swayfx/sway/tree/container.c
Ryan Dwyer 4e4898e90f Fix race condition crash when view unmaps + maps quickly
When a view unmaps, we start a transaction to destroy the container,
then when the transaction completes we destroy the container and unset
the view's container pointer. But if the view has remapped in the
meantime, the view's container pointer will be pointing to a different
container which should not be cleared.

This adds a check to make sure the view is still pointing to the
container being destroyed before clearing the pointer. The freeing of
the title format is also removed as it is already freed when the view
destroys in view_destroy.
2018-09-26 21:33:54 +10:00

1188 lines
34 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "cairo.h"
#include "pango.h"
#include "sway/config.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#include "stringop.h"
struct sway_container *container_create(struct sway_view *view) {
struct sway_container *c = calloc(1, sizeof(struct sway_container));
if (!c) {
wlr_log(WLR_ERROR, "Unable to allocate sway_container");
return NULL;
}
node_init(&c->node, N_CONTAINER, c);
c->layout = L_NONE;
c->view = view;
c->alpha = 1.0f;
if (!view) {
c->children = create_list();
c->current.children = create_list();
}
c->outputs = create_list();
wl_signal_init(&c->events.destroy);
wl_signal_emit(&root->events.new_node, &c->node);
return c;
}
void container_destroy(struct sway_container *con) {
if (!sway_assert(con->node.destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
"which is still referenced by transactions")) {
return;
}
free(con->title);
free(con->formatted_title);
wlr_texture_destroy(con->title_focused);
wlr_texture_destroy(con->title_focused_inactive);
wlr_texture_destroy(con->title_unfocused);
wlr_texture_destroy(con->title_urgent);
list_free(con->children);
list_free(con->current.children);
list_free(con->outputs);
if (con->view) {
if (con->view->container == con) {
con->view->container = NULL;
}
if (con->view->destroying) {
view_destroy(con->view);
}
}
free(con);
}
void container_begin_destroy(struct sway_container *con) {
if (con->view) {
ipc_event_window(con, "close");
}
// The workspace must have the fullscreen pointer cleared so that the
// seat code can find an appropriate new focus.
if (con->is_fullscreen && con->workspace) {
con->workspace->fullscreen = NULL;
}
wl_signal_emit(&con->node.events.destroy, &con->node);
container_end_mouse_operation(con);
con->node.destroying = true;
node_set_dirty(&con->node);
if (con->scratchpad) {
root_scratchpad_remove_container(con);
}
if (con->parent || con->workspace) {
container_detach(con);
}
}
void container_reap_empty(struct sway_container *con) {
if (con->view) {
return;
}
struct sway_workspace *ws = con->workspace;
while (con) {
if (con->children->length) {
return;
}
struct sway_container *parent = con->parent;
container_begin_destroy(con);
con = parent;
}
workspace_consider_destroy(ws);
}
struct sway_container *container_flatten(struct sway_container *container) {
if (container->view) {
return NULL;
}
while (container && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
container_replace(container, child);
container_begin_destroy(container);
container = parent;
}
return container;
}
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *con, void *data), void *data) {
if (!container->children) {
return NULL;
}
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
return child;
}
struct sway_container *res = container_find_child(child, test, data);
if (res) {
return res;
}
}
return NULL;
}
static void surface_at_view(struct sway_container *con, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
struct sway_view *view = con->view;
double view_sx = lx - view->x + view->geometry.x;
double view_sy = ly - view->y + view->geometry.y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
#ifdef HAVE_XWAYLAND
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(view->surface,
view_sx, view_sy, &_sx, &_sy);
break;
#endif
case SWAY_VIEW_XDG_SHELL_V6:
_surface = wlr_xdg_surface_v6_surface_at(
view->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
_surface = wlr_xdg_surface_surface_at(
view->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
}
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
if (!children->length) {
return NULL;
}
// Tab titles
int title_height = container_titlebar_height();
if (ly < box.y + title_height) {
int tab_width = box.width / children->length;
int child_index = (lx - box.x) / tab_width;
if (child_index >= children->length) {
child_index = children->length - 1;
}
struct sway_container *child = children->items[child_index];
return child;
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
// Title bars
int title_height = container_titlebar_height();
int child_index = (ly - box.y) / title_height;
if (child_index < children->length) {
struct sway_container *child = children->items[child_index];
return child;
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
list_t *children = node_get_children(parent);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
struct wlr_box box = {
.x = child->x,
.y = child->y,
.width = child->width,
.height = child->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&child->node, lx, ly, surface, sx, sy);
}
}
return NULL;
}
static struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
for (int j = 0; j < output->workspaces->length; ++j) {
struct sway_workspace *ws = output->workspaces->items[j];
if (!workspace_is_visible(ws)) {
continue;
}
// Items at the end of the list are on top, so iterate the list in
// reverse.
