1094 lines
30 KiB
C
1094 lines
30 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include "cairo.h"
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#include "pango.h"
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#include "sway/config.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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#include "stringop.h"
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static list_t *bfs_queue;
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static list_t *get_bfs_queue() {
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if (!bfs_queue) {
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bfs_queue = create_list();
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if (!bfs_queue) {
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wlr_log(WLR_ERROR, "could not allocate list for bfs queue");
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return NULL;
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}
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}
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bfs_queue->length = 0;
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return bfs_queue;
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}
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const char *container_type_to_str(enum sway_container_type type) {
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switch (type) {
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case C_ROOT:
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return "C_ROOT";
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case C_OUTPUT:
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return "C_OUTPUT";
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case C_WORKSPACE:
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return "C_WORKSPACE";
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case C_CONTAINER:
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return "C_CONTAINER";
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case C_VIEW:
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return "C_VIEW";
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default:
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return "C_UNKNOWN";
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}
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}
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void container_create_notify(struct sway_container *container) {
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// TODO send ipc event type based on the container type
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wl_signal_emit(&root_container.sway_root->events.new_container, container);
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if (container->type == C_VIEW || container->type == C_CONTAINER) {
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ipc_event_window(container, "new");
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}
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}
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static void container_update_textures_recursive(struct sway_container *con) {
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container_update_title_textures(con);
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if (con->type == C_VIEW) {
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view_update_marks_textures(con->sway_view);
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} else {
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for (int i = 0; i < con->children->length; ++i) {
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struct sway_container *child = con->children->items[i];
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container_update_textures_recursive(child);
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}
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}
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}
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static void handle_reparent(struct wl_listener *listener,
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void *data) {
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struct sway_container *container =
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wl_container_of(listener, container, reparent);
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struct sway_container *old_parent = data;
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struct sway_container *old_output = old_parent;
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if (old_output != NULL && old_output->type != C_OUTPUT) {
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old_output = container_parent(old_output, C_OUTPUT);
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}
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struct sway_container *new_output = container->parent;
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if (new_output != NULL && new_output->type != C_OUTPUT) {
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new_output = container_parent(new_output, C_OUTPUT);
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}
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if (old_output && new_output) {
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float old_scale = old_output->sway_output->wlr_output->scale;
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float new_scale = new_output->sway_output->wlr_output->scale;
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if (old_scale != new_scale) {
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container_update_textures_recursive(container);
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}
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}
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}
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struct sway_container *container_create(enum sway_container_type type) {
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// next id starts at 1 because 0 is assigned to root_container in layout.c
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static size_t next_id = 1;
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struct sway_container *c = calloc(1, sizeof(struct sway_container));
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if (!c) {
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return NULL;
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}
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c->id = next_id++;
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c->layout = L_NONE;
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c->type = type;
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c->alpha = 1.0f;
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c->instructions = create_list();
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if (type != C_VIEW) {
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c->children = create_list();
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c->current.children = create_list();
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}
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wl_signal_init(&c->events.destroy);
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wl_signal_init(&c->events.reparent);
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wl_signal_add(&c->events.reparent, &c->reparent);
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c->reparent.notify = handle_reparent;
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c->has_gaps = false;
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c->gaps_inner = 0;
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c->gaps_outer = 0;
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c->current_gaps = 0;
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return c;
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}
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static void container_workspace_free(struct sway_workspace *ws) {
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list_foreach(ws->output_priority, free);
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list_free(ws->output_priority);
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ws->floating->destroying = true;
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container_free(ws->floating);
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free(ws);
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}
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void container_free(struct sway_container *cont) {
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if (!sway_assert(cont->destroying,
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"Tried to free container which wasn't marked as destroying")) {
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return;
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}
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if (!sway_assert(cont->instructions->length == 0,
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"Tried to free container with pending instructions")) {
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return;
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}
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free(cont->name);
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free(cont->formatted_title);
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wlr_texture_destroy(cont->title_focused);
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wlr_texture_destroy(cont->title_focused_inactive);
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wlr_texture_destroy(cont->title_unfocused);
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wlr_texture_destroy(cont->title_urgent);
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list_free(cont->instructions);
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list_free(cont->children);
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list_free(cont->current.children);
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switch (cont->type) {
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case C_ROOT:
