swayfx/sway/input/seat.c
Ryan Dwyer 7b9ae42331 Introduce default seatop
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.

The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.

Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.

The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.

The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.

The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.

The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.

The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
2019-03-17 10:02:04 -06:00

1262 lines
37 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <linux/input-event-codes.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "config.h"
#include "log.h"
#include "sway/debug.h"
#include "sway/desktop.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
static void seat_device_destroy(struct sway_seat_device *seat_device) {
if (!seat_device) {
return;
}
sway_keyboard_destroy(seat_device->keyboard);
wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor,
seat_device->input_device->wlr_device);
wl_list_remove(&seat_device->link);
free(seat_device);
}
void seat_destroy(struct sway_seat *seat) {
struct sway_seat_device *seat_device, *next;
wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
seat_device_destroy(seat_device);
}
sway_cursor_destroy(seat->cursor);
wl_list_remove(&seat->new_node.link);
wl_list_remove(&seat->request_start_drag.link);
wl_list_remove(&seat->start_drag.link);
wl_list_remove(&seat->request_set_selection.link);
wl_list_remove(&seat->request_set_primary_selection.link);
wl_list_remove(&seat->link);
wlr_seat_destroy(seat->wlr_seat);
free(seat->prev_workspace_name);
free(seat);
}
static void seat_node_destroy(struct sway_seat_node *seat_node) {
wl_list_remove(&seat_node->destroy.link);
wl_list_remove(&seat_node->link);
free(seat_node);
}
/**
* Activate all views within this container recursively.
*/
static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) {
if (node_is_view(node)) {
if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) {
sway_log(SWAY_DEBUG, "Refusing to set focus, input is inhibited");
return;
}
view_set_activated(node->sway_container->view, true);
} else {
list_t *children = node_get_children(node);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
seat_send_activate(&child->node, seat);
}
}
}
/**
* If con is a view, set it as active and enable keyboard input.
* If con is a container, set all child views as active and don't enable
* keyboard input on any.
*/
static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
seat_send_activate(node, seat);
struct sway_view *view = node->type == N_CONTAINER ?
node->sway_container->view : NULL;
if (view && seat_is_input_allowed(seat, view->surface)) {
#if HAVE_XWAYLAND
if (view->type == SWAY_VIEW_XWAYLAND) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
}
#endif
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
view->surface, keyboard->keycodes,
keyboard->num_keycodes, &keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(
seat->wlr_seat, view->surface, NULL, 0, NULL);
}
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(
server.pointer_constraints, view->surface, seat->wlr_seat);
sway_cursor_constrain(seat->cursor, constraint);
}
}
void seat_for_each_node(struct sway_seat *seat,
void (*f)(struct sway_node *node, void *data), void *data) {
struct sway_seat_node *current = NULL;
wl_list_for_each(current, &seat->focus_stack, link) {
f(current->node, data);
}
}
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_node *ancestor) {
if (ancestor->type == N_CONTAINER && ancestor->sway_container->view) {
return ancestor->sway_container;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER && node->sway_container->view &&
node_has_ancestor(node, ancestor)) {
return node->sway_container;
}
}
return NULL;
}
static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_seat_node *seat_node =
wl_container_of(listener, seat_node, destroy);
struct sway_seat *seat = seat_node->seat;
struct sway_node *node = seat_node->node;
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
if (node->type == N_WORKSPACE) {
// If an unmanaged or layer surface is focused when an output gets
// disabled and an empty workspace on the output was focused by the
// seat, the seat needs to refocus it's focus inactive to update the
// value of seat->workspace.
