65845be802
Also don't accumulate empty damage
1214 lines
37 KiB
C
1214 lines
37 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdlib.h>
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#include <strings.h>
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#include <time.h>
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#include <wayland-server.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/util/region.h>
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#include "log.h"
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#include "sway/config.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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struct sway_container *output_by_name(const char *name) {
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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if (strcasecmp(output->name, name) == 0) {
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return output;
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}
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}
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return NULL;
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}
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/**
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* Rotate a child's position relative to a parent. The parent size is (pw, ph),
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* the child position is (*sx, *sy) and its size is (sw, sh).
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*/
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static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double pw, double ph, float rotation) {
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if (rotation == 0.0f) {
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return;
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}
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(-rotation)*ox - sin(-rotation)*oy,
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ry = cos(-rotation)*oy + sin(-rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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/**
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* Contains a surface's root geometry information. For instance, when rendering
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* a popup, this will contain the parent view's position and size.
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*/
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struct root_geometry {
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double x, y;
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int width, height;
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float rotation;
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};
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struct render_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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pixman_region32_t *damage;
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float alpha;
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};
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static bool get_surface_box(struct root_geometry *geo,
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struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
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struct wlr_box *surface_box) {
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if (!wlr_surface_has_buffer(surface)) {
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return false;
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}
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int sw = surface->current->width;
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int sh = surface->current->height;
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double _sx = sx, _sy = sy;
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rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
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geo->rotation);
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struct wlr_box box = {
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.x = geo->x + _sx,
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.y = geo->y + _sy,
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.width = sw,
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.height = sh,
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};
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if (surface_box != NULL) {
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memcpy(surface_box, &box, sizeof(struct wlr_box));
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}
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struct wlr_box rotated_box;
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wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
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struct wlr_box output_box = {
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.width = output->swayc->width,
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.height = output->swayc->height,
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};
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struct wlr_box intersection;
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return wlr_box_intersection(&output_box, &rotated_box, &intersection);
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}
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static void surface_for_each_surface(struct wlr_surface *surface,
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double ox, double oy, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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geo->x = ox;
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geo->y = oy;
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geo->width = surface->current->width;
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geo->height = surface->current->height;
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geo->rotation = 0;
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wlr_surface_for_each_surface(surface, iterator, user_data);
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}
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static void output_view_for_each_surface(struct sway_view *view,
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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struct render_data *data = user_data;
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geo->x = view->x - data->output->swayc->x;
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geo->y = view->y - data->output->swayc->y;
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geo->width = view->surface->current->width;
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geo->height = view->surface->current->height;
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geo->rotation = 0; // TODO
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view_for_each_surface(view, iterator, user_data);
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}
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static void layer_for_each_surface(struct wl_list *layer_surfaces,
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface *wlr_layer_surface =
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layer_surface->layer_surface;
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surface_for_each_surface(wlr_layer_surface->surface,
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layer_surface->geo.x, layer_surface->geo.y, geo, iterator,
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user_data);
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}
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}
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static void unmanaged_for_each_surface(struct wl_list *unmanaged,
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struct sway_output *output, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double ox = unmanaged_surface->lx - output->swayc->x;
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double oy = unmanaged_surface->ly - output->swayc->y;
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surface_for_each_surface(xsurface->surface, ox, oy, geo,
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iterator, user_data);
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}
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}
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static void scale_box(struct wlr_box *box, float scale) {
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box->x *= scale;
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box->y *= scale;
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box->width *= scale;
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box->height *= scale;
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}
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static void scissor_output(struct wlr_output *wlr_output,
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pixman_box32_t *rect) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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struct wlr_box box = {
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.x = rect->x1,
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.y = rect->y1,
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.width = rect->x2 - rect->x1,
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.height = rect->y2 - rect->y1,
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};
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int ow, oh;
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wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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enum wl_output_transform transform =
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wlr_output_transform_invert(wlr_output->transform);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_renderer_scissor(renderer, &box);
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}
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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const struct wlr_box *box, const float matrix[static 9], float alpha) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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box->width, box->height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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}
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damage_finish:
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pixman_region32_fini(&damage);
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}
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct wlr_output *wlr_output = data->output->wlr_output;
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float rotation = data->root_geo.rotation;
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pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_box box;
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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if (!intersects) {
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return;
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}
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scale_box(&box, wlr_output->scale);
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current->transform);
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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alpha);
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}
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static void render_layer(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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layer_for_each_surface(layer_surfaces, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_unmanaged(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *unmanaged) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_rect(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, const struct wlr_box *_box,
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float color[static 4]) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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struct wlr_box box;
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memcpy(&box, _box, sizeof(struct wlr_box));
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box.x -= wlr_output->lx * wlr_output->scale;
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box.y -= wlr_output->ly * wlr_output->scale;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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box.width, box.height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_rect(renderer, &box, color,
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wlr_output->transform_matrix);
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}
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damage_finish:
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pixman_region32_fini(&damage);
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}
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static void premultiply_alpha(float color[4], float opacity) {
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color[3] *= opacity;
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color[0] *= color[3];
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color[1] *= color[3];
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color[2] *= color[3];
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}
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static void render_view_surfaces(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = alpha,
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};
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output_view_for_each_surface(
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view, &data.root_geo, render_surface_iterator, &data);
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}
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/**
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* Render a view's surface and left/bottom/right borders.
