swayfx/include/sway/tree/workspace.h
Ryan Dwyer d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00

67 lines
2 KiB
C

#ifndef _SWAY_WORKSPACE_H
#define _SWAY_WORKSPACE_H
#include <stdbool.h>
#include "sway/tree/container.h"
struct sway_view;
struct sway_workspace {
struct sway_container *swayc;
struct sway_container *fullscreen;
struct sway_container *floating;
list_t *output_priority;
bool urgent;
};
extern char *prev_workspace_name;
struct sway_container *workspace_get_initial_output(const char *name);
char *workspace_next_name(const char *output_name);
bool workspace_switch(struct sway_container *workspace,
bool no_auto_back_and_forth);
struct sway_container *workspace_by_number(const char* name);
struct sway_container *workspace_by_name(const char*);
struct sway_container *workspace_output_next(struct sway_container *current);
struct sway_container *workspace_next(struct sway_container *current);
struct sway_container *workspace_output_prev(struct sway_container *current);
struct sway_container *workspace_prev(struct sway_container *current);
bool workspace_is_visible(struct sway_container *ws);
bool workspace_is_empty(struct sway_container *ws);
void workspace_output_raise_priority(struct sway_container *workspace,
struct sway_container *old_output, struct sway_container *new_output);
void workspace_output_add_priority(struct sway_container *workspace,
struct sway_container *output);
struct sway_container *workspace_output_get_highest_available(
struct sway_container *ws, struct sway_container *exclude);
void workspace_detect_urgent(struct sway_container *workspace);
void workspace_for_each_container(struct sway_container *ws,
void (*f)(struct sway_container *con, void *data), void *data);
struct sway_container *workspace_find_container(struct sway_container *ws,
bool (*test)(struct sway_container *con, void *data), void *data);
/**
* Wrap the workspace's tiling children in a new container.
* The new container will be the only direct tiling child of the workspace.
* The new container is returned.
*/
struct sway_container *workspace_wrap_children(struct sway_container *ws);
#endif