for (int k = ws->floating->length - 1; k >= 0; --k) {
struct sway_container *floater = ws->floating->items[k];
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&floater->node, lx, ly,
surface, sx, sy);
}
}
}
}
return NULL;
}
struct sway_container *tiling_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (node_is_view(parent)) {
surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
return parent->sway_container;
}
if (!node_get_children(parent)) {
return NULL;
}
switch (node_get_layout(parent)) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, lx, ly, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, lx, ly, surface, sx, sy);
case L_NONE:
return NULL;
}
return NULL;
}
static bool surface_is_popup(struct wlr_surface *surface) {
if (wlr_surface_is_xdg_surface(surface)) {
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_from_wlr_surface(surface);
while (xdg_surface) {
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
return true;
}
xdg_surface = xdg_surface->toplevel->parent;
}
return false;
}
if (wlr_surface_is_xdg_surface_v6(surface)) {
struct wlr_xdg_surface_v6 *xdg_surface_v6 =
wlr_xdg_surface_v6_from_wlr_surface(surface);
while (xdg_surface_v6) {
if (xdg_surface_v6->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) {
return true;
}
xdg_surface_v6 = xdg_surface_v6->toplevel->parent;
}
return false;
}
return false;
}
struct sway_container *container_at(struct sway_workspace *workspace,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c;
// Focused view's popups
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focused_container(seat);
bool is_floating = focus && container_is_floating_or_child(focus);
// Focused view's popups
if (focus && focus->view) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface && surface_is_popup(*surface)) {
return focus;
}
*surface = NULL;
}
// If focused is floating, focused view's non-popups
if (focus && focus->view && is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Floating (non-focused)
if ((c = floating_container_at(lx, ly, surface, sx, sy))) {
return c;
}
// If focused is tiling, focused view's non-popups
if (focus && focus->view && !is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Tiling (non-focused)
if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
return c;
}
return NULL;
}
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container->children) {
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
f(child, data);
container_for_each_child(child, f, data);
}
}
}
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant) {
descendant = descendant->parent;
if (descendant == ancestor) {
return true;
}
}
return false;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole_container(output, container);
}
}
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
struct sway_output *container_get_effective_output(struct sway_container *con) {
if (con->outputs->length == 0) {
return NULL;
}
return con->outputs->items[con->outputs->length - 1];
}
static void update_title_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output = container_get_effective_output(con);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;
}
double scale = output->wlr_output->scale;
int width = 0;
int height = con->title_height * scale;
cairo_t *c = cairo_create(NULL);
get_text_size(c, config->font, &width, NULL, NULL, scale,
config->pango_markup, "%s", con->formatted_title);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_t *cairo = cairo_create(surface);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_font_options_t *fo = cairo_font_options_create();
cairo_font_options_set_hint_style(fo, CAIRO_HINT_STYLE_FULL);
cairo_font_options_set_antialias(fo, CAIRO_ANTIALIAS_SUBPIXEL);
cairo_font_options_set_subpixel_order(fo, to_cairo_subpixel_order(output->wlr_output->subpixel));
cairo_set_font_options(cairo, fo);
cairo_font_options_destroy(fo);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, 0);
pango_printf(cairo, config->font, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->wlr_output->backend);
*texture = wlr_texture_from_pixels(
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
}
void container_update_title_textures(struct sway_container *container) {
update_title_texture(container, &container->title_focused,
&config->border_colors.focused);
update_title_texture(container, &container->title_focused_inactive,
&config->border_colors.focused_inactive);
update_title_texture(container, &container->title_unfocused,
&config->border_colors.unfocused);
update_title_texture(container, &container->title_urgent,
&config->border_colors.urgent);
container_damage_whole(container);
}
void container_calculate_title_height(struct sway_container *container) {
if (!container->formatted_title) {
container->title_height = 0;
return;
}
cairo_t *cairo = cairo_create(NULL);
int height;
int baseline;
get_text_size(cairo, config->font, NULL, &height, &baseline, 1,
config->pango_markup, "%s", container->formatted_title);
cairo_destroy(cairo);
container->title_height = height;
container->title_baseline = baseline;
}
/**
* Calculate and return the length of the tree representation.
* An example tree representation is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the representation.
