d6cd79c342
This introduces the following `for_each` functions: * root_for_each_workspace * root_for_each_container * output_for_each_workspace * output_for_each_container * workspace_for_each_container And introduces the following `find` functions: * root_find_output * root_find_workspace * root_find_container * output_find_workspace * output_find_container * workspace_find_container * container_find_child And removes the following functions: * container_descendants * container_for_each_descendant * container_find This change is preparing the way for demoting sway_container. Eventually these functions will accept and return sway_outputs, sway_workspaces and sway_containers (meaning a C_CONTAINER or C_VIEW). This change also makes it easy to handle abnormalities like the workspace floating list, root's scratchpad list and (once implemented) root's saved workspaces list for when there's no connected outputs.
358 lines
9.5 KiB
C
358 lines
9.5 KiB
C
#ifndef _SWAY_CONTAINER_H
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#define _SWAY_CONTAINER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include "list.h"
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extern struct sway_container root_container;
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struct sway_view;
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struct sway_seat;
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#define TITLEBAR_BORDER_THICKNESS 1
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// Padding includes titlebar border
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#define TITLEBAR_H_PADDING 3
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#define TITLEBAR_V_PADDING 4
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/**
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* Different kinds of containers.
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*
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* This enum is in order. A container will never be inside of a container below
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* it on this list.
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*/
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enum sway_container_type {
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C_ROOT,
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C_OUTPUT,
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C_WORKSPACE,
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C_CONTAINER,
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C_VIEW,
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// Keep last
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C_TYPES,
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};
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enum sway_container_layout {
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L_NONE,
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L_HORIZ,
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L_VERT,
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L_STACKED,
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L_TABBED,
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L_FLOATING,
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};
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enum sway_container_border {
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B_NONE,
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B_PIXEL,
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B_NORMAL,
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};
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struct sway_root;
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struct sway_output;
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struct sway_workspace;
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struct sway_view;
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struct sway_container_state {
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// Container/swayc properties
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enum sway_container_layout layout;
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double swayc_x, swayc_y;
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double swayc_width, swayc_height;
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bool is_fullscreen;
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bool has_gaps;
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double current_gaps;
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double gaps_inner;
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double gaps_outer;
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struct sway_container *parent;
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list_t *children;
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struct sway_container *focused_inactive_child;
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bool focused;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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enum sway_container_border border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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bool using_csd;
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// Workspace properties
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struct sway_container *ws_fullscreen;
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struct sway_container *ws_floating;
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};
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struct sway_container {
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union {
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// TODO: Encapsulate state for other node types as well like C_CONTAINER
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struct sway_root *sway_root;
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struct sway_output *sway_output;
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struct sway_workspace *sway_workspace;
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struct sway_view *sway_view;
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};
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/**
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* A unique ID to identify this container. Primarily used in the
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* get_tree JSON output.
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*/
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size_t id;
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// The pending state is the main container properties, and the current state is in the below struct.
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// This means most places of the code can refer to the main variables (pending state) and it'll just work.
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struct sway_container_state current;
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char *name; // The view's title (unformatted)
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char *formatted_title; // The title displayed in the title bar
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enum sway_container_type type;
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enum sway_container_layout layout;
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enum sway_container_layout prev_split_layout;
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bool is_sticky;
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// For C_ROOT, this has no meaning
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// For other types, this is the position in layout coordinates
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// Includes borders
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double x, y;
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double width, height;
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double saved_x, saved_y;
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double saved_width, saved_height;
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bool is_fullscreen;
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// The gaps currently applied to the container.
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double current_gaps;
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bool has_gaps;
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double gaps_inner;
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double gaps_outer;
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list_t *children;
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struct sway_container *parent;
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// Indicates that the container is a scratchpad container.
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// Both hidden and visible scratchpad containers have scratchpad=true.
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// Hidden scratchpad containers have a NULL parent.
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bool scratchpad;
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float alpha;
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struct wlr_texture *title_focused;
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struct wlr_texture *title_focused_inactive;
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struct wlr_texture *title_unfocused;
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struct wlr_texture *title_urgent;
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size_t title_height;
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// The number of transactions which reference this container.
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size_t ntxnrefs;
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// If this container is a view and is waiting for the client to respond to a
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// configure then this will be populated, otherwise NULL.
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struct sway_transaction_instruction *instruction;
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bool destroying;
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// If true, indicates that the container has pending state that differs from
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// the current.
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bool dirty;
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struct {
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struct wl_signal destroy;
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// Raised after the tree updates, but before arrange_windows
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// Passed the previous parent
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struct wl_signal reparent;
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} events;
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struct wl_listener reparent;
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};
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struct sway_container *container_create(enum sway_container_type type);
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const char *container_type_to_str(enum sway_container_type type);
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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* Create a new container container. A container container can be a a child of
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* a workspace container or another container container.