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*/
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static void render_view(struct sway_output *output, pixman_region32_t *damage,
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struct sway_container *con, struct border_colors *colors) {
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struct sway_view *view = con->sway_view;
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render_view_surfaces(view, output, damage, view->swayc->alpha);
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struct wlr_box box;
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float output_scale = output->wlr_output->scale;
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float color[4];
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if (view->border != B_NONE) {
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if (view->border_left) {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = con->x;
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box.y = view->y;
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box.width = view->border_thickness;
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box.height = view->height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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if (view->border_right) {
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if (con->parent->children->length == 1
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&& con->parent->layout == L_HORIZ) {
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memcpy(&color, colors->indicator, sizeof(float) * 4);
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} else {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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}
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premultiply_alpha(color, con->alpha);
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box.x = view->x + view->width;
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box.y = view->y;
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box.width = view->border_thickness;
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box.height = view->height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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if (view->border_bottom) {
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if (con->parent->children->length == 1
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&& con->parent->layout == L_VERT) {
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memcpy(&color, colors->indicator, sizeof(float) * 4);
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} else {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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}
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premultiply_alpha(color, con->alpha);
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box.x = con->x;
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box.y = view->y + view->height;
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box.width = con->width;
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box.height = view->border_thickness;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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}
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}
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/**
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* Render a titlebar.
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*
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* Care must be taken not to render over the same pixel multiple times,
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* otherwise the colors will be incorrect when using opacity.
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*
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* The height is: 1px border, 3px padding, font height, 3px padding, 1px border
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* The left side for L_TABBED is: 1px border, 2px padding, title
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* The left side for other layouts is: 3px padding, title
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*/
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static void render_titlebar(struct sway_output *output,
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pixman_region32_t *output_damage, struct sway_container *con,
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int x, int y, int width,
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struct border_colors *colors, struct wlr_texture *title_texture,
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struct wlr_texture *marks_texture) {
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struct wlr_box box;
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float color[4];
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struct sway_view *view = con->type == C_VIEW ? con->sway_view : NULL;
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float output_scale = output->wlr_output->scale;
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enum sway_container_layout layout = con->parent->layout;
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bool is_last_child =
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con->parent->children->items[con->parent->children->length - 1] == con;
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = x;
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box.y = y;
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box.width = width;
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box.height = TITLEBAR_BORDER_THICKNESS;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar below title
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size_t left_offset = 0, right_offset = 0;
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bool connects_sides = false;
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if (layout == L_HORIZ || layout == L_VERT ||
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(layout == L_STACKED && is_last_child)) {
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if (view) {
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left_offset = view->border_left * view->border_thickness;
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right_offset = view->border_right * view->border_thickness;
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connects_sides = true;
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}
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}
