swayfx/sway/desktop/output.c
Ryan Dwyer 7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00

564 lines
17 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <strings.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/util/region.h>
#include "log.h"
#include "config.h"
#include "sway/config.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
struct sway_output *output_by_name(const char *name) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
if (strcasecmp(output->wlr_output->name, name) == 0) {
return output;
}
}
return NULL;
}
/**
* Rotate a child's position relative to a parent. The parent size is (pw, ph),
* the child position is (*sx, *sy) and its size is (sw, sh).
*/
static void rotate_child_position(double *sx, double *sy, double sw, double sh,
double pw, double ph, float rotation) {
if (rotation == 0.0f) {
return;
}
// Coordinates relative to the center of the subsurface
double ox = *sx - pw/2 + sw/2,
oy = *sy - ph/2 + sh/2;
// Rotated coordinates
double rx = cos(-rotation)*ox - sin(-rotation)*oy,
ry = cos(-rotation)*oy + sin(-rotation)*ox;
*sx = rx + pw/2 - sw/2;
*sy = ry + ph/2 - sh/2;
}
struct surface_iterator_data {
sway_surface_iterator_func_t user_iterator;
void *user_data;
struct sway_output *output;
double ox, oy;
int width, height;
float rotation;
};
static bool get_surface_box(struct surface_iterator_data *data,
struct wlr_surface *surface, int sx, int sy,
struct wlr_box *surface_box) {
struct sway_output *output = data->output;
if (!wlr_surface_has_buffer(surface)) {
return false;
}
int sw = surface->current.width;
int sh = surface->current.height;
double _sx = sx, _sy = sy;
rotate_child_position(&_sx, &_sy, sw, sh, data->width, data->height,
data->rotation);
struct wlr_box box = {
.x = data->ox + _sx,
.y = data->oy + _sy,
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box rotated_box;
wlr_box_rotated_bounds(&box, data->rotation, &rotated_box);
struct wlr_box output_box = {
.width = output->wlr_output->width,
.height = output->wlr_output->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&output_box, &rotated_box, &intersection);
}
static void output_for_each_surface_iterator(struct wlr_surface *surface,
int sx, int sy, void *_data) {
struct surface_iterator_data *data = _data;
struct wlr_box box;
bool intersects = get_surface_box(data, surface, sx, sy, &box);
if (!intersects) {
return;
}
data->user_iterator(data->output, surface, &box, data->rotation,
data->user_data);
}
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.ox = ox,
.oy = oy,
.width = surface->current.width,
.height = surface->current.height,
.rotation = 0,
};
wlr_surface_for_each_surface(surface,
output_for_each_surface_iterator, &data);
}
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.ox = view->container->current.view_x - output->wlr_output->lx
- view->geometry.x,
.oy = view->container->current.view_y - output->wlr_output->ly
- view->geometry.y,
.width = view->container->current.view_width,
.height = view->container->current.view_height,
.rotation = 0, // TODO
};
view_for_each_surface(view, output_for_each_surface_iterator, &data);
}
void output_view_for_each_popup(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.ox = view->container->current.view_x - output->wlr_output->lx
- view->geometry.x,
.oy = view->container->current.view_y - output->wlr_output->ly
- view->geometry.y,
.width = view->container->current.view_width,
.height = view->container->current.view_height,
.rotation = 0, // TODO
};
view_for_each_popup(view, output_for_each_surface_iterator, &data);
}
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface *wlr_layer_surface =
layer_surface->layer_surface;
output_surface_for_each_surface(output, wlr_layer_surface->surface,
layer_surface->geo.x, layer_surface->geo.y, iterator,
user_data);
}
}
#ifdef HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double ox = unmanaged_surface->lx - output->wlr_output->lx;
double oy = unmanaged_surface->ly - output->wlr_output->ly;
output_surface_for_each_surface(output, xsurface->surface, ox, oy,
iterator, user_data);
}
}
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, drag_icons, link) {
double ox = drag_icon->x - output->wlr_output->lx;
double oy = drag_icon->y - output->wlr_output->ly;
if (drag_icon->wlr_drag_icon->mapped) {
