b6058703fa
This changes the destroy functions to the following: * output_begin_destroy * output_destroy * workspace_begin_destroy * workspace_destroy * container_begin_destroy * container_destroy * view_begin_destroy * view_destroy The terminology was `destroy` and `free`, and it has been changed to `begin_destroy` and `destroy` respectively. When the last output is disconnected, its workspaces will now be stashed in the root. Upon connection of a new output they will be restored. There is a new function `workspace_consider_destroy` which decides whether the given workspace should be destroyed or not (ie. empty and not visible). Calling container_begin_destroy will no longer automatically reap the parents. In some places we want to reap the parents and in some we don't, so this is left to the caller. container_reap_empty_recursive and container_reap_empty have been combined into one function and it will recurse up the tree.
117 lines
3.4 KiB
C
117 lines
3.4 KiB
C
#ifndef _SWAY_OUTPUT_H
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#define _SWAY_OUTPUT_H
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include "config.h"
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#include "sway/tree/view.h"
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struct sway_server;
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struct sway_container;
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struct sway_output {
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struct wlr_output *wlr_output;
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struct sway_container *swayc;
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struct sway_server *server;
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struct wl_list layers[4]; // sway_layer_surface::link
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struct wlr_box usable_area;
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struct timespec last_frame;
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struct wlr_output_damage *damage;
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struct wl_listener destroy;
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struct wl_listener mode;
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struct wl_listener transform;
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struct wl_listener scale;
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struct wl_listener damage_destroy;
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struct wl_listener damage_frame;
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struct wl_list link;
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pid_t bg_pid;
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struct {
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struct wl_signal destroy;
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} events;
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};
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struct sway_container *output_create(struct sway_output *sway_output);
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void output_destroy(struct sway_container *output);
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void output_begin_destroy(struct sway_container *output);
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typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *user_data);
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void output_damage_whole(struct sway_output *output);
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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struct wlr_surface *surface, bool whole);
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void output_damage_from_view(struct sway_output *output,
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struct sway_view *view);
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void output_damage_box(struct sway_output *output, struct wlr_box *box);
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con);
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struct sway_container *output_by_name(const char *name);
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void output_sort_workspaces(struct sway_container *output);
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void output_enable(struct sway_output *output);
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bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
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struct sway_container *output_get_active_workspace(struct sway_output *output);
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage);
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void output_surface_for_each_surface(struct sway_output *output,
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struct wlr_surface *surface, double ox, double oy,
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sway_surface_iterator_func_t iterator, void *user_data);
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void output_view_for_each_surface(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_view_for_each_popup(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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#ifdef HAVE_XWAYLAND
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void output_unmanaged_for_each_surface(struct sway_output *output,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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void *user_data);
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#endif
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void output_drag_icons_for_each_surface(struct sway_output *output,
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struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_for_each_workspace(struct sway_container *output,
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void (*f)(struct sway_container *con, void *data), void *data);
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void output_for_each_container(struct sway_container *output,
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void (*f)(struct sway_container *con, void *data), void *data);
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struct sway_container *output_find_workspace(struct sway_container *output,
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bool (*test)(struct sway_container *con, void *data), void *data);
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struct sway_container *output_find_container(struct sway_container *output,
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bool (*test)(struct sway_container *con, void *data), void *data);
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#endif
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