swayfx/sway/input/seat.c
Ryan Dwyer 63d076dc2a Fix focus after a non-visible workspace's last container is destroyed
The code being changed is responsible for updating the focus stack when
a container is destroyed in a different part of the tree to where the
real focus is. It's attempting to set focus_inactive to a sibling (or
parent if no siblings) of the container that is being destroyed, then
put our real focus back on the end of the focus stack.

The problem occurs when the container being destroyed is in a different
workspace. For example:

* Have a focused view on workspace 1
* Have workspace 2 not visible with a single view that is unmapping
* The first call to seat_set_raw_focus sets focus to workspace 2 because
it's the parent
* Prior to this patch, the second call to seat_set_raw_focus would set
focus to the view on workspace 1
* Later, when using output_get_active_workspace, this function would
return workspace 2 because it's the first workspace it finds in the
focus stack.

To fix this, workspace 1 must be placed on the focus stack between
workspace 2 and the focused view. That's what this patch does.

Lastly, it also uses seat_get_focus_inactive to choose the focus. This
fixes a crash when a view unmaps while a non-container is focused (eg.
swaylock), because focus is NULL.
2018-10-26 19:15:12 +10:00

1204 lines
36 KiB
C

#define _XOPEN_SOURCE 700
#define _POSIX_C_SOURCE 199309L
#include <assert.h>
#include <errno.h>
#ifdef __linux__
#include <linux/input-event-codes.h>
#elif __FreeBSD__
#include <dev/evdev/input-event-codes.h>
#endif
#include <strings.h>
#include <time.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "log.h"
#include "config.h"
#include "sway/debug.h"
#include "sway/desktop.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
static void seat_device_destroy(struct sway_seat_device *seat_device) {
if (!seat_device) {
return;
}
sway_keyboard_destroy(seat_device->keyboard);
wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor,
seat_device->input_device->wlr_device);
wl_list_remove(&seat_device->link);
free(seat_device);
}
void seat_destroy(struct sway_seat *seat) {
struct sway_seat_device *seat_device, *next;
wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
seat_device_destroy(seat_device);
}
sway_cursor_destroy(seat->cursor);
wl_list_remove(&seat->new_node.link);
wl_list_remove(&seat->new_drag_icon.link);
wl_list_remove(&seat->link);
wlr_seat_destroy(seat->wlr_seat);
free(seat->prev_workspace_name);
free(seat);
}
static struct sway_seat_node *seat_node_from_node(
struct sway_seat *seat, struct sway_node *node);
static void seat_node_destroy(struct sway_seat_node *seat_node) {
wl_list_remove(&seat_node->destroy.link);
wl_list_remove(&seat_node->link);
free(seat_node);
}
/**
* Activate all views within this container recursively.
*/
static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) {
if (node_is_view(node)) {
if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) {
wlr_log(WLR_DEBUG, "Refusing to set focus, input is inhibited");
return;
}
view_set_activated(node->sway_container->view, true);
} else {
list_t *children = node_get_children(node);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
seat_send_activate(&child->node, seat);
}
}
}
/**
* If con is a view, set it as active and enable keyboard input.
* If con is a container, set all child views as active and don't enable
* keyboard input on any.
*/
static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
seat_send_activate(node, seat);
struct sway_view *view = node->type == N_CONTAINER ?