output_surface_for_each_surface(output,
drag_icon->wlr_drag_icon->surface, ox, oy,
iterator, user_data);
}
}
}
static void scale_box(struct wlr_box *box, float scale) {
box->x *= scale;
box->y *= scale;
box->width *= scale;
box->height *= scale;
}
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_node *focus = seat_get_active_child(seat, &output->node);
if (!focus) {
return output->workspaces->items[0];
}
return focus->sway_workspace;
}
bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
struct wlr_layer_surface *wlr_layer_surface;
wl_list_for_each(wlr_layer_surface, &server.layer_shell->surfaces, link) {
if (wlr_layer_surface->output != output->wlr_output ||
wlr_layer_surface->layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) {
continue;
}
struct wlr_surface *wlr_surface = wlr_layer_surface->surface;
struct sway_layer_surface *sway_layer_surface =
layer_from_wlr_layer_surface(wlr_layer_surface);
pixman_box32_t output_box = {
.x2 = output->wlr_output->width,
.y2 = output->wlr_output->height,
};
pixman_region32_t surface_opaque_box;
pixman_region32_init(&surface_opaque_box);
pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region);
pixman_region32_translate(&surface_opaque_box,
sway_layer_surface->geo.x, sway_layer_surface->geo.y);
bool contains = pixman_region32_contains_rectangle(&surface_opaque_box,
&output_box);
pixman_region32_fini(&surface_opaque_box);
if (contains) {
return true;
}
}
return false;
}
static void send_frame_done_iterator(struct sway_output *output,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *_data) {
struct timespec *when = _data;
wlr_surface_send_frame_done(surface, when);
}
static void send_frame_done_layer(struct sway_output *output,
struct wl_list *layer_surfaces, struct timespec *when) {
output_layer_for_each_surface(output, layer_surfaces,
send_frame_done_iterator, when);
}
#ifdef HAVE_XWAYLAND
static void send_frame_done_unmanaged(struct sway_output *output,
struct wl_list *unmanaged, struct timespec *when) {
output_unmanaged_for_each_surface(output, unmanaged,
send_frame_done_iterator, when);
}
#endif
static void send_frame_done_drag_icons(struct sway_output *output,
struct wl_list *drag_icons, struct timespec *when) {
output_drag_icons_for_each_surface(output, drag_icons,
send_frame_done_iterator, when);
}
struct send_frame_done_data {
struct sway_output *output;
struct timespec *when;
};
static void send_frame_done_container_iterator(struct sway_container *con,
void *_data) {
if (!con->view) {
return;
}
if (!view_is_visible(con->view)) {
return;
}
struct send_frame_done_data *data = _data;
output_view_for_each_surface(data->output, con->view,
send_frame_done_iterator, data->when);
}
static void send_frame_done(struct sway_output *output, struct timespec *when) {
if (output_has_opaque_overlay_layer_surface(output)) {
goto send_frame_overlay;
}
struct send_frame_done_data data = {
.output = output,
.when = when,
};
struct sway_workspace *workspace = output_get_active_workspace(output);
if (workspace->current.fullscreen) {
send_frame_done_container_iterator(
workspace->current.fullscreen, &data);
container_for_each_child(workspace->current.fullscreen,
send_frame_done_container_iterator, &data);
#ifdef HAVE_XWAYLAND
send_frame_done_unmanaged(output, &root->xwayland_unmanaged, when);
#endif
} else {
send_frame_done_layer(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], when);
send_frame_done_layer(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], when);
workspace_for_each_container(workspace,
send_frame_done_container_iterator, &data);
#ifdef HAVE_XWAYLAND
send_frame_done_unmanaged(output, &root->xwayland_unmanaged, when);
#endif
send_frame_done_layer(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], when);
}
send_frame_overlay:
send_frame_done_layer(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], when);
send_frame_done_drag_icons(output, &root->drag_icons, when);
}
static void damage_handle_frame(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_frame);
if (!output->wlr_output->enabled) {
return;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
bool needs_swap;
pixman_region32_t damage;
pixman_region32_init(&damage);
if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
return;
}
if (needs_swap) {
output_render(output, &now, &damage);
}
