swayfx/sway/commands/move.c
Ryan Dwyer ab8a86369c Implement some floating move commands
This implements the following for floating containers:

* move <direction> <amount>
* move [absolute] position <x> <y>
* move [absolute] position mouse
2018-07-09 23:38:29 +10:00

342 lines
12 KiB
C

#define _XOPEN_SOURCE 500
#include <string.h>
#include <strings.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/util/log.h>
#include "sway/commands.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/tree/workspace.h"
#include "stringop.h"
#include "list.h"
static const char* expected_syntax =
"Expected 'move <left|right|up|down> <[px] px>' or "
"'move <container|window> to workspace <name>' or "
"'move <container|window|workspace> to output <name|direction>' or "
"'move position mouse'";
static struct sway_container *output_in_direction(const char *direction,
struct wlr_output *reference, int ref_lx, int ref_ly) {
struct {
char *name;
enum wlr_direction direction;
} names[] = {
{ "up", WLR_DIRECTION_UP },
{ "down", WLR_DIRECTION_DOWN },
{ "left", WLR_DIRECTION_LEFT },
{ "right", WLR_DIRECTION_RIGHT },
};
for (size_t i = 0; i < sizeof(names) / sizeof(names[0]); ++i) {
if (strcasecmp(names[i].name, direction) == 0) {
struct wlr_output *adjacent = wlr_output_layout_adjacent_output(
root_container.sway_root->output_layout,
names[i].direction, reference, ref_lx, ref_ly);
if (adjacent) {
struct sway_output *sway_output = adjacent->data;
return sway_output->swayc;
}
break;
}
}
return output_by_name(direction);
}
static struct cmd_results *cmd_move_container(struct sway_container *current,
int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "move container/window",
EXPECTED_AT_LEAST, 4))) {
return error;
} else if (strcasecmp(argv[1], "to") == 0
&& strcasecmp(argv[2], "workspace") == 0) {
// move container to workspace x
if (current->type == C_WORKSPACE) {
// TODO: Wrap children in a container and move that
return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
} else if (current->type != C_CONTAINER && current->type != C_VIEW) {
return cmd_results_new(CMD_FAILURE, "move",
"Can only move containers and views.");
}
struct sway_container *ws;
char *ws_name = NULL;
if (argc == 5 && strcasecmp(argv[3], "number") == 0) {
// move "container to workspace number x"
ws_name = strdup(argv[4]);
ws = workspace_by_number(ws_name);
} else {
ws_name = join_args(argv + 3, argc - 3);
ws = workspace_by_name(ws_name);
}
if (config->auto_back_and_forth && prev_workspace_name) {
// auto back and forth move
struct sway_container *curr_ws = container_parent(current, C_WORKSPACE);
if (curr_ws->name && strcmp(curr_ws->name, ws_name) == 0) {
// if target workspace is the current one
free(ws_name);
ws_name = strdup(prev_workspace_name);
ws = workspace_by_name(ws_name);
}
}
if (!ws) {
ws = workspace_create(NULL, ws_name);
}
free(ws_name);
struct sway_container *old_parent = current->parent;
struct sway_container *old_ws = container_parent(current, C_WORKSPACE);
struct sway_container *destination = seat_get_focus_inactive(
config->handler_context.seat, ws);
container_move_to(current, destination);
struct sway_container *focus = seat_get_focus_inactive(
config->handler_context.seat, old_parent);
seat_set_focus(config->handler_context.seat, focus);
container_reap_empty(old_parent);
container_reap_empty(destination->parent);
// TODO: Ideally we would arrange the surviving parent after reaping,
// but container_reap_empty does not return it, so we arrange the
// workspace instead.
struct sway_transaction *txn = transaction_create();
arrange_windows(old_ws, txn);
arrange_windows(destination->parent, txn);
transaction_commit(txn);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
} else if (strcasecmp(argv[1], "to") == 0
&& strcasecmp(argv[2], "output") == 0) {
if (current->type == C_WORKSPACE) {
// TODO: Wrap children in a container and move that
return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
} else if (current->type != C_CONTAINER
&& current->type != C_VIEW) {
return cmd_results_new(CMD_FAILURE, "move",
"Can only move containers and views.");
}
struct sway_container *source = container_parent(current, C_OUTPUT);
struct sway_container *destination = output_in_direction(argv[3],
source->sway_output->wlr_output, current->x, current->y);
if (!destination) {
return cmd_results_new(CMD_FAILURE, "move workspace",
"Can't find output with name/direction '%s'", argv[3]);
}
struct sway_container *focus = seat_get_focus_inactive(
config->handler_context.seat, destination);
if (!focus) {
// We've never been to this output before
focus = destination->children->items[0];
}
struct sway_container *old_parent = current->parent;
struct sway_container *old_ws = container_parent(current, C_WORKSPACE);
container_move_to(current, focus);
seat_set_focus(config->handler_context.seat, old_parent);
container_reap_empty(old_parent);
container_reap_empty(focus->parent);
// TODO: Ideally we would arrange the surviving parent after reaping,
// but container_reap_empty does not return it, so we arrange the
// workspace instead.
struct sway_transaction *txn = transaction_create();
arrange_windows(old_ws, txn);
arrange_windows(focus->parent, txn);
transaction_commit(txn);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
return cmd_results_new(CMD_INVALID, "move", expected_syntax);
}
static struct cmd_results *cmd_move_workspace(struct sway_container *current,
int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "move workspace", EXPECTED_EQUAL_TO, 4))) {
return error;
} else if (strcasecmp(argv[1], "to") != 0
|| strcasecmp(argv[2], "output") != 0) {
return cmd_results_new(CMD_INVALID, "move", expected_syntax);
