valence/src/entity.rs

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pub mod meta;
pub mod types;
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use std::collections::hash_map::Entry;
use std::collections::HashMap;
use std::iter::FusedIterator;
use std::ops::Deref;
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use bitfield_struct::bitfield;
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use rayon::iter::ParallelIterator;
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use uuid::Uuid;
use vek::{Aabb, Vec3};
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use crate::byte_angle::ByteAngle;
use crate::packets::play::{
ClientPlayPacket, EntityMetadata, SpawnEntity, SpawnExperienceOrb, SpawnLivingEntity,
SpawnPainting, SpawnPlayer,
};
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use crate::protocol::RawBytes;
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use crate::slotmap::{Key, SlotMap};
use crate::util::aabb_from_bottom_and_size;
use crate::var_int::VarInt;
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pub struct Entities {
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sm: SlotMap<Entity>,
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uuid_to_entity: HashMap<Uuid, EntityId>,
}
pub struct EntitiesMut<'a>(&'a mut Entities);
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impl<'a> Deref for EntitiesMut<'a> {
type Target = Entities;
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fn deref(&self) -> &Self::Target {
self.0
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}
}
impl Entities {
pub(crate) fn new() -> Self {
Self {
sm: SlotMap::new(),
uuid_to_entity: HashMap::new(),
}
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}
/// Returns the number of live entities.
pub fn count(&self) -> usize {
self.sm.count()
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}
/// Gets the [`EntityId`] of the entity with the given UUID in an efficient
/// manner.
///
/// Returns `None` if there is no entity with the provided UUID. Returns
/// `Some` otherwise.
pub fn get_with_uuid(&self, uuid: Uuid) -> Option<EntityId> {
self.uuid_to_entity.get(&uuid).cloned()
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}
pub fn get(&self, entity: EntityId) -> Option<&Entity> {
self.sm.get(entity.0)
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}
pub fn iter(&self) -> impl FusedIterator<Item = (EntityId, &Entity)> + Clone + '_ {
self.sm.iter().map(|(k, v)| (EntityId(k), v))
}
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pub fn par_iter(&self) -> impl ParallelIterator<Item = (EntityId, &Entity)> + Clone + '_ {
self.sm.par_iter().map(|(k, v)| (EntityId(k), v))
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}
}
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impl<'a> EntitiesMut<'a> {
pub(crate) fn new(entities: &'a mut Entities) -> Self {
Self(entities)
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}
/// Spawns a new entity with the default data. The new entity's [`EntityId`]
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/// is returned.
///
/// To actually see the new entity, set its position to somewhere nearby and
/// [set its type](EntityData::set_type) to something visible.
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pub fn create(&mut self) -> (EntityId, EntityMut) {
self.create_with_uuid(Uuid::from_bytes(rand::random()))
.expect("UUID collision")
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}
/// Like [`create`](Entities::create), but requires specifying the new
/// entity's UUID. This is useful for deserialization.
///
/// The provided UUID must not conflict with an existing entity UUID in this
/// world. If it does, `None` is returned and the entity is not spawned.
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pub fn create_with_uuid(&mut self, uuid: Uuid) -> Option<(EntityId, EntityMut)> {
match self.0.uuid_to_entity.entry(uuid) {
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Entry::Occupied(_) => None,
Entry::Vacant(ve) => {
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let (id, entity) = self.0.sm.insert(Entity {
flags: EntityFlags(0),
meta: EntityMeta::new(EntityType::Marker),
new_position: Vec3::default(),
old_position: Vec3::default(),
yaw: 0.0,
pitch: 0.0,
head_yaw: 0.0,
velocity: Vec3::default(),
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uuid,
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});
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ve.insert(EntityId(id));
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// TODO: insert into partition.
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Some((EntityId(id), EntityMut(entity)))
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}
}
}
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pub fn delete(&mut self, entity: EntityId) -> bool {
if let Some(e) = self.0.sm.remove(entity.0) {
self.0
.uuid_to_entity
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.remove(&e.uuid)
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.expect("UUID should have been in UUID map");
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// TODO: remove entity from partition.
