de86d65627
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
97 lines
2.7 KiB
C
97 lines
2.7 KiB
C
#ifndef _SWAY_OUTPUT_H
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#define _SWAY_OUTPUT_H
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include "config.h"
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#include "sway/tree/view.h"
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struct sway_server;
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struct sway_container;
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struct sway_output {
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struct wlr_output *wlr_output;
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struct sway_container *swayc;
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struct sway_server *server;
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struct wl_list layers[4]; // sway_layer_surface::link
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struct wlr_box usable_area;
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struct timespec last_frame;
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struct wlr_output_damage *damage;
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struct wl_listener destroy;
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struct wl_listener mode;
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struct wl_listener transform;
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struct wl_listener scale;
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struct wl_listener damage_destroy;
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struct wl_listener damage_frame;
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struct wl_list link;
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pid_t bg_pid;
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struct {
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struct wl_signal destroy;
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} events;
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};
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typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *user_data);
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void output_damage_whole(struct sway_output *output);
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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struct wlr_surface *surface, bool whole);
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void output_damage_from_view(struct sway_output *output,
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struct sway_view *view);
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void output_damage_box(struct sway_output *output, struct wlr_box *box);
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con);
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struct sway_container *output_by_name(const char *name);
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void output_enable(struct sway_output *output);
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bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
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struct sway_container *output_get_active_workspace(struct sway_output *output);
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage);
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void output_surface_for_each_surface(struct sway_output *output,
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struct wlr_surface *surface, double ox, double oy,
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sway_surface_iterator_func_t iterator, void *user_data);
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void output_view_for_each_surface(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_view_for_each_popup(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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#ifdef HAVE_XWAYLAND
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void output_unmanaged_for_each_surface(struct sway_output *output,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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void *user_data);
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#endif
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void output_drag_icons_for_each_surface(struct sway_output *output,
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struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
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void *user_data);
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#endif
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