if (seat->workspace == node->sway_workspace) {
struct sway_node *node = seat_get_focus_inactive(seat, &root->node);
seat_set_focus(seat, NULL);
if (node) {
seat_set_focus(seat, node);
} else {
seat->workspace = NULL;
}
}
seat_node_destroy(seat_node);
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (!parent) {
// Destroying a container that is no longer in the tree
return;
}
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
parent = node_get_parent(parent);
}
if (next_focus->type == N_WORKSPACE &&
!workspace_is_visible(next_focus->sway_workspace)) {
// Do not change focus to a non-visible workspace
return;
}
if (needs_new_focus) {
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
seat_send_focus(next_focus, seat);
seat_set_focus(seat, next_focus);
} else {
// Setting focus_inactive
focus = seat_get_focus_inactive(seat, &root->node);
seat_set_raw_focus(seat, next_focus);
if (focus->type == N_CONTAINER) {
seat_set_raw_focus(seat, &focus->sway_container->workspace->node);
}
seat_set_raw_focus(seat, focus);
}
}
static struct sway_seat_node *seat_node_from_node(
struct sway_seat *seat, struct sway_node *node) {
if (node->type == N_ROOT || node->type == N_OUTPUT) {
// these don't get seat nodes ever
return NULL;
}
struct sway_seat_node *seat_node = NULL;
wl_list_for_each(seat_node, &seat->focus_stack, link) {
if (seat_node->node == node) {
return seat_node;
}
}
seat_node = calloc(1, sizeof(struct sway_seat_node));
if (seat_node == NULL) {
sway_log(SWAY_ERROR, "could not allocate seat node");
return NULL;
}
seat_node->node = node;
seat_node->seat = seat;
wl_list_insert(seat->focus_stack.prev, &seat_node->link);
wl_signal_add(&node->events.destroy, &seat_node->destroy);
seat_node->destroy.notify = handle_seat_node_destroy;
return seat_node;
}
static void handle_new_node(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_node);
struct sway_node *node = data;
seat_node_from_node(seat, node);
}
static void drag_icon_damage_whole(struct sway_drag_icon *icon) {
if (!icon->wlr_drag_icon->mapped) {
return;
}
desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true);
}
void drag_icon_update_position(struct sway_drag_icon *icon) {
drag_icon_damage_whole(icon);
struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon;
struct sway_seat *seat = icon->seat;
struct wlr_cursor *cursor = seat->cursor->cursor;
switch (wlr_icon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
icon->x = cursor->x;
icon->y = cursor->y;
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->drag->touch_id);
if (point == NULL) {
return;
}
icon->x = seat->touch_x;
icon->y = seat->touch_y;
}
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_surface_commit(struct wl_listener *listener,
void *data) {
struct sway_drag_icon *icon =
wl_container_of(listener, icon, surface_commit);
drag_icon_update_position(icon);
}
static void drag_icon_handle_map(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, map);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy);
icon->wlr_drag_icon->data = NULL;
wl_list_remove(&icon->link);
wl_list_remove(&icon->surface_commit.link);
wl_list_remove(&icon->unmap.link);
wl_list_remove(&icon->map.link);
wl_list_remove(&icon->destroy.link);
free(icon);
}
static void handle_request_start_drag(struct wl_listener *listener,
void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, request_start_drag);
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat->wlr_seat,
event->origin, event->serial)) {
wlr_seat_start_pointer_drag(seat->wlr_seat, event->drag, event->serial);
return;
}
struct wlr_touch_point *point;
if (wlr_seat_validate_touch_grab_serial(seat->wlr_seat,
event->origin, event->serial, &point)) {
wlr_seat_start_touch_drag(seat->wlr_seat,
event->drag, event->serial, point);
return;
}
// TODO: tablet grabs
sway_log(SWAY_DEBUG, "Ignoring start_drag request: "
"could not validate pointer or touch serial %" PRIu32, event->serial);