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break;
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case C_OUTPUT:
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break;
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case C_WORKSPACE:
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container_workspace_free(cont->sway_workspace);
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break;
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case C_CONTAINER:
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break;
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case C_VIEW:
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{
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struct sway_view *view = cont->sway_view;
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view->swayc = NULL;
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free(view->title_format);
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view->title_format = NULL;
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if (view->destroying) {
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view_free(view);
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}
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}
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break;
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case C_TYPES:
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sway_assert(false, "Didn't expect to see C_TYPES here");
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break;
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}
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free(cont);
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}
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static struct sway_container *container_workspace_destroy(
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struct sway_container *workspace) {
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if (!sway_assert(workspace, "cannot destroy null workspace")) {
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return NULL;
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}
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// Do not destroy this if it's the last workspace on this output
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struct sway_container *output = container_parent(workspace, C_OUTPUT);
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if (output && output->children->length == 1) {
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return NULL;
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}
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wlr_log(WLR_DEBUG, "destroying workspace '%s'", workspace->name);
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struct sway_container *parent = workspace->parent;
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if (!workspace_is_empty(workspace) && output) {
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// Move children to a different workspace on this output
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struct sway_container *new_workspace = NULL;
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for (int i = 0; i < output->children->length; i++) {
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if (output->children->items[i] != workspace) {
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new_workspace = output->children->items[i];
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break;
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}
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}
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wlr_log(WLR_DEBUG, "moving children to different workspace '%s' -> '%s'",
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workspace->name, new_workspace->name);
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for (int i = 0; i < workspace->children->length; i++) {
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container_move_to(workspace->children->items[i], new_workspace);
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}
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struct sway_container *floating = workspace->sway_workspace->floating;
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for (int i = 0; i < floating->children->length; i++) {
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container_move_to(floating->children->items[i],
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new_workspace->sway_workspace->floating);
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}
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}
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return parent;
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}
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static struct sway_container *container_output_destroy(
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struct sway_container *output) {
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if (!sway_assert(output, "cannot destroy null output")) {
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return NULL;
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}
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if (output->children->length > 0) {
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// TODO save workspaces when there are no outputs.
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// TODO also check if there will ever be no outputs except for exiting
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// program
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if (root_container.children->length > 1) {
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// Move workspace from this output to another output
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struct sway_container *fallback_output =
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root_container.children->items[0];
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if (fallback_output == output) {
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fallback_output = root_container.children->items[1];
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}
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while (output->children->length) {
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struct sway_container *workspace = output->children->items[0];
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struct sway_container *new_output =
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workspace_output_get_highest_available(workspace, output);
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if (!new_output) {
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new_output = fallback_output;
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workspace_output_add_priority(workspace, new_output);
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}
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container_remove_child(workspace);
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if (!workspace_is_empty(workspace)) {
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container_add_child(new_output, workspace);
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ipc_event_workspace(workspace, NULL, "move");
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} else {
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container_destroy(workspace);
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}
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container_sort_workspaces(new_output);
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}
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}
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}
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wl_list_remove(&output->sway_output->mode.link);
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wl_list_remove(&output->sway_output->transform.link);
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wl_list_remove(&output->sway_output->scale.link);
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wl_list_remove(&output->sway_output->damage_destroy.link);
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wl_list_remove(&output->sway_output->damage_frame.link);
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output->sway_output->swayc = NULL;
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output->sway_output = NULL;
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wlr_log(WLR_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
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return &root_container;
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}
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/**
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* Implement the actual destroy logic, without reaping.
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*/
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static struct sway_container *container_destroy_noreaping(
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struct sway_container *con) {
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if (con == NULL) {
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return NULL;
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}
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if (con->destroying) {
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return NULL;
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}
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wl_signal_emit(&con->events.destroy, con);
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ipc_event_window(con, "close");
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// The below functions move their children to somewhere else.
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if (con->type == C_OUTPUT) {
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container_output_destroy(con);
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} else if (con->type == C_WORKSPACE) {
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// Workspaces will refuse to be destroyed if they're the last workspace
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// on their output.