node->sway_container->view : NULL;
if (view && seat_is_input_allowed(seat, view->surface)) {
#ifdef HAVE_XWAYLAND
if (view->type == SWAY_VIEW_XWAYLAND) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
}
#endif
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
view->surface, keyboard->keycodes,
keyboard->num_keycodes, &keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(
seat->wlr_seat, view->surface, NULL, 0, NULL);
}
}
}
void seat_for_each_node(struct sway_seat *seat,
void (*f)(struct sway_node *node, void *data), void *data) {
struct sway_seat_node *current = NULL;
wl_list_for_each(current, &seat->focus_stack, link) {
f(current->node, data);
}
}
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_node *ancestor) {
if (ancestor->type == N_CONTAINER && ancestor->sway_container->view) {
return ancestor->sway_container;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER && node->sway_container->view &&
node_has_ancestor(node, ancestor)) {
return node->sway_container;
}
}
return NULL;
}
static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_seat_node *seat_node =
wl_container_of(listener, seat_node, destroy);
struct sway_seat *seat = seat_node->seat;
struct sway_node *node = seat_node->node;
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
if (node->type == N_WORKSPACE) {
seat_node_destroy(seat_node);
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (!parent) {
// Destroying a container that is no longer in the tree
return;
}
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
parent = node_get_parent(parent);
}
if (needs_new_focus) {
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
seat_send_focus(next_focus, seat);
seat_set_focus(seat, next_focus);
} else {
// Setting focus_inactive
focus = seat_get_focus_inactive(seat, &root->node);
seat_set_raw_focus(seat, next_focus);
if (focus->type == N_CONTAINER) {
seat_set_raw_focus(seat, &focus->sway_container->workspace->node);
}
seat_set_raw_focus(seat, focus);
}
}
static struct sway_seat_node *seat_node_from_node(
struct sway_seat *seat, struct sway_node *node) {
if (node->type == N_ROOT || node->type == N_OUTPUT) {
// these don't get seat nodes ever
return NULL;
}
struct sway_seat_node *seat_node = NULL;
wl_list_for_each(seat_node, &seat->focus_stack, link) {
if (seat_node->node == node) {
return seat_node;
}
}
seat_node = calloc(1, sizeof(struct sway_seat_node));
if (seat_node == NULL) {
wlr_log(WLR_ERROR, "could not allocate seat node");
return NULL;
}
seat_node->node = node;
seat_node->seat = seat;
wl_list_insert(seat->focus_stack.prev, &seat_node->link);
wl_signal_add(&node->events.destroy, &seat_node->destroy);
seat_node->destroy.notify = handle_seat_node_destroy;
return seat_node;
}
static void handle_new_node(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_node);
struct sway_node *node = data;
seat_node_from_node(seat, node);
}
static void drag_icon_damage_whole(struct sway_drag_icon *icon) {
if (!icon->wlr_drag_icon->mapped) {
return;
}
desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true);
}
void drag_icon_update_position(struct sway_drag_icon *icon) {
drag_icon_damage_whole(icon);
struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon;
struct sway_seat *seat = icon->seat;
struct wlr_cursor *cursor = seat->cursor->cursor;
if (wlr_icon->is_pointer) {
icon->x = cursor->x;
icon->y = cursor->y;
} else {
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->touch_id);
if (point == NULL) {
return;
}
icon->x = seat->touch_x;
icon->y = seat->touch_y;
}
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_surface_commit(struct wl_listener *listener,
void *data) {
struct sway_drag_icon *icon =
wl_container_of(listener, icon, surface_commit);
drag_icon_update_position(icon);
}
static void drag_icon_handle_map(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, map);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy);
icon->wlr_drag_icon->data = NULL;
wl_list_remove(&icon->link);
wl_list_remove(&icon->surface_commit.link);
wl_list_remove(&icon->unmap.link);
wl_list_remove(&icon->destroy.link);
free(icon);
}
static void handle_new_drag_icon(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_drag_icon);
struct wlr_drag_icon *wlr_drag_icon = data;
struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon));
if (icon == NULL) {
wlr_log(WLR_ERROR, "Allocation failed");
return;
}
icon->seat = seat;
icon->wlr_drag_icon = wlr_drag_icon;
wlr_drag_icon->data = icon;
icon->surface_commit.notify = drag_icon_handle_surface_commit;
wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit);
icon->unmap.notify = drag_icon_handle_unmap;
wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap);
icon->map.notify = drag_icon_handle_map;
wl_signal_add(&wlr_drag_icon->events.map, &icon->map);
