swayfx/include/sway/output.h
Ryan Dwyer b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00

117 lines
3.4 KiB
C

#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include "config.h"
#include "sway/tree/view.h"
struct sway_server;
struct sway_container;
struct sway_output {
struct wlr_output *wlr_output;
struct sway_container *swayc;
struct sway_server *server;
struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wl_listener destroy;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener scale;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
struct wl_list link;
pid_t bg_pid;
struct {
struct wl_signal destroy;
} events;
};
struct sway_container *output_create(struct sway_output *sway_output);
void output_destroy(struct sway_container *output);
void output_begin_destroy(struct sway_container *output);
typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *user_data);
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole);
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
struct sway_container *output_by_name(const char *name);
void output_sort_workspaces(struct sway_container *output);
void output_enable(struct sway_output *output);
bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
struct sway_container *output_get_active_workspace(struct sway_output *output);
void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage);
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data);
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_view_for_each_popup(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
#ifdef HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data);
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data);
void output_for_each_workspace(struct sway_container *output,
void (*f)(struct sway_container *con, void *data), void *data);
void output_for_each_container(struct sway_container *output,
void (*f)(struct sway_container *con, void *data), void *data);
struct sway_container *output_find_workspace(struct sway_container *output,
bool (*test)(struct sway_container *con, void *data), void *data);
struct sway_container *output_find_container(struct sway_container *output,
bool (*test)(struct sway_container *con, void *data), void *data);
#endif