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if (!container_workspace_destroy(con)) {
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wlr_log(WLR_ERROR, "workspace doesn't want to destroy");
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return NULL;
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}
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}
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con->destroying = true;
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container_set_dirty(con);
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if (!con->parent) {
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return NULL;
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}
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return container_remove_child(con);
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}
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bool container_reap_empty(struct sway_container *con) {
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if (con->layout == L_FLOATING) {
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// Don't reap the magical floating container that each workspace has
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return false;
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}
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switch (con->type) {
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case C_ROOT:
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case C_OUTPUT:
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// dont reap these
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break;
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case C_WORKSPACE:
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if (!workspace_is_visible(con) && workspace_is_empty(con)) {
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wlr_log(WLR_DEBUG, "Destroying workspace via reaper");
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container_destroy_noreaping(con);
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return true;
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}
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break;
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case C_CONTAINER:
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if (con->children->length == 0) {
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container_destroy_noreaping(con);
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return true;
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}
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case C_VIEW:
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break;
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case C_TYPES:
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sway_assert(false, "container_reap_empty called on an invalid "
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"container");
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break;
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}
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return false;
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}
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struct sway_container *container_reap_empty_recursive(
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struct sway_container *con) {
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while (con) {
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struct sway_container *next = con->parent;
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if (!container_reap_empty(con)) {
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break;
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}
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con = next;
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}
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return con;
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}
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struct sway_container *container_flatten(struct sway_container *container) {
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while (container->type == C_CONTAINER && container->children->length == 1) {
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struct sway_container *child = container->children->items[0];
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struct sway_container *parent = container->parent;
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container_replace_child(container, child);
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container_destroy_noreaping(container);
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container = parent;
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}
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return container;
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}
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/**
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* container_destroy() is the first step in destroying a container. We'll emit
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* events, detach it from the tree and mark it as destroying. The container will
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* remain in memory until it's no longer used by a transaction, then it will be
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* freed via container_free().
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*
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* This function just wraps container_destroy_noreaping(), then does reaping.
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*/
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struct sway_container *container_destroy(struct sway_container *con) {
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struct sway_container *parent = container_destroy_noreaping(con);
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if (!parent) {
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return NULL;
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}
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return container_reap_empty_recursive(parent);
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}
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static void container_close_func(struct sway_container *container, void *data) {
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if (container->type == C_VIEW) {
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view_close(container->sway_view);
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}
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}
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struct sway_container *container_close(struct sway_container *con) {
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if (!sway_assert(con != NULL,
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"container_close called with a NULL container")) {
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return NULL;
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}
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struct sway_container *parent = con->parent;
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if (con->type == C_VIEW) {
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view_close(con->sway_view);
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} else {
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container_for_each_descendant_dfs(con, container_close_func, NULL);
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}
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return parent;
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}
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struct sway_container *container_view_create(struct sway_container *sibling,
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struct sway_view *sway_view) {
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if (!sway_assert(sibling,
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"container_view_create called with NULL sibling/parent")) {
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return NULL;
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}
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const char *title = view_get_title(sway_view);
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struct sway_container *swayc = container_create(C_VIEW);
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wlr_log(WLR_DEBUG, "Adding new view %p:%s to container %p %d %s",