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true
} else {
false
}
}
pub fn retain(&mut self, mut f: impl FnMut(EntityId, EntityMut) -> bool) {
// TODO
self.0.sm.retain(|k, v| f(EntityId(k), EntityMut(v)))
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}
pub fn get_mut(&mut self, entity: EntityId) -> Option<EntityMut> {
self.0.sm.get_mut(entity.0).map(EntityMut)
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}
pub fn iter_mut(&mut self) -> impl FusedIterator<Item = (EntityId, EntityMut)> + '_ {
self.0
.sm
.iter_mut()
.map(|(k, v)| (EntityId(k), EntityMut(v)))
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}
pub fn par_iter_mut(&mut self) -> impl ParallelIterator<Item = (EntityId, EntityMut)> + '_ {
self.0
.sm
.par_iter_mut()
.map(|(k, v)| (EntityId(k), EntityMut(v)))
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}
pub(crate) fn update(&mut self) {
for (_, e) in self.iter_mut() {
e.0.old_position = e.new_position;
e.0.meta.clear_modifications();
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let on_ground = e.0.flags.on_ground();
e.0.flags = EntityFlags(0);
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e.0.flags.set_on_ground(on_ground);
}
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}
}
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
pub struct EntityId(Key);
impl EntityId {
pub(crate) fn to_network_id(self) -> i32 {
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// ID 0 is reserved for clients.
self.0.index() as i32 + 1
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}
}
pub struct Entity {
flags: EntityFlags,
meta: EntityMeta,
new_position: Vec3<f64>,
old_position: Vec3<f64>,
yaw: f32,
pitch: f32,
head_yaw: f32,
velocity: Vec3<f32>,
uuid: Uuid,
}
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pub struct EntityMut<'a>(&'a mut Entity);
impl<'a> Deref for EntityMut<'a> {
type Target = Entity;
fn deref(&self) -> &Self::Target {
self.0
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}
}
/// Contains a bit for certain fields in [`Entity`] to track if they have been
/// modified.
#[bitfield(u8)]
pub(crate) struct EntityFlags {
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/// When the type of this entity changes.
pub type_modified: bool,
pub yaw_or_pitch_modified: bool,
pub head_yaw_modified: bool,
pub velocity_modified: bool,
pub on_ground: bool,
#[bits(3)]
_pad: u8,
}
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impl Entity {
pub(crate) fn flags(&self) -> EntityFlags {
self.flags
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}
/// Returns a reference to this entity's [`EntityMeta`].
pub fn meta(&self) -> &EntityMeta {
&self.meta
}
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/// Returns the [`EntityType`] of this entity.
pub fn typ(&self) -> EntityType {
self.meta.typ()
}
/// Returns the position of this entity in the world it inhabits.
pub fn position(&self) -> Vec3<f64> {
self.new_position
}
/// Returns the position of this entity as it existed at the end of the
/// previous tick.
pub fn old_position(&self) -> Vec3<f64> {
self.old_position
}
/// Gets the yaw of this entity (in degrees).
pub fn yaw(&self) -> f32 {
self.yaw
}
/// Gets the pitch of this entity (in degrees).
pub fn pitch(&self) -> f32 {
self.pitch
}
/// Gets the head yaw of this entity (in degrees).
pub fn head_yaw(&self) -> f32 {
self.head_yaw
}
/// Gets the velocity of this entity in meters per second.
pub fn velocity(&self) -> Vec3<f32> {
self.velocity
}
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pub fn on_ground(&self) -> bool {
self.flags.on_ground()
}
/// Gets the metadata packet to send to clients after this entity has been
/// spawned.
///
/// Is `None` if there is no initial metadata.
pub(crate) fn initial_metadata_packet(&self, this_id: EntityId) -> Option<EntityMetadata> {
self.meta.initial_metadata().map(|meta| EntityMetadata {
entity_id: VarInt(this_id.to_network_id()),
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metadata: RawBytes(meta),
})
}
/// Gets the metadata packet to send to clients when the entity is modified.