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box.x = x + left_offset;
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box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
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box.width = width - left_offset - right_offset;
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box.height = TITLEBAR_BORDER_THICKNESS;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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if (layout == L_TABBED) {
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// Single pixel left edge
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box.x = x;
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box.y = y + TITLEBAR_BORDER_THICKNESS;
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box.width = TITLEBAR_BORDER_THICKNESS;
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box.height =
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container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel right edge
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box.x = (x + width - TITLEBAR_BORDER_THICKNESS) * output_scale;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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size_t inner_width = width - TITLEBAR_H_PADDING * 2;
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// Marks
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size_t marks_width = 0;
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if (config->show_marks && marks_texture) {
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struct wlr_box texture_box;
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wlr_texture_get_size(marks_texture,
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&texture_box.width, &texture_box.height);
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texture_box.x = (x - output->swayc->x + width - TITLEBAR_H_PADDING)
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* output_scale - texture_box.width;
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texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
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* output_scale;
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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if (inner_width * output_scale < texture_box.width) {
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texture_box.width = inner_width * output_scale;
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}
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render_texture(output->wlr_output, output_damage, marks_texture,
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&texture_box, matrix, con->alpha);
|
|
marks_width = texture_box.width;
|
|
}
|
|
|
|
// Title text
|
|
size_t title_width = 0;
|
|
if (title_texture) {
|
|
struct wlr_box texture_box;
|
|
wlr_texture_get_size(title_texture,
|
|
&texture_box.width, &texture_box.height);
|
|
texture_box.x = (x - output->swayc->x + TITLEBAR_H_PADDING)
|
|
* output_scale;
|
|
texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
|
|
* output_scale;
|
|
|
|
float matrix[9];
|
|
wlr_matrix_project_box(matrix, &texture_box,
|
|
WL_OUTPUT_TRANSFORM_NORMAL,
|
|
0.0, output->wlr_output->transform_matrix);
|
|
|
|
if (inner_width * output_scale - marks_width < texture_box.width) {
|
|
texture_box.width = inner_width * output_scale - marks_width;
|
|
}
|
|
render_texture(output->wlr_output, output_damage, title_texture,
|
|
&texture_box, matrix, con->alpha);
|
|
title_width = texture_box.width;
|
|
}
|
|
|
|
// Padding above title
|
|
memcpy(&color, colors->background, sizeof(float) * 4);
|
|
premultiply_alpha(color, con->alpha);
|
|
box.x = x + (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
|
|
box.y = y + TITLEBAR_BORDER_THICKNESS;
|
|
box.width = width - (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS * 2;
|
|
box.height = TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
// Padding below title
|
|
box.y = (y + TITLEBAR_V_PADDING + config->font_height) * output_scale;
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
// Filler between title and marks
|
|
box.width = inner_width * output_scale - title_width - marks_width;
|
|
if (box.width > 0) {
|
|
box.x = (x + TITLEBAR_H_PADDING) * output_scale + title_width;
|
|
box.y = (y + TITLEBAR_V_PADDING) * output_scale;
|
|
box.height = config->font_height * output_scale;
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
}
|
|
|
|
// Padding left of title
|
|
left_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
|
|
box.x = x + left_offset;
|
|
box.y = y + TITLEBAR_V_PADDING;
|
|
box.width = TITLEBAR_H_PADDING - left_offset;
|
|
box.height = config->font_height;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
// Padding right of marks
|
|
right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
|
|
box.x = x + width - TITLEBAR_H_PADDING;
|
|
box.y = y + TITLEBAR_V_PADDING;
|
|
box.width = TITLEBAR_H_PADDING - right_offset;
|
|
box.height = config->font_height;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
if (connects_sides) {
|
|
// Left pixel in line with bottom bar
|
|
box.x = x;
|
|
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
|
|
box.width = view->border_thickness * view->border_left;
|
|
box.height = TITLEBAR_BORDER_THICKNESS;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
// Right pixel in line with bottom bar
|
|
box.x = x + width - view->border_thickness * view->border_right;
|
|
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
|
|
box.width = view->border_thickness * view->border_right;
|
|
box.height = TITLEBAR_BORDER_THICKNESS;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Render the top border line for a view using "border pixel".
|
|
*/
|
|
static void render_top_border(struct sway_output *output,
|
|
pixman_region32_t *output_damage, struct sway_container *con,
|
|
struct border_colors *colors) {
|
|
struct sway_view *view = con->sway_view;
|
|
if (!view->border_top) {
|
|
return;
|
|
}
|
|
struct wlr_box box;
|
|
float color[4];
|
|
float output_scale = output->wlr_output->scale;
|
|
|
|
// Child border - top edge
|
|
memcpy(&color, colors->child_border, sizeof(float) * 4);
|
|
premultiply_alpha(color, con->alpha);
|
|
box.x = con->x;
|
|
box.y = con->y;
|
|
box.width = con->width;
|
|
box.height = view->border_thickness;
|
|
scale_box(&box, output_scale);
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
}
|
|
|
|
static void render_container(struct sway_output *output,
|
|
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
|
|
|
|
/**
|
|
* Render a container's children using a L_HORIZ or L_VERT layout.