wlr_data_source_destroy(event->drag->source);
}
static void handle_start_drag(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, start_drag);
struct wlr_drag *wlr_drag = data;
struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon;
if (wlr_drag_icon == NULL) {
return;
}
struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon));
if (icon == NULL) {
sway_log(SWAY_ERROR, "Allocation failed");
return;
}
icon->seat = seat;
icon->wlr_drag_icon = wlr_drag_icon;
wlr_drag_icon->data = icon;
icon->surface_commit.notify = drag_icon_handle_surface_commit;
wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit);
icon->unmap.notify = drag_icon_handle_unmap;
wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap);
icon->map.notify = drag_icon_handle_map;
wl_signal_add(&wlr_drag_icon->events.map, &icon->map);
icon->destroy.notify = drag_icon_handle_destroy;
wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy);
wl_list_insert(&root->drag_icons, &icon->link);
drag_icon_update_position(icon);
seatop_begin_default(seat);
}
static void handle_request_set_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
}
static void handle_request_set_primary_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_primary_selection);
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat->wlr_seat, event->source, event->serial);
}
static void collect_focus_iter(struct sway_node *node, void *data) {
struct sway_seat *seat = data;
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
if (!seat_node) {
return;
}
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
}
static void collect_focus_workspace_iter(struct sway_workspace *workspace,
void *data) {
collect_focus_iter(&workspace->node, data);
}
static void collect_focus_container_iter(struct sway_container *container,
void *data) {
collect_focus_iter(&container->node, data);
}
struct sway_seat *seat_create(const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
free(seat);
return NULL;
}
seat->wlr_seat->data = seat;
seat->cursor = sway_cursor_create(seat);
if (!seat->cursor) {
wlr_seat_destroy(seat->wlr_seat);
free(seat);
return NULL;
}
// init the focus stack
wl_list_init(&seat->focus_stack);
root_for_each_workspace(collect_focus_workspace_iter, seat);
root_for_each_container(collect_focus_container_iter, seat);
if (!wl_list_empty(&server.input->seats)) {
// Since this is not the first seat, attempt to set initial focus
struct sway_seat *current_seat = input_manager_current_seat();
struct sway_node *current_focus =
seat_get_focus_inactive(current_seat, &root->node);
seat_set_focus(seat, current_focus);
}
wl_signal_add(&root->events.new_node, &seat->new_node);
seat->new_node.notify = handle_new_node;
wl_signal_add(&seat->wlr_seat->events.request_start_drag,
&seat->request_start_drag);
seat->request_start_drag.notify = handle_request_start_drag;
wl_signal_add(&seat->wlr_seat->events.start_drag, &seat->start_drag);
seat->start_drag.notify = handle_start_drag;
wl_signal_add(&seat->wlr_seat->events.request_set_selection,
&seat->request_set_selection);
seat->request_set_selection.notify = handle_request_set_selection;
wl_signal_add(&seat->wlr_seat->events.request_set_primary_selection,
&seat->request_set_primary_selection);
seat->request_set_primary_selection.notify =
handle_request_set_primary_selection;
wl_list_init(&seat->devices);
wl_list_insert(&server.input->seats, &seat->link);
seatop_begin_default(seat);
return seat;
}
static void seat_update_capabilities(struct sway_seat *seat) {
uint32_t caps = 0;
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
caps |= WL_SEAT_CAPABILITY_TOUCH;
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
case WLR_INPUT_DEVICE_SWITCH:
break;
}
}
// Hide cursor if seat doesn't have pointer capability.
// We must call cursor_set_image while the wlr_seat has the capabilities
// otherwise it's a no op.