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swayc, title, sibling, sibling ? sibling->type : 0, sibling->name);
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// Setup values
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swayc->sway_view = sway_view;
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swayc->width = 0;
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swayc->height = 0;
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if (sibling->type == C_WORKSPACE) {
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// Case of focused workspace, just create as child of it
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container_add_child(sibling, swayc);
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} else {
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// Regular case, create as sibling of current container
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container_add_sibling(sibling, swayc);
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}
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container_create_notify(swayc);
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return swayc;
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}
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void container_descendants(struct sway_container *root,
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enum sway_container_type type,
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void (*func)(struct sway_container *item, void *data), void *data) {
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if (!root->children || !root->children->length) {
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return;
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}
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for (int i = 0; i < root->children->length; ++i) {
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struct sway_container *item = root->children->items[i];
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if (item->type == type) {
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func(item, data);
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}
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container_descendants(item, type, func, data);
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}
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}
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struct sway_container *container_find(struct sway_container *container,
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bool (*test)(struct sway_container *view, void *data), void *data) {
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if (!container->children) {
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return NULL;
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}
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for (int i = 0; i < container->children->length; ++i) {
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struct sway_container *child = container->children->items[i];
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if (test(child, data)) {
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return child;
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} else {
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struct sway_container *res = container_find(child, test, data);
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if (res) {
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return res;
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}
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}
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}
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if (container->type == C_WORKSPACE) {
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return container_find(container->sway_workspace->floating, test, data);
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}
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return NULL;
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}
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struct sway_container *container_parent(struct sway_container *container,
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enum sway_container_type type) {
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if (!sway_assert(container, "container is NULL")) {
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return NULL;
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}
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if (!sway_assert(type < C_TYPES && type >= C_ROOT, "invalid type")) {
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return NULL;
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}
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do {
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container = container->parent;
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} while (container && container->type != type);
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return container;
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}
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static struct sway_container *container_at_view(struct sway_container *swayc,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) {
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return NULL;
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}
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struct sway_view *sview = swayc->sway_view;
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double view_sx = lx - sview->x;
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double view_sy = ly - sview->y;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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switch (sview->type) {
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case SWAY_VIEW_XWAYLAND:
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_surface = wlr_surface_surface_at(sview->surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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case SWAY_VIEW_XDG_SHELL_V6:
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_surface = wlr_xdg_surface_v6_surface_at(
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sview->wlr_xdg_surface_v6,
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view_sx, view_sy, &_sx, &_sy);
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break;
|
|
case SWAY_VIEW_XDG_SHELL:
|
|
_surface = wlr_xdg_surface_surface_at(
|
|
sview->wlr_xdg_surface,
|
|
view_sx, view_sy, &_sx, &_sy);
|
|
break;
|
|
}
|
|
if (_surface) {
|
|
*sx = _sx;
|
|
*sy = _sy;
|
|
*surface = _surface;
|
|
}
|
|
return swayc;
|
|
}
|
|
|
|
/**
|
|
* container_at for a container with layout L_TABBED.
|
|
*/
|
|
static struct sway_container *container_at_tabbed(struct sway_container *parent,
|
|
double lx, double ly,
|
|
struct wlr_surface **surface, double *sx, double *sy) {
|
|
if (ly < parent->y || ly > parent->y + parent->height) {
|
|
return NULL;
|
|
}
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
|
|
// Tab titles
|
|
int title_height = container_titlebar_height();
|
|
if (ly < parent->y + title_height) {
|
|
int tab_width = parent->width / parent->children->length;
|
|
int child_index = (lx - parent->x) / tab_width;
|
|
if (child_index >= parent->children->length) {
|
|
child_index = parent->children->length - 1;
|
|
}
|
|
struct sway_container *child = parent->children->items[child_index];
|
|
return seat_get_focus_inactive(seat, child);
|
|
}
|
|
|
|
// Surfaces
|
|
struct sway_container *current = seat_get_active_child(seat, parent);
|
|
|
|
return container_at(current, lx, ly, surface, sx, sy);
|
|
}
|
|
|
|
/**
|
|
* container_at for a container with layout L_STACKED.
|
|
*/
|
|
static struct sway_container *container_at_stacked(
|
|
struct sway_container *parent, double lx, double ly,
|
|
struct wlr_surface **surface, double *sx, double *sy) {
|
|
if (ly < parent->y || ly > parent->y + parent->height) {
|
|
return NULL;
|
|
}
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
|
|
// Title bars
|
|
int title_height = container_titlebar_height();
|
|
int child_index = (ly - parent->y) / title_height;
|
|
if (child_index < parent->children->length) {
|
|
struct sway_container *child = parent->children->items[child_index];
|
|
return seat_get_focus_inactive(seat, child);
|
|
}
|
|
|
|
// Surfaces
|
|
struct sway_container *current = seat_get_active_child(seat, parent);
|
|
|
|
return container_at(current, lx, ly, surface, sx, sy);
|
|
}
|
|
|
|
/**
|
|
* container_at for a container with layout L_HORIZ or L_VERT.