icon->destroy.notify = drag_icon_handle_destroy;
wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy);
wl_list_insert(&root->drag_icons, &icon->link);
drag_icon_update_position(icon);
seat_end_mouse_operation(seat);
}
static void collect_focus_iter(struct sway_node *node, void *data) {
struct sway_seat *seat = data;
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
if (!seat_node) {
return;
}
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
}
static void collect_focus_workspace_iter(struct sway_workspace *workspace,
void *data) {
collect_focus_iter(&workspace->node, data);
}
static void collect_focus_container_iter(struct sway_container *container,
void *data) {
collect_focus_iter(&container->node, data);
}
struct sway_seat *seat_create(const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
free(seat);
return NULL;
}
seat->wlr_seat->data = seat;
seat->cursor = sway_cursor_create(seat);
if (!seat->cursor) {
wlr_seat_destroy(seat->wlr_seat);
free(seat);
return NULL;
}
// init the focus stack
wl_list_init(&seat->focus_stack);
root_for_each_workspace(collect_focus_workspace_iter, seat);
root_for_each_container(collect_focus_container_iter, seat);
wl_signal_add(&root->events.new_node, &seat->new_node);
seat->new_node.notify = handle_new_node;
wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon);
seat->new_drag_icon.notify = handle_new_drag_icon;
wl_list_init(&seat->devices);
wl_list_insert(&server.input->seats, &seat->link);
return seat;
}
static void seat_update_capabilities(struct sway_seat *seat) {
uint32_t caps = 0;
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
caps |= WL_SEAT_CAPABILITY_TOUCH;
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
break;
}
}
// Hide cursor if seat doesn't have pointer capability.
// We must call cursor_set_image while the wlr_seat has the capabilities
// otherwise it's a no op.
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, NULL, NULL);
wlr_seat_set_capabilities(seat->wlr_seat, caps);
} else {
wlr_seat_set_capabilities(seat->wlr_seat, caps);
cursor_set_image(seat->cursor, "left_ptr", NULL);
}
}
static void seat_apply_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
const char *mapped_to_output = NULL;
struct input_config *ic = input_device_get_config(
sway_device->input_device);
if (ic != NULL) {
wlr_log(WLR_DEBUG, "Applying input config to %s",
sway_device->input_device->identifier);
mapped_to_output = ic->mapped_to_output;
}
if (mapped_to_output == NULL) {
mapped_to_output = sway_device->input_device->wlr_device->output_name;
}
if (mapped_to_output != NULL) {
wlr_log(WLR_DEBUG, "Mapping input device %s to output %s",
sway_device->input_device->identifier, mapped_to_output);
struct sway_output *output = output_by_name(mapped_to_output);
if (output) {
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, output->wlr_output);
wlr_log(WLR_DEBUG, "Mapped to output %s", output->wlr_output->name);
}
}
}
static void seat_configure_pointer(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
seat_configure_xcursor(seat);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_keyboard(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->keyboard) {
sway_keyboard_create(seat, seat_device);
}
struct wlr_keyboard *wlr_keyboard =
seat_device->input_device->wlr_device->keyboard;
sway_keyboard_configure(seat_device->keyboard);
wlr_seat_set_keyboard(seat->wlr_seat,
seat_device->input_device->wlr_device);
struct sway_node *focus = seat_get_focus(seat);
if (focus && node_is_view(focus)) {
// force notify reenter to pick up the new configuration
wlr_seat_keyboard_clear_focus(seat->wlr_seat);
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
focus->sway_container->view->surface, wlr_keyboard->keycodes,
wlr_keyboard->num_keycodes, &wlr_keyboard->modifiers);
}
}
static void seat_configure_touch(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static void seat_configure_tablet_tool(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
seat_apply_input_config(seat, sway_device);
}
static struct sway_seat_device *seat_get_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = NULL;
wl_list_for_each(seat_device, &seat->devices, link) {
if (seat_device->input_device == input_device) {
return seat_device;
}
}
return NULL;
}
void seat_configure_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_configure_pointer(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
seat_configure_keyboard(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_configure_touch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
seat_configure_tablet_tool(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
wlr_log(WLR_DEBUG, "TODO: configure tablet pad");
break;
}
}
void seat_add_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
