2022-09-18 16:14:48 +10:00
|
|
|
use std::net::SocketAddr;
|
|
|
|
use std::sync::atomic::{AtomicUsize, Ordering};
|
|
|
|
|
2022-10-21 22:54:32 +11:00
|
|
|
use valence::prelude::*;
|
2022-11-14 01:10:42 +11:00
|
|
|
use valence_protocol::entity_meta::{Facing, PaintingKind};
|
2022-09-18 16:14:48 +10:00
|
|
|
|
|
|
|
pub fn main() -> ShutdownResult {
|
2022-11-17 13:22:44 +11:00
|
|
|
tracing_subscriber::fmt().init();
|
2022-09-18 16:14:48 +10:00
|
|
|
|
|
|
|
valence::start_server(
|
|
|
|
Game {
|
|
|
|
player_count: AtomicUsize::new(0),
|
|
|
|
},
|
|
|
|
None,
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
struct Game {
|
|
|
|
player_count: AtomicUsize,
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
|
|
|
struct ClientState {
|
|
|
|
player: EntityId,
|
|
|
|
shulker_bullet: EntityId,
|
|
|
|
}
|
|
|
|
|
|
|
|
const MAX_PLAYERS: usize = 10;
|
|
|
|
|
|
|
|
const SPAWN_POS: BlockPos = BlockPos::new(0, 100, -5);
|
|
|
|
|
|
|
|
const PLAYER_EYE_HEIGHT: f64 = 1.62;
|
|
|
|
|
|
|
|
// TODO
|
|
|
|
// const PLAYER_SNEAKING_EYE_HEIGHT: f64 = 1.495;
|
|
|
|
|
|
|
|
#[async_trait]
|
|
|
|
impl Config for Game {
|
|
|
|
type ServerState = Option<PlayerListId>;
|
|
|
|
type ClientState = ClientState;
|
|
|
|
type EntityState = ();
|
|
|
|
type WorldState = ();
|
|
|
|
type ChunkState = ();
|
|
|
|
type PlayerListState = ();
|
2022-11-29 22:37:32 +11:00
|
|
|
type InventoryState = ();
|
2022-09-18 16:14:48 +10:00
|
|
|
|
|
|
|
async fn server_list_ping(
|
|
|
|
&self,
|
|
|
|
_server: &SharedServer<Self>,
|
|
|
|
_remote_addr: SocketAddr,
|
|
|
|
_protocol_version: i32,
|
|
|
|
) -> ServerListPing {
|
|
|
|
ServerListPing::Respond {
|
|
|
|
online_players: self.player_count.load(Ordering::SeqCst) as i32,
|
|
|
|
max_players: MAX_PLAYERS as i32,
|
|
|
|
player_sample: Default::default(),
|
|
|
|
description: "Hello Valence!".color(Color::AQUA),
|
|
|
|
favicon_png: Some(include_bytes!("../assets/logo-64x64.png").as_slice().into()),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn init(&self, server: &mut Server<Self>) {
|
|
|
|
let (world_id, world) = server.worlds.insert(DimensionId::default(), ());
|
|
|
|
let (player_list_id, player_list) = server.player_lists.insert(());
|
|
|
|
server.state = Some(player_list_id);
|
|
|
|
|
|
|
|
let size = 5;
|
|
|
|
for z in -size..size {
|
|
|
|
for x in -size..size {
|
|
|
|
world.chunks.insert([x, z], UnloadedChunk::default(), ());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
world.chunks.set_block_state(SPAWN_POS, BlockState::BEDROCK);
|
|
|
|
|
|
|
|
// ==== Item Frames ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::ItemFrame, ());
|
|
|
|
if let TrackedData::ItemFrame(i) = e.data_mut() {
|
|
|
|
i.set_rotation(Facing::North as i32);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([2.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::ItemFrame, ());
|
|
|
|
if let TrackedData::ItemFrame(i) = e.data_mut() {
|
|
|
|
i.set_rotation(Facing::East as i32);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([3.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::GlowItemFrame, ());
|
|
|
|
if let TrackedData::GlowItemFrame(i) = e.data_mut() {
|
|
|
|
i.set_rotation(Facing::South as i32);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([4.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::GlowItemFrame, ());
