diff --git a/examples/combat.rs b/examples/combat.rs index 61b501f..6b80b57 100644 --- a/examples/combat.rs +++ b/examples/combat.rs @@ -67,10 +67,6 @@ impl Config for Game { MAX_PLAYERS + 64 } - fn online_mode(&self) -> bool { - false - } - async fn server_list_ping( &self, _server: &SharedServer, diff --git a/examples/conway.rs b/examples/conway.rs index 164f7cc..e3ee86a 100644 --- a/examples/conway.rs +++ b/examples/conway.rs @@ -65,11 +65,6 @@ impl Config for Game { MAX_PLAYERS + 64 } - fn online_mode(&self) -> bool { - // You'll want this to be true on real servers. - false - } - fn dimensions(&self) -> Vec { vec![Dimension { fixed_time: Some(6000), diff --git a/examples/cow_sphere.rs b/examples/cow_sphere.rs index e17a5d7..47cf3ea 100644 --- a/examples/cow_sphere.rs +++ b/examples/cow_sphere.rs @@ -60,11 +60,6 @@ impl Config for Game { MAX_PLAYERS + 64 } - fn online_mode(&self) -> bool { - // You'll want this to be true on real servers. - false - } - async fn server_list_ping( &self, _server: &SharedServer, diff --git a/examples/raycast.rs b/examples/raycast.rs index 4dc4539..c7dd6bb 100644 --- a/examples/raycast.rs +++ b/examples/raycast.rs @@ -55,11 +55,6 @@ impl Config for Game { MAX_PLAYERS + 64 } - fn online_mode(&self) -> bool { - // You'll want this to be true on real servers. - false - } - async fn server_list_ping( &self, _server: &SharedServer, diff --git a/examples/terrain.rs b/examples/terrain.rs index 6bb987e..4cb9221 100644 --- a/examples/terrain.rs +++ b/examples/terrain.rs @@ -65,11 +65,6 @@ impl Config for Game { MAX_PLAYERS + 64 } - fn online_mode(&self) -> bool { - // You'll want this to be true on real servers. - false - } - async fn server_list_ping( &self, _server: &SharedServer,