if (seat_get_device(seat, input_device)) {
seat_configure_device(seat, input_device);
return;
}
struct sway_seat_device *seat_device =
calloc(1, sizeof(struct sway_seat_device));
if (!seat_device) {
wlr_log(WLR_DEBUG, "could not allocate seat device");
return;
}
wlr_log(WLR_DEBUG, "adding device %s to seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device->sway_seat = seat;
seat_device->input_device = input_device;
wl_list_insert(&seat->devices, &seat_device->link);
seat_configure_device(seat, input_device);
seat_update_capabilities(seat);
}
void seat_remove_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
wlr_log(WLR_DEBUG, "removing device %s from seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device_destroy(seat_device);
seat_update_capabilities(seat);
}
void seat_configure_xcursor(struct sway_seat *seat) {
// TODO configure theme and size
const char *cursor_theme = NULL;
if (!seat->cursor->xcursor_manager) {
seat->cursor->xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, 24);
if (sway_assert(seat->cursor->xcursor_manager,
"Cannot create XCursor manager for theme %s",
cursor_theme)) {
return;
}
}
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *sway_output = root->outputs->items[i];
struct wlr_output *output = sway_output->wlr_output;
bool result =
wlr_xcursor_manager_load(seat->cursor->xcursor_manager,
output->scale);
sway_assert(!result,
"Cannot load xcursor theme for output '%s' with scale %f",
// TODO: Fractional scaling
output->name, (double)output->scale);
}
cursor_set_image(seat->cursor, "left_ptr", NULL);
wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x,
seat->cursor->cursor->y);
}
bool seat_is_input_allowed(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
return !seat->exclusive_client || seat->exclusive_client == client;
}
static void send_unfocus(struct sway_container *con, void *data) {
if (con->view) {
view_set_activated(con->view, false);
}
}
// Unfocus the container and any children (eg. when leaving `focus parent`)
static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) {
wlr_seat_keyboard_clear_focus(seat->wlr_seat);
if (node->type == N_WORKSPACE) {
workspace_for_each_container(node->sway_workspace, send_unfocus, seat);
} else {
send_unfocus(node->sway_container, seat);
container_for_each_child(node->sway_container, send_unfocus, seat);
}
}
static int handle_urgent_timeout(void *data) {
struct sway_view *view = data;
view_set_urgent(view, false);
return 0;
}
static void container_raise_floating(struct sway_container *con) {
// Bring container to front by putting it at the end of the floating list.
struct sway_container *floater = con;
while (floater->parent) {
floater = floater->parent;
}
if (container_is_floating(floater)) {
list_move_to_end(floater->workspace->floating, floater);
node_set_dirty(&floater->workspace->node);
}
}
static void set_workspace(struct sway_seat *seat,
struct sway_workspace *new_ws) {
if (seat->workspace == new_ws) {
return;
}
ipc_event_workspace(seat->workspace, new_ws, "focus");
seat->workspace = new_ws;
}
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(node);
node_set_dirty(node_get_parent(node));
}
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
if (seat->focused_layer) {
return;
}
struct sway_node *last_focus = seat_get_focus(seat);
if (last_focus == node) {
return;
}
struct sway_workspace *last_workspace = seat_get_focused_workspace(seat);
if (node == NULL) {
// Close any popups on the old focus
if (node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
seat_send_unfocus(last_focus, seat);
seat->has_focus = false;
update_debug_tree();
return;
}
struct sway_workspace *new_workspace = node->type == N_WORKSPACE ?
node->sway_workspace : node->sway_container->workspace;
struct sway_container *container = node->type == N_CONTAINER ?
node->sway_container : NULL;
// Deny setting focus to a view which is hidden by a fullscreen container
if (new_workspace && new_workspace->fullscreen && container &&
!container_is_fullscreen_or_child(container)) {
// Unless it's a transient container
if (!container_is_transient_for(container, new_workspace->fullscreen)) {
return;
}
}
struct sway_output *new_output = new_workspace->output;
if (last_workspace != new_workspace && new_output) {
node_set_dirty(&new_output->node);
}
// find new output's old workspace, which might have to be removed if empty
struct sway_workspace *new_output_last_ws =
new_output ? output_get_active_workspace(new_output) : NULL;
// Unfocus the previous focus
if (last_focus) {
seat_send_unfocus(last_focus, seat);
node_set_dirty(last_focus);
struct sway_node *parent = node_get_parent(last_focus);
if (parent) {
node_set_dirty(parent);
}
}
// Put the container parents on the focus stack, then the workspace, then
// the focused container.