///
/// Is `None` if this entity's metadata has not been modified.
pub(crate) fn updated_metadata_packet(&self, this_id: EntityId) -> Option<EntityMetadata> {
self.meta.updated_metadata().map(|meta| EntityMetadata {
entity_id: VarInt(this_id.to_network_id()),
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metadata: RawBytes(meta),
})
}
pub(crate) fn spawn_packet(&self, this_id: EntityId) -> Option<EntitySpawnPacket> {
use EntityMeta::*;
match &self.meta {
Marker(_) => None,
ExperienceOrb(_) => Some(EntitySpawnPacket::SpawnExperienceOrb(SpawnExperienceOrb {
entity_id: VarInt(this_id.to_network_id()),
position: self.new_position,
count: 0, // TODO
})),
Painting(_) => todo!(),
Player(_) => todo!(),
AreaEffectCloud(_)
| Arrow(_)
| Boat(_)
| DragonFireball(_)
| EndCrystal(_)
| EvokerFangs(_)
| EyeOfEnder(_)
| FallingBlock(_)
| FireworkRocket(_)
| GlowItemFrame(_)
| Item(_)
| ItemFrame(_)
| Fireball(_)
| LeashKnot(_)
| LightningBolt(_)
| LlamaSpit(_)
| Minecart(_)
| ChestMinecart(_)
| CommandBlockMinecart(_)
| FurnaceMinecart(_)
| HopperMinecart(_)
| SpawnerMinecart(_)
| TntMinecart(_)
| Tnt(_)
| ShulkerBullet(_)
| SmallFireball(_)
| Snowball(_)
| SpectralArrow(_)
| Egg(_)
| EnderPearl(_)
| ExperienceBottle(_)
| Potion(_)
| Trident(_)
| WitherSkull(_)
| FishingBobber(_) => Some(EntitySpawnPacket::SpawnEntity(SpawnEntity {
entity_id: VarInt(this_id.to_network_id()),
object_uuid: self.uuid,
typ: VarInt(self.typ() as i32),
position: self.new_position,
pitch: ByteAngle::from_degrees(self.pitch),
yaw: ByteAngle::from_degrees(self.yaw),
data: 1, // TODO
velocity: velocity_to_packet_units(self.velocity),
})),
ArmorStand(_) | Axolotl(_) | Bat(_) | Bee(_) | Blaze(_) | Cat(_) | CaveSpider(_)
| Chicken(_) | Cod(_) | Cow(_) | Creeper(_) | Dolphin(_) | Donkey(_) | Drowned(_)
| ElderGuardian(_) | EnderDragon(_) | Enderman(_) | Endermite(_) | Evoker(_)
| Fox(_) | Ghast(_) | Giant(_) | GlowSquid(_) | Goat(_) | Guardian(_) | Hoglin(_)
| Horse(_) | Husk(_) | Illusioner(_) | IronGolem(_) | Llama(_) | MagmaCube(_)
| Mule(_) | Mooshroom(_) | Ocelot(_) | Panda(_) | Parrot(_) | Phantom(_) | Pig(_)
| Piglin(_) | PiglinBrute(_) | Pillager(_) | PolarBear(_) | Pufferfish(_)
| Rabbit(_) | Ravager(_) | Salmon(_) | Sheep(_) | Shulker(_) | Silverfish(_)
| Skeleton(_) | SkeletonHorse(_) | Slime(_) | SnowGolem(_) | Spider(_) | Squid(_)
| Stray(_) | Strider(_) | TraderLlama(_) | TropicalFish(_) | Turtle(_) | Vex(_)
| Villager(_) | Vindicator(_) | WanderingTrader(_) | Witch(_) | Wither(_)
| WitherSkeleton(_) | Wolf(_) | Zoglin(_) | Zombie(_) | ZombieHorse(_)
| ZombieVillager(_) | ZombifiedPiglin(_) => {
Some(EntitySpawnPacket::SpawnLivingEntity(SpawnLivingEntity {
entity_id: VarInt(this_id.to_network_id()),
entity_uuid: self.uuid,
typ: VarInt(self.typ() as i32),
position: self.new_position,
yaw: ByteAngle::from_degrees(self.yaw),
pitch: ByteAngle::from_degrees(self.pitch),
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head_yaw: ByteAngle::from_degrees(self.head_yaw),
velocity: velocity_to_packet_units(self.velocity),
}))
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}
}
}
pub fn hitbox(&self) -> Aabb<f64> {
let dims = match &self.meta {
EntityMeta::AreaEffectCloud(e) => [
e.get_radius() as f64 * 2.0,
0.5,
e.get_radius() as f64 * 2.0,
],
EntityMeta::ArmorStand(e) => {
if e.get_marker() {
[0.0, 0.0, 0.0]
} else if e.get_small() {
[0.5, 0.9875, 0.5]
} else {
[0.5, 1.975, 0.5]
}
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}
EntityMeta::Arrow(_) => [0.5, 0.5, 0.5],
EntityMeta::Axolotl(_) => [1.3, 0.6, 1.3],
EntityMeta::Bat(_) => [0.5, 0.9, 0.5],
EntityMeta::Bee(_) => [0.7, 0.6, 0.7], // TODO: baby size?