|
|
|
|
if let TrackedData::GlowItemFrame(i) = e.data_mut() {
|
|
|
|
i.set_rotation(Facing::West as i32);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([5.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
// ==== Paintings ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Painting, ());
|
|
|
|
if let TrackedData::Painting(p) = e.data_mut() {
|
|
|
|
p.set_variant(PaintingKind::Pigscene);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_yaw(180.0);
|
|
|
|
e.set_position([0.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Painting, ());
|
|
|
|
if let TrackedData::Painting(p) = e.data_mut() {
|
|
|
|
p.set_variant(PaintingKind::DonkeyKong);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_yaw(90.0);
|
|
|
|
e.set_position([-4.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Painting, ());
|
|
|
|
if let TrackedData::Painting(p) = e.data_mut() {
|
|
|
|
p.set_variant(PaintingKind::Void);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-6.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Painting, ());
|
|
|
|
if let TrackedData::Painting(p) = e.data_mut() {
|
|
|
|
p.set_variant(PaintingKind::Aztec);
|
|
|
|
}
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-7.0, 102.0, 0.0]);
|
|
|
|
|
|
|
|
// ==== Shulkers ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Shulker, ());
|
|
|
|
if let TrackedData::Shulker(s) = e.data_mut() {
|
|
|
|
s.set_peek_amount(100);
|
|
|
|
s.set_attached_face(Facing::West);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-4.0, 102.0, -8.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Shulker, ());
|
|
|
|
if let TrackedData::Shulker(s) = e.data_mut() {
|
|
|
|
s.set_peek_amount(75);
|
|
|
|
s.set_attached_face(Facing::Up);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-1.0, 102.0, -8.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Shulker, ());
|
|
|
|
if let TrackedData::Shulker(s) = e.data_mut() {
|
|
|
|
s.set_peek_amount(50);
|
|
|
|
s.set_attached_face(Facing::Down);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([2.0, 102.0, -8.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Shulker, ());
|
|
|
|
if let TrackedData::Shulker(s) = e.data_mut() {
|
|
|
|
s.set_peek_amount(25);
|
|
|
|
s.set_attached_face(Facing::East);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([5.0, 102.0, -8.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Shulker, ());
|
|
|
|
if let TrackedData::Shulker(s) = e.data_mut() {
|
|
|
|
s.set_peek_amount(0);
|
|
|
|
s.set_attached_face(Facing::North);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([8.0, 102.0, -8.0]);
|
|
|
|
|
|
|
|
// ==== Slimes ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Slime, ());
|
|
|
|
if let TrackedData::Slime(s) = e.data_mut() {
|
|
|
|
s.set_slime_size(30);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_yaw(180.0);
|
|
|
|
e.set_head_yaw(180.0);
|
|
|
|
e.set_position([12.0, 102.0, 10.0]);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::MagmaCube, ());
|
|
|
|
if let TrackedData::MagmaCube(m) = e.data_mut() {
|
|
|
|
m.set_slime_size(30);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_yaw(180.0);
|
|
|
|
e.set_head_yaw(180.0);
|
|
|
|
e.set_position([-12.0, 102.0, 10.0]);
|
|
|
|
|
|
|
|
// ==== Sheep ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Sheep, ());