if (container) {
struct sway_container *parent = container->parent;
while (parent) {
seat_set_raw_focus(seat, &parent->node);
parent = parent->parent;
}
}
if (new_workspace) {
seat_set_raw_focus(seat, &new_workspace->node);
}
if (container) {
seat_set_raw_focus(seat, &container->node);
seat_send_focus(&container->node, seat);
}
// emit ipc events
set_workspace(seat, new_workspace);
if (container && container->view) {
ipc_event_window(container, "focus");
}
// Move sticky containers to new workspace
if (new_output_last_ws && new_workspace != new_output_last_ws) {
for (int i = 0; i < new_output_last_ws->floating->length; ++i) {
struct sway_container *floater =
new_output_last_ws->floating->items[i];
if (floater->is_sticky) {
container_detach(floater);
workspace_add_floating(new_workspace, floater);
--i;
}
}
}
// Close any popups on the old focus
if (last_focus && node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
// If urgent, either unset the urgency or start a timer to unset it
if (container && container->view && view_is_urgent(container->view) &&
!container->view->urgent_timer) {
struct sway_view *view = container->view;
if (last_workspace && last_workspace != new_workspace &&
config->urgent_timeout > 0) {
view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_urgent_timeout, view);
if (view->urgent_timer) {
wl_event_source_timer_update(view->urgent_timer,
config->urgent_timeout);
} else {
wlr_log(WLR_ERROR, "Unable to create urgency timer (%s)",
strerror(errno));
handle_urgent_timeout(view);
}
} else {
view_set_urgent(view, false);
}
}
if (new_output_last_ws) {
workspace_consider_destroy(new_output_last_ws);
}
if (last_workspace && last_workspace != new_output_last_ws) {
workspace_consider_destroy(last_workspace);
}
seat->has_focus = true;
if (config->smart_gaps) {
// When smart gaps is on, gaps may change when the focus changes so
// the workspace needs to be arranged
arrange_workspace(new_workspace);
}
update_debug_tree();
}
void seat_set_focus_container(struct sway_seat *seat,
struct sway_container *con) {
seat_set_focus(seat, con ? &con->node : NULL);
}
void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws) {
seat_set_focus(seat, ws ? &ws->node : NULL);
}
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus) {
if (seat->has_focus && unfocus) {
struct sway_node *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);
seat->has_focus = false;
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL);
}
}
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface_v1 *layer) {
if (!layer && seat->focused_layer) {
seat->focused_layer = NULL;
struct sway_node *previous = seat_get_focus_inactive(seat, &root->node);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, NULL);
seat_set_focus(seat, previous);
}
return;
} else if (!layer || seat->focused_layer == layer) {
return;
}
seat_set_focus_surface(seat, layer->surface, true);
if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
}
}
void seat_set_exclusive_client(struct sway_seat *seat,
struct wl_client *client) {
if (!client) {
seat->exclusive_client = client;
// Triggers a refocus of the topmost surface layer if necessary
// TODO: Make layer surface focus per-output based on cursor position
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
arrange_layers(output);
}
return;
}
if (seat->focused_layer) {
if (wl_resource_get_client(seat->focused_layer->resource) != client) {
seat_set_focus_layer(seat, NULL);
}
}
if (seat->has_focus) {
struct sway_node *focus = seat_get_focus(seat);
if (node_is_view(focus) && wl_resource_get_client(
focus->sway_container->view->surface->resource) != client) {
seat_set_focus(seat, NULL);
}
}
if (seat->wlr_seat->pointer_state.focused_client) {
if (seat->wlr_seat->pointer_state.focused_client->client != client) {
wlr_seat_pointer_clear_focus(seat->wlr_seat);
}
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) {
if (point->client->client != client) {
wlr_seat_touch_point_clear_focus(seat->wlr_seat,
now.tv_nsec / 1000, point->touch_id);
}
}
seat->exclusive_client = client;
