swayfx/sway/commands/corner_radius.c
Erik Reider 415e072a3a
Add blur, shadow, and corner radius to layer-shell surfaces (#144)
Co-authored-by: Will McKinnon <contact@willmckinnon.com>
2023-05-19 21:14:06 +02:00

43 lines
1 KiB
C

#include <string.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/tree/container.h"
#include "log.h"
bool cmd_corner_radius_parse_value(char *arg, int* result) {
char *inv;
int value = strtol(arg, &inv, 10);
if (*inv != '\0' || value < 0 || value > 99) {
return false;
}
*result = value;
return true;
}
struct cmd_results *cmd_corner_radius(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "corner_radius", EXPECTED_EQUAL_TO, 1))) {
return error;
}
int value = 0;
if (!cmd_corner_radius_parse_value(argv[0], &value)) {
return cmd_results_new(CMD_FAILURE, "Invalid size specified");
}
config->corner_radius = value;
/*
titlebar padding depends on corner_radius to
ensure that titlebars are rendered nicely
*/
if (value > config->titlebar_h_padding) {
config->titlebar_h_padding = value;
}
if (value > (int)container_titlebar_height()) {
config->titlebar_v_padding = (value - config->font_height) / 2;
}
return cmd_results_new(CMD_SUCCESS, NULL);
}