*/
size_t container_build_representation(enum sway_container_layout layout,
list_t *children, char *buffer) {
size_t len = 2;
switch (layout) {
case L_VERT:
lenient_strcat(buffer, "V[");
break;
case L_HORIZ:
lenient_strcat(buffer, "H[");
break;
case L_TABBED:
lenient_strcat(buffer, "T[");
break;
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
}
for (int i = 0; i < children->length; ++i) {
if (i != 0) {
++len;
lenient_strcat(buffer, " ");
}
struct sway_container *child = children->items[i];
const char *identifier = NULL;
if (child->view) {
identifier = view_get_class(child->view);
if (!identifier) {
identifier = view_get_app_id(child->view);
}
} else {
identifier = child->formatted_title;
}
if (identifier) {
len += strlen(identifier);
lenient_strcat(buffer, identifier);
} else {
len += 6;
lenient_strcat(buffer, "(null)");
}
}
++len;
lenient_strcat(buffer, "]");
return len;
}
void container_update_representation(struct sway_container *con) {
if (!con->view) {
size_t len = container_build_representation(con->layout,
con->children, NULL);
free(con->formatted_title);
con->formatted_title = calloc(len + 1, sizeof(char));
if (!sway_assert(con->formatted_title,
"Unable to allocate title string")) {
return;
}
container_build_representation(con->layout, con->children,
con->formatted_title);
container_calculate_title_height(con);
container_update_title_textures(con);
}
if (con->parent) {
container_update_representation(con->parent);
} else if (con->workspace) {
workspace_update_representation(con->workspace);
}
}
size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
void container_init_floating(struct sway_container *con) {
struct sway_workspace *ws = con->workspace;
int min_width, min_height;
int max_width, max_height;
if (config->floating_minimum_width == -1) { // no minimum
min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
min_width = 75;
} else {
min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
min_height = 50;
} else {
min_height = config->floating_minimum_height;
}
if (config->floating_maximum_width == -1) { // no maximum
max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
max_width = ws->width * 0.6666;
} else {
max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1) { // no maximum
max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
max_height = ws->height * 0.6666;
} else {
max_height = config->floating_maximum_height;
}
if (!con->view) {
con->width = max_width;
con->height = max_height;
con->x = ws->x + (ws->width - con->width) / 2;
con->y = ws->y + (ws->height - con->height) / 2;
} else {
struct sway_view *view = con->view;
view->width = fmax(min_width, fmin(view->natural_width, max_width));
view->height = fmax(min_height, fmin(view->natural_height, max_height));
view->x = ws->x + (ws->width - view->width) / 2;
view->y = ws->y + (ws->height - view->height) / 2;
// If the view's border is B_NONE then these properties are ignored.
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
container_set_geometry_from_floating_view(con);
}
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_workspace *workspace = container->workspace;
if (enable) {
struct sway_container *old_parent = container->parent;
container_detach(container);
workspace_add_floating(workspace, container);
container_init_floating(container);
if (container->view) {
view_set_tiled(container->view, false);
}
if (old_parent) {
container_reap_empty(old_parent);
}
} else {
// Returning to tiled
if (container->scratchpad) {
root_scratchpad_remove_container(container);
}
container_detach(container);
struct sway_container *reference =
seat_get_focus_inactive_tiling(seat, workspace);
if (reference && reference->view) {
reference = reference->parent;
}
if (reference) {
container_add_child(reference, container);
container->width = reference->width;
container->height = reference->height;
} else {
workspace_add_tiling(workspace, container);
container->width = workspace->width;
container->height = workspace->height;
}
if (container->view) {
view_set_tiled(container->view, true);
}
container->is_sticky = false;
}
container_end_mouse_operation(container);
ipc_event_window(container, "floating");
}
void container_set_geometry_from_floating_view(struct sway_container *con) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
return;
}
struct sway_view *view = con->view;
size_t border_width = 0;
size_t top = 0;
if (!view->using_csd) {
border_width = view->border_thickness * (view->border != B_NONE);
top = view->border == B_NORMAL ?
container_titlebar_height() : border_width;
}
con->x = view->x - border_width;
con->y = view->y - top;
con->width = view->width + border_width * 2;
con->height = top + view->height + border_width;
node_set_dirty(&con->node);
}
bool container_is_floating(struct sway_container *container) {
return !container->parent && container->workspace &&
list_find(container->workspace->floating, container) != -1;
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
}
/**
* Translate the container's position as well as all children.
*/
void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) {
con->x += x_amount;
con->y += y_amount;
if (con->view) {
con->view->x += x_amount;
con->view->y += y_amount;
} else {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
container_floating_translate(child, x_amount, y_amount);
}
}
node_set_dirty(&con->node);
}
/**
* Choose an output for the floating container's new position.
*
* If the center of the container intersects an output then we'll choose that
* one, otherwise we'll choose whichever output is closest to the container's
* center.