}
struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_node *node) {
if (node_is_view(node)) {
return node;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
if (node_has_ancestor(current->node, node)) {
return current->node;
}
}
if (node->type == N_WORKSPACE) {
return node;
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->tiling->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
!container_is_floating_or_child(node->sway_container) &&
node->sway_container->workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->floating->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
container_is_floating_or_child(node->sway_container) &&
node->sway_container->workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat,
struct sway_node *parent) {
if (node_is_view(parent)) {
return parent;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_get_parent(node) != parent) {
continue;
}
if (parent->type == N_WORKSPACE) {
// Only consider tiling children
struct sway_workspace *ws = parent->sway_workspace;
if (list_find(ws->tiling, node->sway_container) == -1) {
continue;
}
}
return node;
}
return NULL;
}
struct sway_node *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;
}
if (wl_list_length(&seat->focus_stack) == 0) {
return NULL;
}
struct sway_seat_node *current =
wl_container_of(seat->focus_stack.next, current, link);
return current->node;
}
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (!focus) {
return NULL;
}
if (focus->type == N_CONTAINER) {
return focus->sway_container->workspace;
}
if (focus->type == N_WORKSPACE) {
return focus->sway_workspace;
}
return NULL; // unreachable
}
struct sway_container *seat_get_focused_container(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (focus && focus->type == N_CONTAINER) {
return focus->sway_container;
}
return NULL;
}
void seat_apply_config(struct sway_seat *seat,
struct seat_config *seat_config) {
struct sway_seat_device *seat_device = NULL;
if (!seat_config) {
return;
}
wl_list_for_each(seat_device, &seat->devices, link) {
seat_configure_device(seat, seat_device->input_device);
}
}
struct seat_config *seat_get_config(struct sway_seat *seat) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
uint32_t button, double sx, double sy) {
seat->operation = OP_DOWN;
seat->op_container = con;
seat->op_button = button;
seat->op_ref_lx = seat->cursor->cursor->x;
seat->op_ref_ly = seat->cursor->cursor->y;
seat->op_ref_con_lx = sx;
seat->op_ref_con_ly = sy;
seat->op_moved = false;
container_raise_floating(con);
}
void seat_begin_move_floating(struct sway_seat *seat,
struct sway_container *con, uint32_t button) {
if (!seat->cursor) {
wlr_log(WLR_DEBUG, "Ignoring move request due to no cursor device");
return;
}
seat->operation = OP_MOVE_FLOATING;
seat->op_container = con;
seat->op_button = button;
container_raise_floating(con);
cursor_set_image(seat->cursor, "grab", NULL);
}
void seat_begin_move_tiling(struct sway_seat *seat,
struct sway_container *con, uint32_t button) {
seat->operation = OP_MOVE_TILING;
seat->op_container = con;
seat->op_button = button;
seat->op_target_node = NULL;
seat->op_target_edge = 0;
cursor_set_image(seat->cursor, "grab", NULL);
}
void seat_begin_resize_floating(struct sway_seat *seat,
struct sway_container *con, uint32_t button, enum wlr_edges edge) {
if (!seat->cursor) {
wlr_log(WLR_DEBUG, "Ignoring resize request due to no cursor device");
return;
}
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
seat->operation = OP_RESIZE_FLOATING;
seat->op_container = con;
seat->op_resize_preserve_ratio = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & WLR_MODIFIER_SHIFT);
seat->op_resize_edge = edge == WLR_EDGE_NONE ?
WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT : edge;
seat->op_button = button;
seat->op_ref_lx = seat->cursor->cursor->x;
seat->op_ref_ly = seat->cursor->cursor->y;
seat->op_ref_con_lx = con->x;
seat->op_ref_con_ly = con->y;
seat->op_ref_width = con->width;
seat->op_ref_height = con->height;
container_raise_floating(con);
const char *image = edge == WLR_EDGE_NONE ?
