153 lines
4.7 KiB
C
153 lines
4.7 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <stdlib.h>
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#include <time.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/render.h>
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#include <wlr/render/matrix.h>
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#include "log.h"
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#include "sway/container.h"
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#include "sway/layout.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/view.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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static void output_frame_view(swayc_t *view, void *data) {
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struct sway_output *output = data;
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struct wlr_output *wlr_output = output->wlr_output;
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struct sway_view *sway_view = view->sway_view;
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struct wlr_surface *surface = sway_view->surface;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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// TODO
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// - Deal with wlr_output_layout
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int width = sway_view->surface->current->width;
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int height = sway_view->surface->current->height;
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int render_width = width * wlr_output->scale;
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int render_height = height * wlr_output->scale;
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double ox = view->x, oy = view->y;
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// TODO
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//wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
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ox *= wlr_output->scale;
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oy *= wlr_output->scale;
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// TODO
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//if (wlr_output_layout_intersects(desktop->layout, wlr_output,
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// lx, ly, lx + render_width, ly + render_height)) {
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// return;
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//}
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// if the shell specifies window geometry, make the top left corner of the
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// window in the top left corner of the container to avoid arbitrarily
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// sized gaps based on the attached buffer size
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int window_offset_x = 0;
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int window_offset_y = 0;
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if (view->sway_view->type == SWAY_XDG_SHELL_V6_VIEW) {
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window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry->x;
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window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry->y;
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}
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// TODO
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double rotation = 0;
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float matrix[16];
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float translate_origin[16];
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wlr_matrix_translate(&translate_origin,
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(int)ox + render_width / 2 - window_offset_x,
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(int)oy + render_height / 2 - window_offset_y,
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0);
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float rotate[16];
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wlr_matrix_rotate(&rotate, rotation);
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float translate_center[16];
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wlr_matrix_translate(&translate_center,
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-render_width / 2,
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-render_height / 2, 0);
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float scale[16];
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wlr_matrix_scale(&scale, render_width, render_height, 1);
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float transform[16];
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wlr_matrix_mul(&translate_origin, &rotate, &transform);
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wlr_matrix_mul(&transform, &translate_center, &transform);
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wlr_matrix_mul(&transform, &scale, &transform);
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wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
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wlr_render_with_matrix(output->server->renderer, surface->texture, &matrix);
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// TODO: move into wlroots
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_surface_send_frame_done(surface, &now);
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}
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static void output_frame_notify(struct wl_listener *listener, void *data) {
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struct sway_output *soutput = wl_container_of(
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listener, soutput, frame);
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struct wlr_output *wlr_output = data;
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struct sway_server *server = soutput->server;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(server->renderer, wlr_output);
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swayc_descendants_of_type(
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&root_container, C_VIEW, output_frame_view, soutput);
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wlr_renderer_end(server->renderer);
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wlr_output_swap_buffers(wlr_output);
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soutput->last_frame = now;
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}
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static void output_resolution_notify(struct wl_listener *listener, void *data) {
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struct sway_output *soutput = wl_container_of(
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listener, soutput, resolution);
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arrange_windows(soutput->swayc, -1, -1);
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}
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void output_add_notify(struct wl_listener *listener, void *data) {
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struct sway_server *server = wl_container_of(listener, server, output_add);
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struct wlr_output *wlr_output = data;
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sway_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
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struct sway_output *output = calloc(1, sizeof(struct sway_output));
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output->wlr_output = wlr_output;
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output->server = server;
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output->swayc = new_output(output);
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if (wl_list_length(&wlr_output->modes) > 0) {
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struct wlr_output_mode *mode = NULL;
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mode = wl_container_of((&wlr_output->modes)->prev, mode, link);
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wlr_output_set_mode(wlr_output, mode);
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}
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output->frame.notify = output_frame_notify;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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output->resolution.notify = output_resolution_notify;
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wl_signal_add(&wlr_output->events.resolution, &output->resolution);
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for (int i = 0; i < server->input->seats->length; ++i) {
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struct sway_seat *seat = server->input->seats->items[i];
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sway_seat_configure_xcursor(seat);
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}
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arrange_windows(output->swayc, -1, -1);
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}
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void output_remove_notify(struct wl_listener *listener, void *data) {
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struct sway_server *server = wl_container_of(listener, server, output_remove);
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struct wlr_output *wlr_output = data;
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sway_log(L_DEBUG, "Output %p %s removed", wlr_output, wlr_output->name);
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// TODO
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}
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