swayfx/sway/commands/layout.c

67 lines
2.1 KiB
C

#include <string.h>
#include "sway/commands.h"
#include "sway/container.h"
#include "sway/layout.h"
struct cmd_results *cmd_layout(int argc, char **argv) {
struct cmd_results *error = NULL;
if (config->reading) return cmd_results_new(CMD_FAILURE, "layout", "Can't be used in config file.");
if (!config->active) return cmd_results_new(CMD_FAILURE, "layout", "Can only be used when sway is running.");
if ((error = checkarg(argc, "layout", EXPECTED_MORE_THAN, 0))) {
return error;
}
swayc_t *parent = get_focused_container(&root_container);
if (parent->is_floating) {
return cmd_results_new(CMD_FAILURE, "layout", "Unable to change layout of floating windows");
}
while (parent->type == C_VIEW) {
parent = parent->parent;
}
enum swayc_layouts old_layout = parent->layout;
if (strcasecmp(argv[0], "default") == 0) {
parent->layout = parent->prev_layout;
if (parent->layout == L_NONE) {
swayc_t *output = swayc_parent_by_type(parent, C_OUTPUT);
parent->layout = default_layout(output);
}
} else {
if (parent->layout != L_TABBED && parent->layout != L_STACKED) {
parent->prev_layout = parent->layout;
}
if (strcasecmp(argv[0], "tabbed") == 0) {
if (parent->type != C_CONTAINER && !swayc_is_empty_workspace(parent)){
parent = new_container(parent, L_TABBED);
}
parent->layout = L_TABBED;
} else if (strcasecmp(argv[0], "stacking") == 0) {
if (parent->type != C_CONTAINER && !swayc_is_empty_workspace(parent)) {
parent = new_container(parent, L_STACKED);
}
parent->layout = L_STACKED;
} else if (strcasecmp(argv[0], "splith") == 0) {
parent->layout = L_HORIZ;
} else if (strcasecmp(argv[0], "splitv") == 0) {
parent->layout = L_VERT;
} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
if (parent->layout == L_VERT) {
parent->layout = L_HORIZ;
} else {
parent->layout = L_VERT;
}
}
}
update_layout_geometry(parent, old_layout);
update_geometry(parent);
arrange_windows(parent, parent->width, parent->height);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}