38 lines
833 B
C
38 lines
833 B
C
#include <assert.h>
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#include <wlr/render/gles2.h>
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#include "sway/desktop/fx_renderer/fx_texture.h"
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struct fx_texture fx_texture_create() {
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return (struct fx_texture) {
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.id = 0,
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.target = 0,
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.width = -1,
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.height = -1,
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};
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}
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struct fx_texture fx_texture_from_wlr_texture(struct wlr_texture *texture) {
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assert(wlr_texture_is_gles2(texture));
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struct wlr_gles2_texture_attribs texture_attrs;
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wlr_gles2_texture_get_attribs(texture, &texture_attrs);
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return (struct fx_texture) {
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.target = texture_attrs.target,
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.id = texture_attrs.tex,
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.has_alpha = texture_attrs.has_alpha,
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.width = texture->width,
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.height = texture->height,
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};
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}
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void fx_texture_release(struct fx_texture *texture) {
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if (texture->id) {
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glDeleteTextures(1, &texture->id);
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}
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texture->id = 0;
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texture->width = -1;
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texture->height = -1;
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}
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