swayfx/sway/tree/arrange.c
Ryan Dwyer 5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00

316 lines
9.1 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <ctype.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/output.h"
#include "sway/tree/workspace.h"
#include "sway/tree/view.h"
#include "list.h"
#include "log.h"
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->width <= 0) {
if (num_children > 1) {
child->width = parent->width / (num_children - 1);
} else {
child->width = parent->width;
}
}
container_remove_gaps(child);
total_width += child->width;
}
double scale = parent->width / total_width;
// Resize windows
wlr_log(WLR_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->width, scale);
child->x = child_x;
child->y = parent->y + parent_offset;
child->width = floor(child->width * scale);
child->height = parent_height;
child_x += child->width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
child->width = parent->x + parent->width - child->x;
}
container_add_gaps(child);
}
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height + parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->height <= 0) {
if (num_children > 1) {
child->height = parent_height / (num_children - 1);
} else {
child->height = parent_height;
}
}
container_remove_gaps(child);
total_height += child->height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(WLR_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->height, scale);
child->x = parent->x;
child->y = child_y;
child->width = parent->width;
child->height = floor(child->height * scale);
child_y += child->height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->height =
parent->y + parent_offset + parent_height - child->y;
}
container_add_gaps(child);
}
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
container_remove_gaps(child);
child->x = parent->x;
child->y = parent->y + parent_offset;
child->width = parent->width;
child->height = parent_height;
container_add_gaps(child);
}
}
static void arrange_children_of(struct sway_container *parent);
static void arrange_floating(list_t *floating) {
for (int i = 0; i < floating->length; ++i) {
struct sway_container *floater = floating->items[i];
if (floater->type == C_VIEW) {
view_autoconfigure(floater->sway_view);
} else {
arrange_children_of(floater);
}
container_set_dirty(floater);
}
}
static void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
}
wlr_log(WLR_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->width, parent->height, parent->x, parent->y);
// Calculate x, y, width and height of children
switch (parent->layout) {
case L_HORIZ:
apply_horiz_layout(parent);
break;
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
break;
case L_NONE:
apply_horiz_layout(parent);
break;
}
// Recurse into child containers
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (parent->has_gaps && !child->has_gaps) {
child->has_gaps = true;
child->gaps_inner = parent->gaps_inner;
child->gaps_outer = parent->gaps_outer;
}
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
arrange_children_of(child);
}
container_set_dirty(child);
}
}
static void arrange_workspace(struct sway_container *workspace) {
if (config->reloading) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(WLR_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
workspace_remove_gaps(workspace);
double prev_x = workspace->x;
double prev_y = workspace->y;
workspace->width = area->width;
workspace->height = area->height;
workspace->x = output->x + area->x;
workspace->y = output->y + area->y;
// Adjust any floating containers
double diff_x = workspace->x - prev_x;
double diff_y = workspace->y - prev_y;
for (int i = 0; i < workspace->sway_workspace->floating->length; ++i) {
struct sway_container *floater =
workspace->sway_workspace->floating->items[i];
container_floating_translate(floater, diff_x, diff_y);
double center_x = floater->x + floater->width / 2;
double center_y = floater->y + floater->height / 2;
struct wlr_box workspace_box;
container_get_box(workspace, &workspace_box);
if (!wlr_box_contains_point(&workspace_box, center_x, center_y)) {
container_floating_move_to_center(floater);
}
}
workspace_add_gaps(workspace);
container_set_dirty(workspace);
wlr_log(WLR_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
workspace->x, workspace->y);
if (workspace->sway_workspace->fullscreen) {
struct sway_container *fs = workspace->sway_workspace->fullscreen;
fs->x = workspace->parent->x;
fs->y = workspace->parent->y;
fs->width = workspace->parent->width;
fs->height = workspace->parent->height;
if (fs->type == C_VIEW) {
view_autoconfigure(fs->sway_view);
} else {
arrange_children_of(fs);
}
container_set_dirty(fs);
} else {
arrange_floating(workspace->sway_workspace->floating);
arrange_children_of(workspace);
}
}
static void arrange_output(struct sway_container *output) {
if (config->reloading) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
output->x = output_box->x;
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
container_set_dirty(output);
wlr_log(WLR_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->x, output->y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
arrange_workspace(workspace);
}
}
static void arrange_root() {
if (config->reloading) {
return;
}
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
const struct wlr_box *layout_box =
wlr_output_layout_get_box(output_layout, NULL);
root_container.x = layout_box->x;
root_container.y = layout_box->y;
root_container.width = layout_box->width;
root_container.height = layout_box->height;
container_set_dirty(&root_container);
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
arrange_output(output);
}
}
void arrange_windows(struct sway_container *container) {
switch (container->type) {
case C_ROOT:
arrange_root();
break;
case C_OUTPUT:
arrange_output(container);
break;
case C_WORKSPACE:
arrange_workspace(container);
break;
case C_CONTAINER:
arrange_children_of(container);
container_set_dirty(container);
break;
case C_VIEW:
view_autoconfigure(container->sway_view);
container_set_dirty(container);
break;
case C_TYPES:
break;
}
}