|
|
|
|
if let TrackedData::Sheep(s) = e.data_mut() {
|
|
|
|
s.set_color(6);
|
|
|
|
s.set_child(true);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-5.0, 101.0, -4.5]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(270.0);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Sheep, ());
|
|
|
|
if let TrackedData::Sheep(s) = e.data_mut() {
|
|
|
|
s.set_color(6);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([5.0, 101.0, -4.5]);
|
|
|
|
e.set_yaw(90.0);
|
|
|
|
e.set_head_yaw(90.0);
|
|
|
|
|
|
|
|
// ==== Players ==== //
|
|
|
|
let player_poses = [
|
|
|
|
Pose::Standing,
|
|
|
|
Pose::Sneaking,
|
|
|
|
Pose::FallFlying,
|
|
|
|
Pose::Sleeping,
|
|
|
|
Pose::Swimming,
|
|
|
|
Pose::SpinAttack,
|
|
|
|
Pose::Dying,
|
|
|
|
];
|
|
|
|
|
|
|
|
for (i, pose) in player_poses.into_iter().enumerate() {
|
|
|
|
player_list.insert(
|
|
|
|
Uuid::from_u128(i as u128),
|
|
|
|
format!("fake_player_{i}"),
|
|
|
|
None,
|
|
|
|
GameMode::Survival,
|
|
|
|
0,
|
|
|
|
None,
|
|
|
|
);
|
|
|
|
|
|
|
|
let (_, e) = server
|
|
|
|
.entities
|
|
|
|
.insert_with_uuid(EntityKind::Player, Uuid::from_u128(i as u128), ())
|
|
|
|
.unwrap();
|
|
|
|
if let TrackedData::Player(p) = e.data_mut() {
|
|
|
|
p.set_pose(pose);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-3.0 + i as f64 * 2.0, 104.0, -9.0]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ==== Warden ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Warden, ());
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-7.0, 102.0, -4.5]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(270.0);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Warden, ());
|
|
|
|
if let TrackedData::Warden(w) = e.data_mut() {
|
|
|
|
w.set_pose(Pose::Emerging);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([-7.0, 102.0, -6.5]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(270.0);
|
|
|
|
|
|
|
|
// ==== Goat ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Goat, ());
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([5.0, 103.0, -4.5]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(90.0);
|
|
|
|
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Goat, ());
|
|
|
|
if let TrackedData::Goat(g) = e.data_mut() {
|
|
|
|
g.set_pose(Pose::LongJumping);
|
|
|
|
}
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([5.0, 103.0, -3.5]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(90.0);
|
2022-09-18 16:30:54 +10:00
|
|
|
|
|
|
|
// ==== Giant ==== //
|
|
|
|
let (_, e) = server.entities.insert(EntityKind::Giant, ());
|
|
|
|
e.set_world(world_id);
|
|
|
|
e.set_position([20.0, 101.0, -5.0]);
|
|
|
|
e.set_yaw(270.0);
|
|
|
|
e.set_head_yaw(90.0);
|
2022-09-18 16:14:48 +10:00
|
|
|
}
|
|
|
|
|
|
|
|
fn update(&self, server: &mut Server<Self>) {
|
|
|
|
let (world_id, world) = server.worlds.iter_mut().next().unwrap();
|
|
|
|
|
|
|
|
server.clients.retain(|_, client| {
|
|
|
|
if client.created_this_tick() {
|
|
|
|
if self
|
|
|
|
.player_count
|
|
|
|
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |count| {
|
|
|
|
(count < MAX_PLAYERS).then_some(count + 1)
|
|
|
|
})
|
|
|
|
.is_err()
|
|
|
|
{
|
|
|
|
client.disconnect("The server is full!".color(Color::RED));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
match server
|
|
|
|
.entities