|
|
*/
|
|
static struct sway_container *container_at_linear(struct sway_container *parent,
|
|
double lx, double ly,
|
|
struct wlr_surface **surface, double *sx, double *sy) {
|
|
for (int i = 0; i < parent->children->length; ++i) {
|
|
struct sway_container *child = parent->children->items[i];
|
|
struct wlr_box box = {
|
|
.x = child->x,
|
|
.y = child->y,
|
|
.width = child->width,
|
|
.height = child->height,
|
|
};
|
|
if (wlr_box_contains_point(&box, lx, ly)) {
|
|
return container_at(child, lx, ly, surface, sx, sy);
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
struct sway_container *container_at(struct sway_container *parent,
|
|
double lx, double ly,
|
|
struct wlr_surface **surface, double *sx, double *sy) {
|
|
if (!sway_assert(parent->type >= C_WORKSPACE,
|
|
"Expected workspace or deeper")) {
|
|
return NULL;
|
|
}
|
|
if (parent->type == C_VIEW) {
|
|
return container_at_view(parent, lx, ly, surface, sx, sy);
|
|
}
|
|
if (!parent->children->length) {
|
|
return NULL;
|
|
}
|
|
|
|
switch (parent->layout) {
|
|
case L_HORIZ:
|
|
case L_VERT:
|
|
return container_at_linear(parent, lx, ly, surface, sx, sy);
|
|
case L_TABBED:
|
|
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
|
|
case L_STACKED:
|
|
return container_at_stacked(parent, lx, ly, surface, sx, sy);
|
|
case L_FLOATING:
|
|
sway_assert(false, "Didn't expect to see floating here");
|
|
return NULL;
|
|
case L_NONE:
|
|
return NULL;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
struct sway_container *floating_container_at(double lx, double ly,
|
|
struct wlr_surface **surface, double *sx, double *sy) {
|
|
for (int i = 0; i < root_container.children->length; ++i) {
|
|
struct sway_container *output = root_container.children->items[i];
|
|
for (int j = 0; j < output->children->length; ++j) {
|
|
struct sway_container *workspace = output->children->items[j];
|
|
struct sway_workspace *ws = workspace->sway_workspace;
|
|
if (!workspace_is_visible(workspace)) {
|
|
continue;
|
|
}
|
|
for (int k = 0; k < ws->floating->children->length; ++k) {
|
|
struct sway_container *floater =
|
|
ws->floating->children->items[k];
|
|
struct wlr_box box = {
|
|
.x = floater->x,
|
|
.y = floater->y,
|
|
.width = floater->width,
|
|
.height = floater->height,
|
|
};
|
|
if (wlr_box_contains_point(&box, lx, ly)) {
|
|
return container_at(floater, lx, ly, surface, sx, sy);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void container_for_each_descendant_dfs(struct sway_container *container,
|
|
void (*f)(struct sway_container *container, void *data),
|
|
void *data) {
|
|
if (!container) {
|
|
return;
|
|
}
|
|
if (container->children) {
|
|
for (int i = 0; i < container->children->length; ++i) {
|
|
struct sway_container *child = container->children->items[i];
|
|
container_for_each_descendant_dfs(child, f, data);
|
|
}
|
|
}
|
|
if (container->type == C_WORKSPACE) {
|
|
struct sway_container *floating = container->sway_workspace->floating;
|
|
for (int i = 0; i < floating->children->length; ++i) {
|
|
struct sway_container *child = floating->children->items[i];
|
|
container_for_each_descendant_dfs(child, f, data);
|
|
}
|
|
}
|
|
f(container, data);
|
|
}
|
|
|
|
void container_for_each_descendant_bfs(struct sway_container *con,
|
|
void (*f)(struct sway_container *con, void *data), void *data) {
|
|
list_t *queue = get_bfs_queue();
|
|
if (!queue) {
|
|
return;
|
|
}
|
|
|
|
if (queue == NULL) {
|
|
wlr_log(WLR_ERROR, "could not allocate list");
|
|
return;
|
|
}
|
|
|
|
list_add(queue, con);
|
|
|
|
struct sway_container *current = NULL;
|
|
while (queue->length) {
|
|
current = queue->items[0];
|
|
list_del(queue, 0);
|
|
f(current, data);
|
|
// TODO floating containers
|
|
list_cat(queue, current->children);
|
|
}
|
|
}
|
|
|
|
bool container_has_ancestor(struct sway_container *descendant,
|
|
struct sway_container *ancestor) {
|
|
while (descendant->type != C_ROOT) {
|
|
descendant = descendant->parent;
|
|
if (descendant == ancestor) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool find_child_func(struct sway_container *con, void *data) {
|
|
struct sway_container *child = data;
