swayfx/sway/tree/container.c
Ryan Dwyer 0046eed969 Fix titles when container titles contain UTF-8 characters
The title and marks textures would have their height set from the
config's computed max font height, but the textures were not regenerated
when the config's max font height changed which made a gap appear.
Rather than making it regenerate the title textures every time the
config font height was changed, I've changed it to just make the
textures the height of the title itself and fill any gap when rendering.

Also, the title_width and marks_width variables have been renamed to
make it more obvious that they are in output-buffer-local coordinates.

Fixes #1936.
2018-07-07 15:49:51 +10:00

992 lines
27 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "cairo.h"
#include "pango.h"
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/layout.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#include "stringop.h"
static list_t *bfs_queue;
static list_t *get_bfs_queue() {
if (!bfs_queue) {
bfs_queue = create_list();
if (!bfs_queue) {
wlr_log(L_ERROR, "could not allocate list for bfs queue");
return NULL;
}
}
bfs_queue->length = 0;
return bfs_queue;
}
const char *container_type_to_str(enum sway_container_type type) {
switch (type) {
case C_ROOT:
return "C_ROOT";
case C_OUTPUT:
return "C_OUTPUT";
case C_WORKSPACE:
return "C_WORKSPACE";
case C_CONTAINER:
return "C_CONTAINER";
case C_VIEW:
return "C_VIEW";
default:
return "C_UNKNOWN";
}
}
void container_create_notify(struct sway_container *container) {
// TODO send ipc event type based on the container type
wl_signal_emit(&root_container.sway_root->events.new_container, container);
if (container->type == C_VIEW || container->type == C_CONTAINER) {
ipc_event_window(container, "new");
}
}
static void container_update_textures_recursive(struct sway_container *con) {
container_update_title_textures(con);
if (con->type == C_VIEW) {
view_update_marks_textures(con->sway_view);
} else {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
container_update_textures_recursive(child);
}
}
}
static void handle_reparent(struct wl_listener *listener,
void *data) {
struct sway_container *container =
wl_container_of(listener, container, reparent);
struct sway_container *old_parent = data;
struct sway_container *old_output = old_parent;
if (old_output != NULL && old_output->type != C_OUTPUT) {
old_output = container_parent(old_output, C_OUTPUT);
}
struct sway_container *new_output = container->parent;
if (new_output != NULL && new_output->type != C_OUTPUT) {
new_output = container_parent(new_output, C_OUTPUT);
}
if (old_output && new_output) {
float old_scale = old_output->sway_output->wlr_output->scale;
float new_scale = new_output->sway_output->wlr_output->scale;
if (old_scale != new_scale) {
container_update_textures_recursive(container);
}
}
}
struct sway_container *container_create(enum sway_container_type type) {
// next id starts at 1 because 0 is assigned to root_container in layout.c
static size_t next_id = 1;
struct sway_container *c = calloc(1, sizeof(struct sway_container));
if (!c) {
return NULL;
}
c->id = next_id++;
c->layout = L_NONE;
c->type = type;
c->alpha = 1.0f;
c->instructions = create_list();
if (type != C_VIEW) {
c->children = create_list();
c->current.children = create_list();
}
wl_signal_init(&c->events.destroy);
wl_signal_init(&c->events.reparent);
wl_signal_add(&c->events.reparent, &c->reparent);
c->reparent.notify = handle_reparent;
c->has_gaps = false;
c->gaps_inner = 0;
c->gaps_outer = 0;
c->current_gaps = 0;
return c;
}
static void container_workspace_free(struct sway_workspace *ws) {
list_foreach(ws->output_priority, free);
list_free(ws->output_priority);
ws->floating->destroying = true;
container_free(ws->floating);
free(ws);
}
void container_free(struct sway_container *cont) {
if (!sway_assert(cont->destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (!sway_assert(cont->instructions->length == 0,
"Tried to free container with pending instructions")) {
return;
}
free(cont->name);
free(cont->formatted_title);
