swayfx/include/sway
Manuel Stoeckl a23cdbbea1 Add 'output render_bit_depth [8|10]' command
This makes it possible to hint to the renderer and backends how many
bits per channel the buffers that the compositor draws windows onto
should have. Renderers and backends may deviate from this if they
do not support the formats with higher bit depth.
2021-11-23 15:51:54 +01:00
..
desktop idle_inhibit: Store wlr inhibitor instead of view 2021-03-21 12:27:29 +01:00
input seatop_down: End if surface is destroyed or other seatop starts 2021-09-02 13:13:40 -04:00
tree xdg-shell: remove unused request_maximize listener 2021-09-21 14:29:37 +02:00
commands.h Add 'output render_bit_depth [8|10]' command 2021-11-23 15:51:54 +01:00
config.h Add 'output render_bit_depth [8|10]' command 2021-11-23 15:51:54 +01:00
criteria.h Introduce pid criteria token 2020-02-27 14:03:22 +01:00
decoration.h Handle views created after decoration mode is sent for xdg-shell 2018-08-06 15:20:30 +01:00
desktop.h Store geometry in the view and handle any floating view resizing 2018-08-18 15:10:06 +10:00
ipc-json.h i3-compat: add GET_BINDING_STATE IPC command 2020-06-14 00:55:14 -04:00
ipc-server.h ipc: add an input event 2019-07-23 20:45:46 +03:00
layers.h layer-shell: fix commit handler 2021-09-25 22:21:51 +03:00
output.h Update wlr_box includes 2021-07-07 11:29:14 +02:00
server.h sway: create wlr_renderer and wlr_allocator 2021-11-18 17:47:19 +01:00
surface.h view: add max_render_time 2019-11-17 20:18:42 +01:00
swaynag.h Spawn swaynag as a wayland client 2019-04-14 12:41:59 +03:00
xdg_decoration.h Improve CSD logic 2018-09-27 22:51:37 +10:00
xwayland.h Parse missing i3 window types 2018-10-21 15:59:04 +02:00