*/
struct sway_output *container_floating_find_output(struct sway_container *con) {
double center_x = con->x + con->width / 2;
double center_y = con->y + con->height / 2;
struct sway_output *closest_output = NULL;
double closest_distance = DBL_MAX;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
double closest_x, closest_y;
output_get_box(output, &output_box);
wlr_box_closest_point(&output_box, center_x, center_y,
&closest_x, &closest_y);
if (center_x == closest_x && center_y == closest_y) {
// The center of the floating container is on this output
return output;
}
double x_dist = closest_x - center_x;
double y_dist = closest_y - center_y;
double distance = x_dist * x_dist + y_dist * y_dist;
if (distance < closest_distance) {
closest_output = output;
closest_distance = distance;
}
}
return closest_output;
}
void container_floating_move_to(struct sway_container *con,
double lx, double ly) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
container_floating_translate(con, lx - con->x, ly - con->y);
struct sway_workspace *old_workspace = con->workspace;
struct sway_output *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) {
return;
}
struct sway_workspace *new_workspace =
output_get_active_workspace(new_output);
if (old_workspace != new_workspace) {
container_detach(con);
workspace_add_floating(new_workspace, con);
arrange_workspace(old_workspace);
arrange_workspace(new_workspace);
workspace_detect_urgent(old_workspace);
workspace_detect_urgent(new_workspace);
}
}
void container_floating_move_to_center(struct sway_container *con) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
struct sway_workspace *ws = con->workspace;
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
}
static bool find_urgent_iterator(struct sway_container *con, void *data) {
return con->view && view_is_urgent(con->view);
}
bool container_has_urgent_child(struct sway_container *container) {
return container_find_child(container, find_urgent_iterator, NULL);
}
void container_end_mouse_operation(struct sway_container *container) {
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
if (seat->op_container == container) {
seat->op_target_node = NULL; // ensure tiling move doesn't apply
seat_end_mouse_operation(seat);
}
// If the user is doing a tiling drag over this container,
// keep the operation active but unset the target container.
if (seat->op_target_node == &container->node) {
seat->op_target_node = NULL;
}
}
}
static void set_fullscreen_iterator(struct sway_container *con, void *data) {
if (!con->view) {
return;
}
if (con->view->impl->set_fullscreen) {
bool *enable = data;
con->view->impl->set_fullscreen(con->view, *enable);
}
}
void container_set_fullscreen(struct sway_container *container, bool enable) {
if (container->is_fullscreen == enable) {
return;
}
struct sway_workspace *workspace = container->workspace;
if (enable && workspace->fullscreen) {
container_set_fullscreen(workspace->fullscreen, false);
}
set_fullscreen_iterator(container, &enable);
container_for_each_child(container, set_fullscreen_iterator, &enable);
container->is_fullscreen = enable;
if (enable) {
workspace->fullscreen = container;
container->saved_x = container->x;
container->saved_y = container->y;
container->saved_width = container->width;
container->saved_height = container->height;
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws) {
if (focus_ws == workspace) {
seat_set_focus_container(seat, container);
}
}
}
} else {
workspace->fullscreen = NULL;
if (container_is_floating(container)) {
container->x = container->saved_x;
container->y = container->saved_y;
container->width = container->saved_width;
container->height = container->saved_height;
struct sway_output *output =
container_floating_find_output(container);
if (workspace->output != output) {
container_floating_move_to_center(container);
}
} else {
container->width = container->saved_width;
container->height = container->saved_height;
}
}
container_end_mouse_operation(container);
ipc_event_window(container, "fullscreen_mode");
}
bool container_is_floating_or_child(struct sway_container *container) {
while (container->parent) {
container = container->parent;
}
return container_is_floating(container);
}
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->is_fullscreen) {
return true;
}
container = container->parent;
} while (container);
return false;
}
static void surface_send_enter_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_enter(surface, wlr_output);
}
static void surface_send_leave_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_leave(surface, wlr_output);
}
void container_discover_outputs(struct sway_container *con) {
struct wlr_box con_box = {
.x = con->current.con_x,
.y = con->current.con_y,
.width = con->current.con_width,
.height = con->current.con_height,
};
struct sway_output *old_output = container_get_effective_output(con);
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
output_get_box(output, &output_box);
struct wlr_box intersection;
bool intersects =
wlr_box_intersection(&con_box, &output_box, &intersection);
int index = list_find(con->outputs, output);
if (intersects && index == -1) {
// Send enter
wlr_log(WLR_DEBUG, "Container %p entered output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_enter_iterator, output->wlr_output);
}
list_add(con->outputs, output);
} else if (!intersects && index != -1) {
// Send leave
wlr_log(WLR_DEBUG, "Container %p left output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_leave_iterator, output->wlr_output);
}
list_del(con->outputs, index);
}
}
struct sway_output *new_output = container_get_effective_output(con);
double old_scale = old_output && old_output->enabled ?