|
|
*
|
|
* Wrap child views in borders and leave child containers borderless because
|
|
* they'll apply their own borders to their children.
|
|
*/
|
|
static void render_container_simple(struct sway_output *output,
|
|
pixman_region32_t *damage, struct sway_container *con,
|
|
bool parent_focused) {
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
|
|
for (int i = 0; i < con->children->length; ++i) {
|
|
struct sway_container *child = con->children->items[i];
|
|
|
|
if (child->type == C_VIEW) {
|
|
struct border_colors *colors;
|
|
struct wlr_texture *title_texture;
|
|
struct wlr_texture *marks_texture;
|
|
if (focus == child || parent_focused) {
|
|
colors = &config->border_colors.focused;
|
|
title_texture = child->title_focused;
|
|
marks_texture = child->sway_view->marks_focused;
|
|
} else if (seat_get_focus_inactive(seat, con) == child) {
|
|
colors = &config->border_colors.focused_inactive;
|
|
title_texture = child->title_focused_inactive;
|
|
marks_texture = child->sway_view->marks_focused_inactive;
|
|
} else {
|
|
colors = &config->border_colors.unfocused;
|
|
title_texture = child->title_unfocused;
|
|
marks_texture = child->sway_view->marks_unfocused;
|
|
}
|
|
|
|
if (child->sway_view->border == B_NORMAL) {
|
|
render_titlebar(output, damage, child, child->x, child->y,
|
|
child->width, colors, title_texture, marks_texture);
|
|
} else {
|
|
render_top_border(output, damage, child, colors);
|
|
}
|
|
render_view(output, damage, child, colors);
|
|
} else {
|
|
render_container(output, damage, child,
|
|
parent_focused || focus == child);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Render a container's children using the L_TABBED layout.
|
|
*/
|
|
static void render_container_tabbed(struct sway_output *output,
|
|
pixman_region32_t *damage, struct sway_container *con,
|
|
bool parent_focused) {
|
|
if (!con->children->length) {
|
|
return;
|
|
}
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
struct sway_container *current = seat_get_active_child(seat, con);
|
|
struct border_colors *current_colors = NULL;
|
|
|
|
// Render tabs
|
|
for (int i = 0; i < con->children->length; ++i) {
|
|
struct sway_container *child = con->children->items[i];
|
|
struct border_colors *colors;
|
|
struct wlr_texture *title_texture;
|
|
struct wlr_texture *marks_texture;
|
|
struct sway_view *view =
|
|
child->type == C_VIEW ? child->sway_view : NULL;
|
|
|
|
if (focus == child || parent_focused) {
|
|
colors = &config->border_colors.focused;
|
|
title_texture = child->title_focused;
|
|
marks_texture = view ? view->marks_focused : NULL;
|
|
} else if (child == current) {
|
|
colors = &config->border_colors.focused_inactive;
|
|
title_texture = child->title_focused_inactive;
|
|
marks_texture = view ? view->marks_focused : NULL;
|
|
} else {
|
|
colors = &config->border_colors.unfocused;
|
|
title_texture = child->title_unfocused;
|
|
marks_texture = view ? view->marks_unfocused : NULL;
|
|
}
|
|
|
|
int tab_width = con->width / con->children->length;
|
|
int x = con->x + tab_width * i;
|
|
// Make last tab use the remaining width of the parent
|
|
if (i == con->children->length - 1) {
|
|
tab_width = con->width - tab_width * i;
|
|
}
|
|
|
|
render_titlebar(output, damage, child, x, child->y, tab_width, colors,
|
|
title_texture, marks_texture);
|
|
|
|
if (child == current) {
|
|
current_colors = colors;
|
|
}
|
|
}
|
|
|
|
// Render surface and left/right/bottom borders
|
|
if (current->type == C_VIEW) {
|
|
render_view(output, damage, current, current_colors);
|
|
} else {
|
|
render_container(output, damage, current,
|
|
parent_focused || current == focus);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Render a container's children using the L_STACKED layout.
