swayfx/sway/input
Simon Ser 2e03a61262 Fix wl_pointer.frame not sent on touch emulation
When emulating touch, the simulating_pointer_from_touch field is
set to true. It's switched back to false when a touch_up event is
received. However we need to ensure we always send a wl_pointer.frame
event following a group of other wl_pointer events.

Since a touch_frame event is always guaranteed to come after a group
of touch events, unset simulating_pointer_from_touch in the touch_frame
handler instead of the touch_up handler. Add a new field to know whether
the touch_frame handler should stop emulation.
2021-07-26 16:58:11 +02:00
..
cursor.c Fix wl_pointer.frame not sent on touch emulation 2021-07-26 16:58:11 +02:00
input-manager.c Replace unprintable characters in input device id 2020-07-03 14:59:20 +02:00
keyboard.c Implement input method keyboard grab 2021-03-12 12:18:08 +01:00
libinput.c Automatically map built-in touchscreens/tablets to built-in panels 2021-02-25 09:38:00 -05:00
seat.c focus: beyond fullscreen when focused explicitly 2021-02-25 09:40:20 -05:00
seatop_default.c container: Move pending state to state struct 2021-02-16 22:05:00 -05:00
seatop_down.c input: Only commit transactions when necessary 2021-02-14 13:19:08 -05:00
seatop_move_floating.c container: Move pending state to state struct 2021-02-16 22:05:00 -05:00
seatop_move_tiling.c Add tab dragging functionality 2021-05-06 00:24:55 -04:00
seatop_resize_floating.c container: Move pending state to state struct 2021-02-16 22:05:00 -05:00
seatop_resize_tiling.c container: Move pending state to state struct 2021-02-16 22:05:00 -05:00
switch.c input: Only commit transactions when necessary 2021-02-14 13:19:08 -05:00
tablet.c Add missing includes for wlr_input_device.h 2020-11-11 15:40:50 +01:00
text_input.c Implement input method keyboard grab 2021-03-12 12:18:08 +01:00