EntityMeta::Blaze(_) => [0.6, 1.8, 0.6],
EntityMeta::Boat(_) => [1.375, 0.5625, 1.375],
EntityMeta::Cat(_) => [0.6, 0.7, 0.6],
EntityMeta::CaveSpider(_) => [0.7, 0.5, 0.7],
EntityMeta::Chicken(_) => [0.4, 0.7, 0.4], // TODO: baby size?
EntityMeta::Cod(_) => [0.5, 0.3, 0.5],
EntityMeta::Cow(_) => [0.9, 1.4, 0.9], // TODO: baby size?
EntityMeta::Creeper(_) => [0.6, 1.7, 0.6],
EntityMeta::Dolphin(_) => [0.9, 0.6, 0.9],
EntityMeta::Donkey(_) => [1.5, 1.39648, 1.5], // TODO: baby size?
EntityMeta::DragonFireball(_) => [1.0, 1.0, 1.0],
EntityMeta::Drowned(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::ElderGuardian(_) => [1.9975, 1.9975, 1.9975],
EntityMeta::EndCrystal(_) => [2.0, 2.0, 2.0],
EntityMeta::EnderDragon(_) => [16.0, 8.0, 16.0],
EntityMeta::Enderman(_) => [0.6, 2.9, 0.6],
EntityMeta::Endermite(_) => [0.4, 0.3, 0.4],
EntityMeta::Evoker(_) => [0.6, 1.95, 0.6],
EntityMeta::EvokerFangs(_) => [0.5, 0.8, 0.5],
EntityMeta::ExperienceOrb(_) => [0.5, 0.5, 0.5],
EntityMeta::EyeOfEnder(_) => [0.25, 0.25, 0.25],
EntityMeta::FallingBlock(_) => [0.98, 0.98, 0.98],
EntityMeta::FireworkRocket(_) => [0.25, 0.25, 0.25],
EntityMeta::Fox(_) => [0.6, 0.7, 0.6], // TODO: baby size?
EntityMeta::Ghast(_) => [4.0, 4.0, 4.0],
EntityMeta::Giant(_) => [3.6, 12.0, 3.6],
EntityMeta::GlowItemFrame(_) => todo!("account for rotation"),
EntityMeta::GlowSquid(_) => [0.8, 0.8, 0.8],
EntityMeta::Goat(e) => [1.3, 0.9, 1.3], // TODO: baby size?
EntityMeta::Guardian(_) => [0.85, 0.85, 0.85],
EntityMeta::Hoglin(_) => [1.39648, 1.4, 1.39648], // TODO: baby size?
EntityMeta::Horse(_) => [1.39648, 1.6, 1.39648], // TODO: baby size?
EntityMeta::Husk(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::Illusioner(_) => [0.6, 1.95, 0.6],
EntityMeta::IronGolem(_) => [1.4, 2.7, 1.4],
EntityMeta::Item(_) => [0.25, 0.25, 0.25],
EntityMeta::ItemFrame(_) => todo!("account for rotation"),
EntityMeta::Fireball(_) => [1.0, 1.0, 1.0],
EntityMeta::LeashKnot(_) => [0.375, 0.5, 0.375],
EntityMeta::LightningBolt(_) => [0.0, 0.0, 0.0],
EntityMeta::Llama(_) => [0.9, 1.87, 0.9], // TODO: baby size?
