a047b5ee4a
Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending.
187 lines
5.5 KiB
C
187 lines
5.5 KiB
C
#include <stdbool.h>
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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static enum sway_container_layout parse_layout_string(char *s) {
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if (strcasecmp(s, "splith") == 0) {
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return L_HORIZ;
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} else if (strcasecmp(s, "splitv") == 0) {
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return L_VERT;
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} else if (strcasecmp(s, "tabbed") == 0) {
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return L_TABBED;
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} else if (strcasecmp(s, "stacking") == 0) {
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return L_STACKED;
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}
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return L_NONE;
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}
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static const char expected_syntax[] =
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"Expected 'layout default|tabbed|stacking|splitv|splith' or "
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"'layout toggle [split|all]' or "
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"'layout toggle [split|tabbed|stacking|splitv|splith] [split|tabbed|stacking|splitv|splith]...'";
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static enum sway_container_layout toggle_split_layout(
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enum sway_container_layout layout,
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enum sway_container_layout prev_split_layout,
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struct sway_output *output) {
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if (layout == L_HORIZ) {
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return L_VERT;
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} else if (layout == L_VERT) {
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return L_HORIZ;
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} else if (prev_split_layout != L_NONE) {
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return prev_split_layout;
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} else if (config->default_orientation != L_NONE) {
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return config->default_orientation;
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} else if (output->height > output->width) {
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return L_VERT;
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}
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return L_HORIZ;
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}
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static enum sway_container_layout get_layout_toggle(int argc, char **argv,
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enum sway_container_layout layout,
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enum sway_container_layout prev_split_layout,
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struct sway_output *output) {
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// "layout toggle"
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if (argc == 1) {
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return toggle_split_layout(layout, prev_split_layout, output);
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}
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if (argc == 2) {
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// "layout toggle split" (same as "layout toggle")
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if (strcasecmp(argv[1], "split") == 0) {
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return toggle_split_layout(layout, prev_split_layout, output);
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}
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// "layout toggle all"
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if (strcasecmp(argv[1], "all") == 0) {
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return layout == L_HORIZ ? L_VERT :
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layout == L_VERT ? L_STACKED :
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layout == L_STACKED ? L_TABBED : L_HORIZ;
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}
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return L_NONE;
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}
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enum sway_container_layout parsed;
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int curr = 1;
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for (; curr < argc; curr++) {
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parsed = parse_layout_string(argv[curr]);
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if (parsed == layout || (strcmp(argv[curr], "split") == 0 &&
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(layout == L_VERT || layout == L_HORIZ))) {
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break;
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}
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}
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for (int i = curr + 1; i != curr; ++i) {
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// cycle round to find next valid layout
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if (i >= argc) {
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i = 1;
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}
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parsed = parse_layout_string(argv[i]);
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if (parsed != L_NONE) {
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return parsed;
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}
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if (strcmp(argv[i], "split") == 0) {
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return toggle_split_layout(layout, prev_split_layout, output);
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}
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// invalid layout strings are silently ignored
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}
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return L_NONE;
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}
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static enum sway_container_layout get_layout(int argc, char **argv,
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enum sway_container_layout layout,
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enum sway_container_layout prev_split_layout,
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struct sway_output *output) {
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// Check if assigned directly
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enum sway_container_layout parsed = parse_layout_string(argv[0]);
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if (parsed != L_NONE) {
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return parsed;
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}
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if (strcasecmp(argv[0], "default") == 0) {
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return prev_split_layout;
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}
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if (strcasecmp(argv[0], "toggle") == 0) {
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return get_layout_toggle(argc, argv, layout, prev_split_layout, output);
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}
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return L_NONE;
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}
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struct cmd_results *cmd_layout(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "layout", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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if (!root->outputs->length) {
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return cmd_results_new(CMD_INVALID,
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"Can't run this command while there's no outputs connected.");
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}
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struct sway_container *container = config->handler_context.container;
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struct sway_workspace *workspace = config->handler_context.workspace;
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if (container && container_is_floating(container)) {
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return cmd_results_new(CMD_FAILURE,
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"Unable to change layout of floating windows");
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}
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// Operate on parent container, like i3.
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if (container) {
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container = container->pending.parent;
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}
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// We could be working with a container OR a workspace. These are different
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// structures, so we set up pointers to they layouts so we can refer them in
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// an abstract way.
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enum sway_container_layout new_layout = L_NONE;
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enum sway_container_layout old_layout = L_NONE;
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if (container) {
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old_layout = container->pending.layout;
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new_layout = get_layout(argc, argv,
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container->pending.layout, container->prev_split_layout,
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container->pending.workspace->output);
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} else {
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old_layout = workspace->layout;
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new_layout = get_layout(argc, argv,
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workspace->layout, workspace->prev_split_layout,
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workspace->output);
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}
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if (new_layout == L_NONE) {
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return cmd_results_new(CMD_INVALID, expected_syntax);
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}
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if (new_layout != old_layout) {
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if (container) {
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if (old_layout != L_TABBED && old_layout != L_STACKED) {
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container->prev_split_layout = old_layout;
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}
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container->pending.layout = new_layout;
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container_update_representation(container);
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} else if (config->handler_context.container) {
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// i3 avoids changing workspace layouts with a new container
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// https://github.com/i3/i3/blob/3cd1c45eba6de073bc4300eebb4e1cc1a0c4479a/src/con.c#L1817
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container = workspace_wrap_children(workspace);
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container->pending.layout = new_layout;
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container_update_representation(container);
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} else {
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if (old_layout != L_TABBED && old_layout != L_STACKED) {
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workspace->prev_split_layout = old_layout;
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}
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workspace->layout = new_layout;
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workspace_update_representation(workspace);
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}
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if (root->fullscreen_global) {
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arrange_root();
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} else {
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arrange_workspace(workspace);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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