|
|
*/
|
|
static void render_container_stacked(struct sway_output *output,
|
|
pixman_region32_t *damage, struct sway_container *con,
|
|
bool parent_focused) {
|
|
if (!con->children->length) {
|
|
return;
|
|
}
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
struct sway_container *current = seat_get_active_child(seat, con);
|
|
struct border_colors *current_colors = NULL;
|
|
|
|
// Render titles
|
|
for (int i = 0; i < con->children->length; ++i) {
|
|
struct sway_container *child = con->children->items[i];
|
|
struct border_colors *colors;
|
|
struct wlr_texture *title_texture;
|
|
struct wlr_texture *marks_texture;
|
|
struct sway_view *view =
|
|
child->type == C_VIEW ? child->sway_view : NULL;
|
|
|
|
if (focus == child || parent_focused) {
|
|
colors = &config->border_colors.focused;
|
|
title_texture = child->title_focused;
|
|
marks_texture = view ? view->marks_focused : NULL;
|
|
} else if (child == current) {
|
|
colors = &config->border_colors.focused_inactive;
|
|
title_texture = child->title_focused_inactive;
|
|
marks_texture = view ? view->marks_focused_inactive : NULL;
|
|
} else {
|
|
colors = &config->border_colors.unfocused;
|
|
title_texture = child->title_unfocused;
|
|
marks_texture = view ? view->marks_unfocused : NULL;
|
|
}
|
|
|
|
int y = con->y + container_titlebar_height() * i;
|
|
render_titlebar(output, damage, child, child->x, y, child->width,
|
|
colors, title_texture, marks_texture);
|
|
|
|
if (child == current) {
|
|
current_colors = colors;
|
|
}
|
|
}
|
|
|
|
// Render surface and left/right/bottom borders
|
|
if (current->type == C_VIEW) {
|
|
render_view(output, damage, current, current_colors);
|
|
} else {
|
|
render_container(output, damage, current,
|
|
parent_focused || current == focus);
|
|
}
|
|
}
|
|
|
|
static void render_container(struct sway_output *output,
|
|
pixman_region32_t *damage, struct sway_container *con,
|
|
bool parent_focused) {
|
|
switch (con->layout) {
|
|
case L_NONE:
|
|
case L_HORIZ:
|
|
case L_VERT:
|
|
render_container_simple(output, damage, con, parent_focused);
|
|
break;
|
|
case L_STACKED:
|
|
render_container_stacked(output, damage, con, parent_focused);
|
|
break;
|
|
case L_TABBED:
|
|
render_container_tabbed(output, damage, con, parent_focused);
|
|
break;
|
|
case L_FLOATING:
|
|
sway_assert(false, "Didn't expect to see floating here");
|
|
}
|
|
}
|
|
|
|
static void render_floating_container(struct sway_output *soutput,
|
|
pixman_region32_t *damage, struct sway_container *con) {
|
|
if (con->type == C_VIEW) {
|
|
struct sway_view *view = con->sway_view;
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
struct border_colors *colors;
|
|
struct wlr_texture *title_texture;
|
|
struct wlr_texture *marks_texture;
|
|
|
|
if (focus == con) {
|
|
colors = &config->border_colors.focused;
|
|
title_texture = con->title_focused;
|
|
marks_texture = view->marks_focused;
|
|
} else {
|
|
colors = &config->border_colors.unfocused;
|
|
title_texture = con->title_unfocused;
|
|
marks_texture = view->marks_unfocused;
|
|
}
|
|
|
|
if (con->sway_view->border == B_NORMAL) {
|
|
render_titlebar(soutput, damage, con, con->x, con->y, con->width,
|
|
colors, title_texture, marks_texture);
|
|
} else {
|
|
render_top_border(soutput, damage, con, colors);
|
|
}
|
|
render_view(soutput, damage, con, colors);
|
|
} else {
|
|
render_container(soutput, damage, con, false);
|
|
}
|
|
}
|
|
|
|
static void render_floating(struct sway_output *soutput,
|
|
pixman_region32_t *damage) {
|
|
for (int i = 0; i < root_container.children->length; ++i) {
|
|
struct sway_container *output = root_container.children->items[i];
|
|
for (int j = 0; j < output->children->length; ++j) {
|
|
struct sway_container *workspace = output->children->items[j];
|
|
struct sway_workspace *ws = workspace->sway_workspace;
|
|
if (!workspace_is_visible(workspace)) {
|
|
continue;
|
|
}
|
|
for (int k = 0; k < ws->floating->children->length; ++k) {
|
|
struct sway_container *floater =
|
|
ws->floating->children->items[k];
