244 lines
7.2 KiB
C
244 lines
7.2 KiB
C
#ifndef _SWAY_INPUT_SEAT_H
|
|
#define _SWAY_INPUT_SEAT_H
|
|
|
|
#include <wlr/types/wlr_layer_shell_v1.h>
|
|
#include <wlr/types/wlr_seat.h>
|
|
#include <wlr/util/edges.h>
|
|
#include "sway/input/input-manager.h"
|
|
|
|
struct sway_seat;
|
|
|
|
struct sway_seatop_impl {
|
|
void (*motion)(struct sway_seat *seat, uint32_t time_msec);
|
|
void (*finish)(struct sway_seat *seat);
|
|
void (*abort)(struct sway_seat *seat);
|
|
void (*unref)(struct sway_seat *seat, struct sway_container *con);
|
|
void (*render)(struct sway_seat *seat, struct sway_output *output,
|
|
pixman_region32_t *damage);
|
|
};
|
|
|
|
struct sway_seat_device {
|
|
struct sway_seat *sway_seat;
|
|
struct sway_input_device *input_device;
|
|
struct sway_keyboard *keyboard;
|
|
struct wl_list link; // sway_seat::devices
|
|
};
|
|
|
|
struct sway_seat_node {
|
|
struct sway_seat *seat;
|
|
struct sway_node *node;
|
|
|
|
struct wl_list link; // sway_seat::focus_stack
|
|
|
|
struct wl_listener destroy;
|
|
};
|
|
|
|
struct sway_drag_icon {
|
|
struct sway_seat *seat;
|
|
struct wlr_drag_icon *wlr_drag_icon;
|
|
struct wl_list link; // sway_root::drag_icons
|
|
|
|
double x, y; // in layout-local coordinates
|
|
|
|
struct wl_listener surface_commit;
|
|
struct wl_listener map;
|
|
struct wl_listener unmap;
|
|
struct wl_listener destroy;
|
|
};
|
|
|
|
struct sway_seat {
|
|
struct wlr_seat *wlr_seat;
|
|
struct sway_cursor *cursor;
|
|
|
|
bool has_focus;
|
|
struct wl_list focus_stack; // list of containers in focus order
|
|
struct sway_workspace *workspace;
|
|
char *prev_workspace_name; // for workspace back_and_forth
|
|
|
|
// If the focused layer is set, views cannot receive keyboard focus
|
|
struct wlr_layer_surface_v1 *focused_layer;
|
|
|
|
// If exclusive_client is set, no other clients will receive input events
|
|
struct wl_client *exclusive_client;
|
|
|
|
// Last touch point
|
|
int32_t touch_id;
|
|
double touch_x, touch_y;
|
|
|
|
// Seat operations (drag and resize)
|
|
const struct sway_seatop_impl *seatop_impl;
|
|
void *seatop_data;
|
|
uint32_t seatop_button;
|
|
|
|
uint32_t last_button;
|
|
uint32_t last_button_serial;
|
|
|
|
struct wl_listener focus_destroy;
|
|
struct wl_listener new_node;
|
|
struct wl_listener request_start_drag;
|
|
struct wl_listener start_drag;
|
|
struct wl_listener request_set_selection;
|
|
struct wl_listener request_set_primary_selection;
|
|
|
|
struct wl_list devices; // sway_seat_device::link
|
|
|
|
struct wl_list link; // input_manager::seats
|
|
};
|
|
|
|
struct sway_pointer_constraint {
|
|
struct wlr_pointer_constraint_v1 *constraint;
|
|
|
|
struct wl_listener destroy;
|
|
};
|
|
|
|
struct sway_seat *seat_create(const char *seat_name);
|
|
|
|
void seat_destroy(struct sway_seat *seat);
|
|
|
|
void seat_add_device(struct sway_seat *seat,
|
|
struct sway_input_device *device);
|
|
|
|
void seat_configure_device(struct sway_seat *seat,
|
|
struct sway_input_device *device);
|
|
|
|
void seat_reset_device(struct sway_seat *seat,
|
|
struct sway_input_device *input_device);
|
|
|
|
void seat_remove_device(struct sway_seat *seat,
|
|
struct sway_input_device *device);
|
|
|
|
void seat_configure_xcursor(struct sway_seat *seat);
|
|
|
|
void seat_set_focus(struct sway_seat *seat, struct sway_node *node);
|
|
|
|
void seat_set_focus_container(struct sway_seat *seat,
|
|
struct sway_container *con);
|
|
|
|
void seat_set_focus_workspace(struct sway_seat *seat,
|
|
struct sway_workspace *ws);
|
|
|
|
/**
|
|
* Manipulate the focus stack without triggering any other behaviour.