|
|
return con == child;
|
|
}
|
|
|
|
bool container_has_child(struct sway_container *con,
|
|
struct sway_container *child) {
|
|
if (con == NULL || con->type == C_VIEW) {
|
|
return false;
|
|
}
|
|
return container_find(con, find_child_func, child);
|
|
}
|
|
|
|
int container_count_descendants_of_type(struct sway_container *con,
|
|
enum sway_container_type type) {
|
|
int children = 0;
|
|
if (con->type == type) {
|
|
children++;
|
|
}
|
|
if (con->children) {
|
|
for (int i = 0; i < con->children->length; i++) {
|
|
struct sway_container *child = con->children->items[i];
|
|
children += container_count_descendants_of_type(child, type);
|
|
}
|
|
}
|
|
return children;
|
|
}
|
|
|
|
void container_damage_whole(struct sway_container *container) {
|
|
for (int i = 0; i < root_container.children->length; ++i) {
|
|
struct sway_container *cont = root_container.children->items[i];
|
|
if (cont->type == C_OUTPUT) {
|
|
output_damage_whole_container(cont->sway_output, container);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_title_texture(struct sway_container *con,
|
|
struct wlr_texture **texture, struct border_colors *class) {
|
|
if (!sway_assert(con->type == C_CONTAINER || con->type == C_VIEW,
|
|
"Unexpected type %s", container_type_to_str(con->type))) {
|
|
return;
|
|
}
|
|
struct sway_container *output = container_parent(con, C_OUTPUT);
|
|
if (!output) {
|
|
return;
|
|
}
|
|
if (*texture) {
|
|
wlr_texture_destroy(*texture);
|
|
*texture = NULL;
|
|
}
|
|
if (!con->formatted_title) {
|
|
return;
|
|
}
|
|
|
|
double scale = output->sway_output->wlr_output->scale;
|
|
int width = 0;
|
|
int height = con->title_height * scale;
|
|
|
|
cairo_t *c = cairo_create(NULL);
|
|
get_text_size(c, config->font, &width, NULL, scale, config->pango_markup,
|
|
"%s", con->formatted_title);
|
|
cairo_destroy(c);
|
|
|
|
cairo_surface_t *surface = cairo_image_surface_create(
|
|
CAIRO_FORMAT_ARGB32, width, height);
|
|
cairo_t *cairo = cairo_create(surface);
|
|
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
|
|
class->background[2], class->background[3]);
|
|
cairo_paint(cairo);
|
|
PangoContext *pango = pango_cairo_create_context(cairo);
|
|
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
|
|
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
|
|
class->text[2], class->text[3]);
|
|
cairo_move_to(cairo, 0, 0);
|
|
|
|
pango_printf(cairo, config->font, scale, config->pango_markup,
|
|
"%s", con->formatted_title);
|
|
|
|
cairo_surface_flush(surface);
|
|
unsigned char *data = cairo_image_surface_get_data(surface);
|
|
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
|
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(
|
|
output->sway_output->wlr_output->backend);
|
|
*texture = wlr_texture_from_pixels(
|
|
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
|
|
cairo_surface_destroy(surface);
|
|
g_object_unref(pango);
|
|
cairo_destroy(cairo);
|
|
}
|
|
|
|
void container_update_title_textures(struct sway_container *container) {
|
|
update_title_texture(container, &container->title_focused,
|
|
&config->border_colors.focused);
|
|
update_title_texture(container, &container->title_focused_inactive,
|
|
&config->border_colors.focused_inactive);
|
|
update_title_texture(container, &container->title_unfocused,
|
|
&config->border_colors.unfocused);
|
|
update_title_texture(container, &container->title_urgent,
|
|
&config->border_colors.urgent);
|
|
container_damage_whole(container);
|
|
}
|
|
|
|
void container_calculate_title_height(struct sway_container *container) {
|
|
if (!container->formatted_title) {
|
|
container->title_height = 0;
|
|
return;
|
|
}
|
|
cairo_t *cairo = cairo_create(NULL);
|
|
int height;
|
|
get_text_size(cairo, config->font, NULL, &height, 1, config->pango_markup,
|
|
"%s", container->formatted_title);
|
|
cairo_destroy(cairo);
|
|
container->title_height = height;
|
|
}
|
|
|
|
/**
|
|
* Calculate and return the length of the tree representation.
|
|
* An example tree representation is: V[Terminal, Firefox]
|
|
* If buffer is not NULL, also populate the buffer with the representation.