|
|
render_floating_container(soutput, damage, floater);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static struct sway_container *output_get_active_workspace(
|
|
struct sway_output *output) {
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus =
|
|
seat_get_focus_inactive(seat, output->swayc);
|
|
if (!focus) {
|
|
// We've never been to this output before
|
|
focus = output->swayc->children->items[0];
|
|
}
|
|
struct sway_container *workspace = focus;
|
|
if (workspace->type != C_WORKSPACE) {
|
|
workspace = container_parent(workspace, C_WORKSPACE);
|
|
}
|
|
return workspace;
|
|
}
|
|
|
|
static void render_output(struct sway_output *output, struct timespec *when,
|
|
pixman_region32_t *damage) {
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
|
|
struct wlr_renderer *renderer =
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
if (!sway_assert(renderer != NULL,
|
|
"expected the output backend to have a renderer")) {
|
|
return;
|
|
}
|
|
|
|
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
|
|
|
|
if (!pixman_region32_not_empty(damage)) {
|
|
// Output isn't damaged but needs buffer swap
|
|
goto renderer_end;
|
|
}
|
|
|
|
struct sway_container *workspace = output_get_active_workspace(output);
|
|
|
|
if (workspace->sway_workspace->fullscreen) {
|
|
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
|
|
|
int nrects;
|
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
|
for (int i = 0; i < nrects; ++i) {
|
|
scissor_output(wlr_output, &rects[i]);
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
}
|
|
|
|
// TODO: handle views smaller than the output
|
|
render_view_surfaces(
|
|
workspace->sway_workspace->fullscreen, output, damage, 1.0f);
|
|
|
|
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
|
|
render_unmanaged(output, damage,
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
}
|
|
} else {
|
|
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
|
|
|
int nrects;
|
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
|
for (int i = 0; i < nrects; ++i) {
|
|
scissor_output(wlr_output, &rects[i]);
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
}
|
|
|
|
render_layer(output, damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
render_layer(output, damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
render_container(output, damage, workspace, focus == workspace);
|
|
render_floating(output, damage);
|
|
|
|
render_unmanaged(output, damage,
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
render_layer(output, damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
}
|
|
render_layer(output, damage,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
renderer_end:
|
|
if (root_container.sway_root->debug_tree) {
|
|
wlr_render_texture(renderer, root_container.sway_root->debug_tree,
|
|
wlr_output->transform_matrix, 0, 0, 1);
|
|
}
|
|
|
|
wlr_renderer_scissor(renderer, NULL);
|
|
wlr_renderer_end(renderer);
|
|
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
|
|
return;
|
|
}
|
|
output->last_frame = *when;
|
|
}
|
|
|
|
struct send_frame_done_data {
|
|
struct root_geometry root_geo;
|
|
struct sway_output *output;
|
|
struct timespec *when;
|
|
};
|
|
|
|
static void send_frame_done_iterator(struct wlr_surface *surface,
|
|
int sx, int sy, void *_data) {
|
|
struct send_frame_done_data *data = _data;
|
|
|
|
bool intersects = get_surface_box(&data->root_geo, data->output, surface,
|
|
sx, sy, NULL);
|
|
if (intersects) {
|
|
wlr_surface_send_frame_done(surface, data->when);
|
|
}
|
|
}
|
|
|
|
static void send_frame_done_layer(struct send_frame_done_data *data,
|
|
struct wl_list *layer_surfaces) {
|
|
layer_for_each_surface(layer_surfaces, &data->root_geo,
|
|
send_frame_done_iterator, data);
|
|
}
|
|
|
|
static void send_frame_done_unmanaged(struct send_frame_done_data *data,
|
|
struct wl_list *unmanaged) {
|
|
unmanaged_for_each_surface(unmanaged, data->output, &data->root_geo,
|
|
send_frame_done_iterator, data);
|
|
}
|
|
|
|