wlr_texture_destroy(cont->title_focused);
wlr_texture_destroy(cont->title_focused_inactive);
wlr_texture_destroy(cont->title_unfocused);
wlr_texture_destroy(cont->title_urgent);
for (int i = 0; i < server.destroying_containers->length; ++i) {
if (server.destroying_containers->items[i] == cont) {
list_del(server.destroying_containers, i);
break;
}
}
list_free(cont->instructions);
list_free(cont->children);
list_free(cont->current.children);
switch (cont->type) {
case C_ROOT:
break;
case C_OUTPUT:
break;
case C_WORKSPACE:
container_workspace_free(cont->sway_workspace);
break;
case C_CONTAINER:
break;
case C_VIEW:
{
struct sway_view *view = cont->sway_view;
view->swayc = NULL;
free(view->title_format);
view->title_format = NULL;
if (view->destroying) {
view_free(view);
}
}
break;
case C_TYPES:
sway_assert(false, "Didn't expect to see C_TYPES here");
break;
}
free(cont);
}
static struct sway_container *container_workspace_destroy(
struct sway_container *workspace) {
if (!sway_assert(workspace, "cannot destroy null workspace")) {
return NULL;
}
// Do not destroy this if it's the last workspace on this output
struct sway_container *output = container_parent(workspace, C_OUTPUT);
if (output && output->children->length == 1) {
return NULL;
}
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
struct sway_container *parent = workspace->parent;
if (!workspace_is_empty(workspace) && output) {
// Move children to a different workspace on this output
struct sway_container *new_workspace = NULL;
for (int i = 0; i < output->children->length; i++) {
if (output->children->items[i] != workspace) {
new_workspace = output->children->items[i];
break;
}
}
wlr_log(L_DEBUG, "moving children to different workspace '%s' -> '%s'",
workspace->name, new_workspace->name);
for (int i = 0; i < workspace->children->length; i++) {
container_move_to(workspace->children->items[i], new_workspace);
}
struct sway_container *floating = workspace->sway_workspace->floating;
for (int i = 0; i < floating->children->length; i++) {
container_move_to(floating->children->items[i],
new_workspace->sway_workspace->floating);
}
}
return parent;
}
static struct sway_container *container_output_destroy(
struct sway_container *output) {
if (!sway_assert(output, "cannot destroy null output")) {
return NULL;
}
if (output->children->length > 0) {
// TODO save workspaces when there are no outputs.
// TODO also check if there will ever be no outputs except for exiting
// program
if (root_container.children->length > 1) {
// Move workspace from this output to another output
struct sway_container *fallback_output =
root_container.children->items[0];
if (fallback_output == output) {
fallback_output = root_container.children->items[1];
}
while (output->children->length) {
struct sway_container *workspace = output->children->items[0];
struct sway_container *new_output =
workspace_output_get_highest_available(workspace, output);
if (!new_output) {
new_output = fallback_output;
workspace_output_add_priority(workspace, new_output);
}
container_remove_child(workspace);
if (!workspace_is_empty(workspace)) {
container_add_child(new_output, workspace);
ipc_event_workspace(workspace, NULL, "move");
} else {
container_destroy(workspace);
}
container_sort_workspaces(new_output);
}
}
}
wl_list_remove(&output->sway_output->mode.link);
wl_list_remove(&output->sway_output->transform.link);
wl_list_remove(&output->sway_output->scale.link);
wl_list_remove(&output->sway_output->damage_destroy.link);
wl_list_remove(&output->sway_output->damage_frame.link);
output->sway_output->swayc = NULL;
output->sway_output = NULL;
wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
return &root_container;
}
/**
* Implement the actual destroy logic, without reaping.
*/
static struct sway_container *container_destroy_noreaping(
struct sway_container *con) {
if (con == NULL) {
return NULL;
}
if (con->destroying) {
return NULL;
}
wl_signal_emit(&con->events.destroy, con);
ipc_event_window(con, "close");
// The below functions move their children to somewhere else.