EntityMeta::LlamaSpit(_) => [0.25, 0.25, 0.25],
EntityMeta::MagmaCube(e) => {
let s = e.get_size() as f64 * 0.51000005;
[s, s, s]
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}
EntityMeta::Marker(_) => [0.0, 0.0, 0.0],
EntityMeta::Minecart(_) => [0.98, 0.7, 0.98],
EntityMeta::ChestMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::CommandBlockMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::FurnaceMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::HopperMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::SpawnerMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::TntMinecart(_) => [0.98, 0.7, 0.98],
EntityMeta::Mule(_) => [1.39648, 1.6, 1.39648], // TODO: baby size?
EntityMeta::Mooshroom(_) => [0.9, 1.4, 0.9], // TODO: baby size?
EntityMeta::Ocelot(_) => [0.6, 0.7, 0.6], // TODO: baby size?
EntityMeta::Painting(_) => todo!("account for rotation and type"),
EntityMeta::Panda(_) => [0.6, 0.7, 0.6], // TODO: baby size?
EntityMeta::Parrot(_) => [0.5, 0.9, 0.5],
EntityMeta::Phantom(_) => [0.9, 0.5, 0.9],
EntityMeta::Pig(_) => [0.9, 0.9, 0.9], // TODO: baby size?
EntityMeta::Piglin(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::PiglinBrute(_) => [0.6, 1.95, 0.6],
EntityMeta::Pillager(_) => [0.6, 1.95, 0.6],
EntityMeta::PolarBear(_) => [1.4, 1.4, 1.4], // TODO: baby size?
EntityMeta::Tnt(_) => [0.98, 0.98, 0.98],
EntityMeta::Pufferfish(_) => [0.7, 0.7, 0.7],
EntityMeta::Rabbit(_) => [0.4, 0.5, 0.4], // TODO: baby size?
EntityMeta::Ravager(_) => [1.95, 2.2, 1.95],
EntityMeta::Salmon(_) => [0.7, 0.4, 0.7],
EntityMeta::Sheep(_) => [0.9, 1.3, 0.9], // TODO: baby size?
EntityMeta::Shulker(_) => [1.0, 1.0, 1.0], // TODO: how is height calculated?
EntityMeta::ShulkerBullet(_) => [0.3125, 0.3125, 0.3125],
EntityMeta::Silverfish(_) => [0.4, 0.3, 0.4],
EntityMeta::Skeleton(_) => [0.6, 1.99, 0.6],
EntityMeta::SkeletonHorse(_) => [1.39648, 1.6, 1.39648], // TODO: baby size?
EntityMeta::Slime(e) => {
let s = 0.51000005 * e.get_size() as f64;
[s, s, s]
}
EntityMeta::SmallFireball(_) => [0.3125, 0.3125, 0.3125],
EntityMeta::SnowGolem(_) => [0.7, 1.9, 0.7],
EntityMeta::Snowball(_) => [0.25, 0.25, 0.25],
EntityMeta::SpectralArrow(_) => [0.5, 0.5, 0.5],
EntityMeta::Spider(_) => [1.4, 0.9, 1.4],
EntityMeta::Squid(_) => [0.8, 0.8, 0.8],
EntityMeta::Stray(_) => [0.6, 1.99, 0.6],
EntityMeta::Strider(_) => [0.9, 1.7, 0.9], // TODO: baby size?
EntityMeta::Egg(_) => [0.25, 0.25, 0.25],
EntityMeta::EnderPearl(_) => [0.25, 0.25, 0.25],
EntityMeta::ExperienceBottle(_) => [0.25, 0.25, 0.25],
EntityMeta::Potion(_) => [0.25, 0.25, 0.25],
EntityMeta::Trident(_) => [0.5, 0.5, 0.5],
EntityMeta::TraderLlama(_) => [0.9, 1.87, 0.9],
EntityMeta::TropicalFish(_) => [0.5, 0.4, 0.5],
EntityMeta::Turtle(_) => [1.2, 0.4, 1.2], // TODO: baby size?
EntityMeta::Vex(_) => [0.4, 0.8, 0.4],
EntityMeta::Villager(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::Vindicator(_) => [0.6, 1.95, 0.6],
EntityMeta::WanderingTrader(_) => [0.6, 1.95, 0.6],
EntityMeta::Witch(_) => [0.6, 1.95, 0.6],
EntityMeta::Wither(_) => [0.9, 3.5, 0.9],
EntityMeta::WitherSkeleton(_) => [0.7, 2.4, 0.7],
EntityMeta::WitherSkull(_) => [0.3125, 0.3125, 0.3125],
EntityMeta::Wolf(_) => [0.6, 0.85, 0.6], // TODO: baby size?