|
|
*/
|
|
static size_t get_tree_representation(struct sway_container *parent, char *buffer) {
|
|
size_t len = 2;
|
|
switch (parent->layout) {
|
|
case L_VERT:
|
|
lenient_strcat(buffer, "V[");
|
|
break;
|
|
case L_HORIZ:
|
|
lenient_strcat(buffer, "H[");
|
|
break;
|
|
case L_TABBED:
|
|
lenient_strcat(buffer, "T[");
|
|
break;
|
|
case L_STACKED:
|
|
lenient_strcat(buffer, "S[");
|
|
break;
|
|
case L_FLOATING:
|
|
lenient_strcat(buffer, "F[");
|
|
break;
|
|
case L_NONE:
|
|
lenient_strcat(buffer, "D[");
|
|
break;
|
|
}
|
|
for (int i = 0; i < parent->children->length; ++i) {
|
|
if (i != 0) {
|
|
++len;
|
|
lenient_strcat(buffer, " ");
|
|
}
|
|
struct sway_container *child = parent->children->items[i];
|
|
const char *identifier = NULL;
|
|
if (child->type == C_VIEW) {
|
|
identifier = view_get_class(child->sway_view);
|
|
if (!identifier) {
|
|
identifier = view_get_app_id(child->sway_view);
|
|
}
|
|
} else {
|
|
identifier = child->formatted_title;
|
|
}
|
|
if (identifier) {
|
|
len += strlen(identifier);
|
|
lenient_strcat(buffer, identifier);
|
|
} else {
|
|
len += 6;
|
|
lenient_strcat(buffer, "(null)");
|
|
}
|
|
}
|
|
++len;
|
|
lenient_strcat(buffer, "]");
|
|
return len;
|
|
}
|
|
|
|
void container_notify_subtree_changed(struct sway_container *container) {
|
|
if (!container || container->type < C_WORKSPACE) {
|
|
return;
|
|
}
|
|
free(container->formatted_title);
|
|
container->formatted_title = NULL;
|
|
|
|
size_t len = get_tree_representation(container, NULL);
|
|
char *buffer = calloc(len + 1, sizeof(char));
|
|
if (!sway_assert(buffer, "Unable to allocate title string")) {
|
|
return;
|
|
}
|
|
get_tree_representation(container, buffer);
|
|
|
|
container->formatted_title = buffer;
|
|
if (container->type != C_WORKSPACE) {
|
|
container_calculate_title_height(container);
|
|
container_update_title_textures(container);
|
|
container_notify_subtree_changed(container->parent);
|
|
}
|
|
}
|
|
|
|
size_t container_titlebar_height() {
|
|
return config->font_height + TITLEBAR_V_PADDING * 2;
|
|
}
|
|
|
|
void container_set_floating(struct sway_container *container, bool enable) {
|
|
if (container_is_floating(container) == enable) {
|
|
return;
|
|
}
|
|
|
|
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
|
|
if (enable) {
|
|
container_remove_child(container);
|
|
container_add_child(workspace->sway_workspace->floating, container);
|
|
if (container->type == C_VIEW) {
|
|
view_init_floating(container->sway_view);
|
|
view_set_tiled(container->sway_view, false);
|
|
}
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
|
|
container_reap_empty_recursive(workspace);
|
|
} else {
|
|
// Returning to tiled
|
|
container_remove_child(container);
|
|
container_add_child(workspace, container);
|
|
container->width = container->parent->width;
|
|
container->height = container->parent->height;
|
|
if (container->type == C_VIEW) {
|
|
view_set_tiled(container->sway_view, true);
|
|
}
|
|
container->is_sticky = false;
|
|
container_reap_empty_recursive(workspace->sway_workspace->floating);
|
|
}
|
|
|
|
ipc_event_window(container, "floating");
|
|
}
|
|
|
|
void container_set_geometry_from_floating_view(struct sway_container *con) {
|
|
if (!sway_assert(con->type == C_VIEW, "Expected a view")) {
|
|
return;
|
|
}
|
|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating view")) {
|
|
return;
|
|
}
|
|
struct sway_view *view = con->sway_view;
|
|
size_t border_width = view->border_thickness * (view->border != B_NONE);
|
|
size_t top =
|
|
view->border == B_NORMAL ? container_titlebar_height() : border_width;
|
|
|
|
con->x = view->x - border_width;
|
|
con->y = view->y - top;
|
|
con->width = view->width + border_width * 2;
|
|
con->height = top + view->height + border_width;
|
|
}
|
|
|
|
bool container_is_floating(struct sway_container *container) {
|
|
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
|
|
if (!workspace) {
|
|
return false;
|
|
}
|
|
return container->parent == workspace->sway_workspace->floating;
|
|
}
|
|
|
|
void container_get_box(struct sway_container *container, struct wlr_box *box) {
|
|
box->x = container->x;
|
|
box->y = container->y;
|
|
box->width = container->width;
|
|
box->height = container->height;
|
|
}
|
|
|
|
/**
|
|
* Translate the container's position as well as all children.