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, NULL, NULL);
wlr_seat_set_capabilities(seat->wlr_seat, caps);
} else {
wlr_seat_set_capabilities(seat->wlr_seat, caps);
cursor_set_image(seat->cursor, "left_ptr", NULL);
}
}
static void seat_reset_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
sway_log(SWAY_DEBUG, "Resetting output mapping for input device %s",
sway_device->input_device->identifier);
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
}
static void seat_apply_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
const char *mapped_to_output = NULL;
struct input_config *ic = input_device_get_config(
sway_device->input_device);
if (ic != NULL) {
sway_log(SWAY_DEBUG, "Applying input config to %s",
sway_device->input_device->identifier);
mapped_to_output = ic->mapped_to_output;
}
if (mapped_to_output == NULL) {
mapped_to_output = sway_device->input_device->wlr_device->output_name;
}
if (mapped_to_output != NULL) {
sway_log(SWAY_DEBUG, "Mapping input device %s to output %s",
sway_device->input_device->identifier, mapped_to_output);
if (strcmp("*", mapped_to_output) == 0) {
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
sway_log(SWAY_DEBUG, "Reset output mapping");
return;
}
struct sway_output *output = output_by_name_or_id(mapped_to_output);
if (output) {
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, output->wlr_output);
sway_log(SWAY_DEBUG, "Mapped to output %s", output->wlr_output->name);
}
}
}
static void seat_configure_pointer(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
seat_configure_xcursor(seat);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_keyboard(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->keyboard) {
sway_keyboard_create(seat, seat_device);
}
struct wlr_keyboard *wlr_keyboard =
seat_device->input_device->wlr_device->keyboard;
sway_keyboard_configure(seat_device->keyboard);
wlr_seat_set_keyboard(seat->wlr_seat,
seat_device->input_device->wlr_device);
struct sway_node *focus = seat_get_focus(seat);
if (focus && node_is_view(focus)) {
// force notify reenter to pick up the new configuration
wlr_seat_keyboard_clear_focus(seat->wlr_seat);
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
focus->sway_container->view->surface, wlr_keyboard->keycodes,
wlr_keyboard->num_keycodes, &wlr_keyboard->modifiers);
}
}
static void seat_configure_touch(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_tablet_tool(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
seat_configure_xcursor(seat);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static struct sway_seat_device *seat_get_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = NULL;
wl_list_for_each(seat_device, &seat->devices, link) {
if (seat_device->input_device == input_device) {
return seat_device;
}
}
return NULL;
}
void seat_configure_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_configure_pointer(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
seat_configure_keyboard(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_configure_touch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
seat_configure_tablet_tool(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
sway_log(SWAY_DEBUG, "TODO: configure tablet pad");
break;
case WLR_INPUT_DEVICE_SWITCH:
sway_log(SWAY_DEBUG, "TODO: configure switch device");
break;
}
}
void seat_reset_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
sway_keyboard_disarm_key_repeat(seat_device->keyboard);
sway_keyboard_configure(seat_device->keyboard);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
sway_log(SWAY_DEBUG, "TODO: reset tablet pad");
break;
case WLR_INPUT_DEVICE_SWITCH:
sway_log(SWAY_DEBUG, "TODO: reset switch device");
break;
}
}
void seat_add_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
if (seat_get_device(seat, input_device)) {
seat_configure_device(seat, input_device);
return;
}
struct sway_seat_device *seat_device =
calloc(1, sizeof(struct sway_seat_device));
if (!seat_device) {
sway_log(SWAY_DEBUG, "could not allocate seat device");
return;
}
sway_log(SWAY_DEBUG, "adding device %s to seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device->sway_seat = seat;
seat_device->input_device = input_device;
wl_list_insert(&seat->devices, &seat_device->link);
seat_configure_device(seat, input_device);
seat_update_capabilities(seat);
}
void seat_remove_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
sway_log(SWAY_DEBUG, "removing device %s from seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device_destroy(seat_device);
seat_update_capabilities(seat);
