ab8a86369c
This implements the following for floating containers: * move <direction> <amount> * move [absolute] position <x> <y> * move [absolute] position mouse
9 lines
219 B
C
9 lines
219 B
C
#include <wlr/types/wlr_surface.h>
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struct sway_container;
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void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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bool whole);
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void desktop_damage_whole_container(struct sway_container *con);
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