static void send_frame_done_container_iterator(struct sway_container *con,
|
|
void *_data) {
|
|
struct send_frame_done_data *data = _data;
|
|
if (!sway_assert(con->type == C_VIEW, "expected a view")) {
|
|
return;
|
|
}
|
|
|
|
if (!view_is_visible(con->sway_view)) {
|
|
return;
|
|
}
|
|
|
|
output_view_for_each_surface(con->sway_view, &data->root_geo,
|
|
send_frame_done_iterator, data);
|
|
}
|
|
|
|
static void send_frame_done_container(struct send_frame_done_data *data,
|
|
struct sway_container *con) {
|
|
container_descendants(con, C_VIEW,
|
|
send_frame_done_container_iterator, data);
|
|
}
|
|
|
|
static void send_frame_done(struct sway_output *output, struct timespec *when) {
|
|
struct send_frame_done_data data = {
|
|
.output = output,
|
|
.when = when,
|
|
};
|
|
|
|
send_frame_done_layer(&data,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
send_frame_done_layer(&data,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
struct sway_container *workspace = output_get_active_workspace(output);
|
|
send_frame_done_container(&data, workspace);
|
|
send_frame_done_container(&data, workspace->sway_workspace->floating);
|
|
|
|
send_frame_done_unmanaged(&data,
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
|
|
send_frame_done_layer(&data,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
send_frame_done_layer(&data,
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
}
|
|
|
|
static void damage_handle_frame(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output =
|
|
wl_container_of(listener, output, damage_frame);
|
|
|
|
if (!output->wlr_output->enabled) {
|
|
return;
|
|
}
|
|
|
|
struct timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
bool needs_swap;
|
|
pixman_region32_t damage;
|
|
pixman_region32_init(&damage);
|
|
if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
|
|
return;
|
|
}
|
|
|
|
if (needs_swap) {
|
|
render_output(output, &now, &damage);
|
|
}
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
// Send frame done to all visible surfaces
|
|
send_frame_done(output, &now);
|
|
}
|
|
|
|
void output_damage_whole(struct sway_output *output) {
|
|
wlr_output_damage_add_whole(output->damage);
|
|
}
|
|
|
|
struct damage_data {
|
|
struct root_geometry root_geo;
|
|
struct sway_output *output;
|
|
bool whole;
|
|
};
|
|
|
|
static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
|
void *_data) {
|
|
struct damage_data *data = _data;
|
|
struct sway_output *output = data->output;
|
|
float rotation = data->root_geo.rotation;
|
|
bool whole = data->whole;
|
|
|
|
struct wlr_box box;
|
|
bool intersects = get_surface_box(&data->root_geo, data->output, surface,
|
|
sx, sy, &box);
|
|
if (!intersects) {
|
|
return;
|
|
}
|
|
|
|
scale_box(&box, output->wlr_output->scale);
|
|
|
|
int center_x = box.x + box.width/2;
|
|
int center_y = box.y + box.height/2;
|
|
|
|
if (pixman_region32_not_empty(&surface->current->surface_damage)) {
|
|
pixman_region32_t damage;
|
|
pixman_region32_init(&damage);
|
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
// expand the damage region
|
|
wlr_region_expand(&damage, &damage,
|
|
ceil(output->wlr_output->scale) - surface->current->scale);
|
|
}
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
center_x, center_y);
|
|
wlr_output_damage_add(output->damage, &damage);
|
|
pixman_region32_fini(&damage);
|
|
}
|
|
|
|
if (whole) {
|
|
wlr_box_rotated_bounds(&box, rotation, &box);
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
}
|
|
}
|
|
|
|
void output_damage_surface(struct sway_output *output, double ox, double oy,
|
|
struct wlr_surface *surface, bool whole) {
|
|
struct damage_data data = {
|
|
.output = output,
|
|
.whole = whole,
|
|
};
|
|
|
|
surface_for_each_surface(surface, ox, oy, &data.root_geo,
|
|
damage_surface_iterator, &data);
|
|
}
|
|
|
|
static void output_damage_view(struct sway_output *output,
|
|
struct sway_view *view, bool whole) {
|
|
if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
|
|
return;
|
|
}
|
|
|
|
