swayfx/sway/commands/scratchpad.c
M Stoeckl 2a684cad5f Remove now-unused "input" argument of cmd_results_new
Patch tested by compiling with `__attribute__ ((format (printf, 2, 3)))`
applied to `cmd_results_new`.

String usage constants have been converted from pointers to arrays when
encountered. General handler format strings were sometimes modified to
include the old input string, especially for unknown command errors.
2019-01-14 08:05:29 -05:00

121 lines
3.6 KiB
C

#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
static void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
struct sway_workspace *ws = seat_get_focused_workspace(seat);
// If the focus is in a floating split container,
// operate on the split container instead of the child.
if (focus && container_is_floating_or_child(focus)) {
while (focus->parent) {
focus = focus->parent;
}
}
// Check if the currently focused window is a scratchpad window and should
// be hidden again.
if (focus && focus->scratchpad) {
wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
focus->title);
root_scratchpad_hide(focus);
return;
}
// Check if there is an unfocused scratchpad window on the current workspace
// and focus it.
for (int i = 0; i < ws->floating->length; ++i) {
struct sway_container *floater = ws->floating->items[i];
if (floater->scratchpad && focus != floater) {
wlr_log(WLR_DEBUG,
"Focusing other scratchpad window (%s) in this workspace",
floater->title);
root_scratchpad_show(floater);
return;
}
}
// Check if there is a visible scratchpad window on another workspace.
// In this case we move it to the current workspace.
for (int i = 0; i < root->scratchpad->length; ++i) {
struct sway_container *con = root->scratchpad->items[i];
if (con->parent) {
wlr_log(WLR_DEBUG,
"Moving a visible scratchpad window (%s) to this workspace",
con->title);
root_scratchpad_show(con);
return;
}
}
// Take the container at the bottom of the scratchpad list
if (!sway_assert(root->scratchpad->length, "Scratchpad is empty")) {
return;
}
struct sway_container *con = root->scratchpad->items[0];
wlr_log(WLR_DEBUG, "Showing %s from list", con->title);
root_scratchpad_show(con);
}
static void scratchpad_toggle_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
return;
}
// Check if it matches a currently visible scratchpad window and hide it.
if (con->workspace) {
root_scratchpad_hide(con);
return;
}
root_scratchpad_show(con);
}
struct cmd_results *cmd_scratchpad(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "scratchpad", EXPECTED_EQUAL_TO, 1))) {
return error;
}
if (strcmp(argv[0], "show") != 0) {
return cmd_results_new(CMD_INVALID, "Expected 'scratchpad show'");
}
if (!root->outputs->length) {
return cmd_results_new(CMD_INVALID,
"Can't run this command while there's no outputs connected.");
}
if (!root->scratchpad->length) {
return cmd_results_new(CMD_INVALID, "Scratchpad is empty");
}
if (config->handler_context.using_criteria) {
struct sway_container *con = config->handler_context.container;
// If the container is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(con)) {
while (con->parent) {
con = con->parent;
}
}
// If using criteria, this command is executed for every container which
// matches the criteria. If this container isn't in the scratchpad,
// we'll just silently return a success.
if (!con->scratchpad) {
return cmd_results_new(CMD_SUCCESS, NULL);
}
scratchpad_toggle_container(con);
} else {
scratchpad_toggle_auto();
}
return cmd_results_new(CMD_SUCCESS, NULL);
}