libinput_config_pointer(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
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input_manager_libinput_config_keyboard(input_device);
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} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
|
|
input_manager_libinput_config_touch(input_device);
|
|
}
|
|
|
|
struct sway_seat *seat = NULL;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
seat_configure_device(seat, input_device);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void input_manager_apply_seat_config(struct seat_config *seat_config) {
|
|
wlr_log(WLR_DEBUG, "applying seat config for seat %s", seat_config->name);
|
|
if (strcmp(seat_config->name, "*") == 0) {
|
|
struct sway_seat *seat = NULL;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
// Only apply the wildcard config directly if there is no seat
|
|
// specific config
|
|
struct seat_config *sc = seat_get_config(seat);
|
|
if (!sc) {
|
|
sc = seat_config;
|
|
}
|
|
seat_apply_config(seat, sc);
|
|
}
|
|
} else {
|
|
struct sway_seat *seat = input_manager_get_seat(seat_config->name);
|
|
if (!seat) {
|
|
return;
|
|
}
|
|
seat_apply_config(seat, seat_config);
|
|
}
|
|
|
|
// for every device, try to add it to a seat and if no seat has it
|
|
// attached, add it to the fallback seats.
|
|
struct sway_input_device *input_device = NULL;
|
|
wl_list_for_each(input_device, &server.input->devices, link) {
|
|
list_t *seat_list = create_list();
|
|
struct sway_seat *seat = NULL;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
struct seat_config *seat_config = seat_get_config(seat);
|
|
if (!seat_config) {
|
|
continue;
|
|
}
|
|
if (seat_config_get_attachment(seat_config, "*") ||
|
|
seat_config_get_attachment(seat_config,
|
|
input_device->identifier)) {
|
|
list_add(seat_list, seat);
|
|
}
|
|
}
|
|
|
|
if (seat_list->length) {
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
bool attached = false;
|
|
for (int i = 0; i < seat_list->length; ++i) {
|
|
if (seat == seat_list->items[i]) {
|
|
attached = true;
|
|
break;
|
|
}
|
|
}
|
|
if (attached) {
|
|
seat_add_device(seat, input_device);
|
|
} else {
|
|
seat_remove_device(seat, input_device);
|
|
}
|
|
}
|
|
} else {
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
struct seat_config *seat_config = seat_get_config(seat);
|
|
if (seat_config && seat_config->fallback == 1) {
|
|
seat_add_device(seat, input_device);
|
|
} else {
|
|
seat_remove_device(seat, input_device);
|
|
}
|
|
}
|
|
}
|
|
list_free(seat_list);
|
|
}
|
|
}
|
|
|
|
void input_manager_configure_xcursor(void) {
|
|
struct sway_seat *seat = NULL;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
seat_configure_xcursor(seat);
|
|
}
|
|
}
|
|
|
|
struct input_config *input_device_get_config(struct sway_input_device *device) {
|
|
struct input_config *wildcard_config = NULL;
|
|
struct input_config *input_config = NULL;
|
|
for (int i = 0; i < config->input_configs->length; ++i) {
|
|
input_config = config->input_configs->items[i];
|
|
if (strcmp(input_config->identifier, device->identifier) == 0) {
|
|
return input_config;
|
|
} else if (strcmp(input_config->identifier, "*") == 0) {
|
|
wildcard_config = input_config;
|
|
}
|
|
}
|
|
|
|
return wildcard_config;
|
|
}
|