8dbbfa5965
Now 'repeat_delay' and 'repeat_rate' control the initial delay and rate (per second) of repeated binding invocations. If the repeat delay is zero, binding repetition is disabled. When the repeat rate is zero, the binding is repeated exactly once, assuming no other key events intervene. |
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cursor.h | ||
input-manager.h | ||
keyboard.h | ||
seat.h |