}
void seat_configure_xcursor(struct sway_seat *seat) {
// TODO configure theme and size
const char *cursor_theme = NULL;
if (!seat->cursor->xcursor_manager) {
seat->cursor->xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, 24);
if (sway_assert(seat->cursor->xcursor_manager,
"Cannot create XCursor manager for theme")) {
return;
}
}
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *sway_output = root->outputs->items[i];
struct wlr_output *output = sway_output->wlr_output;
bool result =
wlr_xcursor_manager_load(seat->cursor->xcursor_manager,
output->scale);
sway_assert(!result,
"Cannot load xcursor theme for output '%s' with scale %f",
// TODO: Fractional scaling
output->name, (double)output->scale);
}
cursor_set_image(seat->cursor, "left_ptr", NULL);
wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x,
seat->cursor->cursor->y);
}
bool seat_is_input_allowed(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
return !seat->exclusive_client || seat->exclusive_client == client;
}
static void send_unfocus(struct sway_container *con, void *data) {
if (con->view) {
view_set_activated(con->view, false);
}
}
// Unfocus the container and any children (eg. when leaving `focus parent`)
static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) {
sway_cursor_constrain(seat->cursor, NULL);
wlr_seat_keyboard_clear_focus(seat->wlr_seat);
if (node->type == N_WORKSPACE) {
workspace_for_each_container(node->sway_workspace, send_unfocus, seat);
} else {
send_unfocus(node->sway_container, seat);
container_for_each_child(node->sway_container, send_unfocus, seat);
}
}
static int handle_urgent_timeout(void *data) {
struct sway_view *view = data;
view_set_urgent(view, false);
return 0;
}
static void set_workspace(struct sway_seat *seat,
struct sway_workspace *new_ws) {
if (seat->workspace == new_ws) {
return;
}
if (seat->workspace) {
free(seat->prev_workspace_name);
seat->prev_workspace_name = malloc(strlen(seat->workspace->name) + 1);
if (!seat->prev_workspace_name) {
sway_log(SWAY_ERROR, "Unable to allocate previous workspace name");
seat->prev_workspace_name = NULL;
} else {
strcpy(seat->prev_workspace_name, seat->workspace->name);
}
}
ipc_event_workspace(seat->workspace, new_ws, "focus");
seat->workspace = new_ws;
}
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(node);
node_set_dirty(node_get_parent(node));
}
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
if (seat->focused_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_focus(seat, node);
seat_set_focus_layer(seat, layer);
return;
}
struct sway_node *last_focus = seat_get_focus(seat);
if (last_focus == node) {
return;
}
struct sway_workspace *last_workspace = seat_get_focused_workspace(seat);
if (node == NULL) {
// Close any popups on the old focus
if (node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
seat_send_unfocus(last_focus, seat);
seat->has_focus = false;
update_debug_tree();
return;
}
struct sway_workspace *new_workspace = node->type == N_WORKSPACE ?
node->sway_workspace : node->sway_container->workspace;
struct sway_container *container = node->type == N_CONTAINER ?
node->sway_container : NULL;
// Deny setting focus to a view which is hidden by a fullscreen container
if (new_workspace && new_workspace->fullscreen && container &&
!container_is_fullscreen_or_child(container)) {
// Unless it's a transient container
if (!container_is_transient_for(container, new_workspace->fullscreen)) {
return;
}
}
// Deny setting focus to a workspace node when using fullscreen global
if (root->fullscreen_global && !container && new_workspace) {
return;
}
// Deny setting focus to a view which is hidden by a fullscreen global
if (root->fullscreen_global && container != root->fullscreen_global &&
!container_has_ancestor(container, root->fullscreen_global)) {
// Unless it's a transient container
if (!container_is_transient_for(container, root->fullscreen_global)) {
return;
}
}
struct sway_output *new_output = new_workspace->output;
if (last_workspace != new_workspace && new_output) {
node_set_dirty(&new_output->node);
}
// find new output's old workspace, which might have to be removed if empty
struct sway_workspace *new_output_last_ws =
new_output ? output_get_active_workspace(new_output) : NULL;
// Unfocus the previous focus
if (last_focus) {
seat_send_unfocus(last_focus, seat);
node_set_dirty(last_focus);
struct sway_node *parent = node_get_parent(last_focus);
if (parent) {
node_set_dirty(parent);
}
}
// Put the container parents on the focus stack, then the workspace, then
// the focused container.