}
struct sway_container *source = container_parent(current, C_OUTPUT);
int center_x = current->width / 2 + current->x,
center_y = current->height / 2 + current->y;
struct sway_container *destination = output_in_direction(argv[3],
source->sway_output->wlr_output, center_x, center_y);
if (!destination) {
return cmd_results_new(CMD_FAILURE, "move workspace",
"Can't find output with name/direction '%s'", argv[3]);
}
if (current->type != C_WORKSPACE) {
current = container_parent(current, C_WORKSPACE);
}
container_move_to(current, destination);
struct sway_transaction *txn = transaction_create();
arrange_windows(source, txn);
arrange_windows(destination, txn);
transaction_commit(txn);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
static struct cmd_results *move_in_direction(struct sway_container *container,
enum movement_direction direction, int argc, char **argv) {
int move_amt = 10;
if (argc > 1) {
char *inv;
move_amt = (int)strtol(argv[1], &inv, 10);
if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
return cmd_results_new(CMD_FAILURE, "move",
"Invalid distance specified");
}
}
if (container->type == C_WORKSPACE) {
return cmd_results_new(CMD_FAILURE, "move",
"Cannot move workspaces in a direction");
}
if (container_is_floating(container)) {
if (container->type == C_VIEW && container->sway_view->is_fullscreen) {
return cmd_results_new(CMD_FAILURE, "move",
"Cannot move fullscreen floating container");
}
double lx = container->x;
double ly = container->y;
switch (direction) {
case MOVE_LEFT:
lx -= move_amt;
break;
case MOVE_RIGHT:
lx += move_amt;
break;
case MOVE_UP:
ly -= move_amt;
break;
case MOVE_DOWN:
ly += move_amt;
break;
case MOVE_PARENT:
case MOVE_CHILD:
return cmd_results_new(CMD_FAILURE, "move",
"Cannot move floating container to parent or child");
}
container_floating_move_to(container, lx, ly);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
// For simplicity, we'll arrange the entire workspace. The reason for this
// is moving the container might reap the old parent, and container_move
// does not return a surviving parent.
// TODO: Make container_move return the surviving parent so we can arrange
// just that.
struct sway_container *old_ws = container_parent(container, C_WORKSPACE);
container_move(container, direction, move_amt);
struct sway_container *new_ws = container_parent(container, C_WORKSPACE);
struct sway_transaction *txn = transaction_create();
arrange_windows(old_ws, txn);
if (new_ws != old_ws) {
arrange_windows(new_ws, txn);
}
transaction_commit(txn);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
static const char* expected_position_syntax =
"Expected 'move [absolute] position <x> <y>' or "
"'move [absolute] position mouse'";
static struct cmd_results *move_to_position(struct sway_container *container,
int argc, char **argv) {
if (!container_is_floating(container)) {
return cmd_results_new(CMD_FAILURE, "move",
"Only floating containers "
"can be moved to an absolute position");
}
if (!argc) {
return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
}
if (strcmp(argv[0], "absolute") == 0) {
--argc;
++argv;
}
if (!argc) {
return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
}
if (strcmp(argv[0], "position") == 0) {
--argc;
++argv;
}
if (!argc) {
return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
}
if (strcmp(argv[0], "mouse") == 0) {
struct sway_seat *seat = config->handler_context.seat;
if (!seat->cursor) {
return cmd_results_new(CMD_FAILURE, "move", "No cursor device");
}
double lx = seat->cursor->cursor->x - container->width / 2;
double ly = seat->cursor->cursor->y - container->height / 2;
container_floating_move_to(container, lx, ly);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
if (argc != 2) {
return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
}
double lx, ly;
char *inv;
lx = (double)strtol(argv[0], &inv, 10);
if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
return cmd_results_new(CMD_FAILURE, "move",
"Invalid position specified");
}
ly = (double)strtol(argv[1], &inv, 10);
if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
return cmd_results_new(CMD_FAILURE, "move",
"Invalid position specified");
}
container_floating_move_to(container, lx, ly);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct cmd_results *cmd_move(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
return error;
}
struct sway_container *current = config->handler_context.current_container;
if (strcasecmp(argv[0], "left") == 0) {
return move_in_direction(current, MOVE_LEFT, argc, argv);
} else if (strcasecmp(argv[0], "right") == 0) {
return move_in_direction(current, MOVE_RIGHT, argc, argv);
} else if (strcasecmp(argv[0], "up") == 0) {
return move_in_direction(current, MOVE_UP, argc, argv);
} else if (strcasecmp(argv[0], "down") == 0) {
return move_in_direction(current, MOVE_DOWN, argc, argv);
} else if (strcasecmp(argv[0], "container") == 0
|| strcasecmp(argv[0], "window") == 0) {
return cmd_move_container(current, argc, argv);
} else if (strcasecmp(argv[0], "workspace") == 0) {
return cmd_move_workspace(current, argc, argv);
} else if (strcasecmp(argv[0], "scratchpad") == 0
|| (strcasecmp(argv[0], "to") == 0
&& strcasecmp(argv[1], "scratchpad") == 0)) {
// TODO: scratchpad
return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
} else if (strcasecmp(argv[0], "position") == 0) {
return move_to_position(current, argc, argv);
} else if (strcasecmp(argv[0], "absolute") == 0) {
return move_to_position(current, argc, argv);
} else {
return cmd_results_new(CMD_INVALID, "move", expected_syntax);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}