old_output->wlr_output->scale : -1;
double new_scale = new_output ? new_output->wlr_output->scale : -1;
if (old_scale != new_scale) {
container_update_title_textures(con);
if (con->view) {
view_update_marks_textures(con->view);
}
}
}
void container_remove_gaps(struct sway_container *c) {
if (c->current_gaps == 0) {
return;
}
c->width += c->current_gaps * 2;
c->height += c->current_gaps * 2;
c->x -= c->current_gaps;
c->y -= c->current_gaps;
c->current_gaps = 0;
}
void container_add_gaps(struct sway_container *c) {
if (c->current_gaps > 0) {
return;
}
// Linear containers don't have gaps because it'd create double gaps
if (!c->view && c->layout != L_TABBED && c->layout != L_STACKED) {
return;
}
// Children of tabbed/stacked containers re-use the gaps of the container
enum sway_container_layout layout = container_parent_layout(c);
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
struct sway_workspace *ws = c->workspace;
c->current_gaps = ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
c->x += c->current_gaps;
c->y += c->current_gaps;
c->width -= 2 * c->current_gaps;
c->height -= 2 * c->current_gaps;
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->parent) {
return con->parent->layout;
}
return con->workspace->layout;
}
enum sway_container_layout container_current_parent_layout(
struct sway_container *con) {
if (con->current.parent) {
return con->current.parent->current.layout;
}
return con->current.workspace->current.layout;
}
list_t *container_get_siblings(const struct sway_container *container) {
if (container->parent) {
return container->parent->children;
}
if (!container->workspace) {
return NULL;
}
if (list_find(container->workspace->tiling, container) != -1) {
return container->workspace->tiling;
}
return container->workspace->floating;
}
int container_sibling_index(const struct sway_container *child) {
return list_find(container_get_siblings(child), child);
}
list_t *container_get_current_siblings(struct sway_container *container) {
if (container->current.parent) {
return container->current.parent->current.children;
}
return container->current.workspace->current.tiling;
}
void container_handle_fullscreen_reparent(struct sway_container *con) {
if (!con->is_fullscreen || !con->workspace ||
con->workspace->fullscreen == con) {
return;
}
if (con->workspace->fullscreen) {
container_set_fullscreen(con->workspace->fullscreen, false);
}
con->workspace->fullscreen = con;
arrange_workspace(con->workspace);
}
static void set_workspace(struct sway_container *container, void *data) {
container->workspace = container->parent->workspace;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
if (child->workspace) {
container_detach(child);
}
list_insert(parent->children, i, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
}
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, bool after) {
if (active->workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + after, active);
active->parent = fixed->parent;
active->workspace = fixed->workspace;
container_for_each_child(active, set_workspace, NULL);
container_handle_fullscreen_reparent(active);
container_update_representation(active);
}
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
if (child->workspace) {
container_detach(child);
}
list_add(parent->children, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
node_set_dirty(&child->node);
node_set_dirty(&parent->node);
}
void container_detach(struct sway_container *child) {
if (child->is_fullscreen) {
child->workspace->fullscreen = NULL;
}
struct sway_container *old_parent = child->parent;
struct sway_workspace *old_workspace = child->workspace;
list_t *siblings = container_get_siblings(child);
if (siblings) {
int index = list_find(siblings, child);
if (index != -1) {
list_del(siblings, index);
}
}
child->parent = NULL;
child->workspace = NULL;
container_for_each_child(child, set_workspace, NULL);
if (old_parent) {
container_update_representation(old_parent);
node_set_dirty(&old_parent->node);
} else if (old_workspace) {
workspace_update_representation(old_workspace);
node_set_dirty(&old_workspace->node);
}
node_set_dirty(&child->node);
}
void container_replace(struct sway_container *container,
struct sway_container *replacement) {
container_add_sibling(container, replacement, 1);
container_detach(container);
}
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
bool set_focus = (seat_get_focus(seat) == &child->node);
struct sway_container *cont = container_create(NULL);
cont->width = child->width;
cont->height = child->height;
cont->x = child->x;
cont->y = child->y;
cont->current_gaps = child->current_gaps;
cont->layout = layout;
container_replace(child, cont);
container_add_child(cont, child);
if (set_focus) {
seat_set_focus_container(seat, cont);
seat_set_focus_container(seat, child);
}
return cont;
}