if (con->type == C_OUTPUT) {
container_output_destroy(con);
} else if (con->type == C_WORKSPACE) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if (!container_workspace_destroy(con)) {
wlr_log(L_ERROR, "workspace doesn't want to destroy");
return NULL;
}
}
con->destroying = true;
list_add(server.destroying_containers, con);
if (!con->parent) {
return NULL;
}
return container_remove_child(con);
}
bool container_reap_empty(struct sway_container *con) {
if (con->layout == L_FLOATING) {
// Don't reap the magical floating container that each workspace has
return false;
}
switch (con->type) {
case C_ROOT:
case C_OUTPUT:
// dont reap these
break;
case C_WORKSPACE:
if (!workspace_is_visible(con) && workspace_is_empty(con)) {
wlr_log(L_DEBUG, "Destroying workspace via reaper");
container_destroy_noreaping(con);
return true;
}
break;
case C_CONTAINER:
if (con->children->length == 0) {
container_destroy_noreaping(con);
return true;
}
case C_VIEW:
break;
case C_TYPES:
sway_assert(false, "container_reap_empty called on an invalid "
"container");
break;
}
return false;
}
struct sway_container *container_reap_empty_recursive(
struct sway_container *con) {
while (con) {
struct sway_container *next = con->parent;
if (!container_reap_empty(con)) {
break;
}
con = next;
}
return con;
}
struct sway_container *container_flatten(struct sway_container *container) {
while (container->type == C_CONTAINER && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
container_replace_child(container, child);
container_destroy_noreaping(container);
container = parent;
}
return container;
}
/**
* container_destroy() is the first step in destroying a container. We'll emit
* events, detach it from the tree and mark it as destroying. The container will
* remain in memory until it's no longer used by a transaction, then it will be
* freed via container_free().
*
* This function just wraps container_destroy_noreaping(), then does reaping.
*/
struct sway_container *container_destroy(struct sway_container *con) {
struct sway_container *parent = container_destroy_noreaping(con);
if (!parent) {
return NULL;
}
return container_reap_empty_recursive(parent);
}
static void container_close_func(struct sway_container *container, void *data) {
if (container->type == C_VIEW) {
view_close(container->sway_view);
}
}
struct sway_container *container_close(struct sway_container *con) {
if (!sway_assert(con != NULL,
"container_close called with a NULL container")) {
return NULL;
}
struct sway_container *parent = con->parent;
if (con->type == C_VIEW) {
view_close(con->sway_view);
} else {
container_for_each_descendant_dfs(con, container_close_func, NULL);
}
return parent;
}
struct sway_container *container_view_create(struct sway_container *sibling,
struct sway_view *sway_view) {
if (!sway_assert(sibling,
"container_view_create called with NULL sibling/parent")) {
return NULL;
}
const char *title = view_get_title(sway_view);
struct sway_container *swayc = container_create(C_VIEW);
wlr_log(L_DEBUG, "Adding new view %p:%s to container %p %d %s",
swayc, title, sibling, sibling ? sibling->type : 0, sibling->name);
// Setup values
swayc->sway_view = sway_view;
swayc->width = 0;
swayc->height = 0;
if (sibling->type == C_WORKSPACE) {
// Case of focused workspace, just create as child of it
container_add_child(sibling, swayc);
} else {
// Regular case, create as sibling of current container
container_add_sibling(sibling, swayc);
}
container_create_notify(swayc);
return swayc;
}
void container_descendants(struct sway_container *root,
enum sway_container_type type,
void (*func)(struct sway_container *item, void *data), void *data) {
if (!root->children || !root->children->length) {
return;
}
for (int i = 0; i < root->children->length; ++i) {
struct sway_container *item = root->children->items[i];
if (item->type == type) {
func(item, data);
}
container_descendants(item, type, func, data);
}
}
struct sway_container *container_find(struct sway_container *container,
bool (*test)(struct sway_container *view, void *data), void *data) {
if (!container->children) {
return NULL;
}
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
return child;
} else {
struct sway_container *res = container_find(child, test, data);
if (res) {
return res;
}
}
}
if (container->type == C_WORKSPACE) {
return container_find(container->sway_workspace->floating, test, data);
}
return NULL;
}
struct sway_container *container_parent(struct sway_container *container,
enum sway_container_type type) {
if (!sway_assert(container, "container is NULL")) {
return NULL;
}
if (!sway_assert(type < C_TYPES && type >= C_ROOT, "invalid type")) {
return NULL;
}
do {
container = container->parent;
} while (container && container->type != type);
return container;
}
static struct sway_container *container_at_view(struct sway_container *swayc,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) {
return NULL;
}
struct sway_view *sview = swayc->sway_view;
double view_sx = lx - sview->x;
double view_sy = ly - sview->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (sview->type) {
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(sview->surface,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL_V6:
_surface = wlr_xdg_surface_v6_surface_at(
sview->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
_surface = wlr_xdg_surface_surface_at(
sview->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
}
return swayc;
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_container *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (ly < parent->y || ly > parent->y + parent->height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
// Tab titles
int title_height = container_titlebar_height();
if (ly < parent->y + title_height) {
int tab_width = parent->width / parent->children->length;
int child_index = (lx - parent->x) / tab_width;
if (child_index >= parent->children->length) {
child_index = parent->children->length - 1;
}
struct sway_container *child = parent->children->items[child_index];