if (container) {
struct sway_container *parent = container->parent;
while (parent) {
seat_set_raw_focus(seat, &parent->node);
parent = parent->parent;
}
}
if (new_workspace) {
seat_set_raw_focus(seat, &new_workspace->node);
}
if (container) {
seat_set_raw_focus(seat, &container->node);
seat_send_focus(&container->node, seat);
}
// emit ipc events
set_workspace(seat, new_workspace);
if (container && container->view) {
ipc_event_window(container, "focus");
}
// Move sticky containers to new workspace
if (new_output_last_ws && new_workspace != new_output_last_ws) {
for (int i = 0; i < new_output_last_ws->floating->length; ++i) {
struct sway_container *floater =
new_output_last_ws->floating->items[i];
if (floater->is_sticky) {
container_detach(floater);
workspace_add_floating(new_workspace, floater);
--i;
}
}
}
// Close any popups on the old focus
if (last_focus && node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
// If urgent, either unset the urgency or start a timer to unset it
if (container && container->view && view_is_urgent(container->view) &&
!container->view->urgent_timer) {
struct sway_view *view = container->view;
if (last_workspace && last_workspace != new_workspace &&
config->urgent_timeout > 0) {
view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_urgent_timeout, view);
if (view->urgent_timer) {
wl_event_source_timer_update(view->urgent_timer,
config->urgent_timeout);
} else {
sway_log_errno(SWAY_ERROR, "Unable to create urgency timer");
handle_urgent_timeout(view);
}
} else {
view_set_urgent(view, false);
}
}
if (new_output_last_ws) {
workspace_consider_destroy(new_output_last_ws);
}
if (last_workspace && last_workspace != new_output_last_ws) {
workspace_consider_destroy(last_workspace);
}
seat->has_focus = true;
if (config->smart_gaps) {
// When smart gaps is on, gaps may change when the focus changes so
// the workspace needs to be arranged
arrange_workspace(new_workspace);
}
update_debug_tree();
}
void seat_set_focus_container(struct sway_seat *seat,
struct sway_container *con) {
seat_set_focus(seat, con ? &con->node : NULL);
}
void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws) {
seat_set_focus(seat, ws ? &ws->node : NULL);
}
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus) {
if (seat->has_focus && unfocus) {
struct sway_node *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);
seat->has_focus = false;
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL);
}
}
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface_v1 *layer) {
if (!layer && seat->focused_layer) {
seat->focused_layer = NULL;
struct sway_node *previous = seat_get_focus_inactive(seat, &root->node);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, NULL);
seat_set_focus(seat, previous);
}
return;
} else if (!layer || seat->focused_layer == layer) {
return;
}
seat_set_focus_surface(seat, layer->surface, true);
if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
}
}
void seat_set_exclusive_client(struct sway_seat *seat,
struct wl_client *client) {
if (!client) {
seat->exclusive_client = client;
// Triggers a refocus of the topmost surface layer if necessary
// TODO: Make layer surface focus per-output based on cursor position
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
arrange_layers(output);
}
return;
}
if (seat->focused_layer) {
if (wl_resource_get_client(seat->focused_layer->resource) != client) {
seat_set_focus_layer(seat, NULL);
}
}
if (seat->has_focus) {
struct sway_node *focus = seat_get_focus(seat);
if (node_is_view(focus) && wl_resource_get_client(
focus->sway_container->view->surface->resource) != client) {
seat_set_focus(seat, NULL);
}
}
if (seat->wlr_seat->pointer_state.focused_client) {
if (seat->wlr_seat->pointer_state.focused_client->client != client) {
wlr_seat_pointer_clear_focus(seat->wlr_seat);
}
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) {
if (point->client->client != client) {
wlr_seat_touch_point_clear_focus(seat->wlr_seat,
now.tv_nsec / 1000, point->touch_id);
}
}
seat->exclusive_client = client;
}
struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_node *node) {
if (node_is_view(node)) {
return node;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
if (node_has_ancestor(current->node, node)) {
