swayfx/include/sway/input/cursor.h
Simon Ser 2e03a61262 Fix wl_pointer.frame not sent on touch emulation
When emulating touch, the simulating_pointer_from_touch field is
set to true. It's switched back to false when a touch_up event is
received. However we need to ensure we always send a wl_pointer.frame
event following a group of other wl_pointer events.

Since a touch_frame event is always guaranteed to come after a group
of touch events, unset simulating_pointer_from_touch in the touch_frame
handler instead of the touch_up handler. Add a new field to know whether
the touch_frame handler should stop emulation.
2021-07-26 16:58:11 +02:00

142 lines
4.2 KiB
C

#ifndef _SWAY_INPUT_CURSOR_H
#define _SWAY_INPUT_CURSOR_H
#include <stdbool.h>
#include <stdint.h>
#include <wlr/types/wlr_pointer_constraints_v1.h>
#include <wlr/types/wlr_pointer_gestures_v1.h>
#include <wlr/types/wlr_surface.h>
#include "sway/input/seat.h"
#include "config.h"
#define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32
#define SWAY_SCROLL_UP KEY_MAX + 1
#define SWAY_SCROLL_DOWN KEY_MAX + 2
#define SWAY_SCROLL_LEFT KEY_MAX + 3
#define SWAY_SCROLL_RIGHT KEY_MAX + 4
struct sway_cursor {
struct sway_seat *seat;
struct wlr_cursor *cursor;
struct {
double x, y;
struct sway_node *node;
} previous;
struct wlr_xcursor_manager *xcursor_manager;
struct wl_list tablets;
struct wl_list tablet_pads;
const char *image;
struct wl_client *image_client;
struct wlr_surface *image_surface;
int hotspot_x, hotspot_y;
struct wlr_pointer_constraint_v1 *active_constraint;
pixman_region32_t confine; // invalid if active_constraint == NULL
bool active_confine_requires_warp;
struct wlr_pointer_gestures_v1 *pointer_gestures;
struct wl_listener pinch_begin;
struct wl_listener pinch_update;
struct wl_listener pinch_end;
struct wl_listener swipe_begin;
struct wl_listener swipe_update;
struct wl_listener swipe_end;
struct wl_listener motion;
struct wl_listener motion_absolute;
struct wl_listener button;
struct wl_listener axis;
struct wl_listener frame;
struct wl_listener touch_down;
struct wl_listener touch_up;
struct wl_listener touch_motion;
struct wl_listener touch_frame;
bool simulating_pointer_from_touch;
bool pointer_touch_up;
int32_t pointer_touch_id;
struct wl_listener tool_axis;
struct wl_listener tool_tip;
struct wl_listener tool_proximity;
struct wl_listener tool_button;
bool simulating_pointer_from_tool_tip;
uint32_t tool_buttons;
struct wl_listener request_set_cursor;
struct wl_listener image_surface_destroy;
struct wl_listener constraint_commit;
struct wl_event_source *hide_source;
bool hidden;
// This field is just a cache of the field in seat_config in order to avoid
// costly seat_config lookups on every keypress. HIDE_WHEN_TYPING_DEFAULT
// indicates that there is no cached value.
enum seat_config_hide_cursor_when_typing hide_when_typing;
size_t pressed_button_count;
};
struct sway_node;
struct sway_node *node_at_coords(
struct sway_seat *seat, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy);
void sway_cursor_destroy(struct sway_cursor *cursor);
struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
/**
* "Rebase" a cursor on top of whatever view is underneath it.
*
* This chooses a cursor icon and sends a motion event to the surface.
*/
void cursor_rebase(struct sway_cursor *cursor);
void cursor_rebase_all(void);
void cursor_update_image(struct sway_cursor *cursor, struct sway_node *node);
void cursor_handle_activity_from_idle_source(struct sway_cursor *cursor,
enum sway_input_idle_source idle_source);
void cursor_handle_activity_from_device(struct sway_cursor *cursor,
struct wlr_input_device *device);
void cursor_unhide(struct sway_cursor *cursor);
int cursor_get_timeout(struct sway_cursor *cursor);
void cursor_notify_key_press(struct sway_cursor *cursor);
void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state);
void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event);
void cursor_set_image(struct sway_cursor *cursor, const char *image,
struct wl_client *client);
void cursor_set_image_surface(struct sway_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y,
struct wl_client *client);
void cursor_warp_to_container(struct sway_cursor *cursor,
struct sway_container *container, bool force);
void cursor_warp_to_workspace(struct sway_cursor *cursor,
struct sway_workspace *workspace);
void sway_cursor_constrain(struct sway_cursor *cursor,
struct wlr_pointer_constraint_v1 *constraint);
uint32_t get_mouse_bindsym(const char *name, char **error);
uint32_t get_mouse_bindcode(const char *name, char **error);
// Considers both bindsym and bindcode
uint32_t get_mouse_button(const char *name, char **error);
const char *get_mouse_button_name(uint32_t button);
#endif