swayfx/include/sway/tree/workspace.h
Brian Ashworth 9e8aa39530 Implement per side and per direction outer gaps
This introduces the following command extensions from `i3-gaps`:
* `gaps horizontal|vertical|top|right|bottom|left <amount>`
* `gaps horizontal|vertical|top|right|bottom|left all|current
set|plus|minus <amount>`
* `workspace <ws> gaps horizontal|vertical|top|right|bottom|left
<amount>`

`inner` and `outer` are also still available as options for all three
of the above commands. `outer` now acts as a shorthand to set/alter
all sides.

Additionally, this fixes two bugs with the prevention of invalid gap
configurations for workspace configs:
1. If outer gaps were not set and inner gaps were, the outer gaps
would be snapped to the negation of the inner gaps due to `INT_MIN`
being less than the negation. This took precedence over the default
outer gaps.
2. Similarly, if inner gaps were not set and outer gaps were, inner
gaps would be set to zero, which would take precedence over the
default inner gaps.

Fixing both of the above items also requires checking the gaps again
when creating a workspace since the default outer gaps can be smaller
than the negation of the workspace specific inner gaps.
2018-11-07 22:44:11 -05:00

131 lines
3.7 KiB
C

#ifndef _SWAY_WORKSPACE_H
#define _SWAY_WORKSPACE_H
#include <stdbool.h>
#include "sway/tree/container.h"
#include "sway/tree/node.h"
struct sway_view;
struct sway_workspace_state {
struct sway_container *fullscreen;
double x, y;
int width, height;
enum sway_container_layout layout;
struct sway_output *output;
list_t *floating;
list_t *tiling;
struct sway_container *focused_inactive_child;
bool focused;
};
struct sway_workspace {
struct sway_node node;
struct sway_container *fullscreen;
char *name;
char *representation;
double x, y;
int width, height;
enum sway_container_layout layout;
enum sway_container_layout prev_split_layout;
struct side_gaps current_gaps;
int gaps_inner;
struct side_gaps gaps_outer;
struct sway_output *output; // NULL if no outputs are connected
list_t *floating; // struct sway_container
list_t *tiling; // struct sway_container
list_t *output_priority;
bool urgent;
struct sway_workspace_state current;
};
struct workspace_config *workspace_find_config(const char *ws_name);
struct sway_output *workspace_get_initial_output(const char *name);
struct sway_workspace *workspace_create(struct sway_output *output,
const char *name);
void workspace_destroy(struct sway_workspace *workspace);
void workspace_begin_destroy(struct sway_workspace *workspace);
void workspace_consider_destroy(struct sway_workspace *ws);
char *workspace_next_name(const char *output_name);
bool workspace_switch(struct sway_workspace *workspace,
bool no_auto_back_and_forth);
struct sway_workspace *workspace_by_number(const char* name);
struct sway_workspace *workspace_by_name(const char*);
struct sway_workspace *workspace_output_next(struct sway_workspace *current);
struct sway_workspace *workspace_next(struct sway_workspace *current);
struct sway_workspace *workspace_output_prev(struct sway_workspace *current);
struct sway_workspace *workspace_prev(struct sway_workspace *current);
bool workspace_is_visible(struct sway_workspace *ws);
bool workspace_is_empty(struct sway_workspace *ws);
void workspace_output_raise_priority(struct sway_workspace *workspace,
struct sway_output *old_output, struct sway_output *new_output);
void workspace_output_add_priority(struct sway_workspace *workspace,
struct sway_output *output);
struct sway_output *workspace_output_get_highest_available(
struct sway_workspace *ws, struct sway_output *exclude);
void workspace_detect_urgent(struct sway_workspace *workspace);
void workspace_for_each_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data);
struct sway_container *workspace_find_container(struct sway_workspace *ws,
bool (*test)(struct sway_container *con, void *data), void *data);
/**
* Wrap the workspace's tiling children in a new container.
* The new container will be the only direct tiling child of the workspace.
* The new container is returned.
*/
struct sway_container *workspace_wrap_children(struct sway_workspace *ws);
void workspace_detach(struct sway_workspace *workspace);
void workspace_add_tiling(struct sway_workspace *workspace,
struct sway_container *con);
void workspace_add_floating(struct sway_workspace *workspace,
struct sway_container *con);
void workspace_insert_tiling(struct sway_workspace *workspace,
struct sway_container *con, int index);
void workspace_remove_gaps(struct sway_workspace *ws);
void workspace_add_gaps(struct sway_workspace *ws);
struct sway_container *workspace_split(struct sway_workspace *workspace,
enum sway_container_layout layout);
void workspace_update_representation(struct sway_workspace *ws);
void workspace_get_box(struct sway_workspace *workspace, struct wlr_box *box);
size_t workspace_num_tiling_views(struct sway_workspace *ws);
#endif