438 lines
14 KiB
C
438 lines
14 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdlib.h>
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#include <time.h>
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#include <strings.h>
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#include <wayland-server.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include "log.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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struct sway_container *output_by_name(const char *name) {
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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if (strcasecmp(output->name, name) == 0) {
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return output;
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}
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}
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return NULL;
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}
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/**
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* Rotate a child's position relative to a parent. The parent size is (pw, ph),
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* the child position is (*sx, *sy) and its size is (sw, sh).
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*/
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static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double pw, double ph, float rotation) {
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if (rotation != 0.0) {
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(-rotation)*ox - sin(-rotation)*oy,
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ry = cos(-rotation)*oy + sin(-rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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}
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/**
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* Checks whether a surface at (lx, ly) intersects an output. If `box` is not
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* NULL, it populates it with the surface box in the output, in output-local
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* coordinates.
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*/
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static bool surface_intersect_output(struct wlr_surface *surface,
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struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
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double ox, double oy, float rotation, struct wlr_box *box) {
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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box->y = oy * wlr_output->scale;
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box->width = surface->current->width * wlr_output->scale;
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box->height = surface->current->height * wlr_output->scale;
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}
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struct wlr_box layout_box = {
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.x = wlr_output->lx + ox, .y = wlr_output->ly + oy,
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.width = surface->current->width, .height = surface->current->height,
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};
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wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
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return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
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}
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static void render_surface(struct wlr_surface *surface,
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struct wlr_output *wlr_output, struct timespec *when,
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double ox, double oy, float rotation, float alpha) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_output_layout *layout = root_container.sway_root->output_layout;
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struct wlr_box box;
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bool intersects = surface_intersect_output(surface, layout, wlr_output,
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ox, oy, rotation, &box);
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if (intersects) {
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current->transform);
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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wlr_render_texture_with_matrix(renderer, surface->texture,
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matrix, alpha);
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wlr_surface_send_frame_done(surface, when);
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}
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struct wlr_subsurface *subsurface;
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wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
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struct wlr_surface_state *state = subsurface->surface->current;
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double sx = state->subsurface_position.x;
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double sy = state->subsurface_position.y;
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rotate_child_position(&sx, &sy, state->width, state->height,
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surface->current->width, surface->current->height, rotation);
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render_surface(subsurface->surface, wlr_output, when,
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ox + sx, oy + sy, rotation, alpha);
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}
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}
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static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
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struct wlr_output *wlr_output, struct timespec *when, double base_x,
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double base_y, float rotation, float alpha) {
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double width = surface->surface->current->width;
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double height = surface->surface->current->height;
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struct wlr_xdg_popup_v6 *popup_state;
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wl_list_for_each(popup_state, &surface->popups, link) {
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struct wlr_xdg_surface_v6 *popup = popup_state->base;
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if (!popup->configured) {
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continue;
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}
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double popup_width = popup->surface->current->width;
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double popup_height = popup->surface->current->height;
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double popup_sx, popup_sy;
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wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy);
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rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height,
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width, height, rotation);
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render_surface(popup->surface, wlr_output, when,
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base_x + popup_sx, base_y + popup_sy, rotation, alpha);
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render_xdg_v6_popups(popup, wlr_output, when,
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base_x + popup_sx, base_y + popup_sy, rotation, alpha);
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}
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}
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static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
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struct wlr_output *wlr_output, struct timespec *when,
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double lx, double ly, float rotation, float alpha,
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bool is_child) {
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if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
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render_surface(surface->surface, wlr_output, when,
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lx, ly, rotation, alpha);
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double width = surface->surface->current->width;
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double height = surface->surface->current->height;
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struct wlr_wl_shell_surface *popup;
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wl_list_for_each(popup, &surface->popups, popup_link) {
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double popup_width = popup->surface->current->width;
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double popup_height = popup->surface->current->height;
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double popup_x = popup->transient_state->x;
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double popup_y = popup->transient_state->y;
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rotate_child_position(&popup_x, &popup_y, popup_width, popup_height,
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width, height, rotation);
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render_wl_shell_surface(popup, wlr_output, when,
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lx + popup_x, ly + popup_y, rotation, alpha, true);
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}
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}
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}
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struct render_data {
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struct sway_output *output;
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struct timespec *when;
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};
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static void render_view(struct sway_container *view, void *data) {
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struct render_data *rdata = data;
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struct sway_output *output = rdata->output;
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struct timespec *when = rdata->when;
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struct wlr_output *wlr_output = output->wlr_output;
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struct sway_view *sway_view = view->sway_view;
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struct wlr_surface *surface = sway_view->surface;
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float alpha = sway_view->swayc->alpha;
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if (!surface) {
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return;
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}
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switch (sway_view->type) {
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case SWAY_VIEW_XDG_SHELL_V6: {
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int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x;
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int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y;
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render_surface(surface, wlr_output, when,
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view->box.x - window_offset_x,
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view->box.y - window_offset_y,
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0, alpha);
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render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output, when,
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view->box.x - window_offset_x,
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view->box.y - window_offset_y,
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0, alpha);
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break;
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}
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case SWAY_VIEW_WL_SHELL:
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render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output,
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when, view->box.x, view->box.y, 0, alpha, false);
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break;
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case SWAY_VIEW_XWAYLAND:
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render_surface(surface, wlr_output, when,
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view->box.x, view->box.y, 0, alpha);
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break;
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}
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}
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static void render_layer(struct sway_output *output, struct timespec *when,
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struct wl_list *layer) {
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struct sway_layer_surface *sway_layer;
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wl_list_for_each(sway_layer, layer, link) {
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struct wlr_layer_surface *layer = sway_layer->layer_surface;
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render_surface(layer->surface, output->wlr_output, when,
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sway_layer->geo.x, sway_layer->geo.y, 0, 1.0f);
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wlr_surface_send_frame_done(layer->surface, when);
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}
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}
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static void render_output(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
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if (!pixman_region32_not_empty(damage)) {
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// Output isn't damaged but needs buffer swap
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goto renderer_end;
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}
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// TODO: don't damage the whole output here
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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pixman_region32_union_rect(damage, damage, 0, 0, width, height);
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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wlr_renderer_clear(renderer, clear_color);
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struct wlr_output_layout *output_layout =
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root_container.sway_root->output_layout;
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const struct wlr_box *output_box =
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wlr_output_layout_get_box(output_layout, wlr_output);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus =
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seat_get_focus_inactive(seat, output->swayc);
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if (!focus) {
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// We've never been to this output before
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focus = output->swayc->children->items[0];
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}
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struct sway_container *workspace = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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struct render_data rdata = {
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.output = output,
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.when = when,
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};
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container_descendants(workspace, C_VIEW, render_view, &rdata);
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// render unmanaged views on top
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struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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const struct wlr_box view_box = {
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.x = unmanaged_surface->lx,
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.y = unmanaged_surface->ly,
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.width = xsurface->width,
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.height = xsurface->height,
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};
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struct wlr_box intersection;
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if (!wlr_box_intersection(&view_box, output_box, &intersection)) {
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continue;
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}
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render_surface(xsurface->surface, wlr_output, &output->last_frame,
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view_box.x - output_box->x, view_box.y - output_box->y, 0, 1.0f);
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}
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// TODO: Consider revising this when fullscreen windows are supported
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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renderer_end:
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wlr_renderer_end(renderer);
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if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
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return;
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}
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output->last_frame = *when;
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}
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static void damage_handle_frame(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_frame);
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if (!output->wlr_output->enabled) {
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return;
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
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return;
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}
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if (needs_swap) {
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render_output(output, &now, &damage);
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}
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pixman_region32_fini(&damage);
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// TODO: send frame done events here instead of inside render_surface
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}
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void output_damage_whole(struct sway_output *output) {
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wlr_output_damage_add_whole(output->damage);
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}
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void output_damage_whole_surface(struct sway_output *output,
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double ox, double oy, struct wlr_surface *surface) {
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// TODO
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output_damage_whole(output);
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}
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void output_damage_whole_view(struct sway_output *output,
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struct sway_view *view) {
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// TODO
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output_damage_whole(output);
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}
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con) {
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// TODO
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output_damage_whole(output);
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}
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static void damage_handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_destroy);
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container_destroy(output->swayc);
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}
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, destroy);
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container_destroy(output->swayc);
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}
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static void handle_mode(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, mode);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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static void handle_transform(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, transform);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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static void handle_scale(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, scale);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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void handle_new_output(struct wl_listener *listener, void *data) {
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struct sway_server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
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struct sway_output *output = calloc(1, sizeof(struct sway_output));
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if (!output) {
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return;
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}
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output->wlr_output = wlr_output;
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wlr_output->data = output;
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output->server = server;
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode =
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wl_container_of(wlr_output->modes.prev, mode, link);
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wlr_output_set_mode(wlr_output, mode);
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}
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output->damage = wlr_output_damage_create(wlr_output);
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output->swayc = output_create(output);
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if (!output->swayc) {
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free(output);
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return;
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}
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size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < len; ++i) {
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wl_list_init(&output->layers[i]);
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}
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input_manager_configure_xcursor(input_manager);
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wl_signal_add(&wlr_output->events.destroy, &output->destroy);
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output->destroy.notify = handle_destroy;
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wl_signal_add(&wlr_output->events.mode, &output->mode);
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output->mode.notify = handle_mode;
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wl_signal_add(&wlr_output->events.transform, &output->transform);
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output->transform.notify = handle_transform;
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wl_signal_add(&wlr_output->events.scale, &output->scale);
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output->scale.notify = handle_scale;
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wl_signal_add(&output->damage->events.frame, &output->damage_frame);
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output->damage_frame.notify = damage_handle_frame;
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wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
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output->damage_destroy.notify = damage_handle_destroy;
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arrange_layers(output);
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arrange_windows(&root_container, -1, -1);
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}
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