|
|
*/
|
|
static void container_floating_translate(struct sway_container *con,
|
|
double x_amount, double y_amount) {
|
|
con->x += x_amount;
|
|
con->y += y_amount;
|
|
con->current.swayc_x += x_amount;
|
|
con->current.swayc_y += y_amount;
|
|
if (con->type == C_VIEW) {
|
|
con->sway_view->x += x_amount;
|
|
con->sway_view->y += y_amount;
|
|
con->current.view_x += x_amount;
|
|
con->current.view_y += y_amount;
|
|
} else {
|
|
for (int i = 0; i < con->children->length; ++i) {
|
|
struct sway_container *child = con->children->items[i];
|
|
container_floating_translate(child, x_amount, y_amount);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Choose an output for the floating container's new position.
|
|
*
|
|
* If the center of the container intersects an output then we'll choose that
|
|
* one, otherwise we'll choose whichever output is closest to the container's
|
|
* center.
|
|
*/
|
|
static struct sway_container *container_floating_find_output(
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struct sway_container *con) {
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double center_x = con->x + con->width / 2;
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double center_y = con->y + con->height / 2;
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struct sway_container *closest_output = NULL;
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double closest_distance = DBL_MAX;
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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struct wlr_box output_box;
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|
double closest_x, closest_y;
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container_get_box(output, &output_box);
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|
wlr_box_closest_point(&output_box, center_x, center_y,
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|
&closest_x, &closest_y);
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if (center_x == closest_x && center_y == closest_y) {
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|
// The center of the floating container is on this output
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|
return output;
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|
}
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|
double x_dist = closest_x - center_x;
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|
double y_dist = closest_y - center_y;
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|
double distance = x_dist * x_dist + y_dist * y_dist;
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|
if (distance < closest_distance) {
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|
closest_output = output;
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|
closest_distance = distance;
|
|
}
|
|
}
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|
return closest_output;
|
|
}
|
|
|
|
void container_floating_move_to(struct sway_container *con,
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|
double lx, double ly) {
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|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating container")) {
|
|
return;
|
|
}
|
|
desktop_damage_whole_container(con);
|
|
container_floating_translate(con, lx - con->x, ly - con->y);
|
|
desktop_damage_whole_container(con);
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|
struct sway_container *old_workspace = container_parent(con, C_WORKSPACE);
|
|
struct sway_container *new_output = container_floating_find_output(con);
|
|
if (!sway_assert(new_output, "Unable to find any output")) {
|
|
return;
|
|
}
|
|
struct sway_container *new_workspace =
|
|
output_get_active_workspace(new_output->sway_output);
|
|
if (old_workspace != new_workspace) {
|
|
container_remove_child(con);
|
|
container_add_child(new_workspace->sway_workspace->floating, con);
|
|
arrange_windows(old_workspace);
|
|
arrange_windows(new_workspace);
|
|
workspace_detect_urgent(old_workspace);
|
|
workspace_detect_urgent(new_workspace);
|
|
}
|
|
}
|
|
|
|
void container_set_dirty(struct sway_container *container) {
|
|
if (container->dirty) {
|
|
return;
|
|
}
|
|
container->dirty = true;
|
|
list_add(server.dirty_containers, container);
|
|
}
|
|
|
|
static bool find_urgent_iterator(struct sway_container *con,
|
|
void *data) {
|
|
return con->type == C_VIEW && view_is_urgent(con->sway_view);
|
|
}
|
|
|
|
bool container_has_urgent_child(struct sway_container *container) {
|
|
return container_find(container, find_urgent_iterator, NULL);
|
|
}
|