if (!view_is_visible(view)) {
|
|
return;
|
|
}
|
|
|
|
struct damage_data data = {
|
|
.output = output,
|
|
.whole = whole,
|
|
};
|
|
|
|
output_view_for_each_surface(view, &data.root_geo,
|
|
damage_surface_iterator, &data);
|
|
}
|
|
|
|
void output_damage_from_view(struct sway_output *output,
|
|
struct sway_view *view) {
|
|
output_damage_view(output, view, false);
|
|
}
|
|
|
|
static void output_damage_whole_container_iterator(struct sway_container *con,
|
|
void *data) {
|
|
struct sway_output *output = data;
|
|
|
|
if (!sway_assert(con->type == C_VIEW, "expected a view")) {
|
|
return;
|
|
}
|
|
|
|
output_damage_view(output, con->sway_view, true);
|
|
}
|
|
|
|
void output_damage_whole_container(struct sway_output *output,
|
|
struct sway_container *con) {
|
|
struct wlr_box box = {
|
|
.x = con->x - output->wlr_output->lx,
|
|
.y = con->y - output->wlr_output->ly,
|
|
.width = con->width,
|
|
.height = con->height,
|
|
};
|
|
scale_box(&box, output->wlr_output->scale);
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
}
|
|
|
|
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output =
|
|
wl_container_of(listener, output, damage_destroy);
|
|
container_destroy(output->swayc);
|
|
}
|
|
|
|
static void handle_destroy(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output = wl_container_of(listener, output, destroy);
|
|
container_destroy(output->swayc);
|
|
}
|
|
|
|
static void handle_mode(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output = wl_container_of(listener, output, mode);
|
|
arrange_layers(output);
|
|
arrange_output(output->swayc);
|
|
}
|
|
|
|
static void handle_transform(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output = wl_container_of(listener, output, transform);
|
|
arrange_layers(output);
|
|
arrange_output(output->swayc);
|
|
}
|
|
|
|
static void handle_scale_iterator(struct sway_container *view, void *data) {
|
|
view_update_marks_textures(view->sway_view);
|
|
}
|
|
|
|
static void handle_scale(struct wl_listener *listener, void *data) {
|
|
struct sway_output *output = wl_container_of(listener, output, scale);
|
|
arrange_layers(output);
|
|
arrange_output(output->swayc);
|
|
container_descendants(output->swayc, C_VIEW, handle_scale_iterator, NULL);
|
|
}
|
|
|
|
void handle_new_output(struct wl_listener *listener, void *data) {
|
|
struct sway_server *server = wl_container_of(listener, server, new_output);
|
|
struct wlr_output *wlr_output = data;
|
|
wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
|
|
|
|
struct sway_output *output = calloc(1, sizeof(struct sway_output));
|
|
if (!output) {
|
|
return;
|
|
}
|
|
output->wlr_output = wlr_output;
|
|
wlr_output->data = output;
|
|
output->server = server;
|
|
|
|
if (!wl_list_empty(&wlr_output->modes)) {
|
|
struct wlr_output_mode *mode =
|
|
wl_container_of(wlr_output->modes.prev, mode, link);
|
|
wlr_output_set_mode(wlr_output, mode);
|
|
}
|
|
|
|
output->damage = wlr_output_damage_create(wlr_output);
|
|
|
|
output->swayc = output_create(output);
|
|
if (!output->swayc) {
|
|
free(output);
|
|
return;
|
|
}
|
|
|
|
size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
|
|
for (size_t i = 0; i < len; ++i) {
|
|
wl_list_init(&output->layers[i]);
|
|
}
|
|
|
|
input_manager_configure_xcursor(input_manager);
|
|
|
|
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
|
output->destroy.notify = handle_destroy;
|
|
wl_signal_add(&wlr_output->events.mode, &output->mode);
|
|
output->mode.notify = handle_mode;
|
|
wl_signal_add(&wlr_output->events.transform, &output->transform);
|
|
output->transform.notify = handle_transform;
|
|
wl_signal_add(&wlr_output->events.scale, &output->scale);
|
|
output->scale.notify = handle_scale;
|
|
|
|
wl_signal_add(&output->damage->events.frame, &output->damage_frame);
|
|
output->damage_frame.notify = damage_handle_frame;
|
|
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
|
|
output->damage_destroy.notify = damage_handle_destroy;
|
|
|
|
arrange_layers(output);
|
|
arrange_root();
|
|
}
|