return seat_get_focus_inactive(seat, child);
}
// Surfaces
struct sway_container *current = seat_get_active_child(seat, parent);
return container_at(current, lx, ly, surface, sx, sy);
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(
struct sway_container *parent, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (ly < parent->y || ly > parent->y + parent->height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
// Title bars
int title_height = container_titlebar_height();
int child_index = (ly - parent->y) / title_height;
if (child_index < parent->children->length) {
struct sway_container *child = parent->children->items[child_index];
return seat_get_focus_inactive(seat, child);
}
// Surfaces
struct sway_container *current = seat_get_active_child(seat, parent);
return container_at(current, lx, ly, surface, sx, sy);
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_container *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
struct wlr_box box = {
.x = child->x,
.y = child->y,
.width = child->width,
.height = child->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return container_at(child, lx, ly, surface, sx, sy);
}
}
return NULL;
}
struct sway_container *container_at(struct sway_container *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(parent->type >= C_WORKSPACE,
"Expected workspace or deeper")) {
return NULL;
}
if (parent->type == C_VIEW) {
return container_at_view(parent, lx, ly, surface, sx, sy);
}
if (!parent->children->length) {
return NULL;
}
switch (parent->layout) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, lx, ly, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, lx, ly, surface, sx, sy);
case L_FLOATING:
sway_assert(false, "Didn't expect to see floating here");
return NULL;
case L_NONE:
return NULL;
}
return NULL;
}
struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
for (int j = 0; j < output->children->length; ++j) {
struct sway_container *workspace = output->children->items[j];
struct sway_workspace *ws = workspace->sway_workspace;
if (!workspace_is_visible(workspace)) {
continue;
}
for (int k = 0; k < ws->floating->children->length; ++k) {
struct sway_container *floater =
ws->floating->children->items[k];
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return container_at(floater, lx, ly, surface, sx, sy);
}
}
}
}
return NULL;
}
void container_for_each_descendant_dfs(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container) {
if (container->children) {
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child =
container->children->items[i];
container_for_each_descendant_dfs(child, f, data);
}
}
f(container, data);
}
}
void container_for_each_descendant_bfs(struct sway_container *con,
void (*f)(struct sway_container *con, void *data), void *data) {
list_t *queue = get_bfs_queue();
if (!queue) {
return;
}
if (queue == NULL) {
wlr_log(L_ERROR, "could not allocate list");
return;
}
list_add(queue, con);
struct sway_container *current = NULL;
while (queue->length) {
current = queue->items[0];
list_del(queue, 0);
f(current, data);
// TODO floating containers
list_cat(queue, current->children);
}
}
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant->type != C_ROOT) {
descendant = descendant->parent;
if (descendant == ancestor) {
return true;
}
}
return false;
}
static bool find_child_func(struct sway_container *con, void *data) {
struct sway_container *child = data;
return con == child;
}
bool container_has_child(struct sway_container *con,
struct sway_container *child) {
if (con == NULL || con->type == C_VIEW) {
return false;
}
return container_find(con, find_child_func, child);
}
int container_count_descendants_of_type(struct sway_container *con,
enum sway_container_type type) {
int children = 0;
if (con->type == type) {
children++;
}
if (con->children) {
for (int i = 0; i < con->children->length; i++) {
struct sway_container *child = con->children->items[i];
children += container_count_descendants_of_type(child, type);
}
}
return children;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *cont = root_container.children->items[i];
if (cont->type == C_OUTPUT) {
output_damage_whole_container(cont->sway_output, container);
}
}
}
static void update_title_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
if (!sway_assert(con->type == C_CONTAINER || con->type == C_VIEW,
"Unexpected type %s", container_type_to_str(con->type))) {
return;
}
struct sway_container *output = container_parent(con, C_OUTPUT);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;
}
double scale = output->sway_output->wlr_output->scale;
int width = 0;
int height = con->title_height * scale;
cairo_t *c = cairo_create(NULL);
get_text_size(c, config->font, &width, NULL, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_t *cairo = cairo_create(surface);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, 0);
pango_printf(cairo, config->font, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->sway_output->wlr_output->backend);
*texture = wlr_texture_from_pixels(
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
}
void container_update_title_textures(struct sway_container *container) {
update_title_texture(container, &container->title_focused,
&config->border_colors.focused);
update_title_texture(container, &container->title_focused_inactive,
&config->border_colors.focused_inactive);
update_title_texture(container, &container->title_unfocused,
&config->border_colors.unfocused);
update_title_texture(container, &container->title_urgent,
&config->border_colors.urgent);
container_damage_whole(container);
}
void container_calculate_title_height(struct sway_container *container) {
if (!container->formatted_title) {
container->title_height = 0;
return;
}
cairo_t *cairo = cairo_create(NULL);
int height;
get_text_size(cairo, config->font, NULL, &height, 1, config->pango_markup,
"%s", container->formatted_title);
cairo_destroy(cairo);
container->title_height = height;
}
/**
* Calculate and return the length of the tree representation.
