swayfx/include/sway/output.h
Brian Ashworth 88d96bc41f Combine output_by_name and output_by_identifier
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
2018-12-20 19:55:29 +01:00

150 lines
4.3 KiB
C

#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include "config.h"
#include "sway/tree/node.h"
#include "sway/tree/view.h"
struct sway_server;
struct sway_container;
struct sway_output_state {
list_t *workspaces;
struct sway_workspace *active_workspace;
};
struct sway_output {
struct sway_node node;
struct wlr_output *wlr_output;
struct sway_server *server;
struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
int lx, ly;
int width, height;
bool enabled;
list_t *workspaces;
struct sway_output_state current;
struct wl_listener destroy;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener scale;
struct wl_listener present;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
struct wl_list link;
pid_t bg_pid;
struct {
struct wl_signal destroy;
} events;
};
struct sway_output *output_create(struct wlr_output *wlr_output);
void output_destroy(struct sway_output *output);
void output_begin_destroy(struct sway_output *output);
struct sway_output *output_from_wlr_output(struct wlr_output *output);
struct sway_output *output_get_in_direction(struct sway_output *reference,
enum wlr_direction direction);
void output_add_workspace(struct sway_output *output,
struct sway_workspace *workspace);
typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *user_data);
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole);
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
struct sway_output *output_by_name_or_id(const char *name_or_id);
void output_sort_workspaces(struct sway_output *output);
struct output_config *output_find_config(struct sway_output *output);
void output_enable(struct sway_output *output, struct output_config *oc);
void output_disable(struct sway_output *output);
bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
struct sway_workspace *output_get_active_workspace(struct sway_output *output);
void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage);
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data);
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_view_for_each_popup(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data);
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data);
void output_for_each_workspace(struct sway_output *output,
void (*f)(struct sway_workspace *ws, void *data), void *data);
void output_for_each_container(struct sway_output *output,
void (*f)(struct sway_container *con, void *data), void *data);
struct sway_workspace *output_find_workspace(struct sway_output *output,
bool (*test)(struct sway_workspace *ws, void *data), void *data);
struct sway_container *output_find_container(struct sway_output *output,
bool (*test)(struct sway_container *con, void *data), void *data);
void output_get_box(struct sway_output *output, struct wlr_box *box);
enum sway_container_layout output_get_default_layout(
struct sway_output *output);
void output_add_listeners(struct sway_output *output);
#endif