EntityMeta::Zoglin(_) => [1.39648, 1.4, 1.39648], // TODO: baby size?
EntityMeta::Zombie(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::ZombieHorse(_) => [1.39648, 1.6, 1.39648], // TODO: baby size?
EntityMeta::ZombieVillager(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::ZombifiedPiglin(_) => [0.6, 1.95, 0.6], // TODO: baby size?
EntityMeta::Player(_) => [0.6, 1.8, 0.6], // TODO: changes depending on the pose.
EntityMeta::FishingBobber(_) => [0.25, 0.25, 0.25],
};
aabb_from_bottom_and_size(self.new_position, dims.into())
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}
}
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pub(crate) fn velocity_to_packet_units(vel: Vec3<f32>) -> Vec3<i16> {
// The saturating cast to i16 is desirable.
(vel * 400.0).as_()
}
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impl<'a> EntityMut<'a> {
// TODO: exposing &mut EntityMeta is unsound?
/// Returns a mutable reference to this entity's [`EntityMeta`].
///
/// **NOTE:** Never call [`std::mem::swap`] on the returned reference or any
/// part of `EntityMeta` as this would break invariants within the
/// library.
pub fn meta_mut(&mut self) -> &mut EntityMeta {
&mut self.0.meta
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}
/// Changes the [`EntityType`] of this entity to the provided type.
///
/// All metadata of this entity is reset to the default values.
pub fn set_type(&mut self, typ: EntityType) {
self.0.meta = EntityMeta::new(typ);
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// All metadata is lost so we must mark it as modified unconditionally.
self.0.flags.set_type_modified(true);
}
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/// Sets the position of this entity in the world it inhabits.
pub fn set_position(&mut self, pos: impl Into<Vec3<f64>>) {
self.0.new_position = pos.into();
}
/// Sets the yaw of this entity (in degrees).
pub fn set_yaw(&mut self, yaw: f32) {
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if self.0.yaw != yaw {
self.0.yaw = yaw;
self.0.flags.set_yaw_or_pitch_modified(true);
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}
}
/// Sets the pitch of this entity (in degrees).
pub fn set_pitch(&mut self, pitch: f32) {
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if self.0.pitch != pitch {
self.0.pitch = pitch;
self.0.flags.set_yaw_or_pitch_modified(true);
}
}
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/// Sets the head yaw of this entity (in degrees).
pub fn set_head_yaw(&mut self, head_yaw: f32) {
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if self.0.head_yaw != head_yaw {
self.0.head_yaw = head_yaw;
self.0.flags.set_head_yaw_modified(true);
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}
}
pub fn set_velocity(&mut self, velocity: impl Into<Vec3<f32>>) {
let new_vel = velocity.into();
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if self.0.velocity != new_vel {
self.0.velocity = new_vel;
self.0.flags.set_velocity_modified(true);
}
}
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pub fn set_on_ground(&mut self, on_ground: bool) {
self.0.flags.set_on_ground(on_ground);
}
}
pub(crate) enum EntitySpawnPacket {
SpawnEntity(SpawnEntity),
SpawnExperienceOrb(SpawnExperienceOrb),
SpawnLivingEntity(SpawnLivingEntity),
SpawnPainting(SpawnPainting),
SpawnPlayer(SpawnPlayer),
}
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impl From<EntitySpawnPacket> for ClientPlayPacket {
fn from(pkt: EntitySpawnPacket) -> Self {
match pkt {
EntitySpawnPacket::SpawnEntity(pkt) => pkt.into(),
EntitySpawnPacket::SpawnExperienceOrb(pkt) => pkt.into(),
EntitySpawnPacket::SpawnLivingEntity(pkt) => pkt.into(),
EntitySpawnPacket::SpawnPainting(pkt) => pkt.into(),
EntitySpawnPacket::SpawnPlayer(pkt) => pkt.into(),
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}
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}
}
pub use types::{EntityMeta, EntityType};