pixman_region32_fini(&damage);
// Send frame done to all visible surfaces
send_frame_done(output, &now);
}
void output_damage_whole(struct sway_output *output) {
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output && output->wlr_output) {
wlr_output_damage_add_whole(output->damage);
}
}
static void damage_surface_iterator(struct sway_output *output,
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
void *_data) {
bool *data = _data;
bool whole = *data;
struct wlr_box box = *_box;
scale_box(&box, output->wlr_output->scale);
int center_x = box.x + box.width/2;
int center_y = box.y + box.height/2;
if (pixman_region32_not_empty(&surface->buffer_damage)) {
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->buffer_damage);
wlr_region_transform(&damage, &damage, transform,
surface->current.buffer_width, surface->current.buffer_height);
wlr_region_scale(&damage, &damage,
output->wlr_output->scale / (float)surface->current.scale);
if (ceil(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceil(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_region_rotated_bounds(&damage, &damage, rotation,
center_x, center_y);
wlr_output_damage_add(output->damage, &damage);
pixman_region32_fini(&damage);
}
if (whole) {
wlr_box_rotated_bounds(&box, rotation, &box);
wlr_output_damage_add_box(output->damage, &box);
}
wlr_output_schedule_frame(output->wlr_output);
}
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
output_surface_for_each_surface(output, surface, ox, oy,
damage_surface_iterator, &whole);
}
static void output_damage_view(struct sway_output *output,
struct sway_view *view, bool whole) {
if (!view_is_visible(view)) {
return;
}
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
}
void output_damage_from_view(struct sway_output *output,
struct sway_view *view) {
output_damage_view(output, view, false);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->wlr_output->lx;
box.y -= output->wlr_output->ly;
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
}
static void output_damage_whole_container_iterator(struct sway_container *con,
void *data) {
if (!sway_assert(con->view, "expected a view")) {
return;
}
struct sway_output *output = data;
output_damage_view(output, con->view, true);
}
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.con_x - output->wlr_output->lx - 1,
.y = con->current.con_y - output->wlr_output->ly - 1,
.width = con->current.con_width + 2,
.height = con->current.con_height + 2,
};
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
}
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_destroy);
output_disable(output);
transaction_commit_dirty();
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
wl_signal_emit(&output->events.destroy, output);
if (output->enabled) {
output_disable(output);
}
output_begin_destroy(output);
transaction_commit_dirty();
}
static void handle_mode(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, mode);
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
}
static void handle_transform(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, transform);
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
}
static void update_textures(struct sway_container *con, void *data) {
container_update_title_textures(con);
if (con->view) {
view_update_marks_textures(con->view);
}
}
static void handle_scale(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, scale);
arrange_layers(output);
output_for_each_container(output, update_textures, NULL);
arrange_output(output);
transaction_commit_dirty();
}
void handle_new_output(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
wlr_log(WLR_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
struct sway_output *output = output_create(wlr_output);
if (!output) {
return;
}
output->server = server;
output->damage = wlr_output_damage_create(wlr_output);
output->destroy.notify = handle_destroy;
struct output_config *oc = output_find_config(output);
if (oc && oc->enabled) {
output_enable(output, oc);
}
transaction_commit_dirty();
}
void output_add_listeners(struct sway_output *output) {
output->mode.notify = handle_mode;
output->transform.notify = handle_transform;
output->scale.notify = handle_scale;
output->damage_frame.notify = damage_handle_frame;
output->damage_destroy.notify = damage_handle_destroy;
}