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*/
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struct sway_container *container_container_create();
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/**
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* Create a new output. Outputs are children of the root container and have no
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* order in the tree structure.
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*/
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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* Create a new workspace container. Workspaces are children of an output
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* container and are ordered alphabetically by name.
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*/
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struct sway_container *workspace_create(struct sway_container *output,
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const char *name);
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/*
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* Create a new view container. A view can be a child of a workspace container
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* or a container container and are rendered in the order and structure of
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* how they are attached to the tree.
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*/
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struct sway_container *container_view_create(
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struct sway_container *sibling, struct sway_view *sway_view);
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void container_free(struct sway_container *cont);
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struct sway_container *container_destroy(struct sway_container *container);
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struct sway_container *container_close(struct sway_container *container);
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/**
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* Search a container's descendants a container based on test criteria. Returns
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* the first container that passes the test.
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*/
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struct sway_container *container_find_child(struct sway_container *container,
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bool (*test)(struct sway_container *view, void *data), void *data);
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/**
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* Finds a parent container with the given struct sway_containerype.
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*/
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struct sway_container *container_parent(struct sway_container *container,
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enum sway_container_type type);
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/**
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* Find a container at the given coordinates. Returns the the surface and
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* surface-local coordinates of the given layout coordinates if the container
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* is a view and the view contains a surface at those coordinates.
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*/
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struct sway_container *container_at(struct sway_container *workspace,
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double lx, double ly, struct wlr_surface **surface,
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double *sx, double *sy);
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struct sway_container *tiling_container_at(
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struct sway_container *con, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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void container_for_each_child(struct sway_container *container,
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void (*f)(struct sway_container *container, void *data), void *data);
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/**
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* Returns true if the given container is an ancestor of this container.
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*/
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bool container_has_ancestor(struct sway_container *container,
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struct sway_container *ancestor);
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int container_count_descendants_of_type(struct sway_container *con,
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enum sway_container_type type);
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void container_create_notify(struct sway_container *container);
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void container_update_textures_recursive(struct sway_container *con);
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void container_damage_whole(struct sway_container *container);
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bool container_reap_empty(struct sway_container *con);
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struct sway_container *container_reap_empty_recursive(
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struct sway_container *con);
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struct sway_container *container_flatten(struct sway_container *container);
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void container_update_title_textures(struct sway_container *container);
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/**
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* Calculate the container's title_height property.
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*/
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void container_calculate_title_height(struct sway_container *container);
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/**
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* Notify a container that a tree modification has changed in its children,
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* so the container can update its tree representation.
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*/
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void container_notify_subtree_changed(struct sway_container *container);
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/**
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* Return the height of a regular title bar.
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*/
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size_t container_titlebar_height(void);
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/**
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* Resize and center the container in its workspace.
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*/
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void container_init_floating(struct sway_container *container);
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void container_set_floating(struct sway_container *container, bool enable);
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void container_set_geometry_from_floating_view(struct sway_container *con);
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/**
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* Determine if the given container is itself floating.
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* This will return false for any descendants of a floating container.
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*/
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bool container_is_floating(struct sway_container *container);
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/**
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* Get a container's box in layout coordinates.
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*/
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void container_get_box(struct sway_container *container, struct wlr_box *box);
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/**
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* Move a floating container by the specified amount.
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*/
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void container_floating_translate(struct sway_container *con,
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double x_amount, double y_amount);
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/**
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* Choose an output for the floating container's new position.
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*/
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struct sway_container *container_floating_find_output(
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struct sway_container *con);
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/**
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* Move a floating container to a new layout-local position.
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*/
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void container_floating_move_to(struct sway_container *con,
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double lx, double ly);
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/**
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* Move a floating container to the center of the workspace.
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*/
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void container_floating_move_to_center(struct sway_container *con);
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/**
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* Mark a container as dirty if it isn't already. Dirty containers will be
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* included in the next transaction then unmarked as dirty.
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*/
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void container_set_dirty(struct sway_container *container);
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bool container_has_urgent_child(struct sway_container *container);
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/**
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* If the container is involved in a drag or resize operation via a mouse, this
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* ends the operation.
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*/
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void container_end_mouse_operation(struct sway_container *container);
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void container_set_fullscreen(struct sway_container *container, bool enable);
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/**
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* Return true if the container is floating, or a child of a floating split
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* container.
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*/
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bool container_is_floating_or_child(struct sway_container *container);
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/**
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* Return true if the container is fullscreen, or a child of a fullscreen split
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* container.
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*/
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bool container_is_fullscreen_or_child(struct sway_container *container);
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#endif
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