|
|
|
|
.insert_with_uuid(EntityKind::Player, client.uuid(), ())
|
|
|
|
{
|
2022-11-29 22:37:32 +11:00
|
|
|
Some((id, entity)) => {
|
|
|
|
entity.set_world(world_id);
|
|
|
|
client.player = id
|
|
|
|
}
|
2022-09-18 16:14:48 +10:00
|
|
|
None => {
|
|
|
|
client.disconnect("Conflicting UUID");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-11-29 22:37:32 +11:00
|
|
|
client.respawn(world_id);
|
2022-09-18 16:14:48 +10:00
|
|
|
client.set_flat(true);
|
|
|
|
client.set_game_mode(GameMode::Creative);
|
|
|
|
client.teleport(
|
|
|
|
[
|
|
|
|
SPAWN_POS.x as f64 + 0.5,
|
|
|
|
SPAWN_POS.y as f64 + 1.0,
|
|
|
|
SPAWN_POS.z as f64 + 0.5,
|
|
|
|
],
|
|
|
|
0.0,
|
|
|
|
0.0,
|
|
|
|
);
|
|
|
|
client.set_player_list(server.state.clone());
|
|
|
|
|
|
|
|
if let Some(id) = &server.state {
|
|
|
|
server.player_lists.get_mut(id).insert(
|
|
|
|
client.uuid(),
|
|
|
|
client.username(),
|
|
|
|
client.textures().cloned(),
|
|
|
|
client.game_mode(),
|
|
|
|
0,
|
|
|
|
None,
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
client.send_message(
|
|
|
|
"Press ".italic()
|
|
|
|
+ "F3 + B".italic().color(Color::AQUA)
|
|
|
|
+ " to show hitboxes.".italic(),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
2022-11-29 22:37:32 +11:00
|
|
|
let entity = server.entities.get_mut(client.player).unwrap();
|
|
|
|
while let Some(event) = client.next_event() {
|
|
|
|
event.handle_default(client, entity);
|
|
|
|
}
|
|
|
|
|
2022-09-18 16:14:48 +10:00
|
|
|
if client.is_disconnected() {
|
|
|
|
self.player_count.fetch_sub(1, Ordering::SeqCst);
|
|
|
|
if let Some(id) = &server.state {
|
|
|
|
server.player_lists.get_mut(id).remove(client.uuid());
|
|
|
|
}
|
2022-11-29 22:37:32 +11:00
|
|
|
server.entities.remove(client.player);
|
2022-09-18 16:14:48 +10:00
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
let client_pos = client.position();
|
|
|
|
|
|
|
|
let origin = Vec3::new(client_pos.x, client_pos.y + PLAYER_EYE_HEIGHT, client_pos.z);
|
|
|
|
let direction = from_yaw_and_pitch(client.yaw() as f64, client.pitch() as f64);
|
|
|
|
let not_self_or_bullet = |hit: &RaycastHit| {
|
2022-11-29 22:37:32 +11:00
|
|
|
hit.entity != client.player && hit.entity != client.shulker_bullet
|
2022-09-18 16:14:48 +10:00
|
|
|
};
|
|
|
|
|
|
|
|
if let Some(hit) = world
|
|
|
|
.spatial_index
|
|
|
|
.raycast(origin, direction, not_self_or_bullet)
|
|
|
|
{
|
2022-11-29 22:37:32 +11:00
|
|
|
let bullet = if let Some(bullet) = server.entities.get_mut(client.shulker_bullet) {
|
|
|
|
bullet
|
|
|
|
} else {
|
|
|
|
let (id, bullet) = server.entities.insert(EntityKind::ShulkerBullet, ());
|
|
|
|
client.shulker_bullet = id;
|
|
|
|
bullet.set_world(world_id);
|
|
|
|
bullet
|
|
|
|
};
|
2022-09-18 16:14:48 +10:00
|
|
|
|
|
|
|
let mut hit_pos = origin + direction * hit.near;
|
|
|
|
let hitbox = bullet.hitbox();
|
|
|
|
|
|
|
|
hit_pos.y -= (hitbox.max.y - hitbox.min.y) / 2.0;
|
|
|
|
|
|
|
|
bullet.set_position(hit_pos);
|
|
|
|
|
|
|
|
client.set_action_bar("Intersection".color(Color::GREEN));
|
|
|
|
} else {
|
2022-11-29 22:37:32 +11:00
|
|
|
server.entities.remove(client.shulker_bullet);
|
2022-09-18 16:14:48 +10:00
|
|
|
client.set_action_bar("No Intersection".color(Color::RED));
|
|
|
|
}
|
|
|
|
|
|
|
|
true
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|