* An example tree representation is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the representation.
*/
static size_t get_tree_representation(struct sway_container *parent, char *buffer) {
size_t len = 2;
switch (parent->layout) {
case L_VERT:
lenient_strcat(buffer, "V[");
break;
case L_HORIZ:
lenient_strcat(buffer, "H[");
break;
case L_TABBED:
lenient_strcat(buffer, "T[");
break;
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_FLOATING:
lenient_strcat(buffer, "F[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
}
for (int i = 0; i < parent->children->length; ++i) {
if (i != 0) {
++len;
lenient_strcat(buffer, " ");
}
struct sway_container *child = parent->children->items[i];
const char *identifier = NULL;
if (child->type == C_VIEW) {
identifier = view_get_class(child->sway_view);
if (!identifier) {
identifier = view_get_app_id(child->sway_view);
}
} else {
identifier = child->formatted_title;
}
if (identifier) {
len += strlen(identifier);
lenient_strcat(buffer, identifier);
} else {
len += 6;
lenient_strcat(buffer, "(null)");
}
}
++len;
lenient_strcat(buffer, "]");
return len;
}
void container_notify_subtree_changed(struct sway_container *container) {
if (!container || container->type < C_WORKSPACE) {
return;
}
free(container->formatted_title);
container->formatted_title = NULL;
size_t len = get_tree_representation(container, NULL);
char *buffer = calloc(len + 1, sizeof(char));
if (!sway_assert(buffer, "Unable to allocate title string")) {
return;
}
get_tree_representation(container, buffer);
container->formatted_title = buffer;
if (container->type != C_WORKSPACE) {
container_calculate_title_height(container);
container_update_title_textures(container);
container_notify_subtree_changed(container->parent);
}
}
size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
struct sway_seat *seat = input_manager_current_seat(input_manager);
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
if (container->type == C_VIEW) {
view_init_floating(container->sway_view);
view_set_tiled(container->sway_view, false);
}
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
container_reap_empty_recursive(workspace);
} else {
// Returning to tiled
container_remove_child(container);
container_add_child(workspace, container);
container->width = container->parent->width;
container->height = container->parent->height;
if (container->type == C_VIEW) {
view_set_tiled(container->sway_view, true);
}
container->is_sticky = false;
container_reap_empty_recursive(workspace->sway_workspace->floating);
}
ipc_event_window(container, "floating");
}
void container_set_geometry_from_floating_view(struct sway_container *con) {
if (!sway_assert(con->type == C_VIEW, "Expected a view")) {
return;
}
if (!sway_assert(container_is_floating(con),
"Expected a floating view")) {
return;
}
struct sway_view *view = con->sway_view;
size_t border_width = view->border_thickness * (view->border != B_NONE);
size_t top =
view->border == B_NORMAL ? container_titlebar_height() : border_width;
con->x = view->x - border_width;
con->y = view->y - top;
con->width = view->width + border_width * 2;
con->height = top + view->height + border_width;
}
bool container_is_floating(struct sway_container *container) {
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
if (!workspace) {
return false;
}
return container->parent == workspace->sway_workspace->floating;
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
}