return current->node;
}
}
if (node->type == N_WORKSPACE) {
return node;
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->tiling->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
!container_is_floating_or_child(node->sway_container) &&
node->sway_container->workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->floating->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
container_is_floating_or_child(node->sway_container) &&
node->sway_container->workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat,
struct sway_node *parent) {
if (node_is_view(parent)) {
return parent;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_get_parent(node) != parent) {
continue;
}
if (parent->type == N_WORKSPACE) {
// Only consider tiling children
struct sway_workspace *ws = parent->sway_workspace;
if (list_find(ws->tiling, node->sway_container) == -1) {
continue;
}
}
return node;
}
return NULL;
}
struct sway_node *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;
}
if (wl_list_empty(&seat->focus_stack)) {
return NULL;
}
struct sway_seat_node *current =
wl_container_of(seat->focus_stack.next, current, link);
return current->node;
}
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus_inactive(seat, &root->node);
if (!focus) {
return NULL;
}
if (focus->type == N_CONTAINER) {
return focus->sway_container->workspace;
}
if (focus->type == N_WORKSPACE) {
return focus->sway_workspace;
}
return NULL; // output doesn't have a workspace yet
}
struct sway_container *seat_get_focused_container(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (focus && focus->type == N_CONTAINER) {
return focus->sway_container;
}
return NULL;
}
void seat_apply_config(struct sway_seat *seat,
struct seat_config *seat_config) {
struct sway_seat_device *seat_device = NULL;
if (!seat_config) {
return;
}
wl_list_for_each(seat_device, &seat->devices, link) {
seat_configure_device(seat, seat_device->input_device);
}
cursor_handle_activity(seat->cursor);
}
struct seat_config *seat_get_config(struct sway_seat *seat) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
struct seat_config *seat_get_config_by_name(const char *name) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wlr_button_state state) {
seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat,
time_msec, button, state);
}
void seat_consider_warp_to_focus(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (config->mouse_warping == WARP_NO || !focus) {
return;
}
if (config->mouse_warping == WARP_OUTPUT) {
struct sway_output *output = node_get_output(focus);
struct wlr_box box;
output_get_box(output, &box);
if (wlr_box_contains_point(&box,
seat->cursor->cursor->x, seat->cursor->cursor->y)) {
return;
}
}
if (focus->type == N_CONTAINER) {
cursor_warp_to_container(seat->cursor, focus->sway_container);
} else {
cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
}
if (seat->cursor->hidden){
cursor_unhide(seat->cursor);
wl_event_source_timer_update(seat->cursor->hide_source, cursor_get_timeout(seat->cursor));
}
}
void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
if (seat->seatop_impl->unref) {
seat->seatop_impl->unref(seat, con);
}
}
void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
if (seat->seatop_impl->button) {
seat->seatop_impl->button(seat, time_msec, device, button, state);
}
}
void seatop_motion(struct sway_seat *seat, uint32_t time_msec,
double dx, double dy) {
if (seat->seatop_impl->motion) {
seat->seatop_impl->motion(seat, time_msec, dx, dy);
}
}
void seatop_axis(struct sway_seat *seat, struct wlr_event_pointer_axis *event) {
if (seat->seatop_impl->axis) {
seat->seatop_impl->axis(seat, event);
}
}
void seatop_rebase(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl->rebase) {
seat->seatop_impl->rebase(seat, time_msec);
}
}
void seatop_end(struct sway_seat *seat) {
if (seat->seatop_impl && seat->seatop_impl->end) {
seat->seatop_impl->end(seat);
}
free(seat->seatop_data);
seat->seatop_data = NULL;
seat->seatop_impl = NULL;
}
void seatop_render(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage) {
if (seat->seatop_impl->render) {
seat->seatop_impl->render(seat, output, damage);
}
}
bool seatop_allows_set_cursor(struct sway_seat *seat) {
return seat->seatop_impl->allow_set_cursor;
}