"se-resize" : wlr_xcursor_get_resize_name(edge);
cursor_set_image(seat->cursor, image, NULL);
}
void seat_begin_resize_tiling(struct sway_seat *seat,
struct sway_container *con, uint32_t button, enum wlr_edges edge) {
seat->operation = OP_RESIZE_TILING;
seat->op_container = con;
seat->op_resize_edge = edge;
seat->op_button = button;
seat->op_ref_lx = seat->cursor->cursor->x;
seat->op_ref_ly = seat->cursor->cursor->y;
seat->op_ref_con_lx = con->x;
seat->op_ref_con_ly = con->y;
seat->op_ref_width = con->width;
seat->op_ref_height = con->height;
}
static bool is_parallel(enum sway_container_layout layout,
enum wlr_edges edge) {
bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED;
bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT;
return layout_is_horiz == edge_is_horiz;
}
static void seat_end_move_tiling(struct sway_seat *seat) {
struct sway_container *con = seat->op_container;
struct sway_container *old_parent = con->parent;
struct sway_workspace *old_ws = con->workspace;
struct sway_node *target_node = seat->op_target_node;
struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ?
target_node->sway_workspace : target_node->sway_container->workspace;
enum wlr_edges edge = seat->op_target_edge;
int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
container_detach(con);
// Moving container into empty workspace
if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
workspace_add_tiling(new_ws, con);
} else if (target_node->type == N_CONTAINER) {
// Moving container before/after another
struct sway_container *target = target_node->sway_container;
enum sway_container_layout layout = container_parent_layout(target);
if (edge && !is_parallel(layout, edge)) {
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
container_split(target, new_layout);
}
container_add_sibling(target, con, after);
} else {
// Target is a workspace which requires splitting
enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
workspace_split(new_ws, new_layout);
workspace_insert_tiling(new_ws, con, after);
}
if (old_parent) {
container_reap_empty(old_parent);
}
// This is a bit dirty, but we'll set the dimensions to that of a sibling.
// I don't think there's any other way to make it consistent without
// changing how we auto-size containers.
list_t *siblings = container_get_siblings(con);
if (siblings->length > 1) {
int index = list_find(siblings, con);
struct sway_container *sibling = index == 0 ?
siblings->items[1] : siblings->items[index - 1];
con->width = sibling->width;
con->height = sibling->height;
}
arrange_workspace(old_ws);
if (new_ws != old_ws) {
arrange_workspace(new_ws);
}
}
void seat_end_mouse_operation(struct sway_seat *seat) {
enum sway_seat_operation operation = seat->operation;
if (seat->operation == OP_MOVE_FLOATING) {
// We "move" the container to its own location so it discovers its
// output again.
struct sway_container *con = seat->op_container;
container_floating_move_to(con, con->x, con->y);
} else if (seat->operation == OP_MOVE_TILING && seat->op_target_node) {
seat_end_move_tiling(seat);
}
seat->operation = OP_NONE;
seat->op_container = NULL;
if (operation == OP_DOWN) {
// Set the cursor's previous coords to the x/y at the start of the
// operation, so the container change will be detected if using
// focus_follows_mouse and the cursor moved off the original container
// during the operation.
seat->cursor->previous.x = seat->op_ref_lx;
seat->cursor->previous.y = seat->op_ref_ly;
if (seat->op_moved) {
cursor_send_pointer_motion(seat->cursor, 0);
}
} else {
cursor_set_image(seat->cursor, "left_ptr", NULL);
}
}
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wlr_button_state state) {
seat->last_button = button;
seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat,
time_msec, button, state);
}
void seat_consider_warp_to_focus(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (config->mouse_warping == WARP_NO || !focus) {
return;
}
if (config->mouse_warping == WARP_OUTPUT) {
struct sway_output *output = node_get_output(focus);
struct wlr_box box;
output_get_box(output, &box);
if (wlr_box_contains_point(&box,
seat->cursor->cursor->x, seat->cursor->cursor->y)) {
return;
}
}
if (focus->type == N_CONTAINER) {
cursor_warp_to_container(seat->cursor, focus->sway_container);
} else {
cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
}
}