swayfx/include/sway/output.h
Drew DeVault b2d871cfe2 Partially implement move command
Works:

- move [container|window] to workspace <name>
    - Note, this should be able to move C_CONTAINER but this is untested
- move [workspace] to output [left|right|up|down|<name>]

Not implemented yet:

- move [left|right|up|down]
- move scratchpad
- move position
2018-04-02 11:12:18 -04:00

42 lines
896 B
C

#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include "sway/tree/view.h"
struct sway_server;
struct sway_container;
struct sway_output {
struct wlr_output *wlr_output;
struct sway_container *swayc;
struct sway_server *server;
struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wl_listener destroy;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
pid_t bg_pid;
};
void output_damage_whole(struct sway_output *output);
void output_damage_whole_view(struct sway_output *output,
struct sway_view *view);
struct sway_container *output_by_name(const char *name);
#endif