swayfx/include/sway/input
Brian Ashworth 69a1a0ff99 Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.

This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
  into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
  scratchpad, it will be fullscreen when shown (and fullscreen disabled
  when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
  scratchpad, it will be shown immediately as fullscreen global. The
  container is not moved to a workspace and remains in the
  scratchpad. The container will be visible until fullscreen disabled
  or killed. Since the container is in the scratchpad, running
  `scratchpad show` or `move container to scratchpad` will have no
  effect

This also changes `container_replace` to transfer fullscreen and
scratchpad status.
2019-04-13 08:48:37 -06:00
..
cursor.h Introduce default seatop 2019-03-17 10:02:04 -06:00
input-manager.h seat_cmd_cursor: do not create non-existing seat 2019-02-03 14:01:29 -05:00
keyboard.h Move sway-specific functions in common/util.c into sway/ 2019-01-21 12:39:16 -05:00
seat.h Fix scratchpad fullscreen behavior and crash 2019-04-13 08:48:37 -06:00
switch.h Support WLR_INPUT_DEVICE_SWITCH in sway 2019-03-19 23:58:47 -04:00