|
|
*
|
|
* This can be used to set focus_inactive by calling the function a second time
|
|
* with the real focus.
|
|
*/
|
|
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
|
|
|
|
void seat_set_focus_surface(struct sway_seat *seat,
|
|
struct wlr_surface *surface, bool unfocus);
|
|
|
|
void seat_set_focus_layer(struct sway_seat *seat,
|
|
struct wlr_layer_surface_v1 *layer);
|
|
|
|
void seat_set_exclusive_client(struct sway_seat *seat,
|
|
struct wl_client *client);
|
|
|
|
struct sway_node *seat_get_focus(struct sway_seat *seat);
|
|
|
|
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat);
|
|
|
|
struct sway_container *seat_get_focused_container(struct sway_seat *seat);
|
|
|
|
/**
|
|
* Return the last container to be focused for the seat (or the most recently
|
|
* opened if no container has received focused) that is a child of the given
|
|
* container. The focus-inactive container of the root window is the focused
|
|
* container for the seat (if the seat does have focus). This function can be
|
|
* used to determine what container gets focused next if the focused container
|
|
* is destroyed, or focus moves to a container with children and we need to
|
|
* descend into the next leaf in focus order.
|
|
*/
|
|
struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
|
|
struct sway_node *node);
|
|
|
|
struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
|
|
struct sway_workspace *workspace);
|
|
|
|
/**
|
|
* Descend into the focus stack to find the focus-inactive view. Useful for
|
|
* container placement when they change position in the tree.
|
|
*/
|
|
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
|
|
struct sway_node *ancestor);
|
|
|
|
/**
|
|
* Return the immediate child of container which was most recently focused.
|
|
*/
|
|
struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat,
|
|
struct sway_node *parent);
|
|
|
|
/**
|
|
* Iterate over the focus-inactive children of the container calling the
|
|
* function on each.
|
|
*/
|
|
void seat_for_each_node(struct sway_seat *seat,
|
|
void (*f)(struct sway_node *node, void *data), void *data);
|
|
|
|
void seat_apply_config(struct sway_seat *seat, struct seat_config *seat_config);
|
|
|
|
struct seat_config *seat_get_config(struct sway_seat *seat);
|
|
|
|
struct seat_config *seat_get_config_by_name(const char *name);
|
|
|
|
bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface);
|
|
|
|
void drag_icon_update_position(struct sway_drag_icon *icon);
|
|
|
|
void seatop_begin_down(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button, int sx, int sy);
|
|
|
|
void seatop_begin_move_floating(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button);
|
|
|
|
void seatop_begin_move_tiling_threshold(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button);
|
|
|
|
void seatop_begin_move_tiling(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button);
|
|
|
|
void seatop_begin_resize_floating(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button, enum wlr_edges edge);
|
|
|
|
void seatop_begin_resize_tiling(struct sway_seat *seat,
|
|
struct sway_container *con, uint32_t button, enum wlr_edges edge);
|
|
|
|
struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
|
|
struct sway_workspace *workspace);
|
|
|
|
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
|
|
uint32_t button, enum wlr_button_state state);
|
|
|
|
void seat_consider_warp_to_focus(struct sway_seat *seat);
|
|
|
|
bool seat_doing_seatop(struct sway_seat *seat);
|
|
|
|
void seatop_motion(struct sway_seat *seat, uint32_t time_msec);
|
|
|
|
/**
|
|
* End a seatop and apply the affects.
|
|
*/
|
|
void seatop_finish(struct sway_seat *seat);
|
|
|
|
/**
|
|
* End a seatop without applying the affects.
|
|
*/
|
|
void seatop_abort(struct sway_seat *seat);
|
|
|
|
/**
|
|
* Instructs the seatop implementation to drop any references to the given
|
|
* container (eg. because the container is destroying).
|
|
* The seatop may choose to abort itself in response to this.
|
|
*/
|
|
void seatop_unref(struct sway_seat *seat, struct sway_container *con);
|
|
|
|
/**
|
|
* Instructs a seatop to render anything that it needs to render
|
|
* (eg. dropzone for move-tiling)
|
|
*/
|
|
void seatop_render(struct sway_seat *seat, struct sway_output *output,
|
|
pixman_region32